Beispiel #1
0
/*
 * Sets up the profile for alias and initializes wallDialog and friendDialog.
 */
void Facepamphlet::loginAlias(QString alias) {
    // Setup profile image
    QString profileImageSource = ":/images_section/";
    if(alias.compare("Cheryl/Carol/Cristal") == 0) {
        profileImageSource += "cheryl";
    }
    else if(alias.compare("Lana Kain") == 0) {
        profileImageSource += "lana";
    }
    else {
        profileImageSource += alias.toLower();
    }
    QPixmap image = QPixmap(profileImageSource);
    profileIcon->setPixmap(image.scaledToHeight(std::min(200, image.height())));
    
    // Setup selfInfo
    selfInfo.image = QIcon(profileImageSource);
    selfInfo.alias = alias;

    // Setup visual layout settings for wallPostList
    wallPostList->setIconSize(QSize(50,50));
    wallPostList->setSpacing(1);
    wallPostList->setWordWrap(true);

    // Setup visual layout settings for wallPostList
    friendsList->setIconSize(QSize(50,50));

    // Initialize dialogs
    // Initialize the wallDialog (for posts to wall by friends)
    wallDialog = new WallDialog;
    // Initialize the friendsDialog (for adding friends)
    friendDialog = new FriendDialog(alias);    

    // Setup connections
    connect(selfPostButton, SIGNAL(clicked()), this, SLOT(selfWallPost()));
    connect(friendRemoveButton, SIGNAL(clicked()), this, SLOT(friendRemove()));
    connect(friendAddButton, SIGNAL(clicked()), this, SLOT(showFriendDialog()));
    connect(friendWallButton, SIGNAL(clicked()), this, SLOT(showWallDialog()));
    // Connect with friendDialog
    connect(this, SIGNAL(setDefaults()), friendDialog, SLOT(addDefaultFriends()));
    connect(friendDialog, SIGNAL(addFriend(friendInfo)), this, SLOT(friendAdded(friendInfo)));
    connect(this, SIGNAL(friendRemoved(friendInfo)), friendDialog, SLOT(friendRemoved(friendInfo)));
    // Connect with wallDialog
    connect(this, SIGNAL(friendRemoved(friendInfo)), wallDialog, SLOT(friendRemoved(friendInfo)));
    connect(friendDialog, SIGNAL(addFriend(friendInfo)), wallDialog, SLOT(friendAdded(friendInfo)));

    // Emit signal to cause friendDialog to add a few default friends
    emit setDefaults();

    // Show main window
    show();
}
Beispiel #2
0
MainWindow::MainWindow(QWidget* parent) :
    QMainWindow(parent),
    ui_(new Ui::MainWindow),
    data_file_name_(DATA_FILE_PATH),
    password_(QString()),
    money_(Money())
{
    ui_->setupUi(this);

    connect(ui_->ActionChangePass, SIGNAL(triggered()), this, SLOT(changePassword()));
    connect(ui_->ActionSave,       SIGNAL(triggered()), this, SLOT(saveData()));
    connect(ui_->ActionExit,       SIGNAL(triggered()), this, SLOT(requestExit()));
    connect(ui_->ActionUpdate,     SIGNAL(triggered()), this, SLOT(updateState()));
    connect(ui_->AddEventButton,   SIGNAL(clicked()),   this, SLOT(addEvent()));
    connect(ui_->AddFriendButton,  SIGNAL(clicked()),   this, SLOT(addFriend()));
    connect(ui_->DelEventsButton,  SIGNAL(clicked()),   this, SLOT(delEvents()));
    connect(ui_->DelFriendsButton, SIGNAL(clicked()),   this, SLOT(delFriends()));

    // financial events
    connect(ui_->CurRubNalEdit,    SIGNAL(textChanged(QString)), this, SLOT(changeMoneyDiff()));
    connect(ui_->CurEurNalEdit,    SIGNAL(textChanged(QString)), this, SLOT(changeMoneyDiff()));
    connect(ui_->CurUsdNalEdit,    SIGNAL(textChanged(QString)), this, SLOT(changeMoneyDiff()));
    connect(ui_->CurRubElecEdit,   SIGNAL(textChanged(QString)), this, SLOT(changeMoneyDiff()));
    connect(ui_->CurEurElecEdit,   SIGNAL(textChanged(QString)), this, SLOT(changeMoneyDiff()));
    connect(ui_->CurUsdElecEdit,   SIGNAL(textChanged(QString)), this, SLOT(changeMoneyDiff()));
    connect(ui_->OldRubNalEdit,    SIGNAL(textChanged(QString)), this, SLOT(changeMoneyDiff()));
    connect(ui_->OldEurNalEdit,    SIGNAL(textChanged(QString)), this, SLOT(changeMoneyDiff()));
    connect(ui_->OldUsdNalEdit,    SIGNAL(textChanged(QString)), this, SLOT(changeMoneyDiff()));
    connect(ui_->OldRubElecEdit,   SIGNAL(textChanged(QString)), this, SLOT(changeMoneyDiff()));
    connect(ui_->OldEurElecEdit,   SIGNAL(textChanged(QString)), this, SLOT(changeMoneyDiff()));
    connect(ui_->OldUsdElecEdit,   SIGNAL(textChanged(QString)), this, SLOT(changeMoneyDiff()));

    loadData();
    updateState();
}
void FriendsWidget::onAddFriendButtonClicked()
{
    AddFriendDialog dialog(this);

    if (dialog.exec() == QDialog::Accepted) {
        addFriend(dialog.getUserId(), dialog.getUsername());
        emit friendRequested(dialog.getUserId(), dialog.getMessage());
    }
}
Beispiel #4
0
void BuddyModel::setFilterByName(const QString &filter)
{
    m_filterByName = filter;
    emit filterByNameChanged(filter);

    //TODO write more fast algorythm
    clear();
    foreach (auto buddy, m_roster.data()->findChildren<Vreen::Buddy*>())
        addFriend(buddy);
}
Beispiel #5
0
void SearchDlg::addContactClick()
{
    if (type_ == AddContact) {
        if (addJid_.isEmpty())
            return;
        addFriend();
    } else if (type_ == UserSearch) {
        QDialog::accept();
    }
}
Beispiel #6
0
//查找好友
FindFriend::FindFriend(QWidget *parent) :
    QDialog(parent),
    ui(new Ui::FindFriend)
{
    ui->setupUi(this);
    Qt::WindowFlags flags=Qt::Dialog;
        flags |=Qt::WindowMinimizeButtonHint ;
        setWindowFlags(flags);
    this->setWindowTitle(LOCAL("添加好友"));
    connect(ui->pushButton,SIGNAL(clicked()),this,SLOT(addFriend()));
}
Beispiel #7
0
void Monster::onCreatureFound(Creature* creature, bool pushFront/* = false*/)
{
	if (isFriend(creature)) {
		addFriend(creature);
	}

	if (isOpponent(creature)) {
		addTarget(creature, pushFront);
	}

	updateIdleStatus();
}
Beispiel #8
0
void BuddyModel::setRoster(Vreen::Roster *roster)
{
    if (!m_roster.isNull())
        m_roster.data()->disconnect(this);
    m_roster = roster;

    foreach (auto buddy, m_roster.data()->buddies())
        addFriend(buddy);

	connect(roster, SIGNAL(buddyAdded(Vreen::Buddy*)), SLOT(addFriend(Vreen::Buddy*)));
	connect(roster, SIGNAL(buddyRemoved(int)), SLOT(removeFriend(int)));
    emit rosterChanged(roster);
}
BOOL LLPanelFriends::refreshNamesSync(const LLAvatarTracker::buddy_map_t & all_buddies)
{
	mFriendsList->deleteAllItems();

	BOOL have_names = TRUE;
	LLAvatarTracker::buddy_map_t::const_iterator buddy_it = all_buddies.begin();

	for(; buddy_it != all_buddies.end(); ++buddy_it)
	{
		have_names &= addFriend(buddy_it->first);
	}

	return have_names;
}
Beispiel #10
0
//READ----------------------------------------------------------------------------------
void MainThread::Read()
{
    qCritical()<<"READ ";
    QTcpSocket* sock= ((QTcpSocket*)(this->sender()));
    QByteArray array=sock->readAll();
    QString buffer = array;
    int id;
    id=cl->ID(sock);
    qCritical()<<buffer;
    if (!buffer.contains("#/"))
    {
        sock->disconnectFromHost();
        return;
    }
    QStringList strList=buffer.split("#/");
    if (strList.isEmpty())
        return;
    QStringListIterator iter(strList);
    while(iter.hasNext())
    {
        QString buf=iter.next();
        if( buf.contains(structure.prefix+  structure.key+  structure.separator+structure.login+  structure.prefix) )
        {
            qCritical()<<"RES2";
            QSharedPointer<IMessage> mes(new Message(buf));
            mes->AddPart(keys.s,QString::number(cl->ID(sock)));
            emit authentification(mes);
            return;
        }
        if( buf.contains(structure.prefix+structure.key+structure.separator+structure.send+structure.prefix))
        {
            QSharedPointer<IMessage> mes(new Message(buf));
            mes->AddPart(keys.s,QString::number(cl->ID(sock)));
            emit send(mes);
            return;
        }
        if( buf.contains(structure.prefix+structure.key+structure.separator+structure.addfriend+structure.prefix))
        {
            addFriend(sock,  id,  buf);
            return;
        }
        if( buf.contains(structure.prefix+structure.key+structure.separator+structure.removefriend+structure.prefix))
        {
            removeFriend(sock,  id,  buf);
            return;
        }
    }
}
Beispiel #11
0
/** Constructor */
SecurityItem::SecurityItem(FeedHolder *parent, uint32_t feedId, std::string gpgId, std::string sslId, uint32_t type, bool isHome)
:QWidget(NULL), mParent(parent), mFeedId(feedId),
	mSslId(sslId), mGpgId(gpgId), mType(type), mIsHome(isHome)
{
    /* Invoke the Qt Designer generated object setup routine */
    setupUi(this);
  
    messageframe->setVisible(false);
    sendmsgButton->setEnabled(false);
    quickmsgButton->setEnabled(false);
    chatButton->setEnabled(false);
    addFriendButton->setEnabled(false);
    removeFriendButton->setEnabled(false);
    removeFriendButton->hide();
    peerDetailsButton->setEnabled(false);

    /* general ones */
    connect( expandButton, SIGNAL( clicked( void ) ), this, SLOT( toggle ( void ) ) );
    connect( clearButton, SIGNAL( clicked( void ) ), this, SLOT( removeItem ( void ) ) );

