void PokeGeneral::load() { loadMoves(); loadTypes(); loadAbilities(); loadGenderAvail(); }
//------------------------------------------------------------------------------------- bool DataTypes::initialize(std::string file) { // 初始化一些基础类别 addDataType("UINT8", new IntType<uint8>); addDataType("UINT16", new IntType<uint16>); addDataType("UINT64", new UInt64Type); addDataType("UINT32", new UInt32Type); addDataType("INT8", new IntType<int8>); addDataType("INT16", new IntType<int16>); addDataType("INT32", new IntType<int32>); addDataType("INT64", new Int64Type); addDataType("STRING", new StringType); addDataType("UNICODE", new UnicodeType); addDataType("FLOAT", new FloatType); addDataType("DOUBLE", new DoubleType); addDataType("PYTHON", new PythonType); addDataType("PY_DICT", new PyDictType); addDataType("PY_TUPLE", new PyTupleType); addDataType("PY_LIST", new PyListType); addDataType("ENTITYCALL", new EntityCallType); addDataType("BLOB", new BlobType); addDataType("VECTOR2", new Vector2Type); addDataType("VECTOR3", new Vector3Type); addDataType("VECTOR4", new Vector4Type); return loadTypes(file); }
MainQmlView::MainQmlView() { m_rootContext = rootContext(); m_model = m_solver.rootsModel(); inflateObjects(); loadTypes(); load(QUrl("qrc:/qml/Main.qml")); }
int main(int argc, char **argv) { newMapFile(); GtkBuilder *builder; GtkWidget *window; gtk_init (&argc, &argv); builder = gtk_builder_new (); gtk_builder_add_from_file (builder, "MoveMakerWind.glade", NULL); window = GTK_WIDGET (gtk_builder_get_object (builder, "window")); cbt_move = GTK_WIDGET(gtk_builder_get_object(builder, "cbt_move")); cbt_type = GTK_WIDGET(gtk_builder_get_object(builder, "cbt_type")); e_name = GTK_WIDGET(gtk_builder_get_object(builder, "e_name")); tv_script = GTK_WIDGET(gtk_builder_get_object(builder, "tv_script")); b_update = GTK_WIDGET(gtk_builder_get_object(builder, "b_update")); sb_pp = GTK_WIDGET(gtk_builder_get_object(builder, "sb_pp")); gtk_builder_connect_signals(builder, NULL); g_object_unref(G_OBJECT(builder)); newMove("NEW"); updateMoves(); loadTypes("../resources/data/types.pke"); toggleEditable(FALSE); gtk_widget_show(window); gtk_main(); pk_freeMoveFile(&moveFile); return 0; }
D2Data::D2Data() : itemTypes(DictionaryMap::alNum) , baseItems(DictionaryMap::alNum) , images(DictionaryMap::pathName) , fonts(DictionaryMap::pathName) { WideString path = cfg.getwstr("d2path"); if (path.empty()) path = getAppPath(); int loaded = !!loader.loadArchive(WideString::buildFullName(path, L"resources.mpq")); loaded += !!loader.loadArchive(WideString::buildFullName(path, L"d2data.mpq")); loaded += !!loader.loadArchive(WideString::buildFullName(path, L"d2exp.mpq")); loaded += !!loader.loadArchive(WideString::buildFullName(path, L"patch_d2.mpq")); if (!loaded) { path = getAppPath(); loaded = !!loader.loadArchive(WideString::buildFullName(path, L"resources.mpq")); } if (!loaded) return; cfg.setwstr("d2path", path); for (int f = 0; f < 10; f++) for (int t = 0; t < 21; t++) for (int i = 0; i < 256; i++) tints[f][t][i] = i; TempFile(loader.load("data\\global\\items\\Palette\\grey.dat"))->read(tints[1], 256 * 21); TempFile(loader.load("data\\global\\items\\Palette\\grey2.dat"))->read(tints[2], 256 * 21); TempFile(loader.load("data\\global\\items\\Palette\\gold.dat"))->read(tints[3], 256 * 21); TempFile(loader.load("data\\global\\items\\Palette\\brown.dat"))->read(tints[4], 