Beispiel #1
0
DGLE_RESULT DGLE_API CRender::Unbind(E_ENGINE_OBJECT_TYPE eType)
{
	switch (eType)
	{
	case EOT_UNKNOWN:		
		Unbind(EOT_MATERIAL);
		Unbind(EOT_TEXTURE);
		Unbind(EOT_MESH);
		Unbind(EOT_LIGHT);
		break;

	case EOT_TEXTURE:
		_pRender3D->UnbindTextures();
		break;

	case EOT_MESH:
	case EOT_MODEL:
		_pCoreRenderer->DrawBuffer(NULL);
		break;

	case EOT_LIGHT:
		_pRender3D->UnbindLights();
		break;

	case EOT_MATERIAL:
		_pRender3D->UnbindMaterial();
		break;

	default:
		return E_INVALIDARG;
	}

	return S_OK;
}
Beispiel #2
0
LLDBDebugger::~LLDBDebugger()
{
    Unbind(wxEVT_TIMER,        &LLDBDebugger::OnTimer,      this, m_timer->GetId());
    Unbind(wxEVT_LLDB_STARTED, &LLDBDebugger::OnStarted,    this);
    Unbind(wxEVT_LLDB_EXITED,  &LLDBDebugger::OnTerminated, this);
    wxDELETE( m_timer );
}
LLDBConnector::~LLDBConnector()
{
    StopDebugServer();
    Unbind(wxEVT_LLDB_EXITED,  &LLDBConnector::OnLLDBExited, this);
    Unbind(wxEVT_LLDB_STARTED, &LLDBConnector::OnLLDBStarted, this);
    Cleanup();
}
Beispiel #4
0
void CMakePlugin::UnPlug()
{
    wxASSERT(m_mgr);
    Notebook* notebook = m_mgr->GetWorkspacePaneNotebook();
    wxASSERT(notebook);

    int pos = notebook->GetPageIndex("CMake Help");
    if(pos != wxNOT_FOUND) {
        CMakeHelpTab* helpTab = dynamic_cast<CMakeHelpTab*>(notebook->GetPage(pos));
        if(helpTab) {
            helpTab->Stop();
        }
        notebook->RemovePage(pos);
    }

    // Unbind events
    wxTheApp->Unbind(wxEVT_COMMAND_MENU_SELECTED, &CMakePlugin::OnSettings, this, XRCID("cmake_settings"));

    EventNotifier::Get()->Unbind(wxEVT_SHOW_WORKSPACE_TAB, &CMakePlugin::OnToggleHelpTab, this);
    EventNotifier::Get()->Unbind(wxEVT_CONTEXT_MENU_PROJECT, &CMakePlugin::OnProjectContextMenu, this);
    EventNotifier::Get()->Unbind(wxEVT_CONTEXT_MENU_WORKSPACE, &CMakePlugin::OnWorkspaceContextMenu, this);
    EventNotifier::Get()->Unbind(wxEVT_PROJ_FILE_ADDED, &CMakePlugin::OnFileAdded, this);
    EventNotifier::Get()->Unbind(wxEVT_PROJ_FILE_REMOVED, &CMakePlugin::OnFileRemoved, this);
    Unbind(wxEVT_ASYNC_PROCESS_OUTPUT, &CMakePlugin::OnCMakeOutput, this);
    Unbind(wxEVT_ASYNC_PROCESS_TERMINATED, &CMakePlugin::OnCMakeTerminated, this);
}
Beispiel #5
0
HRESULT DGLE2_API CRender::Unbind(E_ENG_OBJ_TYPE eType)
{
	switch (eType)
	{
	case EOT_UNKNOWN:
		Unbind(EOT_MATERIAL);
		Unbind(EOT_TEXTURE);
		Unbind(EOT_MESH);
		break;
	case EOT_TEXTURE:
		for (int i = _iMaxTexUnits - 1; i >= 0; --i)
			_pCoreRenderer->BindTexture(NULL, i);
		break;
	case EOT_MESH:
	case EOT_MODEL:
		_pCoreRenderer->DrawBuffer(NULL);
		break;
	case EOT_MATERIAL:
		//ToDo
		break;
	default:
		return E_INVALIDARG;
	}

