Beispiel #1
0
void idwProcessing(layerObj *layer, processingParams *psz) {
    const char *pszProcessing = msLayerGetProcessingKey( layer, "IDW_POWER" );
    if(pszProcessing) {
        psz->power = atof(pszProcessing);
        if(psz->power > 12){
            psz->power = 12;
        }
    } else{
        psz->power = 2.0;
    }

    pszProcessing = msLayerGetProcessingKey( layer, "IDW_RADIUS" );
    if(pszProcessing){
        psz->radius = atof(pszProcessing);
    } else {
        psz->radius = MAX(layer->map->width,layer->map->height);
    }

    pszProcessing = msLayerGetProcessingKey( layer, "IDW_COMPUTE_BORDERS" );
    if(pszProcessing && strcasecmp(pszProcessing,"OFF")){
        psz->expand_searchrect = 1;
    } else {
        psz->expand_searchrect = 0;
    }
}
Beispiel #2
0
/* eventually add a class to the layer to get the diameter from an attribute */
int pieLayerProcessDynamicDiameter(layerObj *layer) {
    const char *chartRangeProcessingKey=NULL;
    char *attrib;
    float mindiameter=-1, maxdiameter, minvalue, maxvalue;
    classObj *newclass;
    styleObj *newstyle;
    const char *chartSizeProcessingKey=msLayerGetProcessingKey( layer,"CHART_SIZE" );
    if(chartSizeProcessingKey != NULL)
        return MS_FALSE;
    chartRangeProcessingKey=msLayerGetProcessingKey( layer,"CHART_SIZE_RANGE" );
    if(chartRangeProcessingKey==NULL)
        return MS_FALSE;
    attrib = msSmallMalloc(strlen(chartRangeProcessingKey)+1);
    switch(sscanf(chartRangeProcessingKey,"%s %f %f %f %f",attrib,
                  &mindiameter,&maxdiameter,&minvalue,&maxvalue))
    {
    case 1: /*we only have the attribute*/
    case 5: /*we have the attribute and the four range values*/
        break;
    default:
        free(attrib);
        msSetError(MS_MISCERR, "Chart Layer format error for processing key \"CHART_RANGE\"", "msDrawChartLayer()");
        return MS_FAILURE;
    }
    /*create a new class in the layer containing the wanted attribute
     * as the SIZE of its first STYLE*/
    newclass=msGrowLayerClasses(layer);
    if(newclass==NULL) {
        free(attrib);
        return MS_FAILURE;
    }
    initClass(newclass);
    layer->numclasses++;

    /*create and attach a new styleObj to our temp class
     * and bind the wanted attribute to its SIZE
     */
    newstyle=msGrowClassStyles(newclass);
    if(newstyle==NULL) {
        free(attrib);
        return MS_FAILURE;
    }
    initStyle(newstyle);
    newclass->numstyles++;
    newclass->name=(char*)msStrdup("__MS_SIZE_ATTRIBUTE_");
    newstyle->bindings[MS_STYLE_BINDING_SIZE].item=msStrdup(attrib);
    newstyle->numbindings++;
    free(attrib);

    return MS_TRUE;

}
Beispiel #3
0
void *msConnPoolRequest( layerObj *layer )

{
    int  i;
    const char* close_connection;

    if( layer->connection == NULL )
        return NULL;

    /* check if we must always create a new connection */
    close_connection = msLayerGetProcessingKey( layer, "CLOSE_CONNECTION" );
    if( close_connection && strcasecmp(close_connection,"ALWAYS") == 0 )
        return NULL;

    msAcquireLock( TLOCK_POOL );
    for( i = 0; i < connectionCount; i++ )
    {
        connectionObj *conn = connections + i;

        if( layer->connectiontype == conn->connectiontype
            && strcasecmp( layer->connection, conn->connection ) == 0 
            && (conn->ref_count == 0 || conn->thread_id == msGetThreadId())
            && conn->lifespan != MS_LIFE_SINGLE)
        {
            void *conn_handle = NULL;

            conn->ref_count++;
            conn->thread_id = msGetThreadId();
            conn->last_used = time(NULL);

            if( layer->debug )
            {
                msDebug( "msConnPoolRequest(%s,%s) -> got %p\n",
                         layer->name, layer->connection, conn->conn_handle );
                conn->debug = layer->debug;
            }

            conn_handle = conn->conn_handle;

            msReleaseLock( TLOCK_POOL );
            return conn_handle;
        }
    }

    msReleaseLock( TLOCK_POOL );

    return NULL;
}
Beispiel #4
0
int agg2StartNewLayer(imageObj *img, mapObj*map, layerObj *layer)
{
  AGG2Renderer *r = AGG_RENDERER(img);
  char *sgamma = msLayerGetProcessingKey( layer, "GAMMA" );
  double gamma;
  if(sgamma) {
    gamma = atof(sgamma);
    if(gamma <= 0 || gamma >= 1) gamma = 0.75;
  } else {
    gamma = r->default_gamma;
  }
  if(r->gamma_function.end() != gamma) {
    r->gamma_function.end(gamma);
    r->m_rasterizer_aa_gamma.gamma(r->gamma_function);
  }
  return MS_SUCCESS;
}
Beispiel #5
0
/*
 * generic function for drawing a legend icon. (added for bug #2348)
 * renderer specific drawing functions shouldn't be called directly, but through
 * this function
 */
int msDrawLegendIcon(mapObj *map, layerObj *lp, classObj *theclass,
                     int width, int height, imageObj *image, int dstX, int dstY)
{
  int i, type, hasmarkersymbol;
  double offset;
  shapeObj box, zigzag;
  pointObj marker;
  char szPath[MS_MAXPATHLEN];
  styleObj outline_style;
  imageObj *image_draw = image;
  int originalopacity = lp->opacity;
  rendererVTableObj *renderer;
  outputFormatObj *transFormat = NULL, *altFormat=NULL;
  const char *alternativeFormatString = NULL;

  if(!MS_RENDERER_PLUGIN(image->format)) {
    msSetError(MS_MISCERR,"unsupported image format","msDrawLegendIcon()");
    return MS_FAILURE;
  }

  alternativeFormatString = msLayerGetProcessingKey(lp, "RENDERER");
  if (MS_RENDERER_PLUGIN(image_draw->format) && alternativeFormatString!=NULL &&
      (altFormat=  msSelectOutputFormat(map, alternativeFormatString))) {
    msInitializeRendererVTable(altFormat);

