Beispiel #1
0
extern "C" void dc_debug(void)
{
	static DebugMemoryState memory_ctx_sat;

	ImGui::SetNextWindowPos(ImVec2(0.0f, 0.0f), ImGuiSetCond_FirstUseEver);
	ImGui::Begin("Dreamcast", NULL, ImGuiWindowFlags_NoMove);

	if(ImGui::CollapsingHeader("Memory", NULL, true, true)) {
		static DebugMemoryState memory_state;
		debug_memory("DC RAM", &memory_state, dc_ram, sizeof(dc_ram));
	}
	ImGui::End();
}
int handle_memtest(void)
{
	unsigned int start, size;
	if (com_argc != 2 && com_argc != 4)
	{
		printf(" Usage: memtest (1) [2] [3]\n"
		       " 1:device index number\n"
		       " 2:SDRAM start address\n"
		       " 3:test size\n");
		return -1;
	}

	if (com_argc == 4) {
		start = strtoul(com_argv[2], NULL, 0);
		size = strtoul(com_argv[3], NULL, 0);
	} else {
		start = 0;
		size = 0;
	}
	debug_memory(atoi(com_argv[1]), start, size);
	return 1;
}
Beispiel #3
0
static void replay_one_trace_frame(struct dbg_context* dbg,
				   struct context* ctx)
{
	struct dbg_request req;
	struct rep_trace_step step;
	int event = ctx->trace.stop_reason;
	int stop_sig = 0;

	debug("%d: replaying event %s, state %s",
	      ctx->rec_tid,
	      strevent(event), statename(ctx->trace.state));
	if (ctx->syscallbuf_hdr) {
		debug("    (syscllbufsz:%u, abrtcmt:%u)",
		      ctx->syscallbuf_hdr->num_rec_bytes,
		      ctx->syscallbuf_hdr->abort_commit);
	}

	/* Advance the trace until we've exec()'d the tracee before
	 * processing debugger requests.  Otherwise the debugger host
	 * will be confused about the initial executable image,
	 * rr's. */
	if (validate) {
		req = process_debugger_requests(dbg, ctx);
		assert(dbg_is_resume_request(&req));
	}

	/* print some kind of progress */
	if (ctx->trace.global_time % 10000 == 0) {
		fprintf(stderr, "time: %u\n",ctx->trace.global_time);
	}

	if (ctx->child_sig != 0) {
		assert(event == -ctx->child_sig
		       || event == -(ctx->child_sig | DET_SIGNAL_BIT));
		ctx->child_sig = 0;
	}

	/* Ask the trace-interpretation code what to do next in order
	 * to retire the current frame. */
	memset(&step, 0, sizeof(step));

	switch (event) {
	case USR_INIT_SCRATCH_MEM: {
		/* for checksumming: make a note that this area is
		 * scratch and need not be validated. */
		struct mmapped_file file;
		read_next_mmapped_file_stats(&file);
		replay_init_scratch_memory(ctx, &file);
		add_scratch((void*)ctx->trace.recorded_regs.eax,
			    file.end - file.start);
		step.action = TSTEP_RETIRE;
		break;
	}
	case USR_EXIT:
		rep_sched_deregister_thread(&ctx);
		/* Early-return because |ctx| is gone now. */
		return;
	case USR_ARM_DESCHED:
	case USR_DISARM_DESCHED:
		rep_skip_desched_ioctl(ctx);

		/* TODO */
		step.action = TSTEP_RETIRE;
		break;
	case USR_SYSCALLBUF_ABORT_COMMIT:
		ctx->syscallbuf_hdr->abort_commit = 1;
		step.action = TSTEP_RETIRE;
		break;
	case USR_SYSCALLBUF_FLUSH:
		rep_process_flush(ctx, rr_flags->redirect);