	return S_OK;
}
wxCustomStatusBar::~wxCustomStatusBar()
{
    Unbind(wxEVT_PAINT, &wxCustomStatusBar::OnPaint, this);
    Unbind(wxEVT_ERASE_BACKGROUND, &wxCustomStatusBar::OnEraseBackround, this);
    Unbind(wxEVT_LEFT_DOWN, &wxCustomStatusBar::OnLeftDown, this);
    Unbind(wxEVT_MOTION, &wxCustomStatusBar::OnMouseMotion, this);
}
Beispiel #7
0
// -------------------------------------------------------------------------------- //
guJamendoPanel::~guJamendoPanel()
{
    Unbind( wxEVT_MENU, &guJamendoPanel::OnDownloadAlbum, this, ID_JAMENDO_DOWNLOAD_TORRENT_ALBUM );
    Unbind( wxEVT_MENU, &guJamendoPanel::OnDownloadTrackAlbum, this, ID_JAMENDO_DOWNLOAD_TORRENT_TRACK_ALBUM );
    Unbind( wxEVT_MENU, &guJamendoPanel::OnDownloadAlbum, this, ID_JAMENDO_DOWNLOAD_DIRECT_ALBUM );
    Unbind( wxEVT_MENU, &guJamendoPanel::OnDownloadTrackAlbum, this, ID_JAMENDO_DOWNLOAD_DIRECT_TRACK_ALBUM );
}
Beispiel #8
0
void FarPlugin::KeyConfig()
{
	//int res = Info.MacroControl(&MainGuid, MCTL_SAVEALL, 0, NULL);
	//
	BindAll();
	ShowMessage("", "Hotkeys binded", FMSG_MB_OK);
	return;
#if 0
	FarDialog& dlg = Dialogs()["KeysDialog"];
	dlg.ResetControls();

	bool bind = Binded("F5") && Binded("F6") && Binded("ShiftF5") && Binded("ShiftF6");
	bool altShift = bind && Binded("AltShiftF5") && Binded("AltShiftF6");
	bool ctrlShift = bind && Binded("CtrlShiftF5") && Binded("CtrlShiftF6");
	bool ctrlAlt = bind && Binded("CtrlAltF5") && Binded("CtrlAltF6");
	if(!altShift && !ctrlShift && !ctrlAlt)
		altShift = true;

	dlg["BindToF5"]("Selected") = bind;
	dlg["AltShiftF5"]("Selected") = altShift;
	dlg["CtrlShiftF5"]("Selected") = ctrlShift;
	dlg["CtrlAltF5"]("Selected") = ctrlAlt;

	if(dlg.Execute() == -1)
		return;

	if(dlg["BindToF5"]("Selected") == bind
		&& dlg["AltShiftF5"]("Selected") == altShift
		&& dlg["CtrlShiftF5"]("Selected") == ctrlShift
		&& dlg["CtrlAltF5"]("Selected") == ctrlAlt)
		return;

	// MacroCommand(MCMD_SAVEALL); // XXX

	Unbind("KEY_F5");	Unbind("ShiftF5");
	Unbind("KEY_F5");			Unbind("ShiftF6");
	Unbind("AltShiftF5");	Unbind("AltShiftF6");
	Unbind("CtrlShiftF5");	Unbind("CtrlShiftF6");
	Unbind("CtrlAltF5");	Unbind("CtrlAltF6");

	if(dlg["BindToF5"]("Selected"))
	{
		Bind("F5", "Plugin.Call(\"16990c75-cb7a-43df-8d7e-d6bf3683c3f1\", 0)", "", 0);
		Bind("F6", "Plugin.Call(\"16990c75-cb7a-43df-8d7e-d6bf3683c3f1\", 1)", "", 0);
		Bind("ShiftF5", "Plugin.Call(\"16990c75-cb7a-43df-8d7e-d6bf3683c3f1\", 0)", "", 0);
		Bind("ShiftF6", "Plugin.Call(\"16990c75-cb7a-43df-8d7e-d6bf3683c3f1\", 1)", "", 0);

