Beispiel #1
0
/*
============
ProcessModels
============
*/
void ProcessModels (void)
{
	BeginBSPFile ();

	// Mark sides that have no dynamic shadows.
	MarkNoDynamicShadowSides();

	// emit the displacement surfaces
	EmitInitialDispInfos();

	// Clip occluder brushes against each other, 
	// Remove them from the list of models to process below
	EmitOccluderBrushes( );

	for ( entity_num=0; entity_num < num_entities; ++entity_num )
	{
		entity_t *pEntity = &entities[entity_num];
		if ( !pEntity->numbrushes )
			continue;

		qprintf ("############### model %i ###############\n", nummodels);

		BeginModel ();

		if (entity_num == 0)
		{
			ProcessWorldModel();
		}
		else
		{
			ProcessSubModel( );
		}

		EndModel ();

		if (!verboseentities)
		{
			verbose = false;	// don't bother printing submodels
		}
	}

	// Turn the skybox into a cubemap in case we don't build env_cubemap textures.
	Cubemap_CreateDefaultCubemaps();
	EndBSPFile ();
}
Beispiel #2
0
/*
 * @brief
 */
static void ProcessModels(void) {
	BeginBSPFile();

	for (entity_num = 0; entity_num < num_entities; entity_num++) {
		if (!entities[entity_num].num_brushes)
			continue;

		Com_Verbose("############### model %i ###############\n", d_bsp.num_models);
		BeginModel();
		if (entity_num == 0)
			ProcessWorldModel();
		else
			ProcessSubModel();
		EndModel();
	}

	EndBSPFile();
}
Beispiel #3
0
/*
============
ProcessModels
============
*/
void ProcessModels (void)
{
	BeginBSPFile ();

	for (entity_num=0 ; entity_num< num_entities ; entity_num++)
	{
		if (!entities[entity_num].numbrushes)
			continue;

		qprintf ("############### model %i ###############\n", nummodels);
		BeginModel ();
		if (entity_num == 0)
			ProcessWorldModel ();
		else
			ProcessSubModel ();
		EndModel ();

		if (!verboseentities)
			verbose = false;	// don't bother printing submodels
	}

	EndBSPFile ();
}
Beispiel #4
0
/**
 * @sa ProcessWorldModel
 * @sa ProcessSubModel
 */
void ProcessModels (const char* filename)
{
    int entity_num;

    BeginBSPFile();

    for (entity_num = 0; entity_num < num_entities; entity_num++) {
        if (!entities[entity_num].numbrushes)
            continue;

        Verb_Printf(VERB_EXTRA, "############### model %i ###############\n", curTile->nummodels);

        if (entity_num == 0)
            ProcessWorldModel(entity_num);
        else
            ProcessSubModel(entity_num);

        if (!config.verboseentities)
            config.verbose = false;	/* don't bother printing submodels */
    }

    EndBSPFile(filename);
}
Beispiel #5
0
int BSPMain( int argc, char **argv )
{
    int            i;
    char        path[ 1024 ], tempSource[ 1024 ];
    qboolean    onlyents = qfalse;
    
    
    /* note it */
    Sys_Printf( "--- BSP ---\n" );
    
    SetDrawSurfacesBuffer();
    mapDrawSurfs = safe_malloc( sizeof( mapDrawSurface_t ) * MAX_MAP_DRAW_SURFS );
    memset( mapDrawSurfs, 0, sizeof( mapDrawSurface_t ) * MAX_MAP_DRAW_SURFS );
    numMapDrawSurfs = 0;
    
    tempSource[ 0 ] = '\0';
    
    /* set standard game flags */
    maxSurfaceVerts = game->maxSurfaceVerts;
    maxSurfaceIndexes = game->maxSurfaceIndexes;
    emitFlares = game->emitFlares;
    