    image_draw = msImageCreate(image->width, image->height,
                               altFormat, image->imagepath, image->imageurl, map->resolution, map->defresolution, &map->imagecolor);
    renderer = MS_IMAGE_RENDERER(image_draw);
  } else {
    renderer = MS_IMAGE_RENDERER(image_draw);
    if (lp->opacity > 0 && lp->opacity < 100) {
      if (!renderer->supports_transparent_layers) {
        image_draw = msImageCreate(image->width, image->height,
                                   image->format, image->imagepath, image->imageurl, map->resolution, map->defresolution, NULL);
        if (!image_draw) {
          msSetError(MS_MISCERR, "Unable to initialize temporary transparent image.",
                     "msDrawLegendIcon()");
          return (MS_FAILURE);
        }
        /* set opacity to full, as the renderer should be rendering a fully opaque image */
        lp->opacity=100;
      }
    }
  }


  if(renderer->supports_clipping && MS_VALID_COLOR(map->legend.outlinecolor)) {
    /* keep GD specific code here for now as it supports clipping */
    rectObj clip;
    clip.maxx = dstX + width - 1;
    clip.maxy = dstY + height -1;
    clip.minx = dstX;
    clip.miny = dstY;
    renderer->setClip(image_draw,clip);
  }

  /* initialize the box used for polygons and for outlines */
  box.line = (lineObj *)msSmallMalloc(sizeof(lineObj));
  box.numlines = 1;
  box.line[0].point = (pointObj *)msSmallMalloc(sizeof(pointObj)*5);
  box.line[0].numpoints = 5;

  box.line[0].point[0].x = dstX + 0.5;
  box.line[0].point[0].y = dstY + 0.5;
  box.line[0].point[1].x = dstX + width - 0.5;
  box.line[0].point[1].y = dstY + 0.5;
  box.line[0].point[2].x = dstX + width - 0.5;
  box.line[0].point[2].y = dstY + height - 0.5;
  box.line[0].point[3].x = dstX + 0.5;
  box.line[0].point[3].y = dstY + height - 0.5;
  box.line[0].point[4].x = box.line[0].point[0].x;
  box.line[0].point[4].y = box.line[0].point[0].y;
  box.line[0].numpoints = 5;

  /* if the class has a keyimage, treat it as a point layer
   * (the keyimage will be treated there) */
  if(theclass->keyimage != NULL) {
    type = MS_LAYER_POINT;
  } else {
    /* some polygon layers may be better drawn using zigzag if there is no fill */
    type = lp->type;
    if(type == MS_LAYER_POLYGON) {
      type = MS_LAYER_LINE;
      for(i=0; i<theclass->numstyles; i++) {
        if(MS_VALID_COLOR(theclass->styles[i]->color)) { /* there is a fill */
          type = MS_LAYER_POLYGON;
          break;
        }
      }
    }
  }

  /*
  ** now draw the appropriate color/symbol/size combination
  */
  switch(type) {
    case MS_LAYER_ANNOTATION:
      marker.x = dstX + MS_NINT(width / 2.0);
      marker.y = dstY + MS_NINT(height / 2.0);
      hasmarkersymbol = 0;
      for(i=0; i<theclass->numstyles; i++) {
          if (theclass->styles[i]->symbol < map->symbolset.numsymbols && theclass->styles[i]->symbol > 0) {
             hasmarkersymbol = 1;
             break;
          }
      }
      if (hasmarkersymbol) {
        for(i=0; i<theclass->numstyles; i++)
          msDrawMarkerSymbol(&map->symbolset, image_draw, &marker, theclass->styles[i], lp->scalefactor);
      } else if (theclass->labels && theclass->numlabels > 0) {
        labelObj *label = theclass->labels[0]; /* use the first label definition */
        double lsize = label->size;
        double langle = label->angle;
        int lpos = label->position;
        int loffsetx = label->offsetx;
        int loffsety = label->offsety;

        label->offsetx = 0;
        label->offsety = 0;
        label->angle = 0;
        label->position = MS_CC;
        if (label->type == MS_TRUETYPE) label->size = height;
        msDrawLabel(map, image_draw, marker, (char*)"Az", label,1.0);

        label->size = lsize;
        label->position = lpos;
        label->angle = langle;
        label->offsetx = loffsetx;
        label->offsety = loffsety;
      }
      break;
    case MS_LAYER_POINT:
      marker.x = dstX + MS_NINT(width / 2.0);
      marker.y = dstY + MS_NINT(height / 2.0);
      if(theclass->keyimage != NULL) {
        int symbolNum;
        styleObj imgStyle;
        symbolObj *symbol=NULL;
        symbolNum = msAddImageSymbol(&(map->symbolset), msBuildPath(szPath, map->mappath, theclass->keyimage));
        if(symbolNum == -1) {
          msSetError(MS_GDERR, "Failed to open legend key image", "msCreateLegendIcon()");
          return(MS_FAILURE);
        }

        symbol = map->symbolset.symbol[symbolNum];

        initStyle(&imgStyle);
        /*set size so that symbol will be scaled properly #3296*/
        if (width/symbol->sizex < height/symbol->sizey)
          imgStyle.size = symbol->sizey*(width/symbol->sizex);
        else
          imgStyle.size = symbol->sizey*(height/symbol->sizey);

        if (imgStyle.size > imgStyle.maxsize)
          imgStyle.maxsize = imgStyle.size;

        imgStyle.symbol = symbolNum;
        msDrawMarkerSymbol(&map->symbolset,image_draw,&marker,&imgStyle,lp->scalefactor);
        /* TO DO: we may want to handle this differently depending on the relative size of the keyimage */
      } else {
        for(i=0; i<theclass->numstyles; i++)
          msDrawMarkerSymbol(&map->symbolset, image_draw, &marker, theclass->styles[i], lp->scalefactor);
      }
      break;
    case MS_LAYER_LINE:
      offset = 1;
      /* To set the offset, we only check the size/width parameter of the first style */
      if (theclass->numstyles > 0) {
        if (theclass->styles[0]->symbol > 0 && theclass->styles[0]->symbol < map->symbolset.numsymbols && 
              map->symbolset.symbol[theclass->styles[0]->symbol]->type != MS_SYMBOL_SIMPLE)
            offset = theclass->styles[0]->size/2;
        else
            offset = theclass->styles[0]->width/2;
      }
      zigzag.line = (lineObj *)msSmallMalloc(sizeof(lineObj));
      zigzag.numlines = 1;
      zigzag.line[0].point = (pointObj *)msSmallMalloc(sizeof(pointObj)*4);
      zigzag.line[0].numpoints = 4;

      zigzag.line[0].point[0].x = dstX + offset;
      zigzag.line[0].point[0].y = dstY + height - offset;
      zigzag.line[0].point[1].x = dstX + MS_NINT(width / 3.0) - 1;
      zigzag.line[0].point[1].y = dstY + offset;
      zigzag.line[0].point[2].x = dstX + MS_NINT(2.0 * width / 3.0) - 1;
      zigzag.line[0].point[2].y = dstY + height - offset;
      zigzag.line[0].point[3].x = dstX + width - offset;
      zigzag.line[0].point[3].y = dstY + offset;

      for(i=0; i<theclass->numstyles; i++)
        msDrawLineSymbol(&map->symbolset, image_draw, &zigzag, theclass->styles[i], lp->scalefactor);

      free(zigzag.line[0].point);
      free(zigzag.line);
      break;
    case MS_LAYER_CIRCLE:
    case MS_LAYER_RASTER:
    case MS_LAYER_CHART:
    case MS_LAYER_POLYGON:
      for(i=0; i<theclass->numstyles; i++)
        msDrawShadeSymbol(&map->symbolset, image_draw, &box, theclass->styles[i], lp->scalefactor);
      break;
    default:
      return MS_FAILURE;
      break;
  } /* end symbol drawing */