		/*
		String key;
		if(dlg["AltShiftF5"]("Selected")) key = "AltShift";
		else if(dlg["CtrlShiftF5"]("Selected")) key = "CtrlShift";
		else if(dlg["CtrlAltF5"]("Selected")) key = "CtrlAlt";
		Bind(key + "F5", "F5");
		Bind(key + "F6", "F6");
		*/
	}
	// MacroCommand(MCMD_LOADALL); // XXX
#endif
}
Beispiel #9
0
CtrlDataList::~CtrlDataList()
{
	//Unbind
	Unbind(wxEVT_DATAVIEW_ITEM_CONTEXT_MENU, &CtrlDataList::onItemContextMenu, this);
	Unbind(wxEVT_DATAVIEW_SELECTION_CHANGED, &CtrlDataList::onSelectionChanger, this);
	
	//Destruction du menu.
	delete _menu;
}	
Beispiel #10
0
void FarPlugin::KeyConfig()
{
    //int res = Info.MacroControl(&MainGuid, MCTL_SAVEALL, 0, nullptr);
    //
    //BindAll();
    //ShowMessage(L"", L"Hotkeys binded", FMSG_MB_OK);
    //return;
    FarDialog & dlg = plugin->Dialogs()[L"KeysDialog"];
    dlg.ResetControls();

    bool bind = Bound(L"F5") && Bound(L"F6") && Bound(L"ShiftF5") && Bound(L"ShiftF6");
    bool altShift = bind && Bound(L"AltShiftF5") && Bound(L"AltShiftF6");
    bool ctrlShift = bind && Bound(L"CtrlShiftF5") && Bound(L"CtrlShiftF6");
    bool ctrlAlt = bind && Bound(L"CtrlAltF5") && Bound(L"CtrlAltF6");
    if (!altShift && !ctrlShift && !ctrlAlt)
        altShift = true;

    dlg[L"BindToF5"](L"Selected") = bind;
    dlg[L"AltShiftF5"](L"Selected") = altShift;
    dlg[L"CtrlShiftF5"](L"Selected") = ctrlShift;
    dlg[L"CtrlAltF5"](L"Selected") = ctrlAlt;

    if (dlg.Execute() == -1)
        return;

    if (dlg[L"BindToF5"](L"Selected") == bind &&
            dlg[L"AltShiftF5"](L"Selected") == altShift &&
            dlg[L"CtrlShiftF5"](L"Selected") == ctrlShift &&
            dlg[L"CtrlAltF5"](L"Selected") == ctrlAlt)
        return;

    Unbind(L"F5");
    Unbind(L"ShiftF5");
    Unbind(L"F6");
    Unbind(L"ShiftF6");
    Unbind(L"AltShiftF5");
    Unbind(L"AltShiftF6");
    Unbind(L"CtrlShiftF5");
    Unbind(L"CtrlShiftF6");
    Unbind(L"CtrlAltF5");
    Unbind(L"CtrlAltF6");

    if (dlg[L"BindToF5"](L"Selected"))
    {
        BindAll();

