Beispiel #1
0
int	m_cd(t_data *data)
{
  char	*pwd_asked;
  char	*start_pwd;
  int	ret;
  bool	go_home;

  if (data->env == NULL || data->env[0] == NULL || data->env[1] == NULL)
    return (0);
  go_home = false;
  pwd_asked = data->cmd[1];
  pwd_asked = set_home(data, &go_home, pwd_asked);
  if (data->old_pwd == NULL && pwd_asked[0] == '-')
    return (0);
  if (pwd_asked[0] == '-')
    pwd_asked = data->old_pwd;
  data->old_pwd = my_strdup(&data->pwd[4]);
  ret = chdir(pwd_asked);
  if (ret == 0)
    {
      start_pwd = data->pwd;
      change_path(data, pwd_asked, start_pwd, go_home);
    }
  else
    cannot_access(pwd_asked);
  return (0);
}
Beispiel #2
0
int enter_dir(char* name)
{
	int tmp = inode_num;//记录原始inode节点
	char tmpPath[40], nameCopy[30];
	char dst[30][NameLength];

	strcpy(tmpPath, path);
	strcpy(nameCopy, name);
	int cnt = split(dst, nameCopy, "/");
	if (name[0] == '/') {//从根目录开始
		 //printf("1111111111\n");
		close_dir(inode_num);
		inode_num = 0;
		open_dir(inode_num);
		strcpy(path, "monitor@root:");
	}
	for (int i = 0; i < cnt; i++) {
		//printf("%d\n", i);
		int res = enter_child_dir(inode_num, dst[i]);
		change_path(dst[i]);
		if (res == -1) {
			inode_num = tmp;
			open_dir(inode_num);
			strcpy(path, tmpPath);
			return -1;
		}
	}
	return 0;
}
Beispiel #3
0
int main(int argc,char **argv)
{
	GtkWidget *win;
	GtkWidget *button;
	GtkWidget *vbox;
	GtkWidget *hbox;
	GtkWidget *frame;
	IS_SELECT is_select;

	change_path(argv[0]);

	gtk_init(&argc,&argv);

	win=gtk_window_new(GTK_WINDOW_TOPLEVEL);
	gtk_window_set_position(GTK_WINDOW(win),GTK_WIN_POS_CENTER);
	gtk_window_set_title(GTK_WINDOW(win),"IScreenshot");
	gtk_window_set_icon_from_file(GTK_WINDOW(win),
			"img/64x64/iscreenshot.png",NULL);
	g_signal_connect(G_OBJECT(win),"delete_event",
			G_CALLBACK(really_quit),NULL);
	init_data(&is_select,win);

	vbox=gtk_vbox_new(FALSE,0);
	gtk_container_add(GTK_CONTAINER(win),vbox);

	create_title_screen(vbox);

	frame=gtk_frame_new("Select");
	hbox=gtk_hbox_new(FALSE,0);
	gtk_box_pack_start(GTK_BOX(vbox),frame,FALSE,FALSE,0);
	gtk_container_add(GTK_CONTAINER(frame),hbox);

	frame=gtk_frame_new("Region to capture");
	gtk_box_pack_start(GTK_BOX(hbox),frame,FALSE,FALSE,0);
	create_radio_button(frame,&is_select);

	frame=gtk_frame_new("Delay before capturing");
	gtk_box_pack_start(GTK_BOX(hbox),frame,FALSE,FALSE,0);
	create_select_time(frame,&is_select);

	hbox=gtk_hbox_new(FALSE,0);
	gtk_box_pack_start(GTK_BOX(vbox),hbox,FALSE,FALSE,0);

	button=gtk_button_new_from_stock(GTK_STOCK_OK);
	gtk_box_pack_end(GTK_BOX(hbox),button,FALSE,FALSE,10);
	g_signal_connect(G_OBJECT(button),"clicked",
			G_CALLBACK(screenshot),&is_select);

	button=gtk_button_new_from_stock(GTK_STOCK_CANCEL);
	gtk_box_pack_end(GTK_BOX(hbox),button,FALSE,FALSE,10);
	g_signal_connect(G_OBJECT(button),"clicked",
			G_CALLBACK(really_quit),NULL);

	gtk_widget_show_all(win);

	gtk_main();
}
Beispiel #4
0
void walking(char maze[23][30], int ghost[3], int target[2])
{
	int x,y; 
	y =  ghost[0];
	x =  ghost[1]; 


	while (target[0] != ghost[0] || target[1] != ghost[1] )
	{
		switch (ghost[2])
		{
			case 1:
				y = y+1;
				break;
			case 2:
				x = x+1;
				break;
			case 3:
				y = y-1;
				break;
			case 4:
				x = x-1;
				break;	
		}
		if (validate_position(maze, y, x))
		{
			ghost[0] = y;      
			ghost[1] = x;
			if (maze[y][x] != '7' &&  maze[y][x] != '8' )
			{
				maze[y][x]  = '3'; 
			}else
			{
				if (maze[y][x] != '8')
				{
					change_path(maze,ghost,target); 
	//neste momenro o ghost será atualizado com o melhor caminho da bifurcação
				}
			}
		}else
		{
			x = ghost[1];
			y = ghost[0];
			ghost[2] += 1;
			if (ghost[2] > 4)
			{
				ghost[2] = 1;
			}
		}
	}

}
Beispiel #5
0
void odomCallBack(const nav_msgs::OdometryConstPtr &msg)
{
    
    //Determinar posicao atual
    geometry_msgs::Point p;
    p.x = msg->pose.pose.position.x;
    p.y = msg->pose.pose.position.y;
    double d = calculateDistance(p,w2);
    if (d < CHANGEPATH_DISTANCE)
    {
//        ROS_INFO("mudei");
        change_path();
    }
//    ROS_INFO("%f",d);
    ROS_INFO("w1 = (%f,%f) w2 = (%f,%f)",w1.x,w1.y,w2.x,w2.y);
    w1_pub.publish(w1);
    w2_pub.publish(w2);
}
int main(int argn ,char *argv[])
{	
	char in[100];
	while(1)
	{
		int n = strlen(para[0]);
		printf("%s->", para[0]);
		memset(in, 0, sizeof(in));
		gets(in);
		int choice = explain(in);
		//根据命令解释器的返回结果执行相对应的命令
		switch(choice)
		{
		case -1: printf("' %s '不是内部或外部命令,也不是可运行的程序\n或批处理文件。\n", in);break;
		case 0 : show_time();break; 
		case 1 : show_version();break;
		case 2 : show_date();break;
		case 3 : clrscr(0, 0);break;
		case 4 : show_directory();break;
		case 5 : help();break;
		case 6 : show_current_tree(para[0], 0);break;
		case 7 : return 0;
		case 8 : print_text(para[0]);break;	
		case 9 : if(del_dir(para[0]) == 0)	del_files(para[0]);break;//如果para[0]是文件夹,则执行删除文件夹函数,否则执行文件删除函数
		case 10 : creat_dir(para[0]);break;
		case 11 : rename_file(para[0], para[1]);break;
		case 12 : change_path(in);break;
		}//{"time", "version", "date", "cls", "dir", "help", "tree", "print", "del", "mkdir", "ren"};
		if(choice != 12)//如果没有改变路径,则每次都把当前工作目录下的以外的其它字符清除
		{
			memset(para[0] + n, 0, (100 - n) * sizeof(char));
			memset(para[1] + n, 0, (100 - n) * sizeof(char));
		}
	}
	return 0;
}
Beispiel #7
0
int main()
{
	User new_user;                       //初始化用户信息
	new_user.username = "******";
	new_user.password = "******";
	user.push_back(new_user);

	string username;
	string password;
	string command;
	string subcommand;
	string temp_path;
	char t;
	init();
	save();
	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_GREEN);
	cout << "welcome to system" << endl;
	cout << "please login" << endl;
	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_BLUE|FOREGROUND_GREEN|FOREGROUND_RED);
	while (1)
	{
		username = "";
		password = "";
		cout << "username:"******"password:"******"username or password error" << endl;
			SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_BLUE|FOREGROUND_GREEN|FOREGROUND_RED);
        }
	}
	system("cls");
	getline(cin, command);
	while (1)
	{
	    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_BLUE);
		cout << username;
		SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_GREEN|FOREGROUND_RED);
		cout << "@filesystem ";
		SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_BLUE);
		if (path.size() == 1)
			cout << "/";
		else
		{
			for (auto p : path)
			{
				if (p == 0)
					continue;
				cout << "/" << catalog[p].info.name;
			}
		}
		SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_BLUE|FOREGROUND_GREEN|FOREGROUND_RED);
		cout << endl << ">";
		getline(cin, command);
		stringstream command_stream(command);
		command_stream >> subcommand;
		if (subcommand == "")
		{