  /* handle an outline if necessary */
  if(MS_VALID_COLOR(map->legend.outlinecolor)) {
    initStyle(&outline_style);
    outline_style.color = map->legend.outlinecolor;
    msDrawLineSymbol(&map->symbolset, image_draw, &box, &outline_style, 1.0);
    /* reset clipping rectangle */
    if(renderer->supports_clipping)
      renderer->resetClip(image_draw);
  }

  if (altFormat) {
    rendererVTableObj *renderer = MS_IMAGE_RENDERER(image);
    rendererVTableObj *altrenderer = MS_IMAGE_RENDERER(image_draw);
    rasterBufferObj rb;
    memset(&rb,0,sizeof(rasterBufferObj));

    altrenderer->getRasterBufferHandle(image_draw,&rb);
    renderer->mergeRasterBuffer(image,&rb,lp->opacity*0.01,0,0,0,0,rb.width,rb.height);
    /*
     * hack to work around bug #3834: if we have use an alternate renderer, the symbolset may contain
     * symbols that reference it. We want to remove those references before the altFormat is destroyed
     * to avoid a segfault and/or a leak, and so the the main renderer doesn't pick the cache up thinking
     * it's for him.
     */
    for(i=0; i<map->symbolset.numsymbols; i++) {
      if (map->symbolset.symbol[i]!=NULL) {
        symbolObj *s = map->symbolset.symbol[i];
        if(s->renderer == altrenderer) {
          altrenderer->freeSymbol(s);
          s->renderer = NULL;
        }
      }
    }
    msFreeImage(image_draw);

  } else if(image != image_draw) {
    rendererVTableObj *renderer = MS_IMAGE_RENDERER(image_draw);
    rasterBufferObj rb;
    memset(&rb,0,sizeof(rasterBufferObj));

    lp->opacity = originalopacity;

    renderer->getRasterBufferHandle(image_draw,&rb);
    renderer->mergeRasterBuffer(image,&rb,lp->opacity*0.01,0,0,0,0,rb.width,rb.height);
    msFreeImage(image_draw);

    /* deref and possibly free temporary transparent output format.  */
    msApplyOutputFormat( &transFormat, NULL, MS_NOOVERRIDE, MS_NOOVERRIDE, MS_NOOVERRIDE );

  }

  free(box.line[0].point);
  free(box.line);

  return MS_SUCCESS;
}
Beispiel #6
0
/*
 * generic function for drawing a legend icon. (added for bug #2348)
 * renderer specific drawing functions shouldn't be called directly, but through
 * this function
 */
int msDrawLegendIcon(mapObj *map, layerObj *lp, classObj *theclass,
                     int width, int height, imageObj *image, int dstX, int dstY,
                     int scale_independant, class_hittest *hittest)
{
  int i, type, hasmarkersymbol, ret=MS_SUCCESS;
  double offset;
  double polygon_contraction = 0.5; /* used to account for the width of a polygon's outline */
  shapeObj box, zigzag;
  lineObj box_line,zigzag_line;
  pointObj box_point[5], zigzag_point[4];
  pointObj marker;
  char szPath[MS_MAXPATHLEN];
  styleObj outline_style;
  imageObj *image_draw = image;
  int originalopacity = lp->opacity;
  rendererVTableObj *renderer;
  outputFormatObj *transFormat = NULL, *altFormat=NULL;
  const char *alternativeFormatString = NULL;

  if(!MS_RENDERER_PLUGIN(image->format)) {
    msSetError(MS_MISCERR,"unsupported image format","msDrawLegendIcon()");
    return MS_FAILURE;
  }

  alternativeFormatString = msLayerGetProcessingKey(lp, "RENDERER");
  if (MS_RENDERER_PLUGIN(image_draw->format) && alternativeFormatString!=NULL &&
      (altFormat=  msSelectOutputFormat(map, alternativeFormatString))) {
    msInitializeRendererVTable(altFormat);

    image_draw = msImageCreate(image->width, image->height,
                               altFormat, image->imagepath, image->imageurl, map->resolution, map->defresolution, &map->imagecolor);
    renderer = MS_IMAGE_RENDERER(image_draw);
  } else {
    renderer = MS_IMAGE_RENDERER(image_draw);
    if (lp->opacity > 0 && lp->opacity < 100) {
      if (!renderer->supports_transparent_layers) {
        image_draw = msImageCreate(image->width, image->height,
                                   image->format, image->imagepath, image->imageurl, map->resolution, map->defresolution, NULL);
        if (!image_draw) {
          msSetError(MS_MISCERR, "Unable to initialize temporary transparent image.",
                     "msDrawLegendIcon()");
          return (MS_FAILURE);
        }
        /* set opacity to full, as the renderer should be rendering a fully opaque image */
        lp->opacity=100;
      }
    }
  }


  if(renderer->supports_clipping && MS_VALID_COLOR(map->legend.outlinecolor)) {
    /* keep GD specific code here for now as it supports clipping */
    rectObj clip;
    clip.maxx = dstX + width - 1;
    clip.maxy = dstY + height -1;
    clip.minx = dstX;
    clip.miny = dstY;
    renderer->setClip(image_draw,clip);
  }
  
  /* if the class has a keyimage, treat it as a point layer
   * (the keyimage will be treated there) */
  if(theclass->keyimage != NULL) {
    type = MS_LAYER_POINT;
  } else {
    /* some polygon layers may be better drawn using zigzag if there is no fill */
    type = lp->type;
    if(type == MS_LAYER_POLYGON) {
      type = MS_LAYER_LINE;
      for(i=0; i<theclass->numstyles; i++) {
        if(MS_VALID_COLOR(theclass->styles[i]->color)) { /* there is a fill */
          type = MS_LAYER_POLYGON;
        }
        if(MS_VALID_COLOR(theclass->styles[i]->outlinecolor)) { /* there is an outline */
          polygon_contraction = MS_MAX(polygon_contraction, theclass->styles[i]->width / 2.0);
        }
      }
    }
  }