    /* process arguments */
    for( i = 1; i < (argc - 1); i++ )
    {
        if( !strcmp( argv[ i ], "-onlyents" ) )
        {
            Sys_Printf( "Running entity-only compile\n" );
            onlyents = qtrue;
        }
        else if( !strcmp( argv[ i ], "-tempname" ) )
            strcpy( tempSource, argv[ ++i ] );
        else if( !strcmp( argv[ i ], "-tmpout" ) )
            strcpy( outbase, "/tmp" );
        else if( !strcmp( argv[ i ],  "-nowater" ) )
        {
            Sys_Printf( "Disabling water\n" );
            nowater = qtrue;
        }
        else if( !strcmp( argv[ i ],  "-nodetail" ) )
        {
            Sys_Printf( "Ignoring detail brushes\n") ;
            nodetail = qtrue;
        }
        else if( !strcmp( argv[ i ],  "-fulldetail" ) )
        {
            Sys_Printf( "Turning detail brushes into structural brushes\n" );
            fulldetail = qtrue;
        }
        else if( !strcmp( argv[ i ],  "-nofog" ) )
        {
            Sys_Printf( "Fog volumes disabled\n" );
            nofog = qtrue;
        }
        else if( !strcmp( argv[ i ],  "-nosubdivide" ) )
        {
            Sys_Printf( "Disabling brush face subdivision\n" );
            nosubdivide = qtrue;
        }
        else if( !strcmp( argv[ i ],  "-leaktest" ) )
        {
            Sys_Printf( "Leaktest enabled\n" );
            leaktest = qtrue;
        }
        else if( !strcmp( argv[ i ],  "-verboseentities" ) )
        {
            Sys_Printf( "Verbose entities enabled\n" );
            verboseEntities = qtrue;
        }
        else if( !strcmp( argv[ i ], "-nocurves" ) )
        {
            Sys_Printf( "Ignoring curved surfaces (patches)\n" );
            noCurveBrushes = qtrue;
        }
        else if( !strcmp( argv[ i ], "-notjunc" ) )
        {
            Sys_Printf( "T-junction fixing disabled\n" );
            notjunc = qtrue;
        }
        else if( !strcmp( argv[ i ], "-fakemap" ) )
        {
            Sys_Printf( "Generating fakemap.map\n" );
            fakemap = qtrue;
        }
        else if( !strcmp( argv[ i ],  "-samplesize" ) )
         {
            sampleSize = atoi( argv[ i + 1 ] );
            if( sampleSize < 1 )
                sampleSize = 1;
             i++;
            Sys_Printf( "Lightmap sample size set to %dx%d units\n", sampleSize, sampleSize );
         }
        else if( !strcmp( argv[ i ],  "-custinfoparms") )
        {
            Sys_Printf( "Custom info parms enabled\n" );
            useCustomInfoParms = qtrue;
        }
        
        /* sof2 args */
        else if( !strcmp( argv[ i ], "-rename" ) )
        {
            Sys_Printf( "Appending _bsp suffix to misc_model shaders (SOF2)\n" );
            renameModelShaders = qtrue;
        }
        