        String key;
        if (dlg[L"AltShiftF5"](L"Selected"))
            key = L"AltShift";
        else if (dlg[L"CtrlShiftF5"](L"Selected"))
            key = L"CtrlShift";
        else if (dlg[L"CtrlAltF5"](L"Selected"))
            key = L"CtrlAlt";
        Bind(key + L"F5", L"Keys(\"F5\")", L"FileCopyEx3 - Standard copy dialog", 0);
        Bind(key + L"F6", L"Keys(\"F6\")", L"FileCopyEx3 - Standard move dialog", 0);
    }
}
Beispiel #11
0
TerminalEmulator::~TerminalEmulator()
{
    Unbind(wxEVT_ASYNC_PROCESS_OUTPUT, &TerminalEmulator::OnProcessOutput, this);
    Unbind(wxEVT_ASYNC_PROCESS_TERMINATED, &TerminalEmulator::OnProcessTerminated, this);
    std::for_each(m_myProcesses.begin(), m_myProcesses.end(), [&](wxProcess* proc) {
        MyProcess* myproc = dynamic_cast<MyProcess*>(proc);
        myproc->m_parent = NULL;
    });
}
Beispiel #12
0
LLDBConnector::~LLDBConnector()
{
    StopDebugServer();
    Unbind(wxEVT_LLDB_EXITED, &LLDBConnector::OnLLDBExited, this);
    Unbind(wxEVT_LLDB_STARTED, &LLDBConnector::OnLLDBStarted, this);
    Unbind(wxEVT_ASYNC_PROCESS_OUTPUT, &LLDBConnector::OnProcessOutput, this);
    Unbind(wxEVT_ASYNC_PROCESS_TERMINATED, &LLDBConnector::OnProcessTerminated, this);
    Cleanup();
}
Beispiel #13
0
FrameNotification::~FrameNotification()
{
	//Unbind
	Unbind(wxEVT_TIMER, &FrameNotification::onTimeout, this);
	_staticTextTitle->Unbind(wxEVT_LEFT_DOWN, &FrameNotification::onLeftDown, this);
	_staticLine->Unbind(wxEVT_LEFT_DOWN, &FrameNotification::onLeftDown, this);
	_staticTextMessage->Unbind(wxEVT_LEFT_DOWN, &FrameNotification::onLeftDown, this);
	if(_staticBitmap)
		_staticBitmap->Unbind(wxEVT_LEFT_DOWN, &FrameNotification::onLeftDown, this);
	Unbind(wxEVT_LEFT_DOWN, &FrameNotification::onLeftDown, this);
}
Beispiel #14
0
// -------------------------------------------------------------------------------- //
guSplashFrame::~guSplashFrame()
{
    if( m_Bitmap )
    {
        delete m_Bitmap;
    }

    // Unbind Events
    Unbind( wxEVT_ERASE_BACKGROUND,  &guSplashFrame::OnEraseBackground, this );
    Unbind( wxEVT_LEFT_DOWN, &guSplashFrame::OnSplashClick, this );
    Unbind( wxEVT_TIMER, &guSplashFrame::OnTimeout, this );
}
Beispiel #15
0
void CppCheckPlugin::UnPlug()
{
    m_tabHelper.reset(NULL);
    Unbind(wxEVT_ASYNC_PROCESS_OUTPUT, &CppCheckPlugin::OnCppCheckReadData, this);
    Unbind(wxEVT_ASYNC_PROCESS_TERMINATED, &CppCheckPlugin::OnCppCheckTerminated, this);

    m_mgr->GetTheApp()->Disconnect(XRCID("cppcheck_settings_item"),
                                   wxEVT_COMMAND_MENU_SELECTED,
                                   wxCommandEventHandler(CppCheckPlugin::OnSettingsItem),
                                   NULL,
                                   (wxEvtHandler*)this);
    m_mgr->GetTheApp()->Disconnect(XRCID("cppcheck_settings_item_project"),
                                   wxEVT_COMMAND_MENU_SELECTED,
                                   wxCommandEventHandler(CppCheckPlugin::OnSettingsItemProject),
                                   NULL,
                                   (wxEvtHandler*)this);
    m_mgr->GetTheApp()->Disconnect(XRCID("cppcheck_editor_item"),
                                   wxEVT_COMMAND_MENU_SELECTED,
                                   wxCommandEventHandler(CppCheckPlugin::OnCheckFileEditorItem),
                                   NULL,
                                   (wxEvtHandler*)this);
    m_mgr->GetTheApp()->Disconnect(XRCID("cppcheck_fileexplorer_item"),
                                   wxEVT_COMMAND_MENU_SELECTED,
                                   wxCommandEventHandler(CppCheckPlugin::OnCheckFileExplorerItem),
                                   NULL,
                                   (wxEvtHandler*)this);
    m_mgr->GetTheApp()->Disconnect(XRCID("cppcheck_workspace_item"),
                                   wxEVT_COMMAND_MENU_SELECTED,
                                   wxCommandEventHandler(CppCheckPlugin::OnCheckWorkspaceItem),
                                   NULL,
                                   (wxEvtHandler*)this);
    m_mgr->GetTheApp()->Disconnect(XRCID("cppcheck_project_item"),
                                   wxEVT_COMMAND_MENU_SELECTED,
                                   wxCommandEventHandler(CppCheckPlugin::OnCheckProjectItem),
                                   NULL,
                                   (wxEvtHandler*)this);