256 * 21); TempFile(loader.load("data\\global\\items\\Palette\\greybrown.dat"))->read(tints[5], 256 * 21); TempFile(loader.load("data\\global\\items\\Palette\\invgrey.dat"))->read(tints[6], 256 * 21); TempFile(loader.load("data\\global\\items\\Palette\\invgrey2.dat"))->read(tints[7], 256 * 21); TempFile(loader.load("data\\global\\items\\Palette\\invgreybrown.dat"))->read(tints[8], 256 * 21); LocalPtr<File> pal = loader.load("data\\global\\palette\\ACT1\\pal.dat"); for (int i = 0; i < 256; i++) { int b = pal->getc(), g = pal->getc(), r = pal->getc();//, a = pal->getc(); palette[i] = Image::clr(r, g, b); } memset(textColor, 0xFF, sizeof textColor); { LocalPtr<File> pl2 = loader.load("data\\global\\palette\\ACT1\\Pal.PL2"); pl2->seek(1024 + 49 * 256, SEEK_SET); pl2->read(blendTable, sizeof blendTable); pl2->seek(1024 + 1714 * 256, SEEK_SET); for (int i = 0; i < 13; i++) { int r = pl2->getc(), g = pl2->getc(), b = pl2->getc(); textColor[i] = Image::clr(r, g, b); } pl2->seek(256, SEEK_CUR); for (int i = 1; i < 13; i++) pl2->read(tints[9][i], 256); } strings.load(TempFile(loader.load("data\\local\\lng\\eng\\string.tbl")), 0); strings.load(TempFile(loader.load("data\\local\\lng\\eng\\expansionstring.tbl")), 20000); strings.load(TempFile(loader.load("data\\local\\lng\\eng\\patchstring.tbl")), 10000); rootType.name = "All Items"; loadTypes(TempFile(loader.load("data\\global\\excel\\ItemTypes.txt"))); loadBase(TempFile(loader.load("data\\global\\excel\\weapons.txt"))); loadBase(TempFile(loader.load("data\\global\\excel\\armor.txt"))); loadBase(TempFile(loader.load("data\\global\\excel\\misc.txt"))); baseMatch.build(); itemTypes.get("h2h2").bases = 0; itemTypes.get("mcha").name = strings.byIndex(20436); itemTypes.get("lcha").name = strings.byIndex(20437); itemTypes.get("ques").setType(D2Item::tMisc, 0, 0); itemTypes.get("key").setType(D2Item::tMisc, 0, 0); itemTypes.get("weap").setType(D2Item::tAuto, 0); itemTypes.get("armo").setType(D2Item::tAuto, 1); itemTypes.get("ring").setType(D2Item::tAuto, 2); itemTypes.get("amul").setType(D2Item::tAuto, 2); itemTypes.get("char").setType(D2Item::tCharm, 0); itemTypes.get("gem").setType(D2Item::tSocket, 0, 0); itemTypes.get("rune").setType(D2Item::tSocket, 1, 0); itemTypes.get("jewl").setType(D2Item::tSocket, 2); for (uint32 cur = baseItems.enumStart(); cur; cur = baseItems.enumNext(cur)) { D2BaseItem* base = &baseItems.enumGetValue(cur); while (base->type && base->type->bases == 0) base->type = base->type->parent; } mergeType(&rootType); { D2Excel table(TempFile(loader.load("data\\global\\excel\\PlayerClass.txt"))); int id = 0; for (int i = 0; i < table.rows(); i++) { if (!*table.value(i, 1)) continue; charClass.set(table.value(i, 1), id); classNames[id] = strings.byName(table.value(i, 0)); id++; } } statData = new D2StatData(this); loadUnique(); loadGems(); loadBackground(); LocalPtr<mpq::ListFile> list = loader.buildListFile(); list->sort(); for (uint32 cur = baseItems.enumStart(); cur; cur = baseItems.enumNext(cur)) unpack(&loader, list, baseItems.enumGetValue(cur).invfile); for (uint32 cur = itemTypes.enumStart(); cur; cur = itemTypes.enumNext(cur)) { D2ItemType& type = itemTypes.enumGetValue(cur); for (int i = 0; i < type.invgfx.length(); i++) unpack(&loader, list, type.invgfx[i]); } for (int i = 0; i < uniqueItems.length(); i++) unpack(&loader, list, uniqueItems[i]->invfile); }