		}
		else if (subcommand == "cd")
		{
			change_path(command);
		}
		else if (subcommand == "ls")
		{
			show_folder(command);
		}
		else if (subcommand == "create")
		{
			create(command);
		}
		else if (subcommand == "mkdir")
		{
			create_folder(command);
		}
		else if (subcommand == "delete")
		{
			delete_file(command);
		}
		else if (subcommand == "edit")
		{
			edit(command);
		}
		else if (subcommand == "search")
		{
			search_file(command);
		}
		else if (subcommand == "open")
		{
			open_file(command);
		}
		else if (subcommand == "close")
		{
			close_file(command);
		}
		else if (subcommand == "cp")
		{
			copy(command);
		}
		else if (subcommand == "mv")
		{
			move(command);
		}
		else if (subcommand == "bs"){
            backstage();
		}
		else if (subcommand == "l"){
            l();
		}
		else if (subcommand == "info"){
			info();
		}
		else if (subcommand == "format")
		{
			remove("disk.txt");
			remove("diskdata.txt");
			init();
		}
		else
		{
            SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED);
			cout << "command not found" << endl;
            SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_BLUE|FOREGROUND_GREEN|FOREGROUND_RED);
		}
		cout << endl;
		save();
		command = "";
		subcommand = "";
	}
}
Beispiel #8
0
/*
 * Simple "main" function for multiple platforms.
 *
 * Note the special "--" option which terminates the processing of
 * standard options.  All non-standard options (if any) are passed
 * directly to the "init_xxx()" function.
 */
int main(int argc, char *argv[])
{
	int i;

	bool done = FALSE;

	bool new_game = FALSE;

	int show_score = 0;

	cptr mstr = NULL;

	bool args = TRUE;


	/* Save the "program name" XXX XXX XXX */
	argv0 = argv[0];

#ifdef USE_286
	/* Attempt to use XMS (or EMS) memory for swap space */
	if (_OvrInitExt(0L, 0L))
	{
		_OvrInitEms(0, 0, 64);
	}
#endif


#ifdef SET_UID

	/* Default permissions on files */
	(void)umask(022);

# ifdef SECURE
	/* Authenticate */
	Authenticate();
# endif

#endif


	/* Get the file paths */
	init_stuff();


#ifdef SET_UID

	/* Get the user id (?) */
	player_uid = getuid();

#ifdef VMS
	/* Mega-Hack -- Factor group id */
	player_uid += (getgid() * 1000);
#endif

# ifdef SAFE_SETUID

#  ifdef _POSIX_SAVED_IDS

	/* Save some info for later */
	player_euid = geteuid();
	player_egid = getegid();

#  endif

#  if 0	/* XXX XXX XXX */

	/* Redundant setting necessary in case root is running the game */
	/* If not root or game not setuid the following two calls do nothing */

	if (setgid(getegid()) != 0)
	{
		quit("setgid(): cannot set permissions correctly!");
	}

	if (setuid(geteuid()) != 0)
	{
		quit("setuid(): cannot set permissions correctly!");
	}

#  endif

# endif

#endif


#ifdef SET_UID

	/* Initialize the "time" checker */
	if (check_time_init() || check_time())
	{
		quit("The gates to Angband are closed (bad time).");
	}

	/* Initialize the "load" checker */
	if (check_load_init() || check_load())
	{
		quit("The gates to Angband are closed (bad load).");
	}

	/* Acquire the "user name" as a default player name */
#ifdef ANGBAND_2_8_1
	user_name(player_name, player_uid);
#else /* ANGBAND_2_8_1 */
	user_name(op_ptr->full_name, player_uid);
#endif /* ANGBAND_2_8_1 */

#ifdef PRIVATE_USER_PATH

	/* Create a directory for the users files. */
	create_user_dir();

#endif /* PRIVATE_USER_PATH */

#endif /* SET_UID */


	/* Process the command line arguments */
	for (i = 1; args && (i < argc); i++)
	{
		/* Require proper options */
		if (argv[i][0] != '-') game_usage();

		/* Analyze option */
		switch (argv[i][1])
		{
			case 'N':
			case 'n':
			{
				new_game = TRUE;
				break;
			}

			case 'F':
			case 'f':
			{
				arg_fiddle = TRUE;
				break;
			}

			case 'W':
			case 'w':
			{
				arg_wizard = TRUE;
				break;
			}

			case 'V':
			case 'v':
			{
				arg_sound = TRUE;
				break;
			}

			case 'G':
			case 'g':
			{
				/* HACK - Graphics mode switches on the original tiles */
				arg_graphics = GRAPHICS_ORIGINAL;
				break;
			}

			case 'R':
			case 'r':
			{
				arg_force_roguelike = TRUE;
				break;
			}

			case 'O':
			case 'o':
			{
				arg_force_original = TRUE;
				break;
			}

			case 'S':
			case 's':
			{
				show_score = atoi(&argv[i][2]);
				if (show_score <= 0) show_score = 10;
				break;
			}

			case 'u':
			case 'U':
			{
				if (!argv[i][2]) game_usage();
#ifdef ANGBAND_2_8_1
				strncpy(player_name, &argv[i][2], 32);
				player_name[31] = '\0';
#else /* ANGBAND_2_8_1 */
				strncpy(op_ptr->full_name, &argv[i][2], 32);
				op_ptr->full_name[31] = '\0';
#endif /* ANGBAND_2_8_1 */
				break;
			}

			case 'm':
			{
				if (!argv[i][2]) game_usage();
				mstr = &argv[i][2];
				break;
			}

			case 'M':
			{
				arg_monochrome = TRUE;
				break;
			}

			case 'd':
			case 'D':
			{
				change_path(&argv[i][2]);
				break;
			}

			case '-':
			{
				argv[i] = argv[0];
				argc = argc - i;
				argv = argv + i;
				args = FALSE;
				break;
			}

			default:
			{
				 /* Default usage-help */
				 game_usage();
			}
		}
	}

	/* Hack -- Forget standard args */
	if (args)
	{
		argc = 1;
		argv[1] = NULL;
	}


	/* Process the player name */
	process_player_name(TRUE);



	/* Install "quit" hook */
	quit_aux = quit_hook;


	/* 
	 * Drop privs (so X11 will work correctly)
	 * unless we are running the Linux-SVGALib version.
	 *
	 * (In which case we initialize after safe_setuid_grab()
	 * is called.)
	 */
 
 	safe_setuid_drop();

#ifdef USE_XAW
	/* Attempt to use the "main-xaw.c" support */
	if (!done && (!mstr || (streq(mstr, "xaw"))))
	{
		if (0 == init_xaw(argc, argv))
		{
			ANGBAND_SYS = "xaw";
			done = TRUE;
		}
	}
#endif


#ifdef USE_X11
	/* Attempt to use the "main-x11.c" support */
	if (!done && (!mstr || (streq(mstr, "x11"))))
	{
		if (0 == init_x11(argc, argv))
		{
			ANGBAND_SYS = "x11";
			done = TRUE;
		}
	}
#endif


#ifdef USE_XPJ
	/* Attempt to use the "main-xpj.c" support */
	if (!done && (!mstr || (streq(mstr, "xpj"))))
	{
		if (0 == init_xpj(argc, argv))
		{
			ANGBAND_SYS = "xpj";
			done = TRUE;
		}
	}
#endif


#ifdef USE_GTK
	/* Attempt to use the "main-gtk.c" support */
	if (!done && (!mstr || (streq(mstr, "gtk"))))
	{
		if (0 == init_gtk((unsigned char*) &new_game, argc, argv))
		{
			done = TRUE;
		}
	}
#endif


#ifdef USE_GCU
	/* Attempt to use the "main-gcu.c" support */
	if (!done && (!mstr || (streq(mstr, "gcu"))))
	{
		if (0 == init_gcu())
		{
			ANGBAND_SYS = "gcu";
			done = TRUE;
		}
	}
#endif