    EventNotifier::Get()->Unbind(wxEVT_CONTEXT_MENU_EDITOR, &CppCheckPlugin::OnEditorContextMenu, this);
    EventNotifier::Get()->Disconnect(
        wxEVT_WORKSPACE_CLOSED, wxCommandEventHandler(CppCheckPlugin::OnWorkspaceClosed), NULL, this);

    // before this plugin is un-plugged we must remove the tab we added
    for(size_t i = 0; i < m_mgr->GetOutputPaneNotebook()->GetPageCount(); i++) {
        if(m_view == m_mgr->GetOutputPaneNotebook()->GetPage(i)) {
            m_mgr->GetOutputPaneNotebook()->RemovePage(i);
            break;
        }
    }
    m_view->Destroy();

    // terminate the cppcheck daemon
    wxDELETE(m_cppcheckProcess);
}
Beispiel #16
0
void NodeJSSocket::Destroy()
{
    Unbind(wxEVT_ASYNC_SOCKET_CONNECTED, &NodeJSSocket::OnSocketConnected, this);
    Unbind(wxEVT_ASYNC_SOCKET_ERROR, &NodeJSSocket::OnSocketError, this);
    Unbind(wxEVT_ASYNC_SOCKET_CONNECTION_LOST, &NodeJSSocket::OnSocketConnectionLost, this);
    Unbind(wxEVT_ASYNC_SOCKET_INPUT, &NodeJSSocket::OnSocketInput, this);
    Unbind(wxEVT_ASYNC_SOCKET_CONNECT_ERROR, &NodeJSSocket::OnSocketInput, this);

    m_socket.Disconnect();
    m_firstTimeConnected = true;
    m_connected = false;
    CL_DEBUG("CodeLite >>>> Cleaning up socket with Node.js");
}
Beispiel #17
0
	ErrorType SoundSource::LoadResource(const String &name,
		const SoundData &soundData, SoundCollection *collection)
	{
		// Check for existing sound with matching checksum
		Checksum checksum(soundData.GetSamples().GetData(),
			soundData.GetSamples().GetElementCount());
		Bind(collection, collection->GetIDByChecksum(checksum));
		if (-1 < mID)
			return kErrorNone;
		// No sound was found, generate new buffer
		UInt openALID;
		alGenBuffers(1, &openALID);
		if (!openALID)
			return Error::Throw(kErrorOpenALGenBuffersFailure,
				String("[%s(\"%s\", %p)]", FastFunctionName,
				name.GetCString(), &soundData));
		SoundResource soundResource;
		soundResource.SetName(name);
		soundResource.SetChecksum(checksum);
		soundResource.GetProperties()->SetFormat(soundData.GetProperties().GetFormat());
		soundResource.GetProperties()->SetFrequency(soundData.GetProperties().GetFrequency());
		soundResource.GetProperties()->SetSampleCount(soundData.GetProperties().GetSampleCount());
		soundResource.SetOpenALBufferID(openALID);
		soundResource.SetActive(true);
		mID = collection->AddResource(soundResource, this);
		mCollection = collection;
		{
			alBufferData(GetResource().GetOpenALBufferID(),
				GetResource().GetProperties().GetFormat(),
				soundData.GetSamples().GetData(),
				soundData.GetSamples().GetElementCount(),
				GetResource().GetProperties().GetFrequency());
			ALint alErr = alGetError();
			switch (alErr)
			{
			case AL_OUT_OF_MEMORY:
				Unbind();
				return Error::Throw(kErrorOutOfMemory,
					String("[%s(\"%s\", %p)]", FastFunctionName,
					name.GetCString(), &soundData));
			case AL_INVALID_ENUM:
			case AL_INVALID_VALUE:
				Unbind();
				return Error::Throw(kErrorInvalidValue,
					String("[%s(\"%s\", %p)]", FastFunctionName,
					name.GetCString(), &soundData));
			}
		}
		return kErrorNone;
	}
Beispiel #18
0
WinManAction::~WinManAction()
{
	Unbind(wxEVT_COMMAND_MENU_SELECTED, 	&WinManAction::onAdd, 				this, wxID_ADD);
	Unbind(wxEVT_COMMAND_MENU_SELECTED, 	&WinManAction::onPreferences, 		this, wxID_PREFERENCES);
	Unbind(wxEVT_COMMAND_MENU_SELECTED, 	&WinManAction::onFind, 				this, wxID_FIND);
	Unbind(wxEVT_COMMAND_MENU_SELECTED, 	&WinManAction::onDelete, 			this, wxID_DELETE);
	Unbind(wxEVT_COMMAND_MENU_SELECTED, 	&WinManAction::onChangeShortcut, 	this, ID_CHANGE_SHORTCUT);