  /* initialize the box used for polygons and for outlines */
  box.line = &box_line;
  box.numlines = 1;
  box.line[0].point = box_point;
  box.line[0].numpoints = 5;

  box.line[0].point[0].x = dstX + polygon_contraction;
  box.line[0].point[0].y = dstY + polygon_contraction;
  box.line[0].point[1].x = dstX + width - polygon_contraction;
  box.line[0].point[1].y = dstY + polygon_contraction;
  box.line[0].point[2].x = dstX + width - polygon_contraction;
  box.line[0].point[2].y = dstY + height - polygon_contraction;
  box.line[0].point[3].x = dstX + polygon_contraction;
  box.line[0].point[3].y = dstY + height - polygon_contraction;
  box.line[0].point[4].x = box.line[0].point[0].x;
  box.line[0].point[4].y = box.line[0].point[0].y;



  /*
  ** now draw the appropriate color/symbol/size combination
  */
  switch(type) {
    case MS_LAYER_POINT:
      marker.x = dstX + MS_NINT(width / 2.0);
      marker.y = dstY + MS_NINT(height / 2.0);
      if(theclass->keyimage != NULL) {
        int symbolNum;
        styleObj imgStyle;
        symbolObj *symbol=NULL;
        for(symbolNum=0; symbolNum<theclass->numstyles; symbolNum++)
        symbolNum = msAddImageSymbol(&(map->symbolset), msBuildPath(szPath, map->mappath, theclass->keyimage));
        if(symbolNum == -1) {
          msSetError(MS_IMGERR, "Failed to open legend key image", "msCreateLegendIcon()");
          return(MS_FAILURE);
        }

        symbol = map->symbolset.symbol[symbolNum];

        initStyle(&imgStyle);
        /*set size so that symbol will be scaled properly #3296*/
        if (width/symbol->sizex < height/symbol->sizey)
          imgStyle.size = symbol->sizey*(width/symbol->sizex);
        else
          imgStyle.size = symbol->sizey*(height/symbol->sizey);

        if (imgStyle.size > imgStyle.maxsize)
          imgStyle.maxsize = imgStyle.size;

        imgStyle.symbol = symbolNum;
        ret = msDrawMarkerSymbol(map ,image_draw,&marker,&imgStyle,lp->scalefactor * image_draw->resolutionfactor);
        if(UNLIKELY(ret == MS_FAILURE)) goto legend_icon_cleanup;
        /* TO DO: we may want to handle this differently depending on the relative size of the keyimage */
      } else {
        for(i=0; i<theclass->numstyles; i++) {
          if(!scale_independant && map->scaledenom > 0) {
            styleObj *lp = theclass->styles[i];
            if((lp->maxscaledenom > 0) && (map->scaledenom > lp->maxscaledenom)) continue;
            if((lp->minscaledenom > 0) && (map->scaledenom <= lp->minscaledenom)) continue;
          }
          if(hittest && hittest->stylehits[i].status == 0) continue;
          ret = msDrawMarkerSymbol(map, image_draw, &marker, theclass->styles[i], lp->scalefactor * image->resolutionfactor);
          if(UNLIKELY(ret == MS_FAILURE)) goto legend_icon_cleanup;
        }
      }
      break;
    case MS_LAYER_LINE:
      offset = 1;
      /* To set the offset, we only check the size/width parameter of the first style */
      if (theclass->numstyles > 0) {
        if (theclass->styles[0]->symbol > 0 && theclass->styles[0]->symbol < map->symbolset.numsymbols && 
              map->symbolset.symbol[theclass->styles[0]->symbol]->type != MS_SYMBOL_SIMPLE)
            offset = theclass->styles[0]->size/2;
        else
            offset = theclass->styles[0]->width/2;
      }
      zigzag.line = &zigzag_line;
      zigzag.numlines = 1;
      zigzag.line[0].point = zigzag_point;
      zigzag.line[0].numpoints = 4;

      zigzag.line[0].point[0].x = dstX + offset;
      zigzag.line[0].point[0].y = dstY + height - offset;
      zigzag.line[0].point[1].x = dstX + MS_NINT(width / 3.0) - 1;
      zigzag.line[0].point[1].y = dstY + offset;
      zigzag.line[0].point[2].x = dstX + MS_NINT(2.0 * width / 3.0) - 1;
      zigzag.line[0].point[2].y = dstY + height - offset;
      zigzag.line[0].point[3].x = dstX + width - offset;
      zigzag.line[0].point[3].y = dstY + offset;

      for(i=0; i<theclass->numstyles; i++) {
        if(!scale_independant && map->scaledenom > 0) {
          styleObj *lp = theclass->styles[i];
          if((lp->maxscaledenom > 0) && (map->scaledenom > lp->maxscaledenom)) continue;
          if((lp->minscaledenom > 0) && (map->scaledenom <= lp->minscaledenom)) continue;
        }
        if(hittest && hittest->stylehits[i].status == 0) continue;
        if (theclass->styles[i]->_geomtransform.type == MS_GEOMTRANSFORM_NONE ||
            theclass->styles[i]->_geomtransform.type == MS_GEOMTRANSFORM_LABELPOINT ||
            theclass->styles[i]->_geomtransform.type == MS_GEOMTRANSFORM_LABELPOLY) {
          ret = msDrawLineSymbol(map, image_draw, &zigzag, theclass->styles[i], lp->scalefactor * image_draw->resolutionfactor);
          if(UNLIKELY(ret == MS_FAILURE)) goto legend_icon_cleanup;
        }
        else {
          ret = msDrawTransformedShape(map, image_draw, &zigzag, theclass->styles[i], lp->scalefactor * image_draw->resolutionfactor);
          if(UNLIKELY(ret == MS_FAILURE)) goto legend_icon_cleanup;
        }
      }

      break;
    case MS_LAYER_CIRCLE:
    case MS_LAYER_RASTER:
    case MS_LAYER_CHART:
    case MS_LAYER_POLYGON:
      for(i=0; i<theclass->numstyles; i++) {
        if(!scale_independant && map->scaledenom > 0) {
          styleObj *lp = theclass->styles[i];
          if((lp->maxscaledenom > 0) && (map->scaledenom > lp->maxscaledenom)) continue;
          if((lp->minscaledenom > 0) && (map->scaledenom <= lp->minscaledenom)) continue;
        }
        if(hittest && hittest->stylehits[i].status == 0) continue;
        if (theclass->styles[i]->_geomtransform.type == MS_GEOMTRANSFORM_NONE ||
            theclass->styles[i]->_geomtransform.type == MS_GEOMTRANSFORM_LABELPOINT ||
            theclass->styles[i]->_geomtransform.type == MS_GEOMTRANSFORM_LABELPOLY) {
          ret = msDrawShadeSymbol(map, image_draw, &box, theclass->styles[i], lp->scalefactor * image_draw->resolutionfactor);
          if(UNLIKELY(ret == MS_FAILURE)) goto legend_icon_cleanup;
        }
        else {
          ret = msDrawTransformedShape(map, image_draw, &box,
                                 theclass->styles[i], lp->scalefactor);
          if(UNLIKELY(ret == MS_FAILURE)) goto legend_icon_cleanup;
        }
      }
      break;
    default:
      return MS_FAILURE;
      break;
  } /* end symbol drawing */