#ifdef USE_CAP
	/* Attempt to use the "main-cap.c" support */
	if (!done && (!mstr || (streq(mstr, "cap"))))
	{
		if (0 == init_cap(argc, argv))
		{
			ANGBAND_SYS = "cap";
			done = TRUE;
		}
	}
#endif


#ifdef USE_DOS
	/* Attempt to use the "main-dos.c" support */
	if (!done && (!mstr || (streq(mstr, "dos"))))
	{
		if (0 == init_dos())
		{
			ANGBAND_SYS = "dos";
			done = TRUE;
		}
	}
#endif

#ifdef USE_IBM
	/* Attempt to use the "main-ibm.c" support */
	if (!done && (!mstr || (streq(mstr, "ibm"))))
	{
		if (0 == init_ibm())
		{
			ANGBAND_SYS = "ibm";
			done = TRUE;
		}
	}
#endif


#ifdef USE_EMX
	/* Attempt to use the "main-emx.c" support */
	if (!done && (!mstr || (streq(mstr, "emx"))))
	{
		if (0 == init_emx())
		{
			ANGBAND_SYS = "emx";
			done = TRUE;
		}
	}
#endif


#ifdef USE_SLA
	/* Attempt to use the "main-sla.c" support */
	if (!done && (!mstr || (streq(mstr, "sla"))))
	{
		if (0 == init_sla())
		{
			ANGBAND_SYS = "sla";
			done = TRUE;
		}
	}
#endif


#ifdef USE_AMI
	/* Attempt to use the "main-ami.c" support */
	if (!done && (!mstr || (streq(mstr, "ami"))))
	{
		if (0 == init_ami())
		{
			ANGBAND_SYS = "ami";
			done = TRUE;
		}
	}
#endif


#ifdef USE_VME
	/* Attempt to use the "main-vme.c" support */
	if (!done && (!mstr || (streq(mstr, "vme"))))
	{
		if (0 == init_vme())
		{
			ANGBAND_SYS = "vme";
			done = TRUE;
		}
	}
#endif

#ifdef USE_VCS
	/* Attempt to use the "main-vcs.c" support */
	if (!done && (!mstr || (streq(mstr, "vcs"))))
	{
		if (0 == init_vcs(argc, argv))
		{
			ANGBAND_SYS = "vcs";
			done = TRUE;
		}
	}
#endif /* USE_VCS */

	/* Grab privs (dropped above for X11) */
 	safe_setuid_grab();

#ifdef USE_LSL
	/* Attempt to use the "main-lsl.c" support */
	if (!done && (!mstr || (streq(mstr, "lsl"))))
	{
		if (0 == init_lsl())
		{
			ANGBAND_SYS = "lsl";
			done = TRUE;
		}
	}
#endif




	/* Make sure we have a display! */
	if (!done) quit("Unable to prepare any 'display module'!");


	/* Hack -- If requested, display scores and quit */
	if (show_score > 0) display_scores(0, show_score);

	/* Gtk initializes earlier */
	if (!streq(ANGBAND_SYS, "gtk"))
	{
		/* Catch nasty signals */
		signals_init();

		/* Initialize */
		init_angband();
	}
	
	/* Wait for response */
	pause_line(23);

	/* Play the game */
	play_game(new_game);

	/* Quit */
	quit(NULL);

	/* Exit */
	return (0);
}
Beispiel #9
0
/*
 * Simple "main" function for multiple platforms.
 *
 * Note the special "--" option which terminates the processing of
 * standard options.  All non-standard options (if any) are passed
 * directly to the "init_xxx()" function.
 */
int main(int argc, char *argv[])
{
	int i;

	bool done = FALSE;

	bool new_game = FALSE;

	int show_score = 0;

	cptr mstr = NULL;

	bool args = TRUE;


	/* Save the "program name" XXX XXX XXX */
	argv0 = argv[0];

#ifdef USE_286
	/* Attempt to use XMS (or EMS) memory for swap space */
	if (_OvrInitExt(0L, 0L))
	{
		_OvrInitEms(0, 0, 64);
	}
#endif


#ifdef SET_UID

	/* Default permissions on files */
	(void)umask(022);

# ifdef SECURE
	/* Authenticate */
	Authenticate();
# endif

#endif


	/* Get the file paths */
	init_stuff();


#ifdef SET_UID

	/* Get the user id (?) */
	player_uid = getuid();

#ifdef VMS
	/* Mega-Hack -- Factor group id */
	player_uid += (getgid() * 1000);
#endif

# ifdef SAFE_SETUID

#  ifdef _POSIX_SAVED_IDS

	/* Save some info for later */
	player_euid = geteuid();
	player_egid = getegid();

#  endif

#  if 0	/* XXX XXX XXX */

	/* Redundant setting necessary in case root is running the game */
	/* If not root or game not setuid the following two calls do nothing */

	if (setgid(getegid()) != 0)
	{
		quit("setgid(): cannot set permissions correctly!");
	}

	if (setuid(geteuid()) != 0)
	{
		quit("setuid(): cannot set permissions correctly!");
	}

#  endif

# endif

#endif


	/* Drop permissions */
	safe_setuid_drop();


#ifdef SET_UID

	/* Initialize the "time" checker */
	if (check_time_init() || check_time())
	{
		quit("The gates to Angband are closed (bad time).");
	}

	/* Initialize the "load" checker */
	if (check_load_init() || check_load())
	{
		quit("The gates to Angband are closed (bad load).");
	}

	/* Acquire the "user name" as a default player name */
	user_name(player_name, player_uid);

#ifdef PRIVATE_USER_PATH

	/* Create a directory for the users files. */
	create_user_dir();

#endif /* PRIVATE_USER_PATH */

#endif /* SET_UID */


	/* Process the command line arguments */
	for (i = 1; args && (i < argc); i++)
	{
		/* Require proper options */
		if (argv[i][0] != '-') goto usage;

		/* Analyze option */
		switch (argv[i][1])
		{
			case 'N':
			case 'n':
			{
				new_game = TRUE;
				break;
			}

			case 'F':
			case 'f':
			{
				arg_fiddle = TRUE;
				break;
			}

			case 'W':
			case 'w':
			{
				arg_wizard = TRUE;
				break;
			}

			case 'V':
			case 'v':
			{
				arg_sound = TRUE;
				break;
			}

			case 'G':
			case 'g':
			{
				/* HACK - Graphics mode switches on the original tiles */
				arg_graphics = GRAPHICS_ORIGINAL;
				break;
			}

			case 'R':
			case 'r':
			{
				arg_force_roguelike = TRUE;
				break;
			}

			case 'O':
			case 'o':
			{
				arg_force_original = TRUE;
				break;
			}

			case 'S':
			case 's':
			{
				show_score = atoi(&argv[i][2]);
				if (show_score <= 0) show_score = 10;
				break;
			}

			case 'u':
			case 'U':
			{
				if (!argv[i][2]) goto usage;
				strcpy(player_name, &argv[i][2]);
				break;
			}

			case 'm':
			{
				if (!argv[i][2]) goto usage;
				mstr = &argv[i][2];
				break;
			}

			case 'M':
			{
				arg_monochrome = TRUE;
				break;
			}

			case 'd':
			case 'D':
			{
				change_path(&argv[i][2]);
				break;
			}


			case '-':
			{
				argv[i] = argv[0];
				argc = argc - i;
				argv = argv + i;
				args = FALSE;
				break;
			}

			default:
			usage:
			{
				/* Dump usage information */
				puts("Usage: angband [options] [-- subopts]");
				puts("  -n       Start a new character");
				puts("  -f       Request fiddle mode");
				puts("  -w       Request wizard mode");
				puts("  -v       Request sound mode");
				puts("  -g       Request graphics mode");
				puts("  -o       Request original keyset");
				puts("  -r       Request rogue-like keyset");
				puts("  -M       Request monochrome mode");
				puts("  -s<num>  Show <num> high scores");
				puts("  -u<who>  Use your <who> savefile");
				puts("  -m<sys>  Force 'main-<sys>.c' usage");
				puts("  -d<def>  Define a 'lib' dir sub-path");
				puts("");