		/* TODO */
		step.action = TSTEP_RETIRE;
		break;
	case USR_SYSCALLBUF_RESET:
		ctx->syscallbuf_hdr->num_rec_bytes = 0;
		step.action = TSTEP_RETIRE;
		break;
	case USR_SCHED:
		step.action = TSTEP_PROGRAM_ASYNC_SIGNAL_INTERRUPT;
		step.target.rcb = ctx->trace.rbc;
		step.target.regs = &ctx->trace.recorded_regs;
		step.target.signo = 0;
		break;
	case SIG_SEGV_RDTSC:
		step.action = TSTEP_DETERMINISTIC_SIGNAL;
		step.signo = SIGSEGV;
		break;
	default:
		/* Pseudosignals are handled above. */
		assert(event > LAST_RR_PSEUDOSIGNAL);
		if (FIRST_DET_SIGNAL <= event && event <= LAST_DET_SIGNAL) {
			step.action = TSTEP_DETERMINISTIC_SIGNAL;
			step.signo = (-event & ~DET_SIGNAL_BIT);
			stop_sig = step.signo;
		} else if (event < 0) {
			assert(FIRST_ASYNC_SIGNAL <= event
			       && event <= LAST_ASYNC_SIGNAL);
			step.action = TSTEP_PROGRAM_ASYNC_SIGNAL_INTERRUPT;
			step.target.rcb = ctx->trace.rbc;
			step.target.regs = &ctx->trace.recorded_regs;
			step.target.signo = -event;
			stop_sig = step.target.signo;
		} else {
			assert(event > 0);
			/* XXX not so pretty ... */
			validate |= (ctx->trace.state == STATE_SYSCALL_EXIT
				     && event == SYS_execve);
			rep_process_syscall(ctx, rr_flags->redirect, &step);
		}
	}

	/* See the comment below about *not* resetting the hpc for
	 * buffer flushes.  Here, we're processing the *other* event,
	 * just after the buffer flush, where the rcb matters.  To
	 * simplify the advance-to-target code that follows (namely,
	 * making debugger interrupts simpler), pretend like the
	 * execution in the BUFFER_FLUSH didn't happen by resetting
	 * the rbc and compensating down the target rcb. */
	if (TSTEP_PROGRAM_ASYNC_SIGNAL_INTERRUPT == step.action) {
		uint64_t rcb_now = read_rbc(ctx->hpc);

		assert(step.target.rcb >= rcb_now);

		step.target.rcb -= rcb_now;
		reset_hpc(ctx, 0);
	}

	/* Advance until |step| has been fulfilled. */
	while (try_one_trace_step(ctx, &step, &req)) {
		struct user_regs_struct regs;

		/* Currently we only understand software breakpoints
		 * and successful stepi's. */
		assert(SIGTRAP == ctx->child_sig && "Unknown trap");

		read_child_registers(ctx->child_tid, &regs);
		if (ip_is_breakpoint((void*)regs.eip)) {
			/* SW breakpoint: $ip is just past the
			 * breakpoint instruction.  Move $ip back
			 * right before it. */
			regs.eip -= sizeof(int_3_insn);
			write_child_registers(ctx->child_tid, &regs);
		} else {
			/* Successful stepi.  Nothing else to do. */
			assert(DREQ_STEP == req.type
			       && req.target == get_threadid(ctx));
		}
		/* Don't restart with SIGTRAP anywhere. */
		ctx->child_sig = 0;

		/* Notify the debugger and process any new requests
		 * that might have triggered before resuming. */
		dbg_notify_stop(dbg, get_threadid(ctx),	0x05/*gdb mandate*/);
		req = process_debugger_requests(dbg, ctx);
		assert(dbg_is_resume_request(&req));
	}

	if (dbg && stop_sig) {
		dbg_notify_stop(dbg, get_threadid(ctx), stop_sig);
	}

	/* We flush the syscallbuf in response to detecting *other*
	 * events, like signal delivery.  Flushing the syscallbuf is a
	 * sort of side-effect of reaching the other event.  But once
	 * we've flushed the syscallbuf during replay, we still must
	 * reach the execution point of the *other* event.  For async
	 * signals, that requires us to have an "intact" rbc, with the
	 * same value as it was when the last buffered syscall was
	 * retired during replay.  We'll be continuing from that rcb
	 * to reach the rcb we recorded at signal delivery.  So don't
	 * reset the counter for buffer flushes.  (It doesn't matter
	 * for non-async-signal types, which are deterministic.) */
	switch (ctx->trace.stop_reason) {
	case USR_SYSCALLBUF_ABORT_COMMIT:
	case USR_SYSCALLBUF_FLUSH:
	case USR_SYSCALLBUF_RESET:
		break;
	default:
		reset_hpc(ctx, 0);
	}
	debug_memory(ctx);
}