	Unbind(wxEVT_BUTTON, 					&WinManAction::onDelete, 			this, wxID_DELETE);
	Unbind(wxEVT_BUTTON, 					&WinManAction::onPreferences, 		this, wxID_PREFERENCES);
	Unbind(wxEVT_BUTTON, 					&WinManAction::onAdd, 				this, wxID_ADD);
	
	Unbind(wxEVT_DATAVIEW_ITEM_EDITING_STARTED,	&WinManAction::onItemEditingStarted, 	this);
	Unbind(wxEVT_DATAVIEW_ITEM_EDITING_DONE,	&WinManAction::onItemEditingDone, 		this);
}
Beispiel #19
0
// -------------------------------------------------------------------------------- //
guAlListBox::~guAlListBox()
{
    guConfig * Config = ( guConfig * ) guConfig::Get();
    Config->UnRegisterObject( this );

    Config->WriteNum( wxT( "AlbumsOrder" ), m_AlbumsOrder, m_ConfigPath );

    if( m_Items )
        delete m_Items;

    Unbind( wxEVT_MENU, &guAlListBox::OnSearchLinkClicked, this, ID_LINKS_BASE, ID_LINKS_BASE + guLINKS_MAXCOUNT );
    Unbind( wxEVT_MENU, &guAlListBox::OnCommandClicked, this, ID_COMMANDS_BASE, ID_COMMANDS_BASE + guCOMMANDS_MAXCOUNT );
    Unbind( wxEVT_MENU, &guAlListBox::OnOrderSelected, this, ID_ALBUM_ORDER_NAME, ID_ALBUM_ORDER_ARTIST_YEAR_REVERSE );

    Unbind( guConfigUpdatedEvent, &guAlListBox::OnConfigUpdated, this, ID_CONFIG_UPDATED );
}
Beispiel #20
0
/*
============
idMoveable::Killed
============
*/
void idMoveable::Killed( idEntity *inflictor, idEntity *attacker, int damage, const idVec3 &dir, int location )
{
	if( unbindOnDeath )
	{
		Unbind();
	}
	
	if( brokenModel != "" )
	{
		SetModel( brokenModel );
	}
	
	if( explode )
	{
		if( brokenModel == "" )
		{
			PostEventMS( &EV_Remove, 1000 );
		}
	}
	
	if( renderEntity.gui[ 0 ] )
	{
		renderEntity.gui[ 0 ] = NULL;
	}
	
	ActivateTargets( this );
	
	fl.takedamage = false;
}
Beispiel #21
0
FGFDMExec::~FGFDMExec()
{
  try {
    Unbind();
    DeAllocate();

    if (IdFDM == 0) { // Meaning this is no child FDM
      if(Root != 0) {
         if(StandAlone)
            delete Root;
         Root = 0;
      }
      if(FDMctr != 0) {
         delete FDMctr;
         FDMctr = 0;
      }
    }
  } catch ( string msg ) {
    cout << "Caught error: " << msg << endl;
  }

  for (unsigned int i=1; i<ChildFDMList.size(); i++) delete ChildFDMList[i]->exec;
  ChildFDMList.clear();

  PropertyCatalog.clear();

  if (FDMctr > 0) (*FDMctr)--;