#ifdef USE_SDL
				puts("  -msdl    To use SDL");
#endif /* USE_SDL */

#ifdef USE_X11
				puts("  -mx11    To use X11");
				puts("  --       Sub options");
				puts("  -- -d    Set display name");
				puts("  -- -o    Request old 8x8 tile graphics");
				puts("  -- -a    Request Adam Bolt 16x16 tile graphics");
				puts("  -- -b    Request Bigtile graphics mode");
				puts("  -- -s    Turn off smoothscaling graphics");
				puts("  -- -n#   Number of terms to use");
				puts("");
#endif /* USE_X11 */

#ifdef USE_GCU
				puts("  -mgcu    To use GCU (GNU Curses)");
#endif /* USE_GCU */

#ifdef USE_CAP
				puts("  -mcap    To use CAP (\"Termcap\" calls)");
#endif /* USE_CAP */

#ifdef USE_DOS
				puts("  -mdos    To use DOS (Graphics)");
#endif /* USE_DOS */

#ifdef USE_IBM
				puts("  -mibm    To use IBM (BIOS text mode)");
#endif /* USE_IBM */

#ifdef USE_SLA
				puts("  -msla    To use SLA (SLANG)");
#endif /* USE_SLA */

#ifdef USE_LSL
				puts("  -mlsl    To use LSL (Linux-SVGALIB)");
#endif /* USE_LSL */

#ifdef USE_AMI
				puts("  -mami    To use AMI (Amiga)");
#endif /* USE_AMI */

#ifdef USE_VME
				puts("  -mvme    To use VME (VAX/ESA)");
#endif /* USE_VME */

				/* Actually abort the process */
				quit(NULL);
			}
		}
	}

	/* Hack -- Forget standard args */
	if (args)
	{
		argc = 1;
		argv[1] = NULL;
	}


	/* Process the player name */
	process_player_name(TRUE);

	/* Create any missing directories */
	create_needed_dirs();

	/* Install "quit" hook */
	quit_aux = quit_hook;



#ifdef USE_XAW
	/* Attempt to use the "main-xaw.c" support */
	if (!done && (!mstr || (streq(mstr, "xaw"))))
	{
		extern errr init_xaw(int, char**);
		if (0 == init_xaw(argc, argv))
		{
			ANGBAND_SYS = "xaw";
			done = TRUE;
		}
	}
#endif

#ifdef USE_SDL
	/* Attempt to use the "main-sdl.c" support */
	if (!done && (!mstr || (streq(mstr, "sdl"))))
	{
		extern errr init_sdl(int, char**);
		if (0 == init_sdl(argc, argv))
		{
			ANGBAND_SYS = "sdl";
			done = TRUE;
		}
	}
#endif

#ifdef USE_X11
	/* Attempt to use the "main-x11.c" support */
	if (!done && (!mstr || (streq(mstr, "x11"))))
	{
		extern errr init_x11(int, char**);
		if (0 == init_x11(argc, argv))
		{
			ANGBAND_SYS = "x11";
			done = TRUE;
		}
	}
#endif

#ifdef USE_GCU
	/* Attempt to use the "main-gcu.c" support */
	if (!done && (!mstr || (streq(mstr, "gcu"))))
	{
		extern errr init_gcu(int, char**);
		if (0 == init_gcu(argc, argv))
		{
			ANGBAND_SYS = "gcu";
			done = TRUE;
		}
	}
#endif

#ifdef USE_CAP
	/* Attempt to use the "main-cap.c" support */
	if (!done && (!mstr || (streq(mstr, "cap"))))
	{
		extern errr init_cap(int, char**);
		if (0 == init_cap(argc, argv))
		{
			ANGBAND_SYS = "cap";
			done = TRUE;
		}
	}
#endif


#ifdef USE_DOS
	/* Attempt to use the "main-dos.c" support */
	if (!done && (!mstr || (streq(mstr, "dos"))))
	{
		extern errr init_dos(void);
		if (0 == init_dos())
		{
			ANGBAND_SYS = "dos";
			done = TRUE;
		}
	}
#endif

#ifdef USE_IBM
	/* Attempt to use the "main-ibm.c" support */
	if (!done && (!mstr || (streq(mstr, "ibm"))))
	{
		extern errr init_ibm(void);
		if (0 == init_ibm())
		{
			ANGBAND_SYS = "ibm";
			done = TRUE;
		}
	}
#endif


#ifdef USE_EMX
	/* Attempt to use the "main-emx.c" support */
	if (!done && (!mstr || (streq(mstr, "emx"))))
	{
		extern errr init_emx(void);
		if (0 == init_emx())
		{
			ANGBAND_SYS = "emx";
			done = TRUE;
		}
	}
#endif


#ifdef USE_SLA
	/* Attempt to use the "main-sla.c" support */
	if (!done && (!mstr || (streq(mstr, "sla"))))
	{
		extern errr init_sla(void);
		if (0 == init_sla())
		{
			ANGBAND_SYS = "sla";
			done = TRUE;
		}
	}
#endif


#ifdef USE_LSL
	/* Attempt to use the "main-lsl.c" support */
	if (!done && (!mstr || (streq(mstr, "lsl"))))
	{
		extern errr init_lsl(void);
		if (0 == init_lsl())
		{
			ANGBAND_SYS = "lsl";
			done = TRUE;
		}
	}
#endif


#ifdef USE_AMI
	/* Attempt to use the "main-ami.c" support */
	if (!done && (!mstr || (streq(mstr, "ami"))))
	{
		extern errr init_ami(void);
		if (0 == init_ami())
		{
			ANGBAND_SYS = "ami";
			done = TRUE;
		}
	}
#endif


#ifdef USE_VME
	/* Attempt to use the "main-vme.c" support */
	if (!done && (!mstr || (streq(mstr, "vme"))))
	{
		extern errr init_vme(void);
		if (0 == init_vme())
		{
			ANGBAND_SYS = "vme";
			done = TRUE;
		}
	}
#endif


	/* Make sure we have a display! */
	if (!done) quit("Unable to prepare any 'display module'!");


	/* Hack -- If requested, display scores and quit */
	if (show_score > 0) display_scores(0, show_score);


	/* Catch nasty signals */
	signals_init();

	/* Initialize */
	init_angband();

	/* Wait for response */
	pause_line(23);

	/* Play the game */
	play_game(new_game);

	/* Quit */
	quit(NULL);

	/* Exit */
	return (0);
}
Beispiel #10
0
int main()
{
	string username;
	string password;
	string command;
	string subcommand;
	string temp_path;
	char t;
	load_user();
	init();
	save();
	while (1)
	{
		SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_INTENSITY | FOREGROUND_GREEN);
		cout << "welcome to system" << endl;
		cout << "please login" << endl;
		SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_INTENSITY | FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED);
		while (1)
		{
			username = "";
			password = "";
			cout << "username:"******"password:"******"username or password error" << endl;
				SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_INTENSITY | FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED);
			}
		}
		system("cls");
		getline(cin, command);
		while (1)
		{
			SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_INTENSITY | FOREGROUND_RED | FOREGROUND_BLUE);
			cout << username;
			SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_INTENSITY | FOREGROUND_GREEN | FOREGROUND_RED);
			cout << "@filesystem ";
			SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_INTENSITY | FOREGROUND_BLUE);
			if (path.size() == 1)
				cout << "/";
			else
			{
				for (auto p : path)
				{
					if (p == 0)
						continue;
					cout << "/" << catalog[p].info.name;
				}
			}
			SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_INTENSITY | FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED);
			cout << endl << ">";
			getline(cin, command);
			stringstream command_stream(command);
			command_stream >> subcommand;
			if (subcommand == "")
			{

