Beispiel #1
0
// Sends a single key
//##ModelId=474D3026003F
void CSendKeys::SendKey(WORD MKey, WORD NumTimes, bool GenDownMsg)
{
  // Send appropriate shift keys associated with the given VKey
  if (BitSet(HIBYTE(MKey), VKKEYSCANSHIFTON))
    SendKeyDown(VK_SHIFT, 1, false);

  if (BitSet(HIBYTE(MKey), VKKEYSCANCTRLON))
    SendKeyDown(VK_CONTROL, 1, false);

  if (BitSet(HIBYTE(MKey), VKKEYSCANALTON))
    SendKeyDown(VK_MENU, 1, false);

  // Send the actual VKey
  SendKeyDown(LOBYTE(MKey), NumTimes, GenDownMsg, true);

  // toggle up shift keys
  if (BitSet(HIBYTE(MKey), VKKEYSCANSHIFTON))
    SendKeyUp(VK_SHIFT);

  if (BitSet(HIBYTE(MKey), VKKEYSCANCTRLON))
    SendKeyUp(VK_CONTROL);

  if (BitSet(HIBYTE(MKey), VKKEYSCANALTON))
    SendKeyUp(VK_MENU);
}
Beispiel #2
0
void GLUTGUI::Handle_Click(int button,int state,int x,int y)
{
  int clickModifiers = glutGetModifiers();
  if(clickModifiers & GLUT_ACTIVE_CTRL) SendKeyDown("control");
  else SendKeyUp("control");
  if(clickModifiers & GLUT_ACTIVE_SHIFT) SendKeyDown("shift");
  else SendKeyUp("shift");
  if(clickModifiers & GLUT_ACTIVE_ALT) SendKeyDown("alt");
  else SendKeyUp("alt");
  SendMouseClick(button,1-state,x,y); 
}
Beispiel #3
0
// Sends a key string
//##ModelId=474D302600AD
bool CSendKeys::SendKeys(LPCTSTR KeysString, bool Wait)
{
  WORD MKey, NumTimes;
  TCHAR KeyString[300] = {0};
  bool retval  = false;
  int  keyIdx;

  LPTSTR pKey = (LPTSTR) KeysString;
  TCHAR  ch;

  m_bWait = Wait;

  m_bWinDown = m_bShiftDown = m_bControlDown = m_bAltDown = m_bUsingParens = false;

  while (ch = *pKey)
  {
    switch (ch)
    {
    // begin modifier group
    case _TXCHAR('('):
      m_bUsingParens = true;
      break;

    // end modifier group
    case _TXCHAR(')'):
      m_bUsingParens = false;
      PopUpShiftKeys(); // pop all shift keys when we finish a modifier group close
      break;

    // ALT key
    case _TXCHAR('%'):
      m_bAltDown = true;
      SendKeyDown(VK_MENU, 1, false);
      break;

    // SHIFT key
    case _TXCHAR('+'):
      m_bShiftDown = true;
      SendKeyDown(VK_SHIFT, 1, false);
      break;

    // CTRL key
    case _TXCHAR('^'):
      m_bControlDown = true;
      SendKeyDown(VK_CONTROL, 1, false);
      break;

    // WINKEY (Left-WinKey)
    case '@':
      m_bWinDown = true;
      SendKeyDown(VK_LWIN, 1, false);
      break;

    // enter
    case _TXCHAR('~'):
      SendKeyDown(VK_RETURN, 1, true);
      PopUpShiftKeys();
      break;

    // begin special keys
    case _TXCHAR('{'):
      {
        LPTSTR p = pKey+1; // skip past the beginning '{'
        size_t t;

        // find end of close
        while (*p && *p != _TXCHAR('}'))
          p++;

        t = p - pKey;
        // special key definition too big?
        if (t > sizeof(KeyString))
          return false;

        // Take this KeyString into local buffer
        _tcsncpy(KeyString, pKey+1, t);

        KeyString[t-1] = _TXCHAR('\0');
        keyIdx = -1;

        pKey += t; // skip to next keystring

        // Invalidate key
        MKey = INVALIDKEY;

        // sending arbitrary vkeys?
        if (_tcsnicmp(KeyString, _T("VKEY"), 4) == 0)
        {
          p = KeyString + 4;
          MKey = _ttoi(p);
        }
        else if (_tcsnicmp(KeyString, _T("BEEP"), 4) == 0)
        {
          p = KeyString + 4 + 1;
          LPTSTR p1 = p;
          DWORD frequency, delay;

          if ((p1 = _tcsstr(p, _T(" "))) != NULL)
          {
            *p1++ = _TXCHAR('\0');
            frequency = _ttoi(p);
            delay = _ttoi(p1);
            ::Beep(frequency, delay);
          }
        }
        // Should activate a window?
        else if (_tcsnicmp(KeyString, _T("APPACTIVATE"), 11) == 0)
        {
          p = KeyString + 11 + 1;
          AppActivate(p);
        }
        // want to send/set delay?
        else if (_tcsnicmp(KeyString, _T("DELAY"), 5) == 0)
        {
          // Advance to parameters
          p = KeyString + 5;
          // set "sleep factor"
          if (*p == _TXCHAR('='))
            m_nDelayAlways = _ttoi(p + 1); // Take number after the '=' character
          else
            // set "sleep now"
            m_nDelayNow = _ttoi(p);
        }
        // not command special keys, then process as keystring to VKey
        else
        {
          MKey = StringToVKey(KeyString, keyIdx);
          // Key found in table
          if (keyIdx != -1)
          {
            NumTimes = 1;

            // Does the key string have also count specifier?
            t = _tcslen(KeyNames[keyIdx].keyName);
            if (_tcslen(KeyString) > t)
            {
              p = KeyString + t;
              // Take the specified number of times
              NumTimes = _ttoi(p);
            }

            if (KeyNames[keyIdx].normalkey)
              MKey = ::VkKeyScan(KeyNames[keyIdx].VKey);
          }
        }

        // A valid key to send?
        if (MKey != INVALIDKEY)
        {
          SendKey(MKey, NumTimes, true);
          PopUpShiftKeys();
        }
      }
      break;

      // a normal key was pressed
    default:
      // Get the VKey from the key
      MKey = ::VkKeyScan(ch);
      SendKey(MKey, 1, true);
      PopUpShiftKeys();
    }
    pKey++;
  }

  m_bUsingParens = false;
  PopUpShiftKeys();
  return true;
}
Beispiel #4
0
void GLUTGUI::Handle_Special(int key,int x,int y) 
{
  SendKeyDown(special_map(key)); 
}
Beispiel #5
0
void GLUTGUI::Handle_Keypress(unsigned char key,int x,int y)
{
  SendKeyDown(string(1,key));
}