Beispiel #1
0
bool
DeviceConfig::IsAvailable() const
{
    switch (port_type) {
    case PortType::DISABLED:
        return false;

    case PortType::SERIAL:
        return true;

    case PortType::RFCOMM:
        return IsAndroid();

    case PortType::IOIOUART:
        return IsAndroid() && HasIOIOLib();

    case PortType::AUTO:
        return IsWindowsCE();

    case PortType::INTERNAL:
        return IsAndroid();

    case PortType::TCP_LISTENER:
        return true;
    }

    /* unreachable */
    return false;
}
Beispiel #2
0
size_t
SerialPort::Write(const void *data, size_t length)
{
  DWORD NumberOfBytesWritten;

  if (hPort == INVALID_HANDLE_VALUE)
    return 0;

#ifdef _WIN32_WCE

#if 0
  /* this workaround is currently disabled because it causes major
    problems with some of our device drivers, causing timeouts; this
    may be a regression on the bugged HP31x, but I prefer to support
    sane platforms any day */

  if (IsWindowsCE() && !IsAltair())
    /* this is needed to work around a driver bug on the HP31x -
       without it, the second consecutive write without a task switch
       will hang the whole PNA; this Sleep() call enforces a task
       switch */
    Sleep(100);
#endif

  // lpNumberOfBytesWritten : This parameter can be NULL only when the lpOverlapped parameter is not NULL.
  if (!::WriteFile(hPort, data, length, &NumberOfBytesWritten, NULL))
    return 0;

  return NumberOfBytesWritten;

#else

  OverlappedEvent osWriter;

  // Start reading data
  if (::WriteFile(hPort, data, length, &NumberOfBytesWritten, osWriter.GetPointer()))
    return NumberOfBytesWritten;

  if (::GetLastError() != ERROR_IO_PENDING)
    return 0;

  // Let's wait for ReadFile() to finish
  unsigned timeout_ms = 1000 + length * 10;
  switch (osWriter.Wait(timeout_ms)) {
  case OverlappedEvent::FINISHED:
    // Get results
    ::GetOverlappedResult(hPort, osWriter.GetPointer(), &NumberOfBytesWritten, FALSE);
    return NumberOfBytesWritten;

  default:
    ::CancelIo(hPort);
    ::SetCommMask(hPort, 0);
    osWriter.Wait();
    return 0;
  }
#endif
}
Beispiel #3
0
constexpr
static inline bool
HasTouchScreen()
{
  return IsAndroid() || (IsWindowsCE() && !IsAltair()) || IsKobo() || IsIOS();
}
Beispiel #4
0
/**
 * Returns whether the application is running on an embedded platform.
 * @return True if host hardware is an embedded platform, False otherwise
 */
constexpr
static inline bool
IsEmbedded()
{
  return IsAndroid() || IsWindowsCE() || IsKobo() || IsIOS();
}
Beispiel #5
0
/**
 * "Boots" up XCSoar
 * @param hInstance Instance handle
 * @param lpCmdLine Command line string
 * @return True if bootup successful, False otherwise
 */
bool
Startup()
{
  VerboseOperationEnvironment operation;

#ifdef USE_GDI
  //If "XCSoar" is already running, stop this instance
  if (MainWindow::Find())
    return false;
#endif

#ifdef HAVE_DOWNLOAD_MANAGER
  Net::DownloadManager::Initialise();
#endif

  LogFormat("Display dpi=%u,%u", Display::GetXDPI(), Display::GetYDPI());

  // Creates the main window

  TopWindowStyle style;
  if (CommandLine::full_screen)
    style.FullScreen();

  if (!IsWindowsCE())
    style.Resizable();

  MainWindow *const main_window = CommonInterface::main_window =
    new MainWindow(CommonInterface::status_messages);
  main_window->Create(SystemWindowSize(), style);
  if (!main_window->IsDefined())
    return false;

#ifdef ENABLE_OPENGL
  LogFormat("OpenGL: "
#ifdef HAVE_DYNAMIC_EGL
            "egl=%d "
#endif
#ifdef HAVE_OES_DRAW_TEXTURE
            "oesdt=%d "
#endif
#ifdef HAVE_DYNAMIC_MULTI_DRAW_ARRAYS
            "mda=%d "
#endif
            "npot=%d vbo=%d fbo=%d stencil=%#x",
#ifdef HAVE_DYNAMIC_EGL
             OpenGL::egl,
#endif
#ifdef HAVE_OES_DRAW_TEXTURE
            OpenGL::oes_draw_texture,
#endif
#ifdef HAVE_DYNAMIC_MULTI_DRAW_ARRAYS
            GLExt::HaveMultiDrawElements(),
#endif
             OpenGL::texture_non_power_of_two,
             OpenGL::vertex_buffer_object,
            OpenGL::frame_buffer_object,
            OpenGL::render_buffer_stencil);
#endif

  main_window->Initialise();