        /* ydnar args */
        else if( !strcmp( argv[ i ],  "-ne" ) )
         {
            normalEpsilon = atof( argv[ i + 1 ] );
             i++;
            Sys_Printf( "Normal epsilon set to %f\n", normalEpsilon );
         }
        else if( !strcmp( argv[ i ],  "-de" ) )
         {
            distanceEpsilon = atof( argv[ i + 1 ] );
             i++;
            Sys_Printf( "Distance epsilon set to %f\n", distanceEpsilon );
         }
        else if( !strcmp( argv[ i ],  "-mv" ) )
         {
            maxLMSurfaceVerts = atoi( argv[ i + 1 ] );
            if( maxLMSurfaceVerts < 3 )
                maxLMSurfaceVerts = 3;
            if( maxLMSurfaceVerts > maxSurfaceVerts )
                maxSurfaceVerts = maxLMSurfaceVerts;
             i++;
            Sys_Printf( "Maximum lightmapped surface vertex count set to %d\n", maxLMSurfaceVerts );
         }
        else if( !strcmp( argv[ i ],  "-mi" ) )
         {
            maxSurfaceIndexes = atoi( argv[ i + 1 ] );
            if( maxSurfaceIndexes < 3 )
                maxSurfaceIndexes = 3;
             i++;
            Sys_Printf( "Maximum per-surface index count set to %d\n", maxSurfaceIndexes );
         }
        else if( !strcmp( argv[ i ], "-np" ) )
        {
            npDegrees = atof( argv[ i + 1 ] );
            if( npDegrees < 0.0f )
                shadeAngleDegrees = 0.0f;
            else if( npDegrees > 0.0f )
                Sys_Printf( "Forcing nonplanar surfaces with a breaking angle of %f degrees\n", npDegrees );
            i++;
        }
        else if( !strcmp( argv[ i ],  "-snap" ) )
         {
            bevelSnap = atoi( argv[ i + 1 ]);
            if( bevelSnap < 0 )
                bevelSnap = 0;
             i++;
            if( bevelSnap > 0 )
                Sys_Printf( "Snapping brush bevel planes to %d units\n", bevelSnap );
         }
        else if( !strcmp( argv[ i ],  "-texrange" ) )
         {
            texRange = atoi( argv[ i + 1 ]);
            if( texRange < 0 )
                texRange = 0;
             i++;
            Sys_Printf( "Limiting per-surface texture range to %d texels\n", texRange );
         }
        else if( !strcmp( argv[ i ], "-nohint" ) )
        {
            Sys_Printf( "Hint brushes disabled\n" );
            noHint = qtrue;
        }
        else if( !strcmp( argv[ i ], "-flat" ) )
        {
            Sys_Printf( "Flatshading enabled\n" );
            flat = qtrue;
        }
        else if( !strcmp( argv[ i ], "-meta" ) )
        {
            Sys_Printf( "Creating meta surfaces from brush faces\n" );
            meta = qtrue;
        }
        else if( !strcmp( argv[ i ], "-patchmeta" ) )
        {
            Sys_Printf( "Creating meta surfaces from patches\n" );
            patchMeta = qtrue;
        }
        else if( !strcmp( argv[ i ], "-flares" ) )
        {
            Sys_Printf( "Flare surfaces enabled\n" );
            emitFlares = qtrue;
        }
        else if( !strcmp( argv[ i ], "-noflares" ) )
        {
            Sys_Printf( "Flare surfaces disabled\n" );
            emitFlares = qfalse;
        }
        else if( !strcmp( argv[ i ], "-skyfix" ) )
        {
            Sys_Printf( "GL_CLAMP sky fix/hack/workaround enabled\n" );
            skyFixHack = qtrue;
        }
        else if( !strcmp( argv[ i ], "-debugsurfaces" ) )
        {
            Sys_Printf( "emitting debug surfaces\n" );
            debugSurfaces = qtrue;
        }
        else if( !strcmp( argv[ i ], "-debuginset" ) )
        {
            Sys_Printf( "Debug surface triangle insetting enabled\n" );
            debugInset = qtrue;
        }
        else if( !strcmp( argv[ i ], "-debugportals" ) )
        {
            Sys_Printf( "Debug portal surfaces enabled\n" );
            debugPortals = qtrue;
        }
        else if( !strcmp( argv[ i ], "-bsp" ) )
            Sys_Printf( "-bsp argument unnecessary\n" );
        else
            Sys_Printf( "WARNING: Unknown option \"%s\"\n", argv[ i ] );
    }
    
    /* fixme: print more useful usage here */
    if( i != (argc - 1) )
        Error( "usage: q3map [options] mapfile" );
    
    /* copy source name */
    strcpy( source, ExpandArg( argv[ i ] ) );
    StripExtension( source );
    
    /* ydnar: set default sample size */
    SetDefaultSampleSize( sampleSize );
    
    /* delete portal, line and surface files */
    sprintf( path, "%s.prt", source );
    remove( path );
    sprintf( path, "%s.lin", source );
    remove( path );
    //%    sprintf( path, "%s.srf", source );    /* ydnar */
    //%    remove( path );
    
    /* expand mapname */
    strcpy( name, ExpandArg( argv[ i ] ) );    
    if( strcmp( name + strlen( name ) - 4, ".reg" ) )
    {
        /* if we are doing a full map, delete the last saved region map */
        sprintf( path, "%s.reg", source );
        remove( path );
        DefaultExtension( name, ".map" );    /* might be .reg */
    }
    
    /* if onlyents, just grab the entites and resave */
    if( onlyents )
    {
        OnlyEnts();
        return 0;
    }
    
    /* load shaders */
    LoadShaderInfo();
    
    /* load original file from temp spot in case it was renamed by the editor on the way in */
    if( strlen( tempSource ) > 0 )
        LoadMapFile( tempSource, qfalse );
    else
        LoadMapFile( name, qfalse );
    
    /* ydnar: decal setup */
    ProcessDecals();
    