    /* specific ones */
    connect( chatButton, SIGNAL( clicked( void ) ), this, SLOT( openChat ( void ) ) );
    connect( actionNew_Message, SIGNAL( triggered( ) ), this, SLOT( sendMsg ( void ) ) );

    connect( quickmsgButton, SIGNAL( clicked( ) ), this, SLOT( togglequickmessage() ) );
    connect( cancelButton, SIGNAL( clicked( ) ), this, SLOT( togglequickmessage() ) );

    connect( sendmsgButton, SIGNAL( clicked( ) ), this, SLOT( sendMessage() ) );
    connect(addFriendButton, SIGNAL(clicked()), this, SLOT(addFriend()));
    connect(removeFriendButton, SIGNAL(clicked()), this, SLOT(removeFriend()));
    connect(peerDetailsButton, SIGNAL(clicked()), this, SLOT(peerDetails()));

    connect(NotifyQt::getInstance(), SIGNAL(friendsChanged()), this, SLOT(updateItem()));

    QMenu *msgmenu = new QMenu();
    msgmenu->addAction(actionNew_Message);

    quickmsgButton->setMenu(msgmenu);

    avatar->setId(mSslId, false);

    small();
    updateItemStatic();
    updateItem();
}
Beispiel #12
0
int friendFinder(){
  // Receive Buffer
  int rxpos = 0;
  uint8_t rx[1024];

  // Chat Packet
  SceNetAdhocctlChatPacketC2S chat;
  chat.base.opcode = OPCODE_CHAT;

  // Last Ping Time
  uint64_t lastping = 0;

  // Last Time Reception got updated
  uint64_t lastreceptionupdate = 0;
  
  uint64_t now;

  // Finder Loop
  while(friendFinderRunning) {
    // Acquire Network Lock
    //_acquireNetworkLock();

    // Ping Server
    now = real_time_now()*1000.0;
    if(now - lastping >= 100) {
      // Update Ping Time
      lastping = now;

      // Prepare Packet
      uint8_t opcode = OPCODE_PING;

      // Send Ping to Server
      send(metasocket, (const char *)&opcode, 1,0);
    }

    // Send Chat Messages
    //while(popFromOutbox(chat.message))
    //{
    //  // Send Chat to Server
    //  sceNetInetSend(metasocket, (const char *)&chat, sizeof(chat), 0);
    //}

    // Wait for Incoming Data
    int received = recv(metasocket, (char *)(rx + rxpos), sizeof(rx) - rxpos,0);

    // Free Network Lock
    //_freeNetworkLock();

    // Received Data
    if(received > 0) {
      // Fix Position
      rxpos += received;

      // Log Incoming Traffic
      //printf("Received %d Bytes of Data from Server\n", received);
      INFO_LOG(SCENET, "Received %d Bytes of Data from Adhoc Server", received);
    }

    // Handle Packets
    if(rxpos > 0) {
      // BSSID Packet
      if(rx[0] == OPCODE_CONNECT_BSSID) {
        // Enough Data available
        if(rxpos >= (int)sizeof(SceNetAdhocctlConnectBSSIDPacketS2C)) {
          // Cast Packet
          SceNetAdhocctlConnectBSSIDPacketS2C * packet = (SceNetAdhocctlConnectBSSIDPacketS2C *)rx;
          // Update BSSID
          parameter.bssid.mac_addr = packet->mac;
          // Change State
          threadStatus = ADHOCCTL_STATE_CONNECTED;
          // Notify Event Handlers
          CoreTiming::ScheduleEvent_Threadsafe_Immediate(eventHandlerUpdate, join32(ADHOCCTL_EVENT_CONNECT, 0));

          // Move RX Buffer
          memmove(rx, rx + sizeof(SceNetAdhocctlConnectBSSIDPacketS2C), sizeof(rx) - sizeof(SceNetAdhocctlConnectBSSIDPacketS2C));

          // Fix RX Buffer Length
          rxpos -= sizeof(SceNetAdhocctlConnectBSSIDPacketS2C);
        }
      }

      // Chat Packet
      else if(rx[0] == OPCODE_CHAT) {
        // Enough Data available
        if(rxpos >= (int)sizeof(SceNetAdhocctlChatPacketS2C)) {
          // Cast Packet
          SceNetAdhocctlChatPacketS2C * packet = (SceNetAdhocctlChatPacketS2C *)rx;

          // Fix for Idiots that try to troll the "ME" Nametag
          if(strcasecmp((char *)packet->name.data, "ME") == 0) strcpy((char *)packet->name.data, "NOT ME");

          // Add Incoming Chat to HUD
          //printf("Receive chat message %s", packet->base.message);

          // Move RX Buffer
          memmove(rx, rx + sizeof(SceNetAdhocctlChatPacketS2C), sizeof(rx) - sizeof(SceNetAdhocctlChatPacketS2C));

          // Fix RX Buffer Length
          rxpos -= sizeof(SceNetAdhocctlChatPacketS2C);
        }
      }

      // Connect Packet
      else if(rx[0] == OPCODE_CONNECT) {
        // Enough Data available
        if(rxpos >= (int)sizeof(SceNetAdhocctlConnectPacketS2C)) {
          // Log Incoming Peer
          INFO_LOG(SCENET,"Incoming Peer Data...");

          // Cast Packet
          SceNetAdhocctlConnectPacketS2C * packet = (SceNetAdhocctlConnectPacketS2C *)rx;

          // Add User
          addFriend(packet);

          // Update HUD User Count
#ifdef LOCALHOST_AS_PEER
          setUserCount(getActivePeerCount());
#else
          // setUserCount(getActivePeerCount()+1);
#endif

          // Move RX Buffer
          memmove(rx, rx + sizeof(SceNetAdhocctlConnectPacketS2C), sizeof(rx) - sizeof(SceNetAdhocctlConnectPacketS2C));

          // Fix RX Buffer Length
          rxpos -= sizeof(SceNetAdhocctlConnectPacketS2C);
        }
      }

      // Disconnect Packet
      else if(rx[0] == OPCODE_DISCONNECT) {
        // Enough Data available
        if(rxpos >= (int)sizeof(SceNetAdhocctlDisconnectPacketS2C)) {
          // Log Incoming Peer Delete Request
          INFO_LOG(SCENET,"FriendFinder: Incoming Peer Data Delete Request...");

          // Cast Packet
          SceNetAdhocctlDisconnectPacketS2C * packet = (SceNetAdhocctlDisconnectPacketS2C *)rx;

          // Delete User by IP
          deleteFriendByIP(packet->ip);

          // Update HUD User Count
#ifdef LOCALHOST_AS_PEER
          setUserCount(_getActivePeerCount());
#else
          //setUserCount(_getActivePeerCount()+1);
#endif

          // Move RX Buffer
          memmove(rx, rx + sizeof(SceNetAdhocctlDisconnectPacketS2C), sizeof(rx) - sizeof(SceNetAdhocctlDisconnectPacketS2C));

          // Fix RX Buffer Length
          rxpos -= sizeof(SceNetAdhocctlDisconnectPacketS2C);
        }
      }

      // Scan Packet
      else if(rx[0] == OPCODE_SCAN) {
        // Enough Data available
        if(rxpos >= (int)sizeof(SceNetAdhocctlScanPacketS2C)) {
          // Log Incoming Network Information
          INFO_LOG(SCENET,"Incoming Group Information...");
          // Cast Packet
          SceNetAdhocctlScanPacketS2C * packet = (SceNetAdhocctlScanPacketS2C *)rx;

          // Allocate Structure Data
          SceNetAdhocctlScanInfo * group = (SceNetAdhocctlScanInfo *)malloc(sizeof(SceNetAdhocctlScanInfo));

          // Allocated Structure Data
          if(group != NULL)
          {
            // Clear Memory
            memset(group, 0, sizeof(SceNetAdhocctlScanInfo));

            // Link to existing Groups
            group->next = networks;

            // Copy Group Name
            group->group_name = packet->group;

            // Set Group Host
            group->bssid.mac_addr = packet->mac;

            // Link into Group List
            networks = group;
          }

          // Move RX Buffer
          memmove(rx, rx + sizeof(SceNetAdhocctlScanPacketS2C), sizeof(rx) - sizeof(SceNetAdhocctlScanPacketS2C));

          // Fix RX Buffer Length
          rxpos -= sizeof(SceNetAdhocctlScanPacketS2C);
        }
      }

      // Scan Complete Packet
      else if(rx[0] == OPCODE_SCAN_COMPLETE) {
        // Log Scan Completion
        INFO_LOG(SCENET,"FriendFinder: Incoming Scan complete response...");

        // Change State
        threadStatus = ADHOCCTL_STATE_DISCONNECTED;

        // Notify Event Handlers
        CoreTiming::ScheduleEvent_Threadsafe_Immediate(eventHandlerUpdate,join32(ADHOCCTL_EVENT_SCAN, 0));
        //int i = 0; for(; i < ADHOCCTL_MAX_HANDLER; i++)
        //{
        //        // Active Handler
        //        if(_event_handler[i] != NULL) _event_handler[i](ADHOCCTL_EVENT_SCAN, 0, _event_args[i]);
        //}

        // Move RX Buffer
        memmove(rx, rx + 1, sizeof(rx) - 1);

        // Fix RX Buffer Length
        rxpos -= 1;
      }
    }
    // Original value was 10 ms, I think 100 is just fine
    sleep_ms(100);
  }

  // Log Shutdown
  INFO_LOG(SCENET, "FriendFinder: End of Friend Finder Thread");