			}
			else if (subcommand == "cd")
			{
				change_path(command);
			}
			else if (subcommand == "ls")
			{
				show_folder(command);
			}
			else if (subcommand == "create")
			{
				create(command);
			}
			else if (subcommand == "mkdir")
			{
				create_folder(command);
			}
			else if (subcommand == "delete")
			{
				delete_file(command);
			}
			else if (subcommand == "edit")
			{
				edit(command);
			}
			else if (subcommand == "search")
			{
				search_file(command);
			}
			else if (subcommand == "open")
			{
				open_file(command);
			}
			else if (subcommand == "close")
			{
				close_file(command);
			}
			else if (subcommand == "cp")
			{
				copy(command);
			}
			else if (subcommand == "mv")
			{
				move(command);
			}
			else if (subcommand == "bs"){
				backstage();
			}
			else if (subcommand == "l"){
				l();
			}
			else if (subcommand == "info"){
				info();
			}
			else if (subcommand == "format")
			{
				char c;
				cout << "Are you sure you want to format the disk?(y/N)";
				c = _getch();
				if (c == 'n' || c == 'N' || c == '\r')
				{
					cout << c << endl;
					continue;
				}
				else if (c == 'y' || c == 'Y')
				{
					remove("disk.txt");
					remove("diskdata.txt");
					init();
					cout << c << "\nformat complete" << endl;
				}
			}
			else if (subcommand == "useradd")
			{
				add_user(command);
			}
			else if (subcommand == "userdelete")
			{
				delete_user(command);
			}
			else if (subcommand == "passwd")
			{
				change_password(command);
			}
			else if (subcommand == "clear")
			{
				system("cls");
			}
			else if (subcommand == "exit")
			{
				system("cls");
				break;
			}
			else
			{
				SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_INTENSITY | FOREGROUND_RED);
				cout << "command not found" << endl;
				SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_INTENSITY | FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED);
			}
			cout << endl;
			save();
			command = "";
			subcommand = "";
		}
	}
}
Beispiel #11
0
/**
 * Simple "main" function for multiple platforms.
 *
 * Note the special "--" option which terminates the processing of
 * standard options.  All non-standard options (if any) are passed
 * directly to the "init_xxx()" function.
 */
int main(int argc, char *argv[])
{
	int i;

	bool done = FALSE;

	const char *mstr = NULL;
	const char *soundstr = NULL;

	bool args = TRUE;

	/* Save the "program name" XXX XXX XXX */
	argv0 = argv[0];

#ifdef UNIX

	/* Default permissions on files */
	(void)umask(022);

	/* Get the user id */
	player_uid = getuid();

#endif /* UNIX */

#ifdef SETGID

	/* Save the effective GID for later recall */
	player_egid = getegid();

#endif /* UNIX */


	/* Drop permissions */
	safe_setuid_drop();

	/* Get the file paths 
	 * Paths may be overriden by -d options, so this has to occur *before* 
	 * processing command line args */
	init_stuff();

	/* Process the command line arguments */
	for (i = 1; args && (i < argc); i++) {
		const char *arg = argv[i];

		/* Require proper options */
		if (*arg++ != '-') goto usage;

		/* Analyze option */
		switch (*arg++)
		{
			case 'l':
				list_saves();
				exit(0);

			case 'n':
				new_game = TRUE;
				break;

			case 'w':
				arg_wizard = TRUE;
				break;

			case 'p':
				arg_power = TRUE;
				break;

			case 'r':
				arg_rebalance = TRUE;
				break;

			case 'g':
				/* Default graphics tile */
				/* in graphics.txt, 2 corresponds to adam bolt's tiles */
				arg_graphics = 2; 
				if (*arg) arg_graphics = atoi(arg);
				break;

			case 'u': {

				if (!*arg) goto usage;
				my_strcpy(op_ptr->full_name, arg, sizeof op_ptr->full_name);

				/* The difference here is because on setgid we have to be
				 * careful to only let the player have savefiles stored in
				 * the central save directory.  Sanitising input using
				 * player_safe_name() removes anything like that.
				 *
				 * But if the player is running with per-user saves, they
				 * can do whatever the hell they want.
				 */
#ifdef SETGID
				savefile_set_name(player_safe_name(player, FALSE));
#else
				savefile_set_name(arg);
#endif /* SETGID */

				continue;
			}

			case 'm':
				if (!*arg) goto usage;
				mstr = arg;
				continue;

			case 's':
				if (!*arg) goto usage;
				soundstr = arg;
				continue;

			case 'd':
				change_path(arg);
				continue;

			case 'x':
				debug_opt(arg);
				continue;

			case '-':
				argv[i] = argv[0];
				argc = argc - i;
				argv = argv + i;
				args = FALSE;
				break;

			default:
			usage:
				puts("Usage: angband [options] [-- subopts]");
				puts("  -n             Start a new character (WARNING: overwrites default savefile without -u)");
				puts("  -l             Lists all savefiles you can play");
				puts("  -w             Resurrect dead character (marks savefile)");
				puts("  -r             Rebalance monsters");
				puts("  -g             Request graphics mode");
				puts("  -x<opt>        Debug options; see -xhelp");
				puts("  -u<who>        Use your <who> savefile");
				puts("  -d<dir>=<path> Override a specific directory with <path>. <path> can be:");
				for (i = 0; i < (int)N_ELEMENTS(change_path_values); i++) {
#ifdef SETGID
					if (!change_path_values[i].setgid_ok) continue;
#endif
					printf("    %s (default is %s)\n", change_path_values[i].name, *change_path_values[i].path);
				}
				puts("                 Multiple -d options are allowed.");
				puts("  -s<mod>        Use sound module <sys>:");
				for (i = 0; i < (int)N_ELEMENTS(sound_modules); i++)
					printf("     %s   %s\n", sound_modules[i].name,
					       sound_modules[i].help);
				puts("  -m<sys>        Use module <sys>, where <sys> can be:");

				/* Print the name and help for each available module */
				for (i = 0; i < (int)N_ELEMENTS(modules); i++)
					printf("     %s   %s\n",
					       modules[i].name, modules[i].help);

				/* Actually abort the process */
				quit(NULL);
		}
		if (*arg) goto usage;
	}

	/* Hack -- Forget standard args */
	if (args) {
		argc = 1;
		argv[1] = NULL;
	}

	/* Install "quit" hook */
	quit_aux = quit_hook;

	/* If we were told which mode to use, then use it */
	if (mstr)
		ANGBAND_SYS = mstr;

	if (setlocale(LC_CTYPE, "")) {
		/* Require UTF-8 */
		if (strcmp(nl_langinfo(CODESET), "UTF-8") != 0)
			quit("Angband requires UTF-8 support");
	}

	/* Try the modules in the order specified by modules[] */
	for (i = 0; i < (int)N_ELEMENTS(modules); i++) {
		/* User requested a specific module? */
		if (!mstr || (streq(mstr, modules[i].name))) {
			ANGBAND_SYS = modules[i].name;
			if (0 == modules[i].init(argc, argv)) {
				done = TRUE;
				break;
			}
		}
	}

	/* Make sure we have a display! */
	if (!done) quit("Unable to prepare any 'display module'!");

#ifdef UNIX

	/* Get the "user name" as default player name, unless set with -u switch */
	if (!op_ptr->full_name[0]) {
		user_name(op_ptr->full_name, sizeof(op_ptr->full_name), player_uid);

		/* Set the savefile to load */
		savefile_set_name(player_safe_name(player, FALSE));
	}

	/* Create any missing directories */
	create_needed_dirs();

#endif /* UNIX */

	/* Try the modules in the order specified by sound_modules[] */
	for (i = 0; i < (int)N_ELEMENTS(sound_modules); i++)
		if (!soundstr || streq(soundstr, sound_modules[i].name))
			if (0 == sound_modules[i].init(argc, argv))
				break;

	/* Catch nasty signals */
	signals_init();

	/* Set up the command hook */
	cmd_get_hook = textui_get_cmd;

	/* Set up the display handlers and things. */
	init_display();
	init_angband();
	textui_init();

	/* Wait for response */
	pause_line(Term);

	/* Play the game */
	play_game(new_game);

	/* Free resources */
	textui_cleanup();
	cleanup_angband();

	/* Quit */
	quit(NULL);

	/* Exit */
	return (0);
}
Beispiel #12
0
/*
 * Simple "main" function for multiple platforms.
 *
 * Note the special "--" option which terminates the processing of
 * standard options.  All non-standard options (if any) are passed
 * directly to the "init_xxx()" function.
 */
int main(int argc, char *argv[])
{
	int i;

	bool done = FALSE;

	const char *mstr = NULL;
	const char *soundstr = NULL;

	bool args = TRUE;


	/* Save the "program name" XXX XXX XXX */
	argv0 = argv[0];


#ifdef SET_UID

	/* Default permissions on files */
	(void)umask(022);