#ifdef SIMULATOR_AVAILABLE
  // prompt for simulator if not set by command line argument "-simulator" or "-fly"
  if (!sim_set_in_cmd_line_flag) {
    SimulatorPromptResult result = dlgSimulatorPromptShowModal();
    switch (result) {
    case SPR_QUIT:
      return false;

    case SPR_FLY:
      global_simulator_flag = false;
      break;

    case SPR_SIMULATOR:
      global_simulator_flag = true;
      break;
    }
  }
#endif

  CommonInterface::SetSystemSettings().SetDefaults();
  CommonInterface::SetComputerSettings().SetDefaults();
  CommonInterface::SetUISettings().SetDefaults();
  CommonInterface::SetUIState().Clear();

  const auto &computer_settings = CommonInterface::GetComputerSettings();
  const auto &ui_settings = CommonInterface::GetUISettings();
  auto &live_blackboard = CommonInterface::GetLiveBlackboard();

  if (!LoadProfile())
    return false;

  operation.SetText(_("Initialising"));

  /* create XCSoarData on the first start */
  CreateDataPath();

  Display::LoadOrientation(operation);
  main_window->CheckResize();

  main_window->InitialiseConfigured();

  TCHAR path[MAX_PATH];
  LocalPath(path, _T("cache"));
  file_cache = new FileCache(path);

  ReadLanguageFile();

  CommonInterface::status_messages.LoadFile();
  InputEvents::readFile();

  // Initialize DeviceBlackboard
  device_blackboard = new DeviceBlackboard();

  DeviceListInitialise();

  // Initialize Markers
  marks = new Markers();
  protected_marks = new ProtectedMarkers(*marks);

#ifdef HAVE_AYGSHELL_DLL
  const AYGShellDLL &ayg = main_window->ayg_shell_dll;
  ayg.SHSetAppKeyWndAssoc(VK_APP1, *main_window);
  ayg.SHSetAppKeyWndAssoc(VK_APP2, *main_window);
  ayg.SHSetAppKeyWndAssoc(VK_APP3, *main_window);
  ayg.SHSetAppKeyWndAssoc(VK_APP4, *main_window);
  // Typical Record Button
  //	Why you can't always get this to work
  //	http://forums.devbuzz.com/m_1185/mpage_1/key_/tm.htm
  //	To do with the fact it is a global hotkey, but you can with code above
  //	Also APPA is record key on some systems
  ayg.SHSetAppKeyWndAssoc(VK_APP5, *main_window);
  ayg.SHSetAppKeyWndAssoc(VK_APP6, *main_window);
#endif

  // Initialize main blackboard data
  task_events = new GlideComputerTaskEvents();
  task_manager = new TaskManager(computer_settings.task, way_points);
  task_manager->SetTaskEvents(*task_events);
  task_manager->Reset();

  protected_task_manager =
    new ProtectedTaskManager(*task_manager, computer_settings.task);

  // Read the terrain file
  operation.SetText(_("Loading Terrain File..."));
  LogFormat("OpenTerrain");
  terrain = RasterTerrain::OpenTerrain(file_cache, operation);

  logger = new Logger();

  glide_computer = new GlideComputer(way_points, airspace_database,
                                     *protected_task_manager,
                                     *task_events);
  glide_computer->ReadComputerSettings(computer_settings);
  glide_computer->SetTerrain(terrain);
  glide_computer->SetLogger(logger);
  glide_computer->Initialise();

  replay = new Replay(logger, *protected_task_manager);

  GlidePolar &gp = CommonInterface::SetComputerSettings().polar.glide_polar_task;
  gp = GlidePolar(fixed(0));
  gp.SetMC(computer_settings.task.safety_mc);
  gp.SetBugs(computer_settings.polar.degradation_factor);
  PlaneGlue::FromProfile(CommonInterface::SetComputerSettings().plane);
  PlaneGlue::Synchronize(computer_settings.plane,
                         CommonInterface::SetComputerSettings(), gp);
  task_manager->SetGlidePolar(gp);

  // Read the topography file(s)
  topography = new TopographyStore();
  LoadConfiguredTopography(*topography, operation);