  /* handle label styles */
  for(i=0; i<theclass->numlabels; i++) {
    labelObj *l = theclass->labels[i];
    if(!scale_independant && map->scaledenom > 0) {
      if(msScaleInBounds(map->scaledenom, l->minscaledenom, l->maxscaledenom)) {
        int j;
        for(j=0; j<l->numstyles; j++) {
          styleObj *s = l->styles[j];
          marker.x = dstX + MS_NINT(width / 2.0);
          marker.y = dstY + MS_NINT(height / 2.0);
          if(s->_geomtransform.type == MS_GEOMTRANSFORM_LABELPOINT) {
            ret = msDrawMarkerSymbol(map, image_draw, &marker, s, lp->scalefactor);
            if(UNLIKELY(ret == MS_FAILURE)) goto legend_icon_cleanup;
          }
        }
      }
    }
  }

  /* handle "pure" text layers, i.e. layers with no symbology */
  hasmarkersymbol = 0;
  if(theclass->numstyles == 0) {
    for(i=0; i<theclass->numlabels; i++) {
      labelObj *l = theclass->labels[i];
      if(!scale_independant && map->scaledenom > 0) {
        if(msScaleInBounds(map->scaledenom, l->minscaledenom, l->maxscaledenom)) {
          int j;
          for(j=0; j<l->numstyles; j++) {
            styleObj *s = l->styles[j];
            if(s->_geomtransform.type == MS_GEOMTRANSFORM_LABELPOINT) {
              hasmarkersymbol = 1;
            }
          }
        }
      }
    }
  } else {
    hasmarkersymbol = 1;
  }

  if(!hasmarkersymbol && theclass->numlabels>0) {
    textSymbolObj ts;
    pointObj textstartpt;
    marker.x = dstX + MS_NINT(width / 2.0);
    marker.y = dstY + MS_NINT(height / 2.0);
    initTextSymbol(&ts);
    msPopulateTextSymbolForLabelAndString(&ts,theclass->labels[0],msStrdup("Az"),lp->scalefactor*image_draw->resolutionfactor,image_draw->resolutionfactor, duplicate_always);
    ts.label->size = height - 1;
    ret = msComputeTextPath(map,&ts);
    if(UNLIKELY(ret == MS_FAILURE)) goto legend_icon_cleanup;
    textstartpt = get_metrics(&marker,MS_CC,ts.textpath,0,0,0,0,NULL);
    ret = msDrawTextSymbol(map,image_draw, textstartpt, &ts);
    freeTextSymbol(&ts);
    if(UNLIKELY(ret == MS_FAILURE)) goto legend_icon_cleanup;

  }


  /* handle an outline if necessary */
  if(MS_VALID_COLOR(map->legend.outlinecolor)) {
    initStyle(&outline_style);
    outline_style.color = map->legend.outlinecolor;
    ret = msDrawLineSymbol(map, image_draw, &box, &outline_style, image_draw->resolutionfactor);
    if(UNLIKELY(ret == MS_FAILURE)) goto legend_icon_cleanup;
    /* reset clipping rectangle */
    if(renderer->supports_clipping)
      renderer->resetClip(image_draw);
  }

  if (altFormat) {
    rendererVTableObj *renderer = MS_IMAGE_RENDERER(image);
    rendererVTableObj *altrenderer = MS_IMAGE_RENDERER(image_draw);
    rasterBufferObj rb;
    memset(&rb,0,sizeof(rasterBufferObj));

    ret = altrenderer->getRasterBufferHandle(image_draw,&rb);
    if(UNLIKELY(ret == MS_FAILURE)) goto legend_icon_cleanup;
    ret = renderer->mergeRasterBuffer(image,&rb,lp->opacity*0.01,0,0,0,0,rb.width,rb.height);
    if(UNLIKELY(ret == MS_FAILURE)) goto legend_icon_cleanup;
    /*
     * hack to work around bug #3834: if we have use an alternate renderer, the symbolset may contain
     * symbols that reference it. We want to remove those references before the altFormat is destroyed
     * to avoid a segfault and/or a leak, and so the the main renderer doesn't pick the cache up thinking
     * it's for him.
     */
    for(i=0; i<map->symbolset.numsymbols; i++) {
      if (map->symbolset.symbol[i]!=NULL) {
        symbolObj *s = map->symbolset.symbol[i];
        if(s->renderer == altrenderer) {
          altrenderer->freeSymbol(s);
          s->renderer = NULL;
        }
      }
    }

  } else if(image != image_draw) {
    rendererVTableObj *renderer = MS_IMAGE_RENDERER(image_draw);
    rasterBufferObj rb;
    memset(&rb,0,sizeof(rasterBufferObj));

    lp->opacity = originalopacity;

    ret = renderer->getRasterBufferHandle(image_draw,&rb);
    if(UNLIKELY(ret == MS_FAILURE)) goto legend_icon_cleanup;
    ret = renderer->mergeRasterBuffer(image,&rb,lp->opacity*0.01,0,0,0,0,rb.width,rb.height);
    if(UNLIKELY(ret == MS_FAILURE)) goto legend_icon_cleanup;

    /* deref and possibly free temporary transparent output format.  */
    msApplyOutputFormat( &transFormat, NULL, MS_NOOVERRIDE, MS_NOOVERRIDE, MS_NOOVERRIDE );

  }

legend_icon_cleanup:
  if(image != image_draw) {
    msFreeImage(image_draw);
  }
  return ret;
}
Beispiel #7
0
void msConnPoolRegister( layerObj *layer,
                         void *conn_handle,
                         void (*close_func)( void * ) )

{
  const char *close_connection = NULL;
  connectionObj *conn = NULL;

  if( layer->debug )
    msDebug( "msConnPoolRegister(%s,%s,%p)\n",
             layer->name, layer->connection, conn_handle );