#endif /* SET_UID */


#ifdef SET_UID

	/* Get the user id */
	player_uid = getuid();

	/* Save the effective GID for later recall */
	player_egid = getegid();

#endif /* SET_UID */


	/* Drop permissions */
	safe_setuid_drop();


	/* Process the command line arguments */
	for (i = 1; args && (i < argc); i++)
	{
		const char *arg = argv[i];

		/* Require proper options */
		if (*arg++ != '-') goto usage;

		/* Analyze option */
		switch (*arg++)
		{
			case 'n':
				new_game = TRUE;
				break;

			case 'w':
				arg_wizard = TRUE;
				break;

			case 'r':
				arg_rebalance = TRUE;
				break;

			case 'g':
				/* Default graphics tile */
				/* in graphics.txt, 2 corresponds to adam bolt's tiles */
				arg_graphics = 2; 
				if (*arg) arg_graphics = atoi(arg);
				break;

			case 'u':
				if (!*arg) goto usage;

				/* Get the savefile name */
				my_strcpy(op_ptr->full_name, arg, sizeof(op_ptr->full_name));
				continue;

			case 'm':
				if (!*arg) goto usage;
				mstr = arg;
				continue;

			case 's':
				if (!*arg) goto usage;
				soundstr = arg;
				continue;

			case 'd':
				change_path(arg);
				continue;

			case 'x':
				debug_opt(arg);
				continue;

			case '-':
				argv[i] = argv[0];
				argc = argc - i;
				argv = argv + i;
				args = FALSE;
				break;

			default:
			usage:
				puts("Usage: angband [options] [-- subopts]");
				puts("  -n             Start a new character (WARNING: overwrites default savefile without -u)");
				puts("  -w             Resurrect dead character (marks savefile)");
				puts("  -r             Rebalance monsters");
				puts("  -g             Request graphics mode");
				puts("  -x<opt>        Debug options; see -xhelp");
				puts("  -u<who>        Use your <who> savefile");
				puts("  -d<path>       Store pref files and screendumps in <path>");
				puts("  -s<mod>        Use sound module <sys>:");
				for (i = 0; i < (int)N_ELEMENTS(sound_modules); i++)
					printf("     %s   %s\n", sound_modules[i].name,
					       sound_modules[i].help);
				puts("  -m<sys>        Use module <sys>, where <sys> can be:");

				/* Print the name and help for each available module */
				for (i = 0; i < (int)N_ELEMENTS(modules); i++)
					printf("     %s   %s\n",
					       modules[i].name, modules[i].help);

				/* Actually abort the process */
				quit(NULL);
		}
		if (*arg) goto usage;
	}

	/* Hack -- Forget standard args */
	if (args)
	{
		argc = 1;
		argv[1] = NULL;
	}

	/* Install "quit" hook */
	quit_aux = quit_hook;

	/* If we were told which mode to use, then use it */
	if (mstr)
		ANGBAND_SYS = mstr;

	if (setlocale(LC_CTYPE, "")) {
		/* Require UTF-8 */
		if (strcmp(nl_langinfo(CODESET), "UTF-8") != 0)
			quit("Angband requires UTF-8 support");
	}

	/* Get the file paths */
	init_stuff();

	/* Try the modules in the order specified by modules[] */
	for (i = 0; i < (int)N_ELEMENTS(modules); i++)
	{
		/* User requested a specific module? */
		if (!mstr || (streq(mstr, modules[i].name)))
		{
			ANGBAND_SYS = modules[i].name;
			if (0 == modules[i].init(argc, argv))
			{
				done = TRUE;
				break;
			}
		}
	}

	/* Make sure we have a display! */
	if (!done) quit("Unable to prepare any 'display module'!");

#ifdef SET_UID

	/* Get the "user name" as a default player name, unless set with -u switch */
	if (!op_ptr->full_name[0])
	{
		user_name(op_ptr->full_name, sizeof(op_ptr->full_name), player_uid);
	}

	/* Create any missing directories */
	create_needed_dirs();

#endif /* SET_UID */

	/* Process the player name */
	process_player_name(TRUE);

	/* Try the modules in the order specified by sound_modules[] */
	for (i = 0; i < (int)N_ELEMENTS(sound_modules); i++)
		if (!soundstr || streq(soundstr, sound_modules[i].name))
			if (0 == sound_modules[i].init(argc, argv))
				break;

	/* Catch nasty signals */
	signals_init();

	/* Set up the command hook */
	cmd_get_hook = default_get_cmd;

	/* Set up the display handlers and things. */
	init_display();

	/* Play the game */
	play_game();

	/* Free resources */
	cleanup_angband();

	/* Quit */
	quit(NULL);

	/* Exit */
	return (0);
}
Beispiel #13
0
/*
 * Simple "main" function for multiple platforms.
 *
 * Note the special "--" option which terminates the processing of
 * standard options.  All non-standard options (if any) are passed
 * directly to the "init_xxx()" function.
 */
int main(int argc, char *argv[])
{
	int i;

	bool done = FALSE;

	const char *mstr = NULL;

	bool args = TRUE;


	/* Save the "program name" XXX XXX XXX */
	argv0 = argv[0];


#ifdef SET_UID

	/* Default permissions on files */
	(void)umask(022);

#endif /* SET_UID */


#ifdef SET_UID

	/* Get the user id */
	player_uid = getuid();

	/* Save the effective GID for later recall */
	player_egid = getegid();

#endif /* SET_UID */


	/* Drop permissions */
	safe_setuid_drop();


	/* Process the command line arguments */
	for (i = 1; args && (i < argc); i++)
	{
		cptr arg = argv[i];

		/* Require proper options */
		if (*arg++ != '-') goto usage;

		/* Analyze option */
		switch (*arg++)
		{
			case 'N':
			case 'n':
			{
				new_game = TRUE;
				break;
			}

			case 'W':
			case 'w':
			{
				arg_wizard = TRUE;
				break;
			}

			case 'R':
			case 'r':
			{
				arg_rebalance = TRUE;
				break;
			}

			case 'G':
			case 'g':
			{
				/* Default graphics tile */
				arg_graphics = GRAPHICS_ADAM_BOLT;
				break;
			}

			case 'u':
			case 'U':
			{
				if (!*arg) goto usage;

				/* Get the savefile name */
				my_strcpy(op_ptr->full_name, arg, sizeof(op_ptr->full_name));
				continue;
			}

			case 'm':
			case 'M':
			{
				if (!*arg) goto usage;
				mstr = arg;
				continue;
			}

			case 'd':
			case 'D':
			{
				change_path(arg);
				continue;
			}

			case 'x':
				debug_opt(arg);
				continue;

			case '-':
			{
				argv[i] = argv[0];
				argc = argc - i;
				argv = argv + i;
				args = FALSE;
				break;
			}

			default:
			usage:
			{
				/* Dump usage information */
				puts("Usage: reposband [options] [-- subopts]");
				puts("  -n             Start a new character (WARNING: overwrites default savefile without -u)");
				puts("  -w             Resurrect dead character (marks savefile)");
				puts("  -r             Rebalance monsters");
				puts("  -g             Request graphics mode");
				puts("  -x<opt>        Debug options; see -xhelp");
				puts("  -u<who>        Use your <who> savefile");
				puts("  -d<path>       Store pref files and screendumps in <path>");
				puts("  -m<sys>        Use module <sys>, where <sys> can be:");

				/* Print the name and help for each available module */
				for (i = 0; i < (int)N_ELEMENTS(modules); i++)
				{
					printf("     %s   %s\n",
					       modules[i].name, modules[i].help);
				}

				/* Actually abort the process */
				quit(NULL);
			}
		}
		if (*arg) goto usage;
	}

	/* Hack -- Forget standard args */
	if (args)
	{
		argc = 1;
		argv[1] = NULL;
	}

	/* Get the file paths */
	init_stuff();

	/* Install "quit" hook */
	quit_aux = quit_hook;

	/* Try the modules in the order specified by modules[] */
	for (i = 0; i < (int)N_ELEMENTS(modules); i++)
	{
		/* User requested a specific module? */
		if (!mstr || (streq(mstr, modules[i].name)))
		{
			reposband_SYS = modules[i].name;
			if (0 == modules[i].init(argc, argv))
			{
				done = TRUE;
				/*quit_fmt("ggg %s", reposband_SYS);*/
				break;
			}
		}
	}