  // Return Success
  return 0;
}
Beispiel #13
0
int serverInit(LUser* luser){
	DIR *dir,*user_dir,*dir_user;
	FILE *user_pass_file;
	struct dirent   *dit,*dit_user;
	char *aux_path,*pass, *name;
	aux_path = (char*)malloc(256*sizeof(char));
	//char path[100];
	int num_user = 0,num_friends = 0;
	User *user;
	luser->numUser = 0;
	// Abrir el directorio server_data
	if ((dir = opendir(DATA_PATH)) == NULL){
		sprintf(aux_path,"mkdir %s",DATA_PATH);
		system(aux_path);
		//perror("opendir");
		return 0;
	}
	if(DEBUG_MODE) printf("serverInit -> Directorio: %s\n",DATA_PATH);
	// Recorrer el directorio server_data
	while ((dit = readdir(dir)) != NULL){

		if(strcmp(dit->d_name,".") != 0 && strcmp(dit->d_name,"..") != 0){
			//LEER CLAVE
			num_user++;
			// Directorio del pass del usuario = aux_path
			sprintf(aux_path,"%s%s/.pass",DATA_PATH,dit->d_name);

			if((user_pass_file = fopen(aux_path, "r")) == NULL){
				perror("Error abriendo fichero");
				return 0;
			}

			pass = (char*)malloc(256*sizeof(char));
			fscanf( user_pass_file, "%s\\n", pass);

			addUsers(luser,dit->d_name,pass);
			if(DEBUG_MODE){
				printf("serverInit -> Se ha añadido: %s %s\n",dit->d_name,pass);
			}

			if(fclose(user_pass_file) == -1){
				perror("Error cerrando fichero");
			}

			// LEER peticiones enviadas

			// Directorio de la lista de enviados = aux_path
			sprintf(aux_path,"%s%s/.send",DATA_PATH,dit->d_name);

			if((user_pass_file = fopen(aux_path, "r")) == NULL) perror("Error abriendo fichero");

			name = (char*)malloc(256*sizeof(char));

			while(!feof(user_pass_file))
			{
				if(fgets(name,100,user_pass_file) != NULL)
				{
					//fscanf(user_pass_file,"%s\\n",name);
					name[strlen(name)-1] = '\0';
					if(DEBUG_MODE) printf("serverInit -> Send: %s\n",name);
					user = luser->listU[num_user-1];// Coger el usuario actual
					addFriendRequestSend(user,name);
				}
			}

			if(fclose(user_pass_file) == -1) perror("Error abriendo fichero");

			// LEER peticiones recibidas

			// Directorio de la lista de enviados = aux_path
			sprintf(aux_path,"%s%s/.pending",DATA_PATH,dit->d_name);

			if((user_pass_file = fopen(aux_path, "r")) == NULL) perror("Error abriendo fichero");

			while(!feof(user_pass_file))
			{
				if(fgets(name,100,user_pass_file) != NULL)
				{
					//fscanf(user_pass_file,"%s\\n",name);
					name[strlen(name)-1] = '\0';
					if(DEBUG_MODE) printf("serverInit -> Pending: %s\n",name);
					user = luser->listU[num_user-1];// Coger el usuario actual
					addFriendRequestPending(user,name);
				}
			}

			if(fclose(user_pass_file) == -1) perror("Error abriendo fichero");

			//LEER AMIGOS
			// Directorio del usuario = aux_path
			sprintf(aux_path,"%s%s/",DATA_PATH,dit->d_name);

			if ((dir_user = opendir(aux_path)) == NULL){
				perror("opendir");
				return 0;
			}
			//num_friends = 0;
			user = luser->listU[num_user-1];// Coger el usuario actual

			// Recorrer el directorio del usuario para añadir los amigos
			while ((dit_user = readdir(dir_user)) != NULL){
				if(strcmp(dit_user->d_name,".") != 0 && strcmp(dit_user->d_name,"..") != 0 && strcmp(dit_user->d_name,".pass") != 0
				   && strcmp(dit_user->d_name,".pending") != 0 && strcmp(dit_user->d_name,".send") != 0){
					addFriend(user,dit_user->d_name);
					if(DEBUG_MODE){
						printf("serverInit -> %s añade a %s\n",user->nick,dit_user->d_name);
					}
					//num_friends++;
				}

			}

			if (closedir(dir_user) == -1){
				perror("closedir");
				return 0;
			}
			free(pass);
			free(name);
			//user->numFriends = num_friends;
				 /*printf("\n%s", dit->d_name);
				 printf(" %d", dit->d_reclen);*/
		}

	 }
	free(aux_path);
	/* int closedir(DIR *dir);
	 *
	 * Close the stream to argv[1]. And check for errors. */
	if (closedir(dir) == -1){
		perror("closedir");
		return 0;
	}


	luser->numUser = num_user;

	if(DEBUG_MODE) printf("serverInit -> Exit Directorio: %s Users: %d\n",DATA_PATH,luser->numUser);

	return 0;
}
Beispiel #14
0
int friendFinder(){
  // Receive Buffer
  int rxpos = 0;
  uint8_t rx[1024];

  // Chat Packet
  SceNetAdhocctlChatPacketC2S chat;
  chat.base.opcode = OPCODE_CHAT;

  // Last Ping Time
  uint64_t lastping = 0;

  // Last Time Reception got updated
  uint64_t lastreceptionupdate = 0;
  
  uint64_t now;

  // Log Startup
  INFO_LOG(SCENET, "FriendFinder: Begin of Friend Finder Thread");

  // Finder Loop
  while(friendFinderRunning) {
    // Acquire Network Lock
    //_acquireNetworkLock();

    // Ping Server
    now = real_time_now()*1000.0;
    if(now - lastping >= 100) {
      // Update Ping Time
      lastping = now;

      // Prepare Packet
      uint8_t opcode = OPCODE_PING;

      // Send Ping to Server, may failed with socket error 10054/10053 if someone else with the same IP already connected to AdHoc Server (the server might need to be modified to differentiate MAC instead of IP)
      int iResult = send(metasocket, (const char *)&opcode, 1,0);
	  /*if (iResult == SOCKET_ERROR) {
		  ERROR_LOG(SCENET, "FriendFinder: Socket Error (%i) when sending OPCODE_PING", errno);
		  //friendFinderRunning = false;
	  }*/
    }

    // Send Chat Messages
    //while(popFromOutbox(chat.message))
    //{
    //  // Send Chat to Server
    //  sceNetInetSend(metasocket, (const char *)&chat, sizeof(chat), 0);
    //}

    // Wait for Incoming Data
    int received = recv(metasocket, (char *)(rx + rxpos), sizeof(rx) - rxpos,0);

    // Free Network Lock
    //_freeNetworkLock();

    // Received Data
    if(received > 0) {
      // Fix Position
      rxpos += received;

      // Log Incoming Traffic
      //printf("Received %d Bytes of Data from Server\n", received);
      INFO_LOG(SCENET, "Received %d Bytes of Data from Adhoc Server", received);
    }

    // Handle Packets
    if(rxpos > 0) {
      // BSSID Packet
      if(rx[0] == OPCODE_CONNECT_BSSID) {
		INFO_LOG(SCENET, "FriendFinder: Incoming OPCODE_CONNECT_BSSID");
        // Enough Data available
        if(rxpos >= (int)sizeof(SceNetAdhocctlConnectBSSIDPacketS2C)) {
          // Cast Packet
          SceNetAdhocctlConnectBSSIDPacketS2C * packet = (SceNetAdhocctlConnectBSSIDPacketS2C *)rx;
          // Update BSSID
          parameter.bssid.mac_addr = packet->mac;
          // Change State
          threadStatus = ADHOCCTL_STATE_CONNECTED;
          // Notify Event Handlers
          CoreTiming::ScheduleEvent_Threadsafe_Immediate(eventHandlerUpdate, join32(ADHOCCTL_EVENT_CONNECT, 0));

          // Move RX Buffer
          memmove(rx, rx + sizeof(SceNetAdhocctlConnectBSSIDPacketS2C), sizeof(rx) - sizeof(SceNetAdhocctlConnectBSSIDPacketS2C));

          // Fix RX Buffer Length
          rxpos -= sizeof(SceNetAdhocctlConnectBSSIDPacketS2C);
        }
      }

      // Chat Packet
      else if(rx[0] == OPCODE_CHAT) {
		INFO_LOG(SCENET, "FriendFinder: Incoming OPCODE_CHAT");
        // Enough Data available
        if(rxpos >= (int)sizeof(SceNetAdhocctlChatPacketS2C)) {
          // Cast Packet
          SceNetAdhocctlChatPacketS2C * packet = (SceNetAdhocctlChatPacketS2C *)rx;

          // Fix for Idiots that try to troll the "ME" Nametag
          if(strcasecmp((char *)packet->name.data, "ME") == 0) strcpy((char *)packet->name.data, "NOT ME");

          // Add Incoming Chat to HUD
          //printf("Receive chat message %s", packet->base.message);
		  DEBUG_LOG(SCENET, "Received chat message %s", packet->base.message);

          // Move RX Buffer
          memmove(rx, rx + sizeof(SceNetAdhocctlChatPacketS2C), sizeof(rx) - sizeof(SceNetAdhocctlChatPacketS2C));

          // Fix RX Buffer Length
          rxpos -= sizeof(SceNetAdhocctlChatPacketS2C);
        }
      }

      // Connect Packet
      else if(rx[0] == OPCODE_CONNECT) {
		DEBUG_LOG(SCENET, "FriendFinder: OPCODE_CONNECT");
        // Enough Data available
        if(rxpos >= (int)sizeof(SceNetAdhocctlConnectPacketS2C)) {
          // Log Incoming Peer
          INFO_LOG(SCENET,"Incoming Peer Data...");

          // Cast Packet
          SceNetAdhocctlConnectPacketS2C * packet = (SceNetAdhocctlConnectPacketS2C *)rx;

          // Add User
          addFriend(packet);

          // Update HUD User Count
#ifdef LOCALHOST_AS_PEER
          setUserCount(getActivePeerCount());
#else
          // setUserCount(getActivePeerCount()+1);
#endif

          // Move RX Buffer
          memmove(rx, rx + sizeof(SceNetAdhocctlConnectPacketS2C), sizeof(rx) - sizeof(SceNetAdhocctlConnectPacketS2C));

          // Fix RX Buffer Length
          rxpos -= sizeof(SceNetAdhocctlConnectPacketS2C);
        }
      }

      // Disconnect Packet
      else if(rx[0] == OPCODE_DISCONNECT) {
		DEBUG_LOG(SCENET, "FriendFinder: OPCODE_DISCONNECT");
        // Enough Data available
        if(rxpos >= (int)sizeof(SceNetAdhocctlDisconnectPacketS2C)) {
          // Log Incoming Peer Delete Request
          INFO_LOG(SCENET,"FriendFinder: Incoming Peer Data Delete Request...");

          // Cast Packet
          SceNetAdhocctlDisconnectPacketS2C * packet = (SceNetAdhocctlDisconnectPacketS2C *)rx;

          // Delete User by IP, should delete by MAC since IP can be shared (behind NAT) isn't?
          deleteFriendByIP(packet->ip); 

          // Update HUD User Count
#ifdef LOCALHOST_AS_PEER
          setUserCount(_getActivePeerCount());
#else
          //setUserCount(_getActivePeerCount()+1);
#endif