  Debug(1);
}
Beispiel #22
0
void WebTools::UnPlug()
{
    EventNotifier::Get()->Unbind(wxEVT_CONTEXT_MENU_EDITOR, &WebTools::OnEditorContextMenu, this);
    EventNotifier::Get()->Unbind(wxEVT_FILE_LOADED, &WebTools::OnFileLoaded, this);
    EventNotifier::Get()->Unbind(wxEVT_FILE_SAVED, &WebTools::OnFileSaved, this);
    EventNotifier::Get()->Unbind(wxEVT_CL_THEME_CHANGED, &WebTools::OnThemeChanged, this);
    EventNotifier::Get()->Unbind(wxEVT_CC_CODE_COMPLETE, &WebTools::OnCodeComplete, this);
    EventNotifier::Get()->Unbind(wxEVT_CC_CODE_COMPLETE_LANG_KEYWORD, &WebTools::OnCodeComplete, this);
    EventNotifier::Get()->Unbind(
        wxEVT_CC_CODE_COMPLETE_FUNCTION_CALLTIP, &WebTools::OnCodeCompleteFunctionCalltip, this);
    EventNotifier::Get()->Unbind(wxEVT_WORKSPACE_CLOSED, &WebTools::OnWorkspaceClosed, this);
    EventNotifier::Get()->Unbind(wxEVT_WORKSPACE_LOADED, &WebTools::OnWorkspaceLoaded, this);
    EventNotifier::Get()->Unbind(wxEVT_ACTIVE_EDITOR_CHANGED, &WebTools::OnEditorChanged, this);
    EventNotifier::Get()->Unbind(wxEVT_NODEJS_DEBUGGER_STARTED, &WebTools::OnNodeJSDebuggerStarted, this);
    EventNotifier::Get()->Unbind(wxEVT_NODEJS_DEBUGGER_STOPPED, &WebTools::OnNodeJSDebuggerStopped, this);

    wxTheApp->Unbind(wxEVT_MENU, &WebTools::OnCommentLine, this, XRCID("comment_line"));
    wxTheApp->Unbind(wxEVT_MENU, &WebTools::OnCommentSelection, this, XRCID("comment_selection"));

    // Disconnect the timer events
    Unbind(wxEVT_TIMER, &WebTools::OnTimer, this, m_timer->GetId());
    m_timer->Stop();
    wxDELETE(m_timer);

    m_jsColourThread->Stop();
    wxDELETE(m_jsColourThread);
    m_jsCodeComplete.Reset(NULL);
}
Beispiel #23
0
void Texture::InitData(const uint8* data)
{
//	if(id == 0)
	{
		glGenTextures(1, &id);
	}
	Bind();

	if(mode == GL_TEXTURE_2D_MULTISAMPLE)
	{
		glTexImage2DMultisample(mode, msaa, (uint)internalFormat, size.x, size.y, false);
	}
	else
	{
		glTexImage2D(mode, 0, (uint)internalFormat, size.x, size.y, 0, (uint)format, (uint)dataType, data);
	}

	glTexParameteri(mode, GL_TEXTURE_MAG_FILTER, (uint)scaleFilter);
	glTexParameteri(mode, GL_TEXTURE_MIN_FILTER, (uint)scaleFilter);

	glTexParameteri(mode, GL_TEXTURE_WRAP_S, (uint)wrapMode);
	glTexParameteri(mode, GL_TEXTURE_WRAP_T, (uint)wrapMode);