    /* ydnar: cloned brush model entities */
    SetCloneModelNumbers();
    
    /* process world and submodels */
    ProcessModels();
    
    /* set light styles from targetted light entities */
    SetLightStyles();
    
    /* finish and write bsp */
    EndBSPFile();
    
    /* remove temp map source file if appropriate */
    if( strlen( tempSource ) > 0)
        remove( tempSource );
    
    /* return to sender */
    return 0;
}
Beispiel #6
0
int main (int argc, char **argv) {
	int		i;
	double		start, end;
	char		path[1024];

	_printf ("Q3Map v1.0s (c) 1999 Id Software Inc.\n");
  	_printf ("OMmap (su44) - v0.1\n");

	if ( argc < 2 ) {
		Error ("usage: q3map [options] mapfile");
	}

	// check for general program options
	if (!strcmp(argv[1], "-info")) {
		Bspinfo( argc - 2, argv + 2 );
		return 0;
	}
	if (!strcmp(argv[1], "-light")) {
		LightMain( argc - 1, argv + 1 );
		return 0;
	}
	if (!strcmp(argv[1], "-vlight")) {
		VLightMain( argc - 1, argv + 1 );
		return 0;
	}
	if (!strcmp(argv[1], "-vsound")) {
		VSoundMain( argc - 1, argv + 1 );
		return 0;
	}
	if (!strcmp(argv[1], "-vis")) {
		VisMain( argc - 1, argv + 1 );
		return 0;
	}

	// do a bsp if nothing else was specified

	_printf ("---- q3map ----\n");

  tempsource[0] = '\0';

	for (i=1 ; i<argc ; i++)
	{
		if (!strcmp(argv[i],"-tempname"))
    {
      strcpy(tempsource, argv[++i]);
    }
		else if (!strcmp(argv[i],"-threads"))
		{
			numthreads = atoi (argv[i+1]);
			i++;
		}
		else if (!strcmp(argv[i],"-glview"))
		{
			glview = qtrue;
		}
		else if (!strcmp(argv[i], "-v"))
		{
			_printf ("verbose = true\n");
			verbose = qtrue;
		}
		else if (!strcmp(argv[i], "-draw"))
		{
			_printf ("drawflag = true\n");
			drawflag = qtrue;
		}
		else if (!strcmp(argv[i], "-nowater"))
		{
			_printf ("nowater = true\n");
			nowater = qtrue;
		}
		else if (!strcmp(argv[i], "-noopt"))
		{
			_printf ("noopt = true\n");
			noopt = qtrue;
		}
		else if (!strcmp(argv[i], "-nofill"))
		{
			_printf ("nofill = true\n");
			nofill = qtrue;
		}
		else if (!strcmp(argv[i], "-nodetail"))
		{
			_printf ("nodetail = true\n");
			nodetail = qtrue;
		}
		else if (!strcmp(argv[i], "-fulldetail"))
		{
			_printf ("fulldetail = true\n");
			fulldetail = qtrue;
		}
		else if (!strcmp(argv[i], "-onlyents"))
		{
			_printf ("onlyents = true\n");
			onlyents = qtrue;
		}
		else if (!strcmp(argv[i], "-onlytextures"))
		{
			_printf ("onlytextures = true\n");	// FIXME: make work again!
			onlytextures = qtrue;
		}
		else if (!strcmp(argv[i], "-micro"))
		{
			microvolume = atof(argv[i+1]);
			_printf ("microvolume = %f\n", microvolume);
			i++;
		}
		else if (!strcmp(argv[i], "-nofog"))
		{
			_printf ("nofog = true\n");
			nofog = qtrue;
		}
		else if (!strcmp(argv[i], "-nosubdivide"))
		{
			_printf ("nosubdivide = true\n");
			nosubdivide = qtrue;
		}
		else if (!strcmp(argv[i], "-leaktest"))
		{
			_printf ("leaktest = true\n");
			leaktest = qtrue;
		}
		else if (!strcmp(argv[i], "-verboseentities"))
		{
			_printf ("verboseentities = true\n");
			verboseentities = qtrue;
		}
		else if (!strcmp(argv[i], "-nocurves"))
		{
			noCurveBrushes = qtrue;
			_printf ("no curve brushes\n");
		}
		else if (!strcmp(argv[i], "-notjunc"))
		{
			notjunc = qtrue;
			_printf ("no tjunction fixing\n");
		}
		else if (!strcmp(argv[i], "-expand"))
		{
			testExpand = qtrue;
			_printf ("Writing expanded.map.\n");
		}
		else if (!strcmp(argv[i], "-showseams"))
		{
			showseams = qtrue;
			_printf ("Showing seams on terrain.\n");
		}
		else if (!strcmp (argv[i],"-tmpout"))
		{
			strcpy (outbase, "/tmp");
		}
		else if (!strcmp (argv[i],"-fakemap"))
		{
			fakemap = qtrue;
			_printf( "will generate fakemap.map\n");
		}
		else if (!strcmp(argv[i], "-samplesize"))
		{
			samplesize = atoi(argv[i+1]);
			if (samplesize < 1) samplesize = 1;
			i++;
			_printf("lightmap sample size is %dx%d units\n", samplesize, samplesize);
		}
		else if (argv[i][0] == '-')
			Error ("Unknown option \"%s\"", argv[i]);
		else
			break;
	}

