void Compressor::process(int frames, float* ip, float *op) { const float ga = _attack < 2.0f ? 0.0f : as[f_round(_attack * 0.001f * (float)(A_TBL-1))]; const float gr = as[f_round(_release * 0.001f * (float)(A_TBL-1))]; const float rs = (_ratio - 1.0f) / _ratio; const float mug = db2lin(_makeupGain); const float knee_min = db2lin(_threshold - _knee); const float knee_max = db2lin(_threshold + _knee); const float ef_a = ga * 0.25f; const float ef_ai = 1.0f - ef_a; for (int pos = 0; pos < frames; pos++) { const float la = fabs(ip[pos * 2]); const float ra = fabs(ip[pos * 2 + 1]); const float lev_in = f_max(la, ra); sum += lev_in * lev_in; if (amp > env_rms) env_rms = env_rms * ga + amp * (1.0f - ga); else env_rms = env_rms * gr + amp * (1.0f - gr); round_to_zero(&env_rms); if (lev_in > env_peak) env_peak = env_peak * ga + lev_in * (1.0f - ga); else env_peak = env_peak * gr + lev_in * (1.0f - gr); round_to_zero(&env_peak); if ((count++ & 3) == 3) { amp = rms.process(sum * 0.25f); sum = 0.0f; if (qIsNaN(env_rms)) // This can happen sometimes, but I don't know why env_rms = 0.0f; env = LIN_INTERP(rms_peak, env_rms, env_peak); if (env <= knee_min) gain_t = 1.0f; else if (env < knee_max) { const float x = -(_threshold - _knee - lin2db(env)) / _knee; gain_t = db2lin(-_knee * rs * x * x * 0.25f); } else gain_t = db2lin((_threshold - lin2db(env)) * rs); } gain = gain * ef_a + gain_t * ef_ai; op[pos * 2] = ip[pos * 2] * gain * mug; op[pos * 2+1] = ip[pos * 2 + 1] * gain * mug; } // printf("gain %f\n", gain); // amplitude = lin2db(env); // gain_red = lin2db(gain); }
/* Read and reset the recent peak sample */ static float read_peak() { float peakdb = lin2db(peak); peak = 0.0f; return peakdb; }
void CMixerFrame::VolChanged(int Value) { ui->VolLabel->setText(QString::number(lin2db((float)Value*0.01),'f',2)+" dB"); if (!Mixer) { return; } Mixer->Level[Index]=(float)Value*0.01; }
static void lin2db_table(FILE * out, int n, int s) { int i; double v,db,stp; double dbmax; double sc; stp = 1.0 / (n+1); dbmax = -lin2db(stp); /* */ sc = (double) s / dbmax; for (i=0, v=stp; i<n; ++i, v+=stp) { int r; db = (i==n-1) ? 0 : lin2db(v); r = ( (dbmax + db) * sc); fprintf(out,"%lf %d,\n", db, r); } }
CMixerFrame::CMixerFrame(QWidget *parent) : QFrame(parent), ui(new Ui::CMixerFrame) { ui->setupUi(this); Mixer=NULL; connect(ui->VolSlider,SIGNAL(valueChanged(int)),this,SLOT(VolChanged(int))); connect(ui->PanDial,SIGNAL(valueChanged(int)),this,SLOT(PanChanged(int))); connect(ui->EffectDial,SIGNAL(valueChanged(int)),this,SLOT(EffectChanged(int))); connect(ui->BypassButton,SIGNAL(clicked(bool)),this,SLOT(BypassButtonClicked(bool))); connect(ui->SoloButton,SIGNAL(clicked(bool)),this,SLOT(SoloButtonClicked(bool))); connect(ui->MuteButton,SIGNAL(clicked(bool)),this,SLOT(MuteButtonClicked(bool))); ui->VolLabel->setText(QString::number(lin2db((float)ui->VolSlider->value()*0.01),'f',2)+" dB"); }
