bool CCMotionStreak::initWithFade(float fade, float minSeg, float stroke, const ccColor3B& color, const char* path) { CCAssert(path != NULL, "Invalid filename"); CCTexture2D *texture = CCTextureCache::sharedTextureCache()->addImage(path); return initWithFade(fade, minSeg, stroke, color, texture); }
bool MotionStreak::initWithFade(float fade, float minSeg, float stroke, const Color3B& color, const std::string& path) { CCASSERT(!path.empty(), "Invalid filename"); Texture2D *texture = Director::getInstance()->getTextureCache()->addImage(path); return initWithFade(fade, minSeg, stroke, color, texture); }
bool MotionStreak::initWithFade(float fade, float minSeg, float stroke, const Color3B& color, const char* path) { CCASSERT(path != NULL, "Invalid filename"); Texture2D *texture = TextureCache::getInstance()->addImage(path); return initWithFade(fade, minSeg, stroke, color, texture); }