          // Move RX Buffer
          memmove(rx, rx + sizeof(SceNetAdhocctlDisconnectPacketS2C), sizeof(rx) - sizeof(SceNetAdhocctlDisconnectPacketS2C));

          // Fix RX Buffer Length
          rxpos -= sizeof(SceNetAdhocctlDisconnectPacketS2C);
        }
      }

      // Scan Packet
      else if(rx[0] == OPCODE_SCAN) {
		DEBUG_LOG(SCENET, "FriendFinder: OPCODE_SCAN");
        // Enough Data available
        if(rxpos >= (int)sizeof(SceNetAdhocctlScanPacketS2C)) {
          // Log Incoming Network Information
          INFO_LOG(SCENET,"Incoming Group Information...");
          // Cast Packet
          SceNetAdhocctlScanPacketS2C * packet = (SceNetAdhocctlScanPacketS2C *)rx;

		  // Multithreading Lock
		  peerlock.lock();

		  // It seems AdHoc Server always sent the full group list, so we should reset group list during Scan initialization

		  // Should only add non-existing group (or replace an existing group) to prevent Ford Street Racing from showing a strange game session list
		  /*SceNetAdhocctlScanInfo * group = findGroup(&packet->mac);

		  if (group != NULL) {
			  // Copy Group Name
			  group->group_name = packet->group;

			  // Set Group Host
			  group->bssid.mac_addr = packet->mac;
		  }
		  else*/ {
			  // Allocate Structure Data
			  SceNetAdhocctlScanInfo * group = (SceNetAdhocctlScanInfo *)malloc(sizeof(SceNetAdhocctlScanInfo));

			  // Allocated Structure Data
			  if (group != NULL)
			  {
				  // Clear Memory, should this be done only when allocating new group?
				  memset(group, 0, sizeof(SceNetAdhocctlScanInfo));

				  // Link to existing Groups
				  group->next = networks;

				  // Copy Group Name
				  group->group_name = packet->group;

				  // Set Group Host
				  group->bssid.mac_addr = packet->mac;

				  // Link into Group List
				  networks = group;
			  }
		  }

		  // Multithreading Unlock
		  peerlock.unlock();

		  // Move RX Buffer
		  memmove(rx, rx + sizeof(SceNetAdhocctlScanPacketS2C), sizeof(rx) - sizeof(SceNetAdhocctlScanPacketS2C));

		  // Fix RX Buffer Length
		  rxpos -= sizeof(SceNetAdhocctlScanPacketS2C);
		} 
      }

      // Scan Complete Packet
      else if(rx[0] == OPCODE_SCAN_COMPLETE) {
		DEBUG_LOG(SCENET, "FriendFinder: OPCODE_SCAN_COMPLETE");
        // Log Scan Completion
        INFO_LOG(SCENET,"FriendFinder: Incoming Scan complete response...");

        // Change State
        threadStatus = ADHOCCTL_STATE_DISCONNECTED;

        // Notify Event Handlers
        CoreTiming::ScheduleEvent_Threadsafe_Immediate(eventHandlerUpdate,join32(ADHOCCTL_EVENT_SCAN, 0));
        //int i = 0; for(; i < ADHOCCTL_MAX_HANDLER; i++)
        //{
        //        // Active Handler
        //        if(_event_handler[i] != NULL) _event_handler[i](ADHOCCTL_EVENT_SCAN, 0, _event_args[i]);
        //}

        // Move RX Buffer
        memmove(rx, rx + 1, sizeof(rx) - 1);

        // Fix RX Buffer Length
        rxpos -= 1;
      }
    }
    // Original value was 10 ms, I think 100 is just fine
    sleep_ms(100);
  }

  // Groups/Networks should be deallocated isn't?

  // Prevent the games from having trouble to reInitiate Adhoc (the next NetInit -> PdpCreate after NetTerm)
  threadStatus = ADHOCCTL_STATE_DISCONNECTED;

  // Log Shutdown
  INFO_LOG(SCENET, "FriendFinder: End of Friend Finder Thread");

  // Return Success
  return 0;
}
Beispiel #15
0
/** Constructor */
MessengerWindow::MessengerWindow(QWidget* parent, Qt::WindowFlags flags)
    : 	RWindow("MessengerWindow", parent, flags)
{
    /* Invoke the Qt Designer generated object setup routine */
    ui.setupUi(this);

    setAttribute ( Qt::WA_DeleteOnClose, true );

    ui.avatar->setFrameType(AvatarWidget::STATUS_FRAME);
    ui.avatar->setOwnId();

    connect(ui.messagelineEdit, SIGNAL(textChanged(const QString &)), this, SLOT(savestatusmessage()));

    connect(NotifyQt::getInstance(), SIGNAL(ownAvatarChanged()), this, SLOT(updateAvatar()));
    connect(NotifyQt::getInstance(), SIGNAL(ownStatusMessageChanged()), this, SLOT(loadmystatusmessage()));
    connect(NotifyQt::getInstance(), SIGNAL(peerStatusChanged(QString,int)), this, SLOT(updateOwnStatus(QString,int)));

    if (expandedPeers != NULL) {
        for (std::set<std::string>::iterator peerIt = expandedPeers->begin(); peerIt != expandedPeers->end(); peerIt++) {
            ui.friendList->addPeerToExpand(*peerIt);
        }
        delete expandedPeers;
        expandedPeers = NULL;
    }

    if (expandedGroups != NULL) {
        for (std::set<std::string>::iterator groupIt = expandedGroups->begin(); groupIt != expandedGroups->end(); groupIt++) {
            ui.friendList->addGroupToExpand(*groupIt);
        }
        delete expandedGroups;
        expandedGroups = NULL;
    }

    ui.messagelineEdit->setMinimumWidth(20);

    /* Initialize friend list */
    QToolButton *button = new QToolButton(this);
    button->setIcon(QIcon(":/images/user/add_user24.png"));
    button->setToolTip(tr("Add a Friend"));
    connect(button, SIGNAL(clicked()), this, SLOT(addFriend()));
    ui.friendList->addToolButton(button);

    button = new QToolButton(this);
    button->setIcon(QIcon(":/images/friendsfolder24.png"));
    button->setToolTip(tr("Share files for your friends"));
    connect(button, SIGNAL(clicked()), this, SLOT(openShareManager()));
    ui.friendList->addToolButton(button);

    // load settings
    RsAutoUpdatePage::lockAllEvents();
    ui.friendList->setShowStatusColumn(false);
    ui.friendList->setShowLastContactColumn(false);
    ui.friendList->setShowAvatarColumn(true);
    ui.friendList->setShowIPColumn(false);
    ui.friendList->setRootIsDecorated(true);
    ui.friendList->setShowGroups(false);
    processSettings(true);
    ui.friendList->setBigName(true);
    RsAutoUpdatePage::unlockAllEvents();

    // add self nick
    RsPeerDetails pd;
    std::string ownId = rsPeers->getOwnId();
    if (rsPeers->getPeerDetails(ownId, pd)) {
        /* calculate only once */
        m_nickName = QString::fromUtf8(pd.name.c_str());
    }

    /* Show nick and current state */
    StatusInfo statusInfo;
    rsStatus->getOwnStatus(statusInfo);
    updateOwnStatus(QString::fromStdString(ownId), statusInfo.status);

    MainWindow *pMainWindow = MainWindow::getInstance();
    if (pMainWindow) {
        QMenu *pStatusMenu = new QMenu();
        pMainWindow->initializeStatusObject(pStatusMenu, true);
        ui.statusButton->setMenu(pStatusMenu);
    }

    loadmystatusmessage();

    /* Hide platform specific features */
#ifdef Q_WS_WIN
#endif
}
Beispiel #16
0
/** Constructor */
MainWindow::MainWindow(QWidget* parent, Qt::WFlags flags)
    : RWindow("MainWindow", parent, flags)
{
    /* Invoke the Qt Designer generated QObject setup routine */
    ui.setupUi(this);
    
    /* Create RshareSettings object */
    _settings = new RshareSettings();
    
    setWindowTitle(tr("RetroShare %1 a secure decentralised commmunication platform").arg(retroshareVersion())); 

    mSMPlayer = NULL;
  	
    // Setting icons
    this->setWindowIcon(QIcon(QString::fromUtf8(":/images/rstray3.png")));
    
    /* Create all the dialogs of which we only want one instance */
    _bandwidthGraph = new BandwidthGraph();
    messengerWindow = new MessengerWindow();
    _preferencesWindow = new PreferencesWindow();
    applicationWindow = new ApplicationWindow();
    applicationWindow->hide();
	
    /** Left Side ToolBar**/
    connect(ui.actionAdd_Friend, SIGNAL(triggered() ), this , SLOT( addFriend() ) );
    connect(ui.actionAdd_Share, SIGNAL(triggered() ), this , SLOT( openShareManager() ) );
    connect(ui.actionOptions, SIGNAL(triggered()), this, SLOT( showPreferencesWindow()) );
    connect(ui.actionMessenger, SIGNAL(triggered()), this, SLOT( showMessengerWindow()) );
    connect(ui.actionSMPlayer, SIGNAL(triggered()), this, SLOT( showsmplayer()) );
    connect(ui.actionAbout, SIGNAL(triggered()), this, SLOT( showabout()) );
    connect(ui.actionColor, SIGNAL(triggered()), this, SLOT( setStyle()) );
    //connect(ui.actionSettings, SIGNAL(triggered()), this, SLOT( showSettings()) );
   	 
       
    /** adjusted quit behaviour: trigger a warning that can be switched off in the saved
        config file RetroShare.conf */
    connect(ui.actionQuit, SIGNAL(triggered()), this, SLOT(doQuit()));

    /* load the StyleSheet*/
    loadStyleSheet(Rshare::stylesheet()); 


    /* Create the Main pages and actions */
    QActionGroup *grp = new QActionGroup(this);


    ui.stackPages->add(networkDialog = new NetworkDialog(ui.stackPages),
                       createPageAction(QIcon(IMAGE_NETWORK2), tr("Network"), grp));

  
    ui.stackPages->add(peersDialog = new PeersDialog(ui.stackPages),
                       createPageAction(QIcon(IMAGE_PEERS), tr("Friends"), grp));