	Unbind();
}
/*
================================================================================================
idRenderProgManager::KillAllShaders()
================================================================================================
*/
void idRenderProgManager::KillAllShaders()
{
	Unbind();
	for( int i = 0; i < vertexShaders.Num(); i++ )
	{
		if( vertexShaders[i].progId != INVALID_PROGID )
		{
			glDeleteShader( vertexShaders[i].progId );
			vertexShaders[i].progId = INVALID_PROGID;
		}
	}
	for( int i = 0; i < fragmentShaders.Num(); i++ )
	{
		if( fragmentShaders[i].progId != INVALID_PROGID )
		{
			glDeleteShader( fragmentShaders[i].progId );
			fragmentShaders[i].progId = INVALID_PROGID;
		}
	}
	for( int i = 0; i < glslPrograms.Num(); ++i )
	{
		if( glslPrograms[i].progId != INVALID_PROGID )
		{
			glDeleteProgram( glslPrograms[i].progId );
			glslPrograms[i].progId = INVALID_PROGID;
		}
	}
}
Beispiel #25
0
void TextureBase::Unload(){
    if (textureId!=0){
        Unbind();
        glDeleteTextures(1, &textureId);
        textureId = 0;
    }
}
Beispiel #26
0
// (use sym . prg) -> any
// (use (sym ..) . prg) -> any
any doUse(any x) {
   any y;

   x = cdr(x);
   if (isSym(y = car(x))) {
      bindFrame f;

      Bind(y,f);
      x = prog(cdr(x));
      Unbind(f);
   }
   else {
      struct {  // bindFrame
         struct bindFrame *link;
         int i, cnt;
         struct {any sym; any val;} bnd[length(y)];
      } f;

      f.link = Env.bind,  Env.bind = (bindFrame*)&f;
      f.i = f.cnt = 0;
      do {
         f.bnd[f.cnt].sym = car(y);
         f.bnd[f.cnt].val = val(car(y));
         ++f.cnt;
      } while (isCell(y = cdr(y)));
      x = prog(cdr(x));
      while (--f.cnt >= 0)
         val(f.bnd[f.cnt].sym) = f.bnd[f.cnt].val;
      Env.bind = f.link;
   }
   return x;
}
Beispiel #27
0
void FindLine()
{
  int iCur;
  int iProc;
  int wInit;

  DebugStop("Find Line Start");

  Lookdown();
  iCur = iSight;

  wInit = wLD;
  iProc = start_process(Move(1000,1000));

  while (iSight == iCur && !fBlocked && !fStalled && !fBall)
    {
    printf("FindLine: %d\n", iSight);
    defer();
    Lookdown();
    }
  printf("I:%d, B:%d S:%d\n", iSight, fBlocked, fStalled);
  kill_process(iProc);
  SetMotors(0,0);
  if (fBlocked || fStalled)
    Unbind();
}
Beispiel #28
0
void DumpBall()
{
  DebugStop("Dump Ball");
  while (1)
    {
    Lookdown();
    if (iSight == iMe)
      {
      DebugStop("Dumping");
      fBallRelease = 1;
      Gate(0);
      Hard(-70);
      msleep(1000L);
      if (fBlocked)
      	Unbind();
      Move(-200,-200);
      Move(50, 50);
      Hard(-90);
      fBallRelease = 0;
      fBall = 0;
      break;
      }
    Move(300, 300);
    if (fBlocked)
    	{
    	if (rgfBlock[3]) Hard(-10);
    	else Hard(10);
    	}
    }
}
Beispiel #29
0
////////////////////////////////////////////////////////////
/// Bind the socket to a specific port
////////////////////////////////////////////////////////////
bool SocketUDP::Bind(unsigned short Port)
{
    // Check if the socket is already bound to the specified port
    if (myPort != Port)
    {
        // If the socket was previously bound to another port, we need to unbind it first
        Unbind();

        if (Port != 0)
        {
            // Build an address with the specified port
            sockaddr_in Addr;
            Addr.sin_family      = AF_INET;
            Addr.sin_port        = htons(Port);
            Addr.sin_addr.s_addr = INADDR_ANY;
            memset(Addr.sin_zero, 0, sizeof(Addr.sin_zero));

            // Bind the socket to the port
            if (bind(mySocket, reinterpret_cast<sockaddr*>(&Addr), sizeof(Addr)) == -1)
            {
                std::cerr << "Failed to bind the socket to port " << Port << std::endl;
                myPort = 0;
                return false;
            }
        }

        // Save the new port
        myPort = Port;
    }

    return true;
}
Beispiel #30
0
void FHardwareTexture::UnbindAll()
{
    for(int texunit = 0; texunit < 16; texunit++)
    {
        Unbind(texunit);
    }
}