void DrawScreen(TScreen *aScreen) { int order; char save_bled, save_bled_direction; object_pressed = 0; order = 0; CurrentScreen = aScreen; if ((display_width != CurrentScreen->Width) || (display_height != CurrentScreen->Height)) { save_bled = TFT_BLED; save_bled_direction = TFT_BLED_Direction; TFT_BLED_Direction = 0; TFT_BLED = 0; TFT_Set_Active(Set_Index, Write_Command, Write_Data); TFT_Init(CurrentScreen->Width, CurrentScreen->Height); TFT_Set_Ext_Buffer(TFT_Get_Data); TP_TFT_Init(CurrentScreen->Width, CurrentScreen->Height, 13, 12); // Initialize touch panel TP_TFT_Set_ADC_Threshold(ADC_THRESHOLD); // Set touch panel ADC threshold TFT_Fill_Screen(CurrentScreen->Color); display_width = CurrentScreen->Width; display_height = CurrentScreen->Height; TFT_BLED = save_bled; TFT_BLED_Direction = save_bled_direction; } else TFT_Fill_Screen(CurrentScreen->Color); while (order < CurrentScreen->ObjectsCount) { } }
static void InitializeTouchPanel() { Init_ADC(); TFT_Set_Active(Set_Index, Write_Command, Write_Data); TFT_Init(320, 240); TP_TFT_Init(320, 240, 13, 12); // Initialize touch panel TP_TFT_Set_ADC_Threshold(ADC_THRESHOLD); // Set touch panel ADC threshold }
static void InitializeTouchPanel() { Init_ADC(); TFT_Set_Active(Set_Index, Write_Command, Write_Data); TFT_Init(320, 240); TFT_Set_Ext_Buffer(TFT_Get_Data); TP_TFT_Init(320, 240, 13, 12); // Initialize touch panel TP_TFT_Set_ADC_Threshold(ADC_THRESHOLD); // Set touch panel ADC threshold PenDown = 0; PressedObject = 0; PressedObjectType = -1; }
void Screen_init(void) { PenColor=1; shape=0; painted=0; TFT_Set_Default_Mode(); //TFT_Init_ILI9341_8bit(240,320); TFT_Init_ILI9341_8bit(320,240); ADC_Set_Input_Channel(_ADC_CHANNEL_8 | _ADC_CHANNEL_9); ADC1_Init(); TP_TFT_Init(320, 240, 8, 9); TP_TFT_Set_ADC_Threshold(600); TFT_Fill_Screen(colors[14]); TP_TFT_Calibrate_Min(); Delay_ms(500); TP_TFT_Calibrate_Max(); }
void DrawScreen(TScreen *aScreen) { int order; unsigned short button_idx; TButton *local_button; unsigned short image_idx; TImage *local_image; unsigned short radio_button_idx; TRadioButton *local_radio_button; char save_bled, save_bled_direction; object_pressed = 0; order = 0; button_idx = 0; image_idx = 0; radio_button_idx = 0; CurrentScreen = aScreen; if ((display_width != CurrentScreen->Width) || (display_height != CurrentScreen->Height)) { save_bled = TFT_BLED; save_bled_direction = TFT_BLED_Direction; TFT_BLED_Direction = 0; TFT_BLED = 0; TFT_Set_Active(Set_Index, Write_Command, Write_Data); TFT_Init(CurrentScreen->Width, CurrentScreen->Height); TFT_Set_Ext_Buffer(TFT_Get_Data); TP_TFT_Init(CurrentScreen->Width, CurrentScreen->Height, 13, 12); // Initialize touch panel TP_TFT_Set_ADC_Threshold(ADC_THRESHOLD); // Set touch panel ADC threshold TFT_Fill_Screen(CurrentScreen->Color); display_width = CurrentScreen->Width; display_height = CurrentScreen->Height; TFT_BLED = save_bled; TFT_BLED_Direction = save_bled_direction; } else TFT_Fill_Screen(CurrentScreen->Color); while (order < CurrentScreen->ObjectsCount) { if (button_idx < CurrentScreen->ButtonsCount) { local_button = GetButton(button_idx); if (order == local_button->Order) { button_idx++; order++; DrawButton(local_button); } } if (image_idx < CurrentScreen->ImagesCount) { local_image = GetImage(image_idx); if (order == local_image->Order) { image_idx++; order++; DrawImage(local_image); } } if (radio_button_idx < CurrentScreen->RadioButtonsCount) { local_radio_button = GetRadioButton(radio_button_idx); if (order == local_radio_button->Order) { radio_button_idx++; order++; DrawRadioButton(local_radio_button); } } } }
void DrawScreen(TScreen *aScreen) { unsigned int order; unsigned short round_button_idx; TButton_Round *local_round_button; unsigned short label_idx; TLabel *local_label; unsigned short image_idx; TImage *local_image; char save_bled, save_bled_direction; object_pressed = 0; order = 0; round_button_idx = 0; label_idx = 0; image_idx = 0; CurrentScreen = aScreen; if ((display_width != CurrentScreen->Width) || (display_height != CurrentScreen->Height)) { save_bled = TFT_BLED; save_bled_direction = TFT_BLED_Direction; TFT_BLED_Direction = 0; TFT_BLED = 0; TFT_Set_Active(Set_Index, Write_Command, Write_Data); TFT_Init(CurrentScreen->Width, CurrentScreen->Height); TP_TFT_Init(CurrentScreen->Width, CurrentScreen->Height, 13, 12); // Initialize touch panel TP_TFT_Set_ADC_Threshold(ADC_THRESHOLD); // Set touch panel ADC threshold TFT_Fill_Screen(CurrentScreen->Color); display_width = CurrentScreen->Width; display_height = CurrentScreen->Height; TFT_BLED = save_bled; TFT_BLED_Direction = save_bled_direction; } else TFT_Fill_Screen(CurrentScreen->Color); while (order < CurrentScreen->ObjectsCount) { if (round_button_idx < CurrentScreen->Buttons_RoundCount) { local_round_button = GetRoundButton(round_button_idx); if (order == local_round_button->Order) { round_button_idx++; order++; DrawRoundButton(local_round_button); } } if (label_idx < CurrentScreen->LabelsCount) { local_label = GetLabel(label_idx); if (order == local_label->Order) { label_idx++; order++; DrawLabel(local_label); } } if (image_idx < CurrentScreen->ImagesCount) { local_image = GetImage(image_idx); if (order == local_image->Order) { image_idx++; order++; DrawImage(local_image); } } } }