    //PeersFeed *peersFeed = NULL;
    //ui.stackPages->add(peersFeed = new PeersFeed(ui.stackPages),
    //		createPageAction(QIcon(IMAGE_PEERS), tr("Peers"), grp));
#ifdef TURTLE_HOPPING
    ui.stackPages->add(turtleDialog = new TurtleSearchDialog(ui.stackPages),
                       createPageAction(QIcon(IMAGE_TURTLE), tr("Turtle"), grp));
#endif
    ui.stackPages->add(searchDialog = new SearchDialog(ui.stackPages),
                       createPageAction(QIcon(IMAGE_SEARCH), tr("Search"), grp));
                     
    ui.stackPages->add(transfersDialog = new TransfersDialog(ui.stackPages),
                      createPageAction(QIcon(IMAGE_TRANSFERS), tr("Transfers"), grp));
                     
    //TransferFeed *transferFeed = NULL;
    //ui.stackPages->add(transferFeed = new TransferFeed(ui.stackPages),
    //		createPageAction(QIcon(IMAGE_LINKS), tr("Transfers"), grp));
	
    ui.stackPages->add(sharedfilesDialog = new SharedFilesDialog(ui.stackPages),
                       createPageAction(QIcon(IMAGE_FILES), tr("Files"), grp));                     

    //MsgFeed *msgFeed = NULL;
    //ui.stackPages->add(msgFeed = new MsgFeed(ui.stackPages),
    //		createPageAction(QIcon(IMAGE_MESSAGES), tr("Messages"), grp));

    ui.stackPages->add(messagesDialog = new MessagesDialog(ui.stackPages),
                      createPageAction(QIcon(IMAGE_MESSAGES), tr("Messages"), grp));
                       
    LinksDialog *linksDialog = NULL;


#ifdef RS_RELEASE_VERSION    
    channelsDialog = NULL;
    ui.stackPages->add(linksDialog = new LinksDialog(ui.stackPages),
			createPageAction(QIcon(IMAGE_LINKS), tr("Links Cloud"), grp));

    ForumsDialog *forumsDialog = NULL;
    ui.stackPages->add(forumsDialog = new ForumsDialog(ui.stackPages),
                       createPageAction(QIcon(IMAGE_FORUMS), tr("Forums"), grp));

	
#else
    channelsDialog = NULL;
    ui.stackPages->add(linksDialog = new LinksDialog(ui.stackPages),
			createPageAction(QIcon(IMAGE_LINKS), tr("Links Cloud"), grp));

    ChannelFeed *channelFeed = NULL;
    ui.stackPages->add(channelFeed = new ChannelFeed(ui.stackPages),
                      createPageAction(QIcon(IMAGE_CHANNELS), tr("Channels"), grp));

    ForumsDialog *forumsDialog = NULL;
    ui.stackPages->add(forumsDialog = new ForumsDialog(ui.stackPages),
                       createPageAction(QIcon(IMAGE_FORUMS), tr("Forums"), grp));
                       
#endif
    NewsFeed *newsFeed = NULL;
    ui.stackPages->add(newsFeed = new NewsFeed(ui.stackPages),
		createPageAction(QIcon(IMAGE_NEWSFEED), tr("News Feed"), grp));

#ifdef PLUGINMGR
    ui.stackPages->add(pluginsPage = new PluginsPage(ui.stackPages),
                       createPageAction(QIcon(IMAGE_PLUGINS), tr("Plugins"), grp));
#endif

    /* Create the toolbar */
    ui.toolBar->addActions(grp->actions());
    ui.toolBar->addSeparator();
    connect(grp, SIGNAL(triggered(QAction *)), ui.stackPages, SLOT(showPage(QAction *)));

#ifdef RS_RELEASE_VERSION    
#else   
    addAction(new QAction(QIcon(IMAGE_UNFINISHED), tr("Unfinished"), ui.toolBar), SLOT(showApplWindow()));                   
#endif
       
    /* Select the first action */
    grp->actions()[0]->setChecked(true);
    
    /* also an empty list of chat windows */
    messengerWindow->setChatDialog(peersDialog);

    // Allow to play files from SharedFilesDialog.
    connect(sharedfilesDialog, SIGNAL(playFiles( QStringList )), this, SLOT(playFiles( QStringList )));
    connect(transfersDialog, SIGNAL(playFiles( QStringList )), this, SLOT(playFiles( QStringList )));

    /** StatusBar section **/
    peerstatus = new PeerStatus();
    statusBar()->addWidget(peerstatus);
    
    dhtstatus = new DHTStatus();
    statusBar()->addWidget(dhtstatus);
    
    natstatus = new NATStatus();
    statusBar()->addWidget(natstatus);

	  QWidget *widget = new QWidget();
    QSizePolicy sizePolicy(QSizePolicy::Maximum, QSizePolicy::Preferred);
    sizePolicy.setHorizontalStretch(0);
    sizePolicy.setVerticalStretch(0);
    sizePolicy.setHeightForWidth(widget->sizePolicy().hasHeightForWidth());
    widget->setSizePolicy(sizePolicy);
    QHBoxLayout *horizontalLayout = new QHBoxLayout(widget);
	  horizontalLayout->setContentsMargins(0, 0, 0, 0);
    horizontalLayout->setObjectName(QString::fromUtf8("horizontalLayout"));
	  _hashing_info_label = new QLabel(widget) ;
    _hashing_info_label->setObjectName(QString::fromUtf8("label"));

    horizontalLayout->addWidget(_hashing_info_label);
    QSpacerItem *horizontalSpacer = new QSpacerItem(1000, 0, QSizePolicy::Expanding, QSizePolicy::Minimum);
    horizontalLayout->addItem(horizontalSpacer);

    statusBar()->addPermanentWidget(widget);
	  _hashing_info_label->hide() ;

    ratesstatus = new RatesStatus();
    statusBar()->addPermanentWidget(ratesstatus);
    /******* Status Bar end ******/
  
    /* Create the actions that will go in the tray menu */
    createActions();
             
/******  
    * This is an annoying warning I get all the time...
    * (no help!)
    *
    *
    if (!QSystemTrayIcon::isSystemTrayAvailable())
    QMessageBox::warning(0, tr("System tray is unavailable"),
    tr("System tray unavailable"));
******/

    // Tray icon Menu
    menu = new QMenu(this);
    QObject::connect(menu, SIGNAL(aboutToShow()), this, SLOT(updateMenu()));
    toggleVisibilityAction = 
            menu->addAction(QIcon(IMAGE_RETROSHARE), tr("Show/Hide"), this, SLOT(toggleVisibilitycontextmenu()));
    menu->addSeparator();
    menu->addAction(_messengerwindowAct);
    menu->addAction(_messagesAct);
    menu->addAction(_bandwidthAct);

    /* bandwidth only in development version */
#ifdef RS_RELEASE_VERSION    
#else
    menu->addAction(_appAct);
#endif
    menu->addAction(_prefsAct);
    //menu->addAction(_smplayerAct);
    menu->addAction(_helpAct);
    menu->addSeparator();
    menu->addAction(QIcon(IMAGE_MINIMIZE), tr("Minimize"), this, SLOT(showMinimized()));
    menu->addAction(QIcon(IMAGE_MAXIMIZE), tr("Maximize"), this, SLOT(showMaximized()));
    menu->addSeparator();
    menu->addAction(QIcon(IMAGE_CLOSE), tr("&Quit"), this, SLOT(doQuit()));
    // End of Icon Menu
    
    // Create the tray icon
    trayIcon = new QSystemTrayIcon(this);
    trayIcon->setToolTip(tr("RetroShare"));
    trayIcon->setContextMenu(menu);
    trayIcon->setIcon(QIcon(IMAGE_RETROSHARE));
    
    connect(trayIcon, SIGNAL(activated(QSystemTrayIcon::ActivationReason)), this, 
            SLOT(toggleVisibility(QSystemTrayIcon::ActivationReason)));
    trayIcon->show();

    QTimer *timer = new QTimer(this);
    timer->connect(timer, SIGNAL(timeout()), this, SLOT(updateStatus()));
    timer->start(1000);
}
Beispiel #17
0
/** Constructor */
MainWindow::MainWindow(QWidget* parent, Qt::WFlags flags)
    : RWindow("MainWindow", parent, flags), ui(new Ui::MainWindow)
{
    /* Invoke the Qt Designer generated QObject setup routine */
    ui->setupUi(this);

    _instance = this;

    m_bStatusLoadDone = false;
    isIdle = false;
    onlineCount = 0;

    notifyMenu = NULL;

    /* Calculate only once */
    RsPeerDetails pd;
    if (rsPeers->getPeerDetails(rsPeers->getOwnId(), pd)) {
        nameAndLocation = QString("%1 (%2)").arg(QString::fromUtf8(pd.name.c_str())).arg(QString::fromUtf8(pd.location.c_str()));
    }

    setWindowTitle(tr("RetroShare %1 a secure decentralized communication platform").arg(retroshareVersion()) + " - " + nameAndLocation);

    /* WORK OUT IF WE"RE IN ADVANCED MODE OR NOT */
    bool advancedMode = false;
    std::string advsetting;
    if (rsConfig->getConfigurationOption(RS_CONFIG_ADVANCED, advsetting) && (advsetting == "YES")) {
        advancedMode = true;
    }

    /* add url handler for RetroShare links */
    QDesktopServices::setUrlHandler(RSLINK_SCHEME, this, "retroshareLinkActivated");
    QDesktopServices::setUrlHandler("http", this, "externalLinkActivated");
    QDesktopServices::setUrlHandler("https", this, "externalLinkActivated");

    // Setting icons
    this->setWindowIcon(QIcon(QString::fromUtf8(":/images/rstray3.png")));

    /* Create all the dialogs of which we only want one instance */
    _bandwidthGraph = new BandwidthGraph();

    #ifdef UNFINISHED
    applicationWindow = new ApplicationWindow();
    applicationWindow->hide();
    #endif    

    /** Left Side ToolBar**/
    connect(ui->actionAdd_Friend, SIGNAL(triggered() ), this , SLOT( addFriend() ) );
    connect(ui->actionAdd_Share, SIGNAL(triggered() ), this , SLOT( openShareManager() ) );
    connect(ui->actionOptions, SIGNAL(triggered()), this, SLOT( showSettings()) );
    connect(ui->actionMessenger, SIGNAL(triggered()), this, SLOT( showMessengerWindow()) );

    ui->actionMessenger->setVisible(true);

    connect(ui->actionAbout, SIGNAL(triggered()), this, SLOT( showabout()) );
    //connect(ui->actionColor, SIGNAL(triggered()), this, SLOT( setStyle()) );

    /** adjusted quit behaviour: trigger a warning that can be switched off in the saved
        config file RetroShare.conf */
    connect(ui->actionQuit, SIGNAL(triggered()), this, SLOT(doQuit()));