  /* -------------------------------------------------------------------- */
  /*      We can't meaningful keep a connection with no connection or     */
  /*      connection type string on the layer.                            */
  /* -------------------------------------------------------------------- */
  if( layer->connection == NULL ) {
    if( layer->tileindex != NULL
        && layer->connectiontype == MS_OGR ) {
      /* this is ok, no need to make a fuss */
    } else {
      msDebug( "%s: Missing CONNECTION on layer %s.\n",
               "msConnPoolRegister()",
               layer->name );

      msSetError( MS_MISCERR,
                  "Missing CONNECTION on layer %s.",
                  "msConnPoolRegister()",
                  layer->name );
    }
    return;
  }

  /* -------------------------------------------------------------------- */
  /*      Grow the array of connection information objects if needed.     */
  /* -------------------------------------------------------------------- */
  msAcquireLock( TLOCK_POOL );

  if( connectionCount == connectionMax ) {
    connectionMax += 10;
    connections = (connectionObj *)
                  realloc(connections,
                          sizeof(connectionObj) * connectionMax );
    if( connections == NULL ) {
      msSetError(MS_MEMERR, NULL, "msConnPoolRegister()");
      msReleaseLock( TLOCK_POOL );
      return;
    }
  }

  /* -------------------------------------------------------------------- */
  /*      Set the new connection information.                             */
  /* -------------------------------------------------------------------- */
  conn = connections + connectionCount;

  connectionCount++;

  conn->connectiontype = layer->connectiontype;
  conn->connection = msStrdup( layer->connection );
  conn->close = close_func;
  conn->ref_count = 1;
  conn->thread_id = msGetThreadId();
  conn->last_used = time(NULL);
  conn->conn_handle = conn_handle;
  conn->debug = layer->debug;

  /* -------------------------------------------------------------------- */
  /*      Categorize the connection handling information.                 */
  /* -------------------------------------------------------------------- */
  close_connection =
    msLayerGetProcessingKey( layer, "CLOSE_CONNECTION" );

  if( close_connection == NULL )
    close_connection = "NORMAL";

  if( strcasecmp(close_connection,"NORMAL") == 0 )
    conn->lifespan = MS_LIFE_ZEROREF;
  else if( strcasecmp(close_connection,"DEFER") == 0 )
    conn->lifespan = MS_LIFE_FOREVER;
  else if( strcasecmp(close_connection,"ALWAYS") == 0 )
    conn->lifespan = MS_LIFE_SINGLE;
  else {
    msDebug("msConnPoolRegister(): "
            "Unrecognised CLOSE_CONNECTION value '%s'\n",
            close_connection );

    msSetError( MS_MISCERR, "Unrecognised CLOSE_CONNECTION value '%s'",
                "msConnPoolRegister()",
                close_connection );
    conn->lifespan = MS_LIFE_ZEROREF;
  }

  msReleaseLock( TLOCK_POOL );
}
Beispiel #8
0
/* rebuild the clusters according to the current extent */
int RebuildClusters(layerObj *layer, int isQuery)
{
  mapObj* map;
  layerObj* srcLayer;
  double distance, maxDistanceX, maxDistanceY, cellSizeX, cellSizeY;
  rectObj searchrect;
  int status;
  clusterInfo* current;
  int depth;
#ifdef USE_CLUSTER_EXTERNAL
  int layerIndex;
#endif

  msClusterLayerInfo* layerinfo = layer->layerinfo;

  if (!layerinfo) {
    msSetError(MS_MISCERR, "Layer is not open: %s", "RebuildClusters()", layer->name);
    return MS_FAILURE;
  }

  if (!layer->map) {
    msSetError(MS_MISCERR, "No map associated with this layer: %s", "RebuildClusters()", layer->name);
    return MS_FAILURE;
  }

  if (layer->debug >= MS_DEBUGLEVEL_VVV)
    msDebug("Clustering started.\n");

  map = layer->map;

  layerinfo->current = layerinfo->finalized; /* restart */

  /* check whether all shapes should be returned from a query */
  if(msLayerGetProcessingKey(layer, "CLUSTER_GET_ALL_SHAPES") != NULL)
    layerinfo->get_all_shapes = MS_TRUE;
  else
    layerinfo->get_all_shapes = MS_FALSE;

  /* identify the current extent */
  if(layer->transform == MS_TRUE)
    searchrect = map->extent;
  else {
    searchrect.minx = searchrect.miny = 0;
    searchrect.maxx = map->width-1;
    searchrect.maxy = map->height-1;
  }

  if (searchrect.minx == layerinfo->searchRect.minx &&
      searchrect.miny == layerinfo->searchRect.miny &&
      searchrect.maxx == layerinfo->searchRect.maxx &&
      searchrect.maxy == layerinfo->searchRect.maxy) {
    /* already built */
    return MS_SUCCESS;
  }

  /* destroy previous data*/
  clusterDestroyData(layerinfo);

  layerinfo->searchRect = searchrect;

  /* reproject the rectangle to layer coordinates */
#ifdef USE_PROJ
  if((map->projection.numargs > 0) && (layer->projection.numargs > 0))
    msProjectRect(&map->projection, &layer->projection, &searchrect); /* project the searchrect to source coords */
#endif

  /* determine the compare method */
  layerinfo->fnCompare = CompareRectangleRegion;
  if (layer->cluster.region) {
    if (EQUAL(layer->cluster.region, "ellipse"))
      layerinfo->fnCompare = CompareEllipseRegion;
  }

  /* trying to find a reasonable quadtree depth */
  depth = 0;
  distance = layer->cluster.maxdistance;
  while ((distance < map->width || distance < map->height) && depth <= TREE_MAX_DEPTH) {
    distance *= 2;
    ++depth;
  }

  layerinfo->depth = depth;

  cellSizeX = MS_CELLSIZE(searchrect.minx, searchrect.maxx, map->width);
  cellSizeY = MS_CELLSIZE(searchrect.miny, searchrect.maxy, map->height);

  maxDistanceX = layer->cluster.maxdistance * cellSizeX;
  maxDistanceY = layer->cluster.maxdistance * cellSizeY;

  /* increase the search rectangle so that the neighbouring shapes are also retrieved */
  searchrect.minx -= layer->cluster.buffer * cellSizeX;
  searchrect.maxx += layer->cluster.buffer * cellSizeX;
  searchrect.miny -= layer->cluster.buffer * cellSizeY;
  searchrect.maxy += layer->cluster.buffer * cellSizeY;

  /* create the root node */
  if (layerinfo->root)
    clusterTreeNodeDestroy(layerinfo, layerinfo->root);
  layerinfo->root = clusterTreeNodeCreate(layerinfo, searchrect);

  srcLayer = &layerinfo->srcLayer;