static void runAddingSc4m(LADSPA_Handle instance, unsigned long sample_count) { Sc4m *plugin_data = (Sc4m *)instance; LADSPA_Data run_adding_gain = plugin_data->run_adding_gain; /* RMS/peak (float value) */ const LADSPA_Data rms_peak = *(plugin_data->rms_peak); /* Attack time (ms) (float value) */ const LADSPA_Data attack = *(plugin_data->attack); /* Release time (ms) (float value) */ const LADSPA_Data release = *(plugin_data->release); /* Threshold level (dB) (float value) */ const LADSPA_Data threshold = *(plugin_data->threshold); /* Ratio (1:n) (float value) */ const LADSPA_Data ratio = *(plugin_data->ratio); /* Knee radius (dB) (float value) */ const LADSPA_Data knee = *(plugin_data->knee); /* Makeup gain (dB) (float value) */ const LADSPA_Data makeup_gain = *(plugin_data->makeup_gain); /* Input (array of floats of length sample_count) */ const LADSPA_Data * const input = plugin_data->input; /* Output (array of floats of length sample_count) */ LADSPA_Data * const output = plugin_data->output; float amp = plugin_data->amp; float * as = plugin_data->as; unsigned int count = plugin_data->count; float env = plugin_data->env; float env_peak = plugin_data->env_peak; float env_rms = plugin_data->env_rms; float gain = plugin_data->gain; float gain_t = plugin_data->gain_t; rms_env * rms = plugin_data->rms; float sum = plugin_data->sum; unsigned long pos; const float ga = attack < 2.0f ? 0.0f : as[f_round(attack * 0.001f * (float)(A_TBL-1))]; const float gr = as[f_round(release * 0.001f * (float)(A_TBL-1))]; const float rs = (ratio - 1.0f) / ratio; const float mug = db2lin(makeup_gain); const float knee_min = db2lin(threshold - knee); const float knee_max = db2lin(threshold + knee); const float ef_a = ga * 0.25f; const float ef_ai = 1.0f - ef_a; for (pos = 0; pos < sample_count; pos++) { const float lev_in = input[pos]; sum += lev_in * lev_in; if (amp > env_rms) { env_rms = env_rms * ga + amp * (1.0f - ga); } else { env_rms = env_rms * gr + amp * (1.0f - gr); } round_to_zero(&env_rms); if (lev_in > env_peak) { env_peak = env_peak * ga + lev_in * (1.0f - ga); } else { env_peak = env_peak * gr + lev_in * (1.0f - gr); } round_to_zero(&env_peak); if ((count++ & 3) == 3) { amp = rms_env_process(rms, sum * 0.25f); sum = 0.0f; env = LIN_INTERP(rms_peak, env_rms, env_peak); if (env <= knee_min) { gain_t = 1.0f; } else if (env < knee_max) { const float x = -(threshold - knee - lin2db(env)) / knee; gain_t = db2lin(-knee * rs * x * x * 0.25f); } else { gain_t = db2lin((threshold - lin2db(env)) * rs); } } gain = gain * ef_a + gain_t * ef_ai; buffer_write(output[pos], input[pos] * gain * mug); } plugin_data->sum = sum; plugin_data->amp = amp; plugin_data->gain = gain; plugin_data->gain_t = gain_t; plugin_data->env = env; plugin_data->env_rms = env_rms; plugin_data->env_peak = env_peak; plugin_data->count = count; *(plugin_data->amplitude) = lin2db(env); *(plugin_data->gain_red) = lin2db(gain); }
static void runSc3(LV2_Handle instance, uint32_t sample_count) { Sc3 *plugin_data = (Sc3 *)instance; const float attack = *(plugin_data->attack); const float release = *(plugin_data->release); const float threshold = *(plugin_data->threshold); const float ratio = *(plugin_data->ratio); const float knee = *(plugin_data->knee); const float makeup_gain = *(plugin_data->makeup_gain); const float chain_bal = *(plugin_data->chain_bal); const float * const sidechain = plugin_data->sidechain; const float * const left_in = plugin_data->left_in; const float * const right_in = plugin_data->right_in; float * const left_out = plugin_data->left_out; float * const right_out = plugin_data->right_out; rms_env * rms = plugin_data->rms; float * as = plugin_data->as; float sum = plugin_data->sum; float amp = plugin_data->amp; float gain = plugin_data->gain; float gain_t = plugin_data->gain_t; float env = plugin_data->env; unsigned int count = plugin_data->count; unsigned long pos; const float ga = as[f_round(attack * 0.001f * (float)(A_TBL-1))]; const float gr = as[f_round(release * 0.001f * (float)(A_TBL-1))]; const float rs = (ratio - 1.0f) / ratio; const float mug = db2lin(makeup_gain); const float knee_min = db2lin(threshold - knee); const float knee_max = db2lin(threshold + knee); const float chain_bali = 1.0f - chain_bal; const float ef_a = ga * 0.25f; const float ef_ai = 1.0f - ef_a; for (pos = 0; pos < sample_count; pos++) { const float lev_in = chain_bali * (left_in[pos] + right_in[pos]) * 0.5f + chain_bal * sidechain[pos]; sum += lev_in * lev_in; if (amp > env) { env = env * ga + amp * (1.0f - ga); } else { env = env * gr + amp * (1.0f - gr); } if (count++ % 4 == 3) { amp = rms_env_process(rms, sum * 0.25f); sum = 0.0f; if (isnan(env)) { // This can happen sometimes, but I dont know why env = 0.0f; } else if (env <= knee_min) { gain_t = 1.0f; } else if (env < knee_max) { const float x = -(threshold - knee - lin2db(env)) / knee; gain_t = db2lin(-knee * rs * x * x * 0.25f); } else { gain_t = db2lin((threshold - lin2db(env)) * rs); } } gain = gain * ef_a + gain_t * ef_ai; buffer_write(left_out[pos], left_in[pos] * gain * mug); buffer_write(right_out[pos], right_in[pos] * gain * mug); } plugin_data->sum = sum; plugin_data->amp = amp; plugin_data->gain = gain; plugin_data->gain_t = gain_t; plugin_data->env = env; plugin_data->count = count; }
static void runAddingSc3(LADSPA_Handle instance, unsigned long sample_count) { Sc3 *plugin_data = (Sc3 *)instance; LADSPA_Data run_adding_gain = plugin_data->run_adding_gain; /* Attack time (ms) (float value) */ const LADSPA_Data attack = *(plugin_data->attack); /* Release time (ms) (float value) */ const LADSPA_Data release = *(plugin_data->release); /* Threshold level (dB) (float value) */ const LADSPA_Data threshold = *(plugin_data->threshold); /* Ratio (1:n) (float value) */ const LADSPA_Data ratio = *(plugin_data->ratio); /* Knee radius (dB) (float value) */ const LADSPA_Data knee = *(plugin_data->knee); /* Makeup gain (dB) (float value) */ const LADSPA_Data makeup_gain = *(plugin_data->makeup_gain); /* Chain balance (float value) */ const LADSPA_Data chain_bal = *(plugin_data->chain_bal); /* Sidechain (array of floats of length sample_count) */ const LADSPA_Data * const sidechain = plugin_data->sidechain; /* Left input (array of floats of length sample_count) */ const LADSPA_Data * const left_in = plugin_data->left_in; /* Right input (array of floats of length sample_count) */ const LADSPA_Data * const right_in = plugin_data->right_in; /* Left output (array of floats of length sample_count) */ LADSPA_Data * const left_out = plugin_data->left_out; /* Right output (array of floats of length sample_count) */ LADSPA_Data * const right_out = plugin_data->right_out; float amp = plugin_data->amp; float * as = plugin_data->as; unsigned int count = plugin_data->count; float env = plugin_data->env; float gain = plugin_data->gain; float gain_t = plugin_data->gain_t; rms_env * rms = plugin_data->rms; float sum = plugin_data->sum; #line 49 "sc3_1427.xml" unsigned long pos; const float ga = as[f_round(attack * 0.001f * (float)(A_TBL-1))]; const float gr = as[f_round(release * 0.001f * (float)(A_TBL-1))]; const float rs = (ratio - 1.0f) / ratio; const float mug = db2lin(makeup_gain); const float knee_min = db2lin(threshold - knee); const float knee_max = db2lin(threshold + knee); const float chain_bali = 1.0f - chain_bal; const float ef_a = ga * 0.25f; const float ef_ai = 1.0f - ef_a; for (pos = 0; pos < sample_count; pos++) { const float lev_in = chain_bali * (left_in[pos] + right_in[pos]) * 0.5f + chain_bal * sidechain[pos]; sum += lev_in * lev_in; if (amp > env) { env = env * ga + amp * (1.0f - ga); } else { env = env * gr + amp * (1.0f - gr); } if (count++ % 4 == 3) { amp = rms_env_process(rms, sum * 0.25f); sum = 0.0f; if (isnan(env)) { // This can happen sometimes, but I dont know why env = 0.0f; } else if (env <= knee_min) { gain_t = 1.0f; } else if (env < knee_max) { const float x = -(threshold - knee - lin2db(env)) / knee; gain_t = db2lin(-knee * rs * x * x * 0.25f); } else { gain_t = db2lin((threshold - lin2db(env)) * rs); } } gain = gain * ef_a + gain_t * ef_ai; buffer_write(left_out[pos], left_in[pos] * gain * mug); buffer_write(right_out[pos], right_in[pos] * gain * mug); } plugin_data->sum = sum; plugin_data->amp = amp; plugin_data->gain = gain; plugin_data->gain_t = gain_t; plugin_data->env = env; plugin_data->count = count; }
static void runSc4(LADSPA_Handle instance, unsigned long sample_count) { Sc4 *plugin_data = (Sc4 *)instance; /* RMS/peak (float value) */ const LADSPA_Data rms_peak = *(plugin_data->rms_peak); /* Attack time (ms) (float value) */ const LADSPA_Data attack = *(plugin_data->attack); /* Release time (ms) (float value) */ const LADSPA_Data release = *(plugin_data->release); /* Threshold level (dB) (float value) */ const LADSPA_Data threshold = *(plugin_data->threshold); /* Ratio (1:n) (float value) */ const LADSPA_Data ratio = *(plugin_data->ratio); /* Knee radius (dB) (float value) */ const LADSPA_Data knee = *(plugin_data->knee); /* Makeup gain (dB) (float value) */ const LADSPA_Data makeup_gain = *(plugin_data->makeup_gain); /* Left input (array of floats of length sample_count) */ const LADSPA_Data * const left_in = plugin_data->left_in; /* Right input (array of floats of length sample_count) */ const LADSPA_Data * const right_in = plugin_data->right_in; /* Left output (array of floats of length sample_count) */ LADSPA_Data * const left_out = plugin_data->left_out; /* Right output (array of floats of length sample_count) */ LADSPA_Data * const right_out = plugin_data->right_out; float amp = plugin_data->amp; float * as = plugin_data->as; unsigned int count = plugin_data->count; float env = plugin_data->env; float env_peak = plugin_data->env_peak; float env_rms = plugin_data->env_rms; float gain = plugin_data->gain; float gain_t = plugin_data->gain_t; rms_env * rms = plugin_data->rms; float sum = plugin_data->sum; #line 51 "sc4_1434.xml" unsigned long pos; const float ga = attack < 2.0f ? 