	/* Make sure we have a display! */
	if (!done) quit("Unable to prepare any 'display module'!");

#ifdef SET_UID

	/* Get the "user name" as a default player name, unless set with -u switch */
	if (!op_ptr->full_name[0])
	{
		user_name(op_ptr->full_name, sizeof(op_ptr->full_name), player_uid);
	}

	/* Create any missing directories */
	create_needed_dirs();

#endif /* SET_UID */

	/* Process the player name */
	process_player_name(TRUE);

#ifdef USE_SOUND

	/* Try the modules in the order specified by sound_modules[] */
	for (i = 0; i < (int)N_ELEMENTS(sound_modules) - 1; i++)
	{
		if (0 == sound_modules[i].init(argc, argv))
			break;
	}

#endif


	/* Catch nasty signals */
	signals_init();

	/* Set up the command hook */
	cmd_get_hook = default_get_cmd;

	/* Set up the display handlers and things. */
	init_display();

	/* Play the game */
	play_game();

	/* Free resources */
	cleanup_reposband();

	/* Quit */
	quit(NULL);

	/* Exit */
	return (0);
}
Beispiel #14
0
/*
 * Simple "main" function for multiple platforms.
 *
 * Note the special "--" option which terminates the processing of
 * standard options.  All non-standard options (if any) are passed
 * directly to the "init_xxx()" function.
 */
int main(int argc, char *argv[])
{
	int i;

	bool done = FALSE;

	bool new_game = FALSE;

	int show_score = 0;

	const char * mstr = NULL;

	bool args = TRUE;


	/* Save the "program name" XXX XXX XXX */
	argv0 = argv[0];

#ifdef SET_UID

	/* Default permissions on files */
	(void)umask(022);

#endif


	/* Get the file paths */
	init_stuff();


#ifdef SET_UID

	/* Get the user id */
	player_uid = getuid();

	/* Save the effective GID for later recall */
	player_egid = getegid();

#  if 0	/* XXX XXX XXX */

	/* Redundant setting necessary in case root is running the game */
	/* If not root or game not setuid the following two calls do nothing */

	if (setgid(getegid()) != 0)
	{
		quit("setgid(): cannot set permissions correctly!");
	}

	if (setuid(geteuid()) != 0)
	{
		quit("setuid(): cannot set permissions correctly!");
	}

#  endif

#endif /* SET_UID */


#ifdef SET_UID

#ifdef PRIVATE_USER_PATH

	/* Create directories for the users files */
	create_user_dirs();

#endif /* PRIVATE_USER_PATH */

	/* Acquire the "user name" as a default player name */
	user_name(op_ptr->full_name, player_uid);

#endif /* SET_UID */


	/* Process the command line arguments */
	for (i = 1; args && (i < argc); i++)
	{
		/* Require proper options */
		if (argv[i][0] != '-') goto usage;

		/* Analyze option */
		switch (argv[i][1])
		{
			case 'N':
			case 'n':
			{
				new_game = TRUE;
				break;
			}

			case 'F':
			case 'f':
			{
				arg_fiddle = TRUE;
				break;
			}

			case 'W':
			case 'w':
			{
				arg_wizard = TRUE;
				break;
			}

			case 'V':
			case 'v':
			{
				arg_sound = TRUE;
				break;
			}

			case 'R':
			case 'r':
			{
				arg_force_roguelike = TRUE;
				break;
			}

			case 'O':
			case 'o':
			{
				arg_force_original = TRUE;
				break;
			}

			case 'S':
			case 's':
			{
				show_score = atoi(&argv[i][2]);
				if (show_score <= 0) show_score = 10;
				break;
			}

			case 'u':
			case 'U':
			{
				if (!argv[i][2]) goto usage;
				strncpy(op_ptr->base_name, &argv[i][2], 32);
				op_ptr->base_name[31] = '\0';
				break;
			}

			case 'm':
			{
				if (!argv[i][2]) goto usage;
				mstr = &argv[i][2];
				break;
			}

			case 'M':
			{
				arg_monochrome = TRUE;
				break;
			}

			case 'd':
			case 'D':
			{
				change_path(&argv[i][2]);
				break;
			}

			case '-':
			{
				argv[i] = argv[0];
				argc = argc - i;
				argv = argv + i;
				args = FALSE;
				break;
			}

			default:
			usage:
			{
				/* Dump usage information */
				puts("Usage: angband [options] [-- subopts]");
				puts("  -n        Start a new character");
				puts("  -f        Request fiddle mode");
				puts("  -w        Request wizard mode");
				puts("  -v        Request sound mode");
				puts("  -g        Request graphics mode");
				puts("  -o        Request original keyset");
				puts("  -r        Request rogue-like keyset");
				puts("  -M        Request monochrome mode");
				puts("  -s<num>   Show <num> high scores");
				puts("  -u<who>   Use your <who> savefile");
				puts("  -d<path>  Store pref files and screendumps in <path>");

#ifdef USE_X11
				puts("  -mx11     To use X11");
				puts("  --        Sub options");
				puts("  -- -d     Set display name");
				puts("  -- -s     Turn off smoothscaling graphics");
				puts("  -- -n#    Number of terms to use");
#endif /* USE_X11 */

#ifdef USE_GCU
				puts("  -mgcu     To use GCU (GNU Curses)");
				puts("  --        Sub options");
				puts("  -- -x     No extra sub-windows");
#endif /* USE_GCU */

#ifdef USE_SLA
				puts("  -msla     To use SLA (SLANG)");
#endif /* USE_SLA */

				/* Actually abort the process */
				quit(NULL);
			}
		}
	}

	/* Process the player name (but only if one is specified) */
	if (strlen(op_ptr->base_name)) process_player_name(FALSE);

	/* Hack -- Forget standard args */
	if (args)
	{
		argc = 1;
		argv[1] = NULL;
	}


	/* Install "quit" hook */
	quit_aux = quit_hook;


	/* Drop privs (so X11 will work correctly) */
 	safe_setuid_drop();

#ifdef USE_X11
	/* Attempt to use the "main-x11.c" support */
	if (!done && (!mstr || (streq(mstr, "x11"))))
	{
		extern errr init_x11(int, char**);
		if (0 == init_x11(argc, argv))
		{
			ANGBAND_SYS = "x11";
			done = TRUE;
		}
	}
#endif

#ifdef USE_GCU
	/* Attempt to use the "main-gcu.c" support */
	if (!done && (!mstr || (streq(mstr, "gcu"))))
	{
		extern errr init_gcu(int, char**);
		if (0 == init_gcu(argc, argv))
		{
			ANGBAND_SYS = "gcu";
			done = TRUE;
		}
	}
#endif

#ifdef USE_SLA
	/* Attempt to use the "main-sla.c" support */
	if (!done && (!mstr || (streq(mstr, "sla"))))
	{
		extern errr init_sla(void);
		if (0 == init_sla())
		{
			ANGBAND_SYS = "sla";
			done = TRUE;
		}
	}
#endif

	/* Grab privs (dropped above for X11) */
 	safe_setuid_grab();

	/* Make sure we have a display! */
	if (!done) quit("Unable to prepare any 'display module'!");

	/* Catch nasty signals */
	signals_init();

	/* Initialize */
	init_angband();

	/* Hack -- If requested, display scores and quit */
	if (show_score > 0)
	{
		show_scores();
		quit(NULL);
	}

	/* Wait for response */
	pause_line(23);

	/* Play the game */
	play_game(new_game);

	/* Quit */
	quit(NULL);