  /* start retrieving the shapes */
  status = msLayerWhichShapes(srcLayer, searchrect, isQuery);
  if(status == MS_DONE) {
    /* no overlap */
    return MS_SUCCESS;
  } else if(status != MS_SUCCESS) {
    return MS_FAILURE;
  }

  /* step through the source shapes and populate the quadtree with the tentative clusters */
  if ((current = clusterInfoCreate(layerinfo)) == NULL)
    return MS_FAILURE;

  while((status = msLayerNextShape(srcLayer, &current->shape)) == MS_SUCCESS) {
#if defined(USE_PROJ) && defined(USE_CLUSTER_EXTERNAL)
    /* transform the shape to the projection of this layer */
    if(srcLayer->transform == MS_TRUE && srcLayer->project && layer->transform == MS_TRUE && layer->project &&msProjectionsDiffer(&(srcLayer->projection), &(layer->projection)))
      msProjectShape(&srcLayer->projection, &layer->projection, &current->shape);
#endif
    /* set up positions and variance */
    current->avgx = current->x = current->shape.bounds.minx;
    current->avgy = current->y = current->shape.bounds.miny;
    current->varx = current->vary = 0;
    /* set up the area of interest when searching for the neighboring shapes */
    current->bounds.minx = current->x - maxDistanceX;
    current->bounds.miny = current->y - maxDistanceY;
    current->bounds.maxx = current->x + maxDistanceX;
    current->bounds.maxy = current->y + maxDistanceY;

    /* if the shape doesn't overlap we must skip it to avoid further issues */
    if(!msRectOverlap(&searchrect, &current->bounds)) {
      msFreeShape(&current->shape);
      msInitShape(&current->shape);

      msDebug("Skipping an invalid shape falling outside of the given extent\n");
      continue;
    }

    /* construct the item array */
    if (layer->iteminfo)
      BuildFeatureAttributes(layer, layerinfo, &current->shape);

    /* evaluate the group expression */
    if (layer->cluster.group.string)
      current->group = msClusterGetGroupText(&layer->cluster.group, &current->shape);

    /*start a query for the related shapes */
    findRelatedShapes(layerinfo, layerinfo->root, current);

    /* add this shape to the tree */
    if (treeNodeAddShape(layerinfo, layerinfo->root, current, depth) != MS_SUCCESS) {
      clusterInfoDestroyList(layerinfo, current);
      return MS_FAILURE;
    }

    if ((current = clusterInfoCreate(layerinfo)) == NULL) {
      clusterInfoDestroyList(layerinfo, current);
      return MS_FAILURE;
    }
  }

  clusterInfoDestroyList(layerinfo, current);

  while (layerinfo->root) {
#ifdef TESTCOUNT
    int n;
    double avgx, avgy;
#endif

    /* pick up the best cluster from the tree and do the finalization */
    /* the initial rank must be big enough */
    layerinfo->rank = (searchrect.maxx - searchrect.minx) * (searchrect.maxx - searchrect.minx) +
                      (searchrect.maxy - searchrect.miny) * (searchrect.maxy - searchrect.miny) + 1;

    layerinfo->current = NULL;
    findBestCluster(layer, layerinfo, layerinfo->root);

    if (layerinfo->current == NULL) {
      if (layer->debug >= MS_DEBUGLEVEL_VVV)
        msDebug("Clustering terminated.\n");
      break; /* completed */
    }

    /* Update the feature count of the shape */
    InitShapeAttributes(layer, layerinfo->current);

    /* collecting the shapes of the cluster */
    collectClusterShapes(layerinfo, layerinfo->root, layerinfo->current);

    if (layer->debug >= MS_DEBUGLEVEL_VVV) {
      msDebug("processing cluster %p: rank=%lf fcount=%d ncoll=%d nfin=%d nfins=%d nflt=%d bounds={%lf %lf %lf %lf}\n", layerinfo->current, layerinfo->rank, layerinfo->current->numsiblings + 1,
              layerinfo->current->numcollected, layerinfo->numFinalized, layerinfo->numFinalizedSiblings,
              layerinfo->numFiltered, layerinfo->current->bounds.minx, layerinfo->current->bounds.miny,
              layerinfo->current->bounds.maxx, layerinfo->current->bounds.maxy);
      if (layerinfo->current->node) {
        char pszBuffer[TREE_MAX_DEPTH + 1];
        clusterTreeNode* node = layerinfo->current->node;
        int position = node->position;
        int i = 1;
        while (position > 0 && i <= TREE_MAX_DEPTH) {
          pszBuffer[TREE_MAX_DEPTH - i] = '0' + (position % 4);
          position = position >> 2;
          ++i;
        }
        pszBuffer[TREE_MAX_DEPTH] = 0;

        msDebug(" ->node %p: count=%d index=%d pos=%s subn={%p %p %p %p} rect={%lf %lf %lf %lf}\n",
                node, node->numshapes, node->index, pszBuffer + TREE_MAX_DEPTH - i + 1,
                node->subnode[0], node->subnode[1], node->subnode[2], node->subnode[3],
                node->rect.minx, node->rect.miny, node->rect.maxx, node->rect.maxy);
      }
    }
Beispiel #9
0
/**
 * Generic function to render chart layers.
 */
int msDrawChartLayer(mapObj *map, layerObj *layer, imageObj *image)
{

    rectObj     searchrect;
    const char *chartTypeProcessingKey=msLayerGetProcessingKey( layer,"CHART_TYPE" );
    int chartType=MS_CHART_TYPE_PIE;
    int status = MS_FAILURE;

    if (image && map && layer)
    {
        if( !(MS_RENDERER_PLUGIN(image->format) )) {
            msSetError(MS_MISCERR, "chart drawing currently only supports GD and AGG renderers", "msDrawChartLayer()");
            return MS_FAILURE;
        }

        if( layer->numclasses < 2 ) {
            msSetError(MS_MISCERR,"chart drawing requires at least 2 classes in layer", "msDrawChartLayer()");
            return MS_FAILURE;
        }

        if(chartTypeProcessingKey!=NULL) {
            if( strcasecmp(chartTypeProcessingKey,"PIE") == 0 ) {
                chartType=MS_CHART_TYPE_PIE;
            }
            else if( strcasecmp(chartTypeProcessingKey,"BAR") == 0 ) {
                chartType=MS_CHART_TYPE_BAR;
            }
            else if( strcasecmp(chartTypeProcessingKey,"VBAR") == 0 ) {
                chartType=MS_CHART_TYPE_VBAR;
            }
            else {
                msSetError(MS_MISCERR,"unknown chart type for processing key \"CHART_TYPE\", must be one of \"PIE\" or \"BAR\"", "msDrawChartLayer()");
                return MS_FAILURE;
            }
        }
        if(chartType == MS_CHART_TYPE_PIE) {
            pieLayerProcessDynamicDiameter(layer);
        }