    QList<QPair<MainPage*, QAction*> > notify;

    /* Create the Main pages and actions */
    QActionGroup *grp = new QActionGroup(this);
    QAction *action;

    ui->stackPages->add(newsFeed = new NewsFeed(ui->stackPages),
                       createPageAction(QIcon(IMAGE_NEWSFEED), tr("News feed"), grp));

//    ui->stackPages->add(networkDialog = new NetworkDialog(ui->stackPages),
//                       createPageAction(QIcon(IMAGE_NETWORK2), tr("Network"), grp));

    ui->stackPages->add(friendsDialog = new FriendsDialog(ui->stackPages),
                       action = createPageAction(QIcon(IMAGE_PEERS), tr("Friends"), grp));
    notify.push_back(QPair<MainPage*, QAction*>(friendsDialog, action));

//    ui->stackPages->add(searchDialog = new SearchDialog(ui->stackPages),
//                       createPageAction(QIcon(IMAGE_SEARCH), tr("Search"), grp));

    ui->stackPages->add(transfersDialog = new TransfersDialog(ui->stackPages),
                      action = createPageAction(QIcon(IMAGE_TRANSFERS), tr("File sharing"), grp));
    notify.push_back(QPair<MainPage*, QAction*>(transfersDialog, action));

    ui->stackPages->add(chatLobbyDialog = new ChatLobbyWidget(ui->stackPages),
                      action = createPageAction(QIcon(IMAGE_CHATLOBBY), tr("Chat Lobbies"), grp));
    notify.push_back(QPair<MainPage*, QAction*>(chatLobbyDialog, action));

    ui->stackPages->add(messagesDialog = new MessagesDialog(ui->stackPages),
                      action = createPageAction(QIcon(IMAGE_MESSAGES), tr("Messages"), grp));
    notify.push_back(QPair<MainPage*, QAction*>(messagesDialog, action));

    ui->stackPages->add(channelFeed = new ChannelFeed(ui->stackPages),
                      action = createPageAction(QIcon(IMAGE_CHANNELS), tr("Channels"), grp));
    notify.push_back(QPair<MainPage*, QAction*>(channelFeed, action));

#ifdef BLOGS
     ui->stackPages->add(blogsFeed = new BlogsDialog(ui->stackPages), createPageAction(QIcon(IMAGE_BLOGS), tr("Blogs"), grp));
#endif
                      
    ui->stackPages->add(forumsDialog = new ForumsDialog(ui->stackPages),
                       action = createPageAction(QIcon(IMAGE_FORUMS), tr("Forums"), grp));
    notify.push_back(QPair<MainPage*, QAction*>(forumsDialog, action));

	 std::cerr << "Looking for interfaces in existing plugins:" << std::endl;
	 for(int i = 0;i<rsPlugins->nbPlugins();++i)
	 {
		 QIcon icon ;

		 if(rsPlugins->plugin(i) != NULL && rsPlugins->plugin(i)->qt_page() != NULL)
		 {
			 if(rsPlugins->plugin(i)->qt_icon() != NULL)
				 icon = *rsPlugins->plugin(i)->qt_icon() ;
			 else
				 icon = QIcon(":images/extension_48.png") ;

			 std::cerr << "  Addign widget page for plugin " << rsPlugins->plugin(i)->getPluginName() << std::endl;
			 MainPage *pluginPage = rsPlugins->plugin(i)->qt_page();
			 QAction *pluginAction = createPageAction(icon, QString::fromUtf8(rsPlugins->plugin(i)->getPluginName().c_str()), grp);
			 ui->stackPages->add(pluginPage, pluginAction);
			 notify.push_back(QPair<MainPage*, QAction*>(pluginPage, pluginAction));
		 }
		 else if(rsPlugins->plugin(i) == NULL)
			 std::cerr << "  No plugin object !" << std::endl;
		 else
			 std::cerr << "  No plugin page !" << std::endl;

	 }

#ifndef RS_RELEASE_VERSION
#ifdef PLUGINMGR
    ui->stackPages->add(pluginsPage = new PluginsPage(ui->stackPages),
                       createPageAction(QIcon(IMAGE_PLUGINS), tr("Plugins"), grp));
#endif
#endif

#ifdef GETSTARTED_GUI
    MainPage *getStartedPage = NULL;

    if (!advancedMode)
    {
        ui->stackPages->add(getStartedPage = new GetStartedDialog(ui->stackPages),
                       createPageAction(QIcon(IMG_HELP), tr("Getting Started"), grp));
    }
#endif

    /* Create the toolbar */
    ui->toolBar->addActions(grp->actions());

    connect(grp, SIGNAL(triggered(QAction *)), ui->stackPages, SLOT(showPage(QAction *)));

#ifdef UNFINISHED
    ui->toolBar->addSeparator();
    addAction(new QAction(QIcon(IMAGE_UNFINISHED), tr("Unfinished"), ui->toolBar), SLOT(showApplWindow()));
#endif

    ui->stackPages->setCurrentIndex(Settings->getLastPageInMainWindow());

    /** StatusBar section ********/
    /* initialize combobox in status bar */
    statusComboBox = new QComboBox(statusBar());
    statusComboBox->setFocusPolicy(Qt::ClickFocus);
    initializeStatusObject(statusComboBox, true);

    QWidget *widget = new QWidget();
    QHBoxLayout *hbox = new QHBoxLayout();
    hbox->setMargin(0);
    hbox->setSpacing(6);
    hbox->addWidget(statusComboBox);
    widget->setLayout(hbox);
    statusBar()->addWidget(widget);

    peerstatus = new PeerStatus();
    statusBar()->addWidget(peerstatus);

    natstatus = new NATStatus();
    statusBar()->addWidget(natstatus);
    
    dhtstatus = new DHTStatus();
    statusBar()->addWidget(dhtstatus);

    hashingstatus = new HashingStatus();
    statusBar()->addPermanentWidget(hashingstatus);

    discstatus = new DiscStatus();
    statusBar()->addPermanentWidget(discstatus);

    ratesstatus = new RatesStatus();
    statusBar()->addPermanentWidget(ratesstatus);

    statusBar()->addPermanentWidget(new OpModeStatus());

    statusBar()->addPermanentWidget(new SoundStatus());
    /** Status Bar end ******/

    /* Creates a tray icon with a context menu and adds it to the system's * notification area. */
    createTrayIcon();

    QList<QPair<MainPage*, QAction*> >::iterator notifyIt;
    for (notifyIt = notify.begin(); notifyIt != notify.end(); ++notifyIt) {
        UserNotify *userNotify = notifyIt->first->getUserNotify(this);
        if (userNotify) {
            userNotify->initialize(ui->toolBar, notifyIt->second);
            connect(userNotify, SIGNAL(countChanged()), this, SLOT(updateTrayCombine()));
            userNotifyList.push_back(userNotify);
        }
    }

    createNotifyIcons();

    /* caclulate friend count */
    updateFriends();
    connect(NotifyQt::getInstance(), SIGNAL(peerStatusChanged(QString,int)), this, SLOT(updateFriends()));
    connect(NotifyQt::getInstance(), SIGNAL(friendsChanged()), this, SLOT(updateFriends()));

    loadOwnStatus();

    /* Set focus to the current page */
    ui->stackPages->currentWidget()->setFocus();

    idle = new Idle();
    idle->start();
    connect(idle, SIGNAL(secondsIdle(int)), this, SLOT(checkAndSetIdle(int)));

    QTimer *timer = new QTimer(this);
    timer->connect(timer, SIGNAL(timeout()), this, SLOT(updateStatus()));
    timer->start(1000);
}
Beispiel #18
0
/** Constructor */
MessengerWindow::MessengerWindow(QWidget* parent, Qt::WindowFlags flags)
    : 	RWindow("MessengerWindow", parent, flags)
{
    /* Invoke the Qt Designer generated object setup routine */
    ui.setupUi(this);

    setAttribute ( Qt::WA_DeleteOnClose, true );

    ui.avatar->setFrameType(AvatarWidget::STATUS_FRAME);
    ui.avatar->setOwnId();

    connect(ui.messagelineEdit, SIGNAL(textChanged(const QString &)), this, SLOT(savestatusmessage()));

    connect(NotifyQt::getInstance(), SIGNAL(ownStatusMessageChanged()), this, SLOT(loadmystatusmessage()));
    connect(NotifyQt::getInstance(), SIGNAL(peerStatusChanged(QString,int)), this, SLOT(updateOwnStatus(QString,int)));

        for (std::set<std::string>::iterator peerIt = expandedPeers.begin(); peerIt != expandedPeers.end(); ++peerIt) {
            ui.friendList->addPeerToExpand(*peerIt);
        }
        expandedPeers.clear();

        for (std::set<RsNodeGroupId>::iterator groupIt = expandedGroups.begin(); groupIt != expandedGroups.end(); ++groupIt) {
            ui.friendList->addGroupToExpand(*groupIt);
        }
        expandedGroups.clear();

    ui.messagelineEdit->setMinimumWidth(20);

    /* Initialize friend list */
    QToolButton *button = new QToolButton(this);
    button->setIcon(QIcon(":/images/user/add_user24.png"));
    button->setToolTip(tr("Add a Friend"));
    connect(button, SIGNAL(clicked()), this, SLOT(addFriend()));
    ui.friendList->addToolButton(button);

    button = new QToolButton(this);
    button->setIcon(QIcon(":/images/friendsfolder24.png"));
    button->setToolTip(tr("Share files for your friends"));
    connect(button, SIGNAL(clicked()), this, SLOT(openShareManager()));
    ui.friendList->addToolButton(button);

    // load settings
    RsAutoUpdatePage::lockAllEvents();
    ui.friendList->setColumnVisible(FriendList::COLUMN_LAST_CONTACT, false);
    ui.friendList->setColumnVisible(FriendList::COLUMN_IP, false);
    ui.friendList->setShowGroups(false);
    processSettings(true);
    RsAutoUpdatePage::unlockAllEvents();

    // add self nick
    RsPeerDetails pd;
    RsPeerId ownId = rsPeers->getOwnId();
    if (rsPeers->getPeerDetails(ownId, pd)) {
        /* calculate only once */
        m_nickName = QString::fromUtf8(pd.name.c_str());
    }

    /* Show nick and current state */
    StatusInfo statusInfo;
    rsStatus->getOwnStatus(statusInfo);
    updateOwnStatus(QString::fromStdString(ownId.toStdString()), statusInfo.status);

