void DrawScreen(TScreen *aScreen) {
 int order;
  char save_bled, save_bled_direction;

  object_pressed = 0;
  order = 0;
  CurrentScreen = aScreen;

  if ((display_width != CurrentScreen->Width) || (display_height != CurrentScreen->Height)) {
    save_bled = TFT_BLED;
    save_bled_direction = TFT_BLED_Direction;
    TFT_BLED_Direction = 0;
    TFT_BLED           = 0;
    TFT_Set_Active(Set_Index, Write_Command, Write_Data);
    TFT_Init(CurrentScreen->Width, CurrentScreen->Height);
    TFT_Set_Ext_Buffer(TFT_Get_Data);
    TP_TFT_Init(CurrentScreen->Width, CurrentScreen->Height, 13, 12);                                  // Initialize touch panel
    TP_TFT_Set_ADC_Threshold(ADC_THRESHOLD);                              // Set touch panel ADC threshold
    TFT_Fill_Screen(CurrentScreen->Color);
    display_width = CurrentScreen->Width;
    display_height = CurrentScreen->Height;
    TFT_BLED           = save_bled;
    TFT_BLED_Direction = save_bled_direction;
  }
  else
    TFT_Fill_Screen(CurrentScreen->Color);


  while (order < CurrentScreen->ObjectsCount) {
  }
}
static void InitializeTouchPanel() {
  Init_ADC();
  TFT_Set_Active(Set_Index, Write_Command, Write_Data);
  TFT_Init(320, 240);

  TP_TFT_Init(320, 240, 13, 12);                                  // Initialize touch panel
  TP_TFT_Set_ADC_Threshold(ADC_THRESHOLD);                              // Set touch panel ADC threshold

}
static void InitializeTouchPanel() {
  Init_ADC();
  TFT_Set_Active(Set_Index, Write_Command, Write_Data);
  TFT_Init(320, 240);
  TFT_Set_Ext_Buffer(TFT_Get_Data);

  TP_TFT_Init(320, 240, 13, 12);                                  // Initialize touch panel
  TP_TFT_Set_ADC_Threshold(ADC_THRESHOLD);                              // Set touch panel ADC threshold

  PenDown = 0;
  PressedObject = 0;
  PressedObjectType = -1;
}
void Screen_init(void)
{
   PenColor=1;
   shape=0;
   painted=0;
   TFT_Set_Default_Mode();
   //TFT_Init_ILI9341_8bit(240,320);
   TFT_Init_ILI9341_8bit(320,240);
   ADC_Set_Input_Channel(_ADC_CHANNEL_8 | _ADC_CHANNEL_9);
   ADC1_Init();
   TP_TFT_Init(320, 240, 8, 9);
   TP_TFT_Set_ADC_Threshold(600);
   TFT_Fill_Screen(colors[14]);
   TP_TFT_Calibrate_Min();
   Delay_ms(500);
   TP_TFT_Calibrate_Max();
}
void DrawScreen(TScreen *aScreen) {
 int order;
  unsigned short button_idx;
  TButton *local_button;
  unsigned short image_idx;
  TImage *local_image;
  unsigned short radio_button_idx;
  TRadioButton *local_radio_button;
  char save_bled, save_bled_direction;

  object_pressed = 0;
  order = 0;
  button_idx = 0;
  image_idx = 0;
  radio_button_idx = 0;
  CurrentScreen = aScreen;

  if ((display_width != CurrentScreen->Width) || (display_height != CurrentScreen->Height)) {
    save_bled = TFT_BLED;
    save_bled_direction = TFT_BLED_Direction;
    TFT_BLED_Direction = 0;
    TFT_BLED           = 0;
    TFT_Set_Active(Set_Index, Write_Command, Write_Data);
    TFT_Init(CurrentScreen->Width, CurrentScreen->Height);
    TFT_Set_Ext_Buffer(TFT_Get_Data);
    TP_TFT_Init(CurrentScreen->Width, CurrentScreen->Height, 13, 12);                                  // Initialize touch panel
    TP_TFT_Set_ADC_Threshold(ADC_THRESHOLD);                              // Set touch panel ADC threshold
    TFT_Fill_Screen(CurrentScreen->Color);
    display_width = CurrentScreen->Width;
    display_height = CurrentScreen->Height;
    TFT_BLED           = save_bled;
    TFT_BLED_Direction = save_bled_direction;
  }
  else
    TFT_Fill_Screen(CurrentScreen->Color);


  while (order < CurrentScreen->ObjectsCount) {
    if (button_idx < CurrentScreen->ButtonsCount) {
      local_button = GetButton(button_idx);
      if (order == local_button->Order) {
        button_idx++;
        order++;
        DrawButton(local_button);
      }
    }

    if (image_idx  < CurrentScreen->ImagesCount) {
      local_image = GetImage(image_idx);
      if (order == local_image->Order) {
        image_idx++;
        order++;
        DrawImage(local_image);
      }
    }

    if (radio_button_idx  < CurrentScreen->RadioButtonsCount) {
      local_radio_button = GetRadioButton(radio_button_idx);
      if (order == local_radio_button->Order) {
        radio_button_idx++;
        order++;
        DrawRadioButton(local_radio_button);
      }
    }

  }
}
Beispiel #6
0
void DrawScreen(TScreen *aScreen) {
 unsigned int order;
  unsigned short round_button_idx;
  TButton_Round *local_round_button;
  unsigned short label_idx;
  TLabel *local_label;
  unsigned short image_idx;
  TImage *local_image;
  char save_bled, save_bled_direction;

  object_pressed = 0;
  order = 0;
  round_button_idx = 0;
  label_idx = 0;
  image_idx = 0;
  CurrentScreen = aScreen;

  if ((display_width != CurrentScreen->Width) || (display_height != CurrentScreen->Height)) {
    save_bled = TFT_BLED;
    save_bled_direction = TFT_BLED_Direction;
    TFT_BLED_Direction = 0;
    TFT_BLED           = 0;
    TFT_Set_Active(Set_Index, Write_Command, Write_Data);
    TFT_Init(CurrentScreen->Width, CurrentScreen->Height);
    TP_TFT_Init(CurrentScreen->Width, CurrentScreen->Height, 13, 12);                                  // Initialize touch panel
    TP_TFT_Set_ADC_Threshold(ADC_THRESHOLD);                              // Set touch panel ADC threshold
    TFT_Fill_Screen(CurrentScreen->Color);
    display_width = CurrentScreen->Width;
    display_height = CurrentScreen->Height;
    TFT_BLED           = save_bled;
    TFT_BLED_Direction = save_bled_direction;
  }
  else
    TFT_Fill_Screen(CurrentScreen->Color);


  while (order < CurrentScreen->ObjectsCount) {
    if (round_button_idx < CurrentScreen->Buttons_RoundCount) {
      local_round_button = GetRoundButton(round_button_idx);
      if (order == local_round_button->Order) {
        round_button_idx++;
        order++;
        DrawRoundButton(local_round_button);
      }
    }

    if (label_idx < CurrentScreen->LabelsCount) {
      local_label = GetLabel(label_idx);
      if (order == local_label->Order) {
        label_idx++;
        order++;
        DrawLabel(local_label);
      }
    }

    if (image_idx < CurrentScreen->ImagesCount) {
      local_image = GetImage(image_idx);
      if (order == local_image->Order) {
        image_idx++;
        order++;
        DrawImage(local_image);
      }
    }

  }
}