	if (i != argc - 1)
		Error ("usage: q3map [options] mapfile");

	start = I_FloatTime ();

	ThreadSetDefault ();
	//numthreads = 1;		// multiple threads aren't helping because of heavy malloc use
	SetQdirFromPath (argv[i]);

#ifdef _WIN32
  InitPakFile(gamedir, NULL);
#endif

	strcpy (source, ExpandArg (argv[i]));
	StripExtension (source);

	// delete portal and line files
	sprintf (path, "%s.prt", source);
	remove (path);
	sprintf (path, "%s.lin", source);
	remove (path);

	strcpy (name, ExpandArg (argv[i]));	
	if ( strcmp(name + strlen(name) - 4, ".reg" ) ) {
		// if we are doing a full map, delete the last saved region map
		sprintf (path, "%s.reg", source);
		remove (path);

		DefaultExtension (name, ".map");	// might be .reg
	}

	//
	// if onlyents, just grab the entites and resave
	//
	if ( onlyents ) {
		OnlyEnts();
		return 0;
	}

	//
	// if onlytextures, just grab the textures and resave
	//
	if ( onlytextures ) {
		OnlyTextures();
		return 0;
	}

	//
	// start from scratch
	//
	LoadShaderInfo();

  // load original file from temp spot in case it was renamed by the editor on the way in
  if (strlen(tempsource) > 0) {
	  LoadMapFile (tempsource);
  } else {
	  LoadMapFile (name);
  }

	SetModelNumbers ();
	SetLightStyles ();

	ProcessModels ();

	EndBSPFile();

	end = I_FloatTime ();
	_printf ("%5.0f seconds elapsed\n", end-start);

  // remove temp name if appropriate
  if (strlen(tempsource) > 0) {
    remove(tempsource);
  }

	return 0;
}
Beispiel #7
0
Datei: bsp.c Projekt: otty/cake3
int BspMain(int argc, char **argv)
{
	int             i;
	double          start, end;
	char            path[1024];

	Sys_Printf("---- bsp ----\n");