    MainWindow *pMainWindow = MainWindow::getInstance();
    if (pMainWindow) {
        QMenu *pStatusMenu = new QMenu();
        pMainWindow->initializeStatusObject(pStatusMenu, true);
        ui.statusButton->setMenu(pStatusMenu);
    }

    loadmystatusmessage();
}
/** Initialyse Stacked Page*/
void MainWindow::initStackedPage()
{
  /* WORK OUT IF WE"RE IN ADVANCED MODE OR NOT */
  bool advancedMode = false;
  std::string advsetting;
  if (rsConfig->getConfigurationOption(RS_CONFIG_ADVANCED, advsetting) && (advsetting == "YES")) {
      advancedMode = true;
  }

  QList<QPair<MainPage*, QPair<QAction*, QListWidgetItem*> > > notify;

  /* Create the Main pages and actions */
  QActionGroup *grp = new QActionGroup(this);

  addPage(newsFeed = new NewsFeed(ui->stackPages), grp, &notify);
  addPage(friendsDialog = new FriendsDialog(ui->stackPages), grp, &notify);

#ifdef RS_USE_CIRCLES
  PeopleDialog *peopleDialog = NULL;
  addPage(peopleDialog = new PeopleDialog(ui->stackPages), grp, &notify);
#endif

  IdDialog *idDialog = NULL;
  addPage(idDialog = new IdDialog(ui->stackPages), grp, &notify);

#ifdef RS_USE_CIRCLES
  CirclesDialog *circlesDialog = NULL;
  addPage(circlesDialog = new CirclesDialog(ui->stackPages), grp, &notify);
#endif

  addPage(transfersDialog = new TransfersDialog(ui->stackPages), grp, &notify);
  addPage(chatLobbyDialog = new ChatLobbyWidget(ui->stackPages), grp, &notify);
  addPage(messagesDialog = new MessagesDialog(ui->stackPages), grp, &notify);
  addPage(gxschannelDialog = new GxsChannelDialog(ui->stackPages), grp, &notify);
  addPage(gxsforumDialog = new GxsForumsDialog(ui->stackPages), grp, &notify);
  addPage(postedDialog = new PostedDialog(ui->stackPages), grp, &notify);

#ifdef RS_USE_WIKI
  WikiDialog *wikiDialog = NULL;
  addPage(wikiDialog = new WikiDialog(ui->stackPages), grp, &notify);
#endif

#ifdef BLOGS
  addPage(blogsFeed = new BlogsDialog(ui->stackPages), grp, NULL);
#endif

 std::cerr << "Looking for interfaces in existing plugins:" << std::endl;
 for(int i = 0;i<rsPlugins->nbPlugins();++i)
 {
	 QIcon icon ;

	 if(rsPlugins->plugin(i) != NULL && rsPlugins->plugin(i)->qt_page() != NULL)
	 {
		 if(rsPlugins->plugin(i)->qt_icon() != NULL)
			 icon = *rsPlugins->plugin(i)->qt_icon() ;
		 else
			 icon = QIcon(":images/extension_48.png") ;

		 std::cerr << "  Addign widget page for plugin " << rsPlugins->plugin(i)->getPluginName() << std::endl;
		 MainPage *pluginPage = rsPlugins->plugin(i)->qt_page();
		 pluginPage->setIconPixmap(icon);
		 pluginPage->setPageName(QString::fromUtf8(rsPlugins->plugin(i)->getPluginName().c_str()));
		 addPage(pluginPage, grp, &notify);
	 }
	 else if(rsPlugins->plugin(i) == NULL)
		 std::cerr << "  No plugin object !" << std::endl;
	 else
		 std::cerr << "  No plugin page !" << std::endl;

 }

#ifndef RS_RELEASE_VERSION
#ifdef PLUGINMGR
  addPage(pluginsPage = new PluginsPage(ui->stackPages), grp, NULL);
#endif
#endif

#ifdef GETSTARTED_GUI
  MainPage *getStartedPage = NULL;

  if (!advancedMode)
  {
      //ui->stackPages->add(getStartedPage = new GetStartedDialog(ui->stackPages),
      //               createPageAction(QIcon(IMG_HELP), tr("Getting Started"), grp));
      addPage(getStartedPage = new GetStartedDialog(ui->stackPages), grp, NULL);
  }
#endif

  /* Create the toolbar */
  ui->toolBarPage->addActions(grp->actions());
  connect(grp, SIGNAL(triggered(QAction *)), ui->stackPages, SLOT(showPage(QAction *)));


#ifdef UNFINISHED
  addAction(new QAction(QIcon(IMAGE_UNFINISHED), tr("Unfinished"), ui->toolBar), &MainWindow::showApplWindow, SLOT(showApplWindow()));
  ui->toolBarAction->addSeparator();
  notify += applicationWindow->getNotify();
#endif

  /** Add icon on Action bar */
  addAction(new QAction(QIcon(IMAGE_ADDFRIEND), tr("Add"), ui->toolBarAction), &MainWindow::addFriend, SLOT(addFriend()));
  //addAction(new QAction(QIcon(IMAGE_NEWRSCOLLECTION), tr("New"), ui->toolBarAction), &MainWindow::newRsCollection, SLOT(newRsCollection()));
  addAction(new QAction(QIcon(IMAGE_PREFERENCES), tr("Options"), ui->toolBarAction), &MainWindow::showSettings, SLOT(showSettings()));
  addAction(new QAction(QIcon(IMAGE_ABOUT), tr("About"), ui->toolBarAction), &MainWindow::showabout, SLOT(showabout()));
  addAction(new QAction(QIcon(IMAGE_QUIT), tr("Quit"), ui->toolBarAction), &MainWindow::doQuit, SLOT(doQuit()));

  QList<QPair<MainPage*, QPair<QAction*, QListWidgetItem*> > >::iterator notifyIt;
  for (notifyIt = notify.begin(); notifyIt != notify.end(); ++notifyIt) {
      UserNotify *userNotify = notifyIt->first->getUserNotify(this);
      if (userNotify) {
          userNotify->initialize(ui->toolBarPage, notifyIt->second.first, notifyIt->second.second);
          connect(userNotify, SIGNAL(countChanged()), this, SLOT(updateTrayCombine()));
          userNotifyList.push_back(userNotify);
      }
  }

}
Beispiel #20
0
int main(){

	printf("\n -------------------- DISCLAIMER ---------------------\n");
	printf("|| El usuario al usar este programa, que a partir de ||\n");
	printf("|| ahora sera referido como RNA, se compromete a no  ||\n");
	printf("||    darle un uso ilegal, ya sea para compartir     ||\n");
	printf("||  informacion con derechos de propiedad o por ende ||\n");
	printf("||   juegos cuya funcion LAN implique el uso de un   ||\n");
	printf("||     servidor externo o metodo ajeno a su (del     ||\n");
	printf("||                  usuario) propiedad.              ||\n");
	printf("||                                                   ||\n");
	printf("||     Pulsar cualquier tecla y continuar con el     ||\n");
	printf("|| programa implica la aceptacion immediata de tales ||\n");
	printf("||   condiciones y la asumision total de los actos   ||\n");
	printf("||        realizados, eximiendo de cualquier         ||\n");
	printf("||  responsabilidad al creador de esta herramienta   ||\n");
	printf("||  de comunicacion entre plataformas PlayStation 3  ||\n");
	printf("||                     de Sony (c)                   ||\n");
	printf(" -----------------------------------------------------\n\n");

	system("pause");
	printf("\n");

	csocket = new CSocket();
	
	//Let's rock =)
	sock = csocket->remoteConnect("localhost", 80);

	unsigned char L1 = 'b';
	unsigned char L2 = 'l';
	unsigned char L3 = 'i';
	unsigned char L4 = 'p';
	unsigned char L5 = 'i';	

	char path[1024] = {0};
	char packet[1024] = {0};
								//5 = ulen
	sprintf(packet, "01111600000005%.2X%.2X%.2X%.2X%.2X46f94c8de14fb36680850768ff1b7f2a", L1, L2, L3, L4, L5);

	BYTE crc32 = set_crc_byte(packet);
	
	printf("[C->S] %s\n", packet);

	sprintf(path, "/RNA/parse_packet.php?packet=%s", packet);

	csocket->remoteGET(sock, "localhost", path, "PKG", NULL);

	char *buffer = new char[1024];
	memset(buffer, 0, 1024);

	csocket->remoteRecieve(sock, buffer, 1024);
	bool end = false;
	bool old = false;
	while(!end){
		if(*buffer == '\n'){
			if(!old)
				old = true;
			else
				end = true;
		}else if(*buffer == '\r'){}
		else
			old = false;	
		
		buffer++;
	}


	printf("[S->C] %s\n", buffer);

	processPacket(buffer);

	syncTrophies();
	
	listFriends();

	printf("\nAdding Friend \"test\"\n");
	addFriend();

	printf("\n\n");
	system("pause");
}
Beispiel #21
0
/** Constructor */
FriendsDialog::FriendsDialog(QWidget *parent)
            : RsAutoUpdatePage(1500,parent)
{
    /* Invoke the Qt Designer generated object setup routine */
    ui.setupUi(this);

    if (instance == NULL) {
        instance = this;
    }

    last_status_send_time = 0 ;
    inChatCharFormatChanged = false;

    connect( ui.mypersonalstatusLabel, SIGNAL(clicked()), SLOT(statusmessage()));
    connect( ui.actionSet_your_Avatar, SIGNAL(triggered()), this, SLOT(getAvatar()));
    connect( ui.actionSet_your_Personal_Message, SIGNAL(triggered()), this, SLOT(statusmessage()));
    connect( ui.addfileButton, SIGNAL(clicked() ), this , SLOT(addExtraFile()));
    connect( ui.actionAdd_Friend, SIGNAL(triggered()), this, SLOT(addFriend()));
	 connect( ui.actionFriendRecommendations, SIGNAL(triggered()), this, SLOT(recommendFriends()));
    connect( ui.actionServicePermission, SIGNAL(triggered()), this, SLOT(servicePermission()));
    connect( ui.filter_lineEdit, SIGNAL(textChanged(QString)), ui.friendList, SLOT(filterItems(QString)));

    ui.filter_lineEdit->setPlaceholderText(tr("Search")) ;
    ui.filter_lineEdit->showFilterIcon();

    ui.avatar->setFrameType(AvatarWidget::STATUS_FRAME);
    ui.avatar->setOwnId();

    ui.tabWidget->setTabPosition(QTabWidget::North);
    ui.tabWidget->addTab(networkView = new NetworkView(),QIcon(IMAGE_NETWORK2), tr("Local network"));
    ui.tabWidget->addTab(networkDialog = new NetworkDialog(),QIcon(IMAGE_PEERS), tr("Known people"));