	/* Exit */
	return (0);
}
Beispiel #15
0
/* FIXME: documentation.  */
char *tui_file_selector(const char *title, const char *directory,
                        const char *pattern, const char *default_item,
                        read_contents_func_type contents_func,
                        char **browse_file_return,
                        unsigned int *browse_file_number_return)
{
    static char *return_path = NULL;
    struct file_list *fl;
    int curr_item, first_item, need_update;
    int x, y, width, height, num_cols, num_lines, field_width;
    int num_files;
    char str[0x100];
    int str_len = 0;
    tui_area_t backing_store = NULL;

    if (contents_func != NULL) {
        *browse_file_return = NULL;
    }

    if (browse_file_number_return != NULL) {
        *browse_file_number_return = 0;
    }

    if (directory != NULL) {
        return_path = lib_stralloc(directory);
    } else {
        return_path = ioutil_current_dir();
    }

    slashize_path(&return_path);

    fl = file_list_read(return_path, pattern);
    if (fl == NULL) {
        return NULL;
    }

    first_item = curr_item = 0;
    num_cols = 4;
    field_width = 18;
    num_lines = 17;
    height = num_lines + 2;
    width = field_width * num_cols + 4;
    num_files = num_cols * num_lines;

    if (default_item != NULL && *default_item) {
        int i;

        for (i = 0; i < fl->num_items; i++) {
            if (!strcasecmp(default_item, fl->items[i].name)) {
                curr_item = i;
                while (curr_item - first_item >= num_files) {
                    first_item += num_lines;
                }
                break;
            }
        }
    }

    x = CENTER_X(width);
    y = CENTER_Y(height);

    need_update = 1;

    tui_area_get(&backing_store, x, y, width + 2, height + 1);

    tui_display_window(x, y, width, height, MENU_BORDER, MENU_BACK, title, NULL);

    while (1) {
        int key;

        tui_set_attr(MENU_FORE, MENU_BACK, 0);
        if (need_update) {
            file_selector_display_path(return_path, x + 1, y + height - 1, width - 2);
            file_selector_update(fl, first_item, x + 2, y + 1, field_width, num_lines, num_cols);
            tui_set_attr(FIRST_LINE_FORE, FIRST_LINE_BACK, 0);
            tui_display(0, tui_num_lines() - 1, tui_num_cols(), "\030\031\033\032: Move  <Enter>: Select  %s<Alt>-<letter>: Change drive", contents_func != NULL ? "<Space>: Preview  " : "");
            need_update = 0;
        }
        tui_set_attr(MENU_FORE, MENU_HIGHLIGHT, 0);
        file_selector_display_item(fl, curr_item, first_item, x + 2, y + 1, field_width, num_lines, num_cols);
        key = getkey();
        tui_set_attr(MENU_FORE, MENU_BACK, 0);
        file_selector_display_item(fl, curr_item, first_item, x + 2, y + 1, field_width, num_lines, num_cols);

        switch (key) {
            case K_Escape:
                tui_area_put(backing_store, x, y);
                tui_area_free(backing_store);
                return NULL;
            case K_Left:
                str_len = 0;
                if (curr_item - num_lines >= 0) {
                    curr_item -= num_lines;
                    if (curr_item < first_item) {
                        if (first_item >= num_lines) {
                            first_item -= num_lines;
                            need_update = 1;
                        } else {
                            curr_item += num_lines;
                        }
                    }
                }
                break;
            case K_Up:
                str_len = 0;
                if (curr_item > 0) {
                    curr_item--;
                    if (curr_item < first_item) {
                        first_item = curr_item;
                        need_update = 1;
                    }
                }
                break;
            case K_Right:
                str_len = 0;
                if (curr_item + num_lines < fl->num_used_items) {
                    curr_item += num_lines;
                    if (curr_item - first_item >= num_files) {
                        first_item += num_lines;
                        need_update = 1;
                    }
                }
                break;
            case K_Down:
                str_len = 0;
                if (curr_item < fl->num_used_items - 1) {
                    curr_item++;
                    if (curr_item == first_item + num_files) {
                        first_item++;
                        need_update = 1;
                    }
                }
                break;
            case K_PageDown:
                str_len = 0;
                if (curr_item + num_files < fl->num_used_items) {
                    curr_item += num_files;
                    first_item += num_files;
                }
                need_update = 1;
                break;
            case K_PageUp:
                str_len = 0;
                if (curr_item - num_files >= 0) {
                    curr_item -= num_files;
                    first_item -= num_files;
                    if (first_item < 0) {
                        first_item = 0;
                    }
                    need_update = 1;
                }
                break;
            case K_Home:
                str_len = 0;
                curr_item = 0;
                if (first_item != 0) {
                    first_item = 0;
                    need_update = 1;
                }
                break;
            case K_End:
                str_len = 0;
                curr_item = fl->num_used_items - 1;
                first_item = curr_item - num_files + 1;
                if (first_item < 0) {
                    first_item = 0;
                }
                need_update = 1;
                break;
            case K_Return:
                str_len = 0;
                if (fl->items[curr_item].type == FT_DIR) {
                    struct file_list *new_fl;
                    char *new_path;

                    new_path = change_path(fl, return_path, curr_item);

                    new_fl = file_list_read(new_path, pattern);

                    if (new_fl != NULL) {
                        file_list_free(fl);
                        fl = new_fl;
                        first_item = curr_item = 0;
                        lib_free(return_path);
                        return_path = new_path;
                        need_update = 1;
                        ioutil_chdir(return_path);
                    } else {
                        lib_free(new_path);
                    }
                } else {
                    char *p = util_concat(return_path, fl->items[curr_item].name, NULL);

                    lib_free(return_path);
                    return_path = p;
                    tui_area_put(backing_store, x, y);
                    tui_area_free(backing_store);
                    return return_path;
                }
                break;
            case K_BackSpace:
                if (str_len > 1) {
                    int n;
                    str_len--;
                    n = file_list_find(fl, str, str_len);
                    if (n >= 0) {
                        curr_item = n;
                        if (curr_item < first_item) {
                            first_item = curr_item;
                            need_update = 1;
                        } else if (first_item + num_files <= curr_item) {
                            first_item = curr_item - num_files + 1;
                            need_update = 1;
                        }
                    }
                } else {
                    str_len = 0;
                    curr_item = 0;
                    if (first_item != 0) {
                        first_item = 0;
                        need_update = 1;
                    }
                }
                break;
            case ' ':
                if (contents_func != NULL && fl->items[curr_item].type != FT_DIR && browse_file_return != NULL) {
                    tui_display(0, tui_num_lines() - 1, tui_num_cols(), "");
                    *browse_file_return = tui_image_browser(fl->items[curr_item].name, contents_func, browse_file_number_return);
                    if (*browse_file_return != NULL) {
                        char *p = util_concat(return_path, fl->items[curr_item].name, NULL);

                        lib_free(return_path);
                        return_path = p;
                        tui_area_put(backing_store, x, y);
                        tui_area_free(backing_store);
                        return return_path;
                    }
                    need_update = 1;
                    break;
                } else {
                    tui_beep();
                }
            default:
                {
                    int drive_num;

                    drive_num = alt_key_to_drive_num(key);

                    if (drive_num > 0) {
                        /* `A-a' ... `A-z' change the current drive.  */
                        int num_available_drives;
                        int current_drive;

                        _dos_getdrive(&current_drive);
                        _dos_setdrive(current_drive, &num_available_drives);
                        if (drive_num <= num_available_drives) {
                            char *new_path;

                            /* FIXME: This is a hack...  Maybe there is a cleaner
                               way to do it, but for now I just don't know.  */
                            _dos_setdrive(drive_num, &num_available_drives);
                            new_path = ioutil_current_dir();
                            if (new_path != NULL) {
                                slashize_path(&new_path);
                                _dos_setdrive(current_drive, &num_available_drives);
                                if (new_path != NULL) {
                                    struct file_list *new_fl;

                                    new_fl = file_list_read(new_path, pattern);
                                    if (new_fl != NULL) {
                                        file_list_free(fl);
                                        fl = new_fl;
                                        first_item = curr_item = 0;
                                        lib_free(return_path);
                                        return_path = new_path;
                                        need_update = 1;
                                        ioutil_chdir(return_path);
                                    } else {
                                        lib_free(new_path);
                                    }
                                }
                            } else {
                                _dos_setdrive(current_drive, &num_available_drives);
                                tui_beep();
                            }
                        } else {
                            tui_beep();
                        }
                    } else if (isprint(key) && str_len < 0x100) {
                        int n;

                        str[str_len] = key;
                        n = file_list_find(fl, str, str_len + 1);
                        if (n < 0) {
                            tui_beep();
                        } else {
                            str_len++;
                            curr_item = n;
                            if (curr_item < first_item) {
                                first_item = curr_item;
                                need_update = 1;
                            } else if (first_item + num_files <= curr_item) {
                                first_item = curr_item - num_files + 1;
                                need_update = 1;
                            }
                        }
                    }
                }
                break;
        }
    }
}