0.0f : as[f_round(attack * 0.001f * (float)(A_TBL-1))]; const float gr = as[f_round(release * 0.001f * (float)(A_TBL-1))]; const float rs = (ratio - 1.0f) / ratio; const float mug = db2lin(makeup_gain); const float knee_min = db2lin(threshold - knee); const float knee_max = db2lin(threshold + knee); const float ef_a = ga * 0.25f; const float ef_ai = 1.0f - ef_a; for (pos = 0; pos < sample_count; pos++) { const float la = fabs(left_in[pos]); const float ra = fabs(right_in[pos]); const float lev_in = f_max(la, ra); sum += lev_in * lev_in; if (amp > env_rms) { env_rms = env_rms * ga + amp * (1.0f - ga); } else { env_rms = env_rms * gr + amp * (1.0f - gr); } if (lev_in > env_peak) { env_peak = env_peak * ga + lev_in * (1.0f - ga); } else { env_peak = env_peak * gr + lev_in * (1.0f - gr); } if ((count++ & 3) == 3) { amp = rms_env_process(rms, sum * 0.25f); sum = 0.0f; if (isnan(env_rms)) { // This can happen sometimes, but I don't know why env_rms = 0.0f; } env = LIN_INTERP(rms_peak, env_rms, env_peak); if (env <= knee_min) { gain_t = 1.0f; } else if (env < knee_max) { const float x = -(threshold - knee - lin2db(env)) / knee; gain_t = db2lin(-knee * rs * x * x * 0.25f); } else { gain_t = db2lin((threshold - lin2db(env)) * rs); } } gain = gain * ef_a + gain_t * ef_ai; buffer_write(left_out[pos], left_in[pos] * gain * mug); buffer_write(right_out[pos], right_in[pos] * gain * mug); } plugin_data->sum = sum; plugin_data->amp = amp; plugin_data->gain = gain; plugin_data->gain_t = gain_t; plugin_data->env = env; plugin_data->env_rms = env_rms; plugin_data->env_peak = env_peak; plugin_data->count = count; *(plugin_data->amplitude) = lin2db(env); *(plugin_data->gain_red) = lin2db(gain); }
static void runSc2(LV2_Handle instance, uint32_t sample_count) { Sc2 *plugin_data = (Sc2 *)instance; const float attack = *(plugin_data->attack); const float release = *(plugin_data->release); const float threshold = *(plugin_data->threshold); const float ratio = *(plugin_data->ratio); const float knee = *(plugin_data->knee); const float makeup_gain = *(plugin_data->makeup_gain); const float * const sidechain = plugin_data->sidechain; const float * const input = plugin_data->input; float * const output = plugin_data->output; rms_env * rms = plugin_data->rms; float * as = plugin_data->as; float sum = plugin_data->sum; float amp = plugin_data->amp; float gain = plugin_data->gain; float gain_t = plugin_data->gain_t; float env = plugin_data->env; unsigned int count = plugin_data->count; unsigned long pos; const float ga = as[f_round(attack * 0.001f * (float)(A_TBL-1))]; const float gr = as[f_round(release * 0.001f * (float)(A_TBL-1))]; const float rs = (ratio - 1.0f) / ratio; const float mug = db2lin(makeup_gain); const float knee_min = db2lin(threshold - knee); const float knee_max = db2lin(threshold + knee); const float ef_a = ga * 0.25f; const float ef_ai = 1.0f - ef_a; for (pos = 0; pos < sample_count; pos++) { sum += sidechain[pos] * sidechain[pos]; if (amp > env) { env = env * ga + amp * (1.0f - ga); } else { env = env * gr + amp * (1.0f - gr); } if (count++ % 4 == 3) { amp = rms_env_process(rms, sum * 0.25f); sum = 0.0f; if (env <= knee_min) { gain_t = 1.0f; } else if (env < knee_max) { const float x = -(threshold - knee - lin2db(env)) / knee; gain_t = db2lin(-knee * rs * x * x * 0.25f); } else { gain_t = db2lin((threshold - lin2db(env)) * rs); } } gain = gain * ef_a + gain_t * ef_ai; buffer_write(output[pos], input[pos] * gain * mug); } plugin_data->sum = sum; plugin_data->amp = amp; plugin_data->gain = gain; plugin_data->gain_t = gain_t; plugin_data->env = env; plugin_data->count = count; }