    //ui.tabWidget->addTab(new ProfileWidget(), tr("Profile"));
    //newsFeed = new NewsFeed();
    //int newsFeedTabIndex = ui.tabWidget->insertTab(0, newsFeed, tr("News Feed"));
    //ui.tabWidget->setCurrentIndex(newsFeedTabIndex);

    ui.tabWidget->hideCloseButton(0);
    ui.tabWidget->hideCloseButton(1);
    ui.tabWidget->hideCloseButton(2);
    ui.tabWidget->hideCloseButton(3);

    /* get the current text and text color of the tab bar */
    //newsFeedTabColor = ui.tabWidget->tabBar()->tabTextColor(newsFeedTabIndex);
    //newsFeedText = ui.tabWidget->tabBar()->tabText(newsFeedTabIndex);

    //connect(newsFeed, SIGNAL(newsFeedChanged(int)), this, SLOT(newsFeedChanged(int)));

    connect(ui.Sendbtn, SIGNAL(clicked()), this, SLOT(sendMsg()));
    connect(ui.emoticonBtn, SIGNAL(clicked()), this, SLOT(smileyWidgetgroupchat()));

    connect(ui.msgText,SIGNAL(customContextMenuRequested(QPoint)),this,SLOT(contextMenuMsgText(QPoint)));

    connect(ui.lineEdit,SIGNAL(customContextMenuRequested(QPoint)),this,SLOT(contextMenu(QPoint)));
    // reset text and color after removing all characters from the QTextEdit and after calling QTextEdit::clear
    connect(ui.lineEdit, SIGNAL(currentCharFormatChanged(QTextCharFormat)), this, SLOT(chatCharFormatChanged()));

    connect(ui.textboldChatButton, SIGNAL(clicked()), this, SLOT(setFont()));
    connect(ui.textunderlineChatButton, SIGNAL(clicked()), this, SLOT(setFont()));
    connect(ui.textitalicChatButton, SIGNAL(clicked()), this, SLOT(setFont()));
    connect(ui.fontsButton, SIGNAL(clicked()), this, SLOT(chooseFont()));
    connect(ui.colorChatButton, SIGNAL(clicked()), this, SLOT(chooseColor()));
    connect(ui.actionSave_History, SIGNAL(triggered()), this, SLOT(fileSaveAs()));

    connect(ui.hashBox, SIGNAL(fileHashingFinished(QList<HashedFile>)), this, SLOT(fileHashingFinished(QList<HashedFile>)));

    ui.fontsButton->setIcon(QIcon(QString(":/images/fonts.png")));

    mCurrentColor = Qt::black;
    mCurrentFont.fromString(Settings->getChatScreenFont());

    colorChanged();
    fontChanged();
    setColorAndFont();

    style.setStyleFromSettings(ChatStyle::TYPE_PUBLIC);

    setChatInfo(tr("Welcome to RetroShare's group chat."), QString::fromUtf8("blue"));

    if (rsHistory->getEnable(true)) {
        int messageCount = Settings->getPublicChatHistoryCount();
        if (messageCount > 0) {
            std::list<HistoryMsg> historyMsgs;
            rsHistory->getMessages("", historyMsgs, messageCount);

            std::list<HistoryMsg>::iterator it;
            for (it = historyMsgs.begin(); it != historyMsgs.end(); it++) {
                addChatMsg(it->incoming, true, QString::fromUtf8(it->peerName.c_str()), QDateTime::fromTime_t(it->sendTime), QDateTime::fromTime_t(it->recvTime), QString::fromUtf8(it->message.c_str()));
            }
        }
    }

    QMenu *menu = new QMenu();
    menu->addAction(ui.actionClear_Chat_History);
    menu->addAction(ui.actionDelete_Chat_History);
    menu->addAction(ui.actionSave_History);
    menu->addAction(ui.actionMessageHistory);
    ui.menuButton->setMenu(menu);

    menu = new QMenu();
    menu->addAction(ui.actionAdd_Friend);
    menu->addAction(ui.actionAdd_Group);
    menu->addAction(ui.actionCreate_new_Chat_lobby);
    menu->addAction(ui.actionFriendRecommendations);
    menu->addAction(ui.actionServicePermission);

    menu->addSeparator();
    menu->addAction(ui.actionSet_your_Avatar);
    menu->addAction(ui.actionSet_your_Personal_Message);

    ui.menutoolButton->setMenu(menu);

    setAcceptDrops(true);
    ui.lineEdit->setAcceptDrops(false);
    ui.hashBox->setDropWidget(this);
    ui.hashBox->setAutoHide(true);

    /* Set initial size the splitter */
    QList<int> sizes;
    sizes << height() << 100; // Qt calculates the right sizes
    ui.splitter_2->setSizes(sizes);

    loadmypersonalstatus();
    ui.displayButton->setMenu(ui.friendList->createDisplayMenu());

    // load settings
    RsAutoUpdatePage::lockAllEvents();
    ui.friendList->setShowStatusColumn(true);
    ui.friendList->setShowLastContactColumn(false);
    ui.friendList->setShowAvatarColumn(false);
    ui.friendList->setRootIsDecorated(true);
    ui.friendList->setShowGroups(true);
    processSettings(true);
    RsAutoUpdatePage::unlockAllEvents();

    ui.lineEdit->installEventFilter(this);

    // add self nick and Avatar to Friends.
    RsPeerDetails pd ;
    if (rsPeers->getPeerDetails(rsPeers->getOwnId(),pd)) {
        ui.nicknameLabel->setText(PeerDefs::nameWithLocation(pd));
    }

    /* Hide platform specific features */
#ifdef Q_WS_WIN

#endif
}
Beispiel #22
0
void LLFloaterFriends::refreshNames()
{
	if (!sInstance) return;
	LLDynamicArray<LLUUID> selected_ids = getSelectedIDs();	
	S32 pos = mFriendsList->getScrollPos();	
	
	// get all buddies we know about
	LLAvatarTracker::buddy_map_t all_buddies;
	LLAvatarTracker::instance().copyBuddyList(all_buddies);
	
	// get all friends in list and sort by UUID
	std::vector<LLScrollListItem*> items = mFriendsList->getAllData();
	std::sort(items.begin(), items.end(), SortFriendsByID());

	std::vector<LLScrollListItem*>::iterator item_it = items.begin();
	std::vector<LLScrollListItem*>::iterator item_end = items.end();
	
	LLAvatarTracker::buddy_map_t::iterator buddy_it;
	for (buddy_it = all_buddies.begin() ; buddy_it != all_buddies.end(); ++buddy_it)
	{
		// erase any items that reflect residents who are no longer buddies
		while(item_it != item_end && buddy_it->first > (*item_it)->getValue().asUUID())
		{
			mFriendsList->deleteItems((*item_it)->getValue());
			++item_it;
		}

		// update existing friends with new info
		if (item_it != item_end && buddy_it->first == (*item_it)->getValue().asUUID())
		{
			const LLRelationship* info = buddy_it->second;
			if (!info) 
			{	
				++item_it;
				continue;
			}
			
			S32 last_change_generation = (*item_it)->getColumn(LIST_FRIEND_UPDATE_GEN)->getValue().asInteger();
			if (last_change_generation < info->getChangeSerialNum())
			{
				// update existing item in UI
				updateFriendItem(mFriendsList->getItem(buddy_it->first), info);
			}
			++item_it;
		}
		// add new friend to list
		else 
		{
			const LLUUID& buddy_id = buddy_it->first;
			char first_name[DB_FIRST_NAME_BUF_SIZE];	/*Flawfinder: ignore*/	
			char last_name[DB_LAST_NAME_BUF_SIZE];		/*Flawfinder: ignore*/

			gCacheName->getName(buddy_id, first_name, last_name);
			std::ostringstream fullname;
			fullname << first_name << " " << last_name;
			addFriend(fullname.str(), buddy_id);
		}
	}

	mFriendsList->selectMultiple(selected_ids);
	mFriendsList->setScrollPos(pos);
}
main()
{
	int selection = 0;
	int entryNum = 0;
	entry *phoneBook;
	
	phoneBook = (entry*)malloc(sizeof(entry));
	do
	{
		
		printf("\n---------------------------------------------");
		printf("\nPhone Book\n[1]\tAdd Friend\n[2]\tDelete Friend\n[3]\tShow Phone Book\n[4]\tSearch Phone Book\n[5]\tRandom Entry\n[6]\tAlphebetical Phone Book\n[7]\tClear Phone Book\n[8]\tSave Phone Book\n[9]\tLoad Phone Book\n[0]\tExit\n:");
		scanf("%d",&selection);		
		switch(selection)
		{
		case 1:
			{
			 printf("\nYou have selected \"Add Friend\".");
			 
			 addFriend(phoneBook,&entryNum);
			 			 
			 break;
			}
		case 2:
			{
			 printf("\nYou have selected \"Delete Friend\".");
			 
			 delFriend(phoneBook,&entryNum);
			 break;
			}
		case 3:
			{
			 printf("\nYou have selected \"Show Phone Book\".");
			 showBook(phoneBook,&entryNum);
			 
			 break;
			}
		case 4:
			{
			 printf("\nYou have selected \"Search Phone Book\".");
			 findFriend(phoneBook,&entryNum);
			 
			 break;
			}
		case 5:
			{
			 printf("\nYou have selected \"Random Entry\".");
			 randEntry(phoneBook,&entryNum);
			 
			 break;
			}
		case 6:
			{
			 printf("\nYou have selected \"Alphabetical Phone Book\".");
			 alphaBook(phoneBook,&entryNum);
			 
			 break;
				
			}	
		case 7:
			{
			 printf("\nYou have selected \"Clear Phone Book\".");
			 clearBook(phoneBook,&entryNum);
			 
			 break;
				
			}
		case 8:
			{
			 printf("\nYou have selected \"Save Phone Book\".");
			 saveBook(phoneBook,&entryNum);
				
			 break;	
			}
		case 9:
			{
			 printf("\nYou have selected \"Load Phone Book\".");
			 phoneBook=loadBook(phoneBook,&entryNum);
				
			 break;	
			}
		case 0:
			{
			 printf("\nYou have selected \"Exit\".");
			 printf("\nHave a nice day!");
			 free(phoneBook);
			 break;
			}
		default:
			{
				printf("\nINVALID OPTION!");
				break;
			}
		
		}
		
		
	}while (selection!=0);
}