	for(i = 1; i < argc; i++)
	{
		if(!strcmp(argv[i], "-threads"))
		{
			numthreads = atoi(argv[i + 1]);
			i++;
		}
		else if(!strcmp(argv[i], "-glview"))
		{
			glview = qtrue;
		}
		else if(!strcmp(argv[i], "-v"))
		{
			Sys_Printf("verbose = true\n");
			verbose = qtrue;
		}
		else if(!strcmp(argv[i], "-draw"))
		{
			Sys_Printf("drawflag = true\n");
			drawFlag = qtrue;
		}
		else if(!strcmp(argv[i], "-debugsurfaces"))
		{
			Sys_Printf("emitting debug surfaces\n");
			debugSurfaces = qtrue;
		}
		else if(!strcmp(argv[i], "-nowater"))
		{
			Sys_Printf("nowater = true\n");
			noliquids = qtrue;
		}
		else if(!strcmp(argv[i], "-nodetail"))
		{
			Sys_Printf("nodetail = true\n");
			nodetail = qtrue;
		}
		else if(!strcmp(argv[i], "-fulldetail"))
		{
			Sys_Printf("fulldetail = true\n");
			fulldetail = qtrue;
		}
		else if(!strcmp(argv[i], "-onlyents"))
		{
			Sys_Printf("onlyents = true\n");
			onlyents = qtrue;
		}
		else if(!strcmp(argv[i], "-onlytextures"))
		{
			Sys_Printf("onlytextures = true\n");	// FIXME: make work again!
			onlytextures = qtrue;
		}
		else if(!strcmp(argv[i], "-micro"))
		{
			microvolume = atof(argv[i + 1]);
			Sys_Printf("microvolume = %f\n", microvolume);
			i++;
		}
		else if(!strcmp(argv[i], "-nofog"))
		{
			Sys_Printf("nofog = true\n");
			nofog = qtrue;
		}
		else if(!strcmp(argv[i], "-nosubdivide"))
		{
			Sys_Printf("nosubdivide = true\n");
			nosubdivide = qtrue;
		}
		else if(!strcmp(argv[i], "-leaktest"))
		{
			Sys_Printf("leaktest = true\n");
			leaktest = qtrue;
		}
		else if(!strcmp(argv[i], "-nocurves"))
		{
			nocurves = qtrue;
			Sys_Printf("no curve brushes\n");
		}
		else if(!strcmp(argv[i], "-nodoors"))
		{
			nodoors = qtrue;
			Sys_Printf("no door entities\n");
		}
		else if(!strcmp(argv[i], "-notjunc"))
		{
			notjunc = qtrue;
			Sys_Printf("no tjunction fixing\n");
		}
		else if(!strcmp(argv[i], "-expand"))
		{
			testExpand = qtrue;
			Sys_Printf("Writing expanded.map.\n");
		}
		else if(!strcmp(argv[i], "-showseams"))
		{
			showseams = qtrue;
			Sys_Printf("Showing seams on terrain.\n");
		}
		else if(!strcmp(argv[i], "-tmpout"))
		{
			strcpy(outbase, "/tmp");
		}
		else if(!strcmp(argv[i], "-fakemap"))
		{
			fakemap = qtrue;
			Sys_Printf("will generate fakemap.map\n");
		}
		else if(!strcmp(argv[i], "-samplesize"))
		{
			samplesize = atoi(argv[i + 1]);
			if(samplesize < 1)
				samplesize = 1;
			i++;
			Sys_Printf("lightmap sample size is %dx%d units\n", samplesize, samplesize);
		}
		else if(!strcmp(argv[i], "-connect"))
		{
			Broadcast_Setup(argv[++i]);
		}
		else if(argv[i][0] == '-')
			Error("Unknown option \"%s\"", argv[i]);
		else
			break;
	}

	if(i != argc - 1)
	{
		Error("usage: xmap -map2bsp [-<switch> [-<switch> ...]] <mapname.map>\n"
			  "\n"
			  "Switches:\n"
			  "   v              = verbose output\n"
			  "   threads <X>    = set number of threads to X\n"
			  "   nocurves       = don't emit bezier surfaces\n" "   nodoors        = disable door entities\n"
			  //"   breadthfirst   = breadth first bsp building\n"
			  //"   nobrushmerge   = don't merge brushes\n"
			  "   noliquids      = don't write liquids to map\n"
			  //"   nocsg                                = disables brush chopping\n"
			  //"   glview     = output a GL view\n"
			  "   draw           = enables mini BSP viewer\n"
			  //"   noweld     = disables weld\n"
			  //"   noshare    = disables sharing\n"
			  "   notjunc        = disables juncs\n" "   nowater        = disables water brushes\n"
			  //"   noprune    = disables node prunes\n"
			  //"   nomerge    = disables face merging\n"
			  "   nofog          = disables fogs\n"
			  "   nosubdivide    = disables subdivision of draw surfaces\n"
			  "   nodetail       = disables detail brushes\n"
			  "   fulldetail     = enables full detail\n"
			  "   onlyents       = only compile entities with bsp\n"
			  "   micro <volume>\n"
			  "                  = sets the micro volume to the given float\n" "   leaktest       = perform a leak test\n"
			  //"   chop <subdivide_size>\n"
			  //"              = sets the subdivide size to the given float\n"
			  "   samplesize <N> = set the lightmap pixel size to NxN units\n");
	}

	start = I_FloatTime();

	ThreadSetDefault();