  // Read the waypoint files
  WaypointGlue::LoadWaypoints(way_points, terrain, operation);

  // Read and parse the airfield info file
  WaypointDetails::ReadFileFromProfile(way_points, operation);

  // Set the home waypoint
  WaypointGlue::SetHome(way_points, terrain,
                        CommonInterface::SetComputerSettings().poi,
                        CommonInterface::SetComputerSettings().team_code,
                        device_blackboard, false);

  // ReSynchronise the blackboards here since SetHome touches them
  device_blackboard->Merge();
  CommonInterface::ReadBlackboardBasic(device_blackboard->Basic());

  // Scan for weather forecast
  LogFormat("RASP load");
  RASP.ScanAll(CommonInterface::Basic().location, operation);

  // Reads the airspace files
  ReadAirspace(airspace_database, terrain, computer_settings.pressure,
               operation);

  {
    const AircraftState aircraft_state =
      ToAircraftState(device_blackboard->Basic(),
                      device_blackboard->Calculated());
    ProtectedAirspaceWarningManager::ExclusiveLease lease(glide_computer->GetAirspaceWarnings());
    lease->Reset(aircraft_state);
  }

#ifdef HAVE_NOAA
  noaa_store = new NOAAStore();
  noaa_store->LoadFromProfile();
#endif

  AudioVarioGlue::Initialise();
  AudioVarioGlue::Configure(ui_settings.sound.vario);

  // Start the device thread(s)
  operation.SetText(_("Starting devices"));
  devStartup();

/*
  -- Reset polar in case devices need the data
  GlidePolar::UpdatePolar(true, computer_settings);

  This should be done inside devStartup if it is really required
*/

  operation.SetText(_("Initialising display"));

  GlueMapWindow *map_window = main_window->GetMap();
  if (map_window != NULL) {
    map_window->SetWaypoints(&way_points);
    map_window->SetTask(protected_task_manager);
    map_window->SetRoutePlanner(&glide_computer->GetProtectedRoutePlanner());
    map_window->SetGlideComputer(glide_computer);
    map_window->SetAirspaces(&airspace_database);

    map_window->SetTopography(topography);
    map_window->SetTerrain(terrain);
    map_window->SetWeather(&RASP);
    map_window->SetMarks(protected_marks);
    map_window->SetLogger(logger);

#ifdef HAVE_NOAA
    map_window->SetNOAAStore(noaa_store);
#endif

    /* show map at home waypoint until GPS fix becomes available */
    if (computer_settings.poi.home_location_available)
      map_window->SetLocation(computer_settings.poi.home_location);
  }

  // Finally ready to go.. all structures must be present before this.

  // Create the drawing thread
#ifndef ENABLE_OPENGL
  draw_thread = new DrawThread(*map_window);
  draw_thread->Start(true);
#endif

  // Show the infoboxes
  InfoBoxManager::Show();

  // Create the calculation thread
  CreateCalculationThread();

  // Find unique ID of this PDA
  ReadAssetNumber();

  glide_computer_events = new GlideComputerEvents();
  glide_computer_events->Reset();
  live_blackboard.AddListener(*glide_computer_events);

  all_monitors = new AllMonitors();

  if (!is_simulator() && computer_settings.logger.enable_flight_logger) {
    flight_logger = new GlueFlightLogger(live_blackboard);
    LocalPath(path, _T("flights.log"));
    flight_logger->SetPath(path);
  }

  if (computer_settings.logger.enable_nmea_logger)
    NMEALogger::enabled = true;

  LogFormat("ProgramStarted");

  // Give focus to the map
  main_window->SetDefaultFocus();

  // Start calculation thread
  merge_thread->Start();
  calculation_thread->Start();

  PageActions::Update();

#ifdef HAVE_TRACKING
  tracking = new TrackingGlue();
  tracking->SetSettings(computer_settings.tracking);

#ifdef HAVE_SKYLINES_TRACKING_HANDLER
  if (map_window != nullptr)
    map_window->SetSkyLinesData(&tracking->GetSkyLinesData());
#endif
#endif

  assert(!global_running);
  global_running = true;

  AfterStartup();

  operation.Hide();

  main_window->FinishStartup();

  return true;
}
Beispiel #6
0
/**
 * Does this device have a touch screen?  This is useful to know for
 * sizing controls, as a touch screen may require bigger areas.
 */
gcc_constexpr_function
static inline bool
HasTouchScreen()
{
  return IsAndroid() || (IsWindowsCE() && !IsAltair());
}