	SetQdirFromPath(argv[i]);

	strcpy(source, ExpandArg(argv[i]));
	StripExtension(source);

	// delete portal and line files
	sprintf(path, "%s.prt", source);
	remove(path);
	sprintf(path, "%s.lin", source);
	remove(path);

	strcpy(name, ExpandArg(argv[i]));
	if(strcmp(name + strlen(name) - 4, ".reg"))
	{
		// if we are doing a full map, delete the last saved region map
		sprintf(path, "%s.reg", source);
		remove(path);

		DefaultExtension(name, ".map");	// might be .reg
	}

	// if onlyents, just grab the entites and resave
	if(onlyents)
	{
		OnlyEnts();

		// shut down connection
		Broadcast_Shutdown();

		return 0;
	}

	// if onlytextures, just grab the textures and resave
	if(onlytextures)
	{
		OnlyTextures();

		// shut down connection
		Broadcast_Shutdown();

		return 0;
	}

	// start from scratch
	LoadShaderInfo();

	LoadMapFile(name);

	ProcessModels();

	SetModelNumbers();

	EndBSPFile();

	end = I_FloatTime();
	Sys_Printf("%5.0f seconds elapsed\n", end - start);

	// shut down connection
	Broadcast_Shutdown();

	return 0;
}
Beispiel #8
0
/*
   PseudoCompileBSP()
   a stripped down ProcessModels
 */
void PseudoCompileBSP( qboolean need_tree, const char *BSPFilePath, const char *surfaceFilePath ){
	int models;
	char modelValue[10];
	entity_t *entity;
	face_t *faces;
	tree_t *tree;
	node_t *node;
	brush_t *brush;
	side_t *side;
	int i;

	SetDrawSurfacesBuffer();
	mapDrawSurfs = safe_malloc( sizeof( mapDrawSurface_t ) * MAX_MAP_DRAW_SURFS );
	memset( mapDrawSurfs, 0, sizeof( mapDrawSurface_t ) * MAX_MAP_DRAW_SURFS );
	numMapDrawSurfs = 0;

	BeginBSPFile();
	models = 1;
	for ( mapEntityNum = 0; mapEntityNum < numEntities; mapEntityNum++ )
	{
		/* get entity */
		entity = &entities[ mapEntityNum ];
		if ( entity->brushes == NULL && entity->patches == NULL ) {
			continue;
		}

		if ( mapEntityNum != 0 ) {
			sprintf( modelValue, "*%d", models++ );
			SetKeyValue( entity, "model", modelValue );
		}

		/* process the model */
		Sys_FPrintf( SYS_VRB, "############### model %i ###############\n", numBSPModels );
		BeginModel();

		entity->firstDrawSurf = numMapDrawSurfs;

		ClearMetaTriangles();
		PatchMapDrawSurfs( entity );

		if ( mapEntityNum == 0 && need_tree ) {
			faces = MakeStructuralBSPFaceList( entities[0].brushes );
			tree = FaceBSP( faces );
			node = tree->headnode;
		}
		else
		{
			node = AllocNode();
			node->planenum = PLANENUM_LEAF;
			tree = AllocTree();
			tree->headnode = node;
		}

		/* a minimized ClipSidesIntoTree */
		for ( brush = entity->brushes; brush; brush = brush->next )
		{
			/* walk the brush sides */
			for ( i = 0; i < brush->numsides; i++ )
			{
				/* get side */
				side = &brush->sides[ i ];
				if ( side->winding == NULL ) {
					continue;
				}
				/* shader? */
				if ( side->shaderInfo == NULL ) {
					continue;
				}
				/* save this winding as a visible surface */
				DrawSurfaceForSide( entity, brush, side, side->winding );
			}
		}

		if ( meta ) {
			ClassifyEntitySurfaces( entity );
			MakeEntityDecals( entity );
			MakeEntityMetaTriangles( entity );
			SmoothMetaTriangles();
			MergeMetaTriangles();
		}
		FilterDrawsurfsIntoTree( entity, tree );

		FilterStructuralBrushesIntoTree( entity, tree );
		FilterDetailBrushesIntoTree( entity, tree );

		EmitBrushes( entity->brushes, &entity->firstBrush, &entity->numBrushes );
		EndModel( entity, node );
	}
	EndBSPFile( qfalse, BSPFilePath, surfaceFilePath );
}