        /* open this layer */
        status = msLayerOpen(layer);
        if(status != MS_SUCCESS) return MS_FAILURE;

        status = msLayerWhichItems(layer, MS_FALSE, NULL);
        if(status != MS_SUCCESS) {
            msLayerClose(layer);
            return MS_FAILURE;
        }
        /* identify target shapes */
        if(layer->transform == MS_TRUE)
            searchrect = map->extent;
        else {
            searchrect.minx = searchrect.miny = 0;
            searchrect.maxx = map->width-1;
            searchrect.maxy = map->height-1;
        }

#ifdef USE_PROJ
        if((map->projection.numargs > 0) && (layer->projection.numargs > 0))
            msProjectRect(&map->projection, &layer->projection, &searchrect); /* project the searchrect to source coords */
#endif

        status = msLayerWhichShapes(layer, searchrect, MS_FALSE);
        if(status == MS_DONE) { /* no overlap */
            msLayerClose(layer);
            return MS_SUCCESS;
        } else if(status != MS_SUCCESS) {
            msLayerClose(layer);
            return MS_FAILURE;
        }
        switch(chartType) {
        case MS_CHART_TYPE_PIE:
            status = msDrawPieChartLayer(map, layer, image);
            break;
        case MS_CHART_TYPE_BAR:
            status = msDrawBarChartLayer(map, layer, image);
            break;
        case MS_CHART_TYPE_VBAR:
            status = msDrawVBarChartLayer(map, layer, image);
            break;
        default:
            return MS_FAILURE;/*shouldn't be here anyways*/
        }

        msLayerClose(layer);
    }
    return status;
}
Beispiel #10
0
int msDrawBarChartLayer(mapObj *map, layerObj *layer, imageObj *image)
{
    shapeObj    shape;
    int         status=MS_SUCCESS;
    const char *chartSizeProcessingKey=msLayerGetProcessingKey( layer,"CHART_SIZE" );
    const char *barMax=msLayerGetProcessingKey( layer,"CHART_BAR_MAXVAL" );
    const char *barMin=msLayerGetProcessingKey( layer,"CHART_BAR_MINVAL" );
    float width,height;
    float barWidth;
    float *values;
    styleObj **styles;
    pointObj center;
    float barMaxVal,barMinVal;
    int numvalues = layer->numclasses;
    if(chartSizeProcessingKey==NULL)
    {
        width=height=20;
    }
    else
    {
        switch(sscanf(chartSizeProcessingKey ,"%f %f",&width,&height)) {
        case 2:
            break;
        case 1:
            height = width;
            break;
        default:
            msSetError(MS_MISCERR, "msDrawChart format error for processing key \"CHART_SIZE\"", "msDrawBarChartLayer()");
            return MS_FAILURE;
        }
    }

    if(barMax) {
        if(sscanf(barMax,"%f",&barMaxVal)!=1) {
            msSetError(MS_MISCERR, "Error reading value for processing key \"CHART_BAR_MAXVAL\"", "msDrawBarChartLayer()");
            return MS_FAILURE;
        }
    }
    if(barMin) {
        if(sscanf(barMin,"%f",&barMinVal)!=1) {
            msSetError(MS_MISCERR, "Error reading value for processing key \"CHART_BAR_MINVAL\"", "msDrawBarChartLayer()");
            return MS_FAILURE;
        }
    }
    if(barMin && barMax && barMinVal>=barMaxVal) {
        msSetError(MS_MISCERR, "\"CHART_BAR_MINVAL\" must be less than \"CHART_BAR_MAXVAL\"", "msDrawBarChartLayer()");
        return MS_FAILURE;
    }
    barWidth=(float)width/(float)layer->numclasses;
    if(!barWidth)
    {
        msSetError(MS_MISCERR, "Specified width of chart too small to fit given number of classes", "msDrawBarChartLayer()");
        return MS_FAILURE;
    }

    msInitShape(&shape);

    values=(float*)calloc(numvalues,sizeof(float));
    MS_CHECK_ALLOC(values, numvalues*sizeof(float), MS_FAILURE);
    styles = (styleObj**)malloc(numvalues*sizeof(styleObj*));
    if (styles == NULL)
    {
        msSetError(MS_MEMERR, "%s: %d: Out of memory allocating %u bytes.\n", "msDrawBarChartLayer()",
                   __FILE__, __LINE__, numvalues*sizeof(styleObj*));
        free(values);
        return MS_FAILURE;
    }

    while(MS_SUCCESS == getNextShape(map,layer,values,styles,&shape)) {
        msDrawStartShape(map, layer, image, &shape);
        if(findChartPoint(map, &shape, width,height, &center)==MS_SUCCESS) {
            status = msDrawBarChart(map,image,
                                    &center,
                                    values, styles, numvalues,
                                    width,height,
                                    (barMax!=NULL)?&barMaxVal:NULL,
                                    (barMin!=NULL)?&barMinVal:NULL,
                                    barWidth);
        }
        msDrawEndShape(map,layer,image,&shape);
        msFreeShape(&shape);
    }
    free(values);
    free(styles);
    return status;
}
Beispiel #11
0
int msDrawVBarChartLayer(mapObj *map, layerObj *layer, imageObj *image)
{
    shapeObj    shape;
    int         status=MS_SUCCESS;
    const char *chartSizeProcessingKey=msLayerGetProcessingKey( layer,"CHART_SIZE" );
    const char *chartScaleProcessingKey=msLayerGetProcessingKey( layer,"CHART_SCALE" );
    float barWidth,scale=1.0;
    float *values;
    styleObj **styles;
    pointObj center;
    int numvalues = layer->numclasses;
    if(chartSizeProcessingKey==NULL)
    {
        barWidth=20;
    }
    else
    {
        if(sscanf(chartSizeProcessingKey ,"%f",&barWidth) != 1) {
            msSetError(MS_MISCERR, "msDrawChart format error for processing key \"CHART_SIZE\"", "msDrawVBarChartLayer()");
            return MS_FAILURE;
        }
    }

    if(chartScaleProcessingKey) {
        if(sscanf(chartScaleProcessingKey,"%f",&scale)!=1) {
            msSetError(MS_MISCERR, "Error reading value for processing key \"CHART_SCALE\"", "msDrawVBarChartLayer()");
            return MS_FAILURE;
        }
    }
    msInitShape(&shape);

    values=(float*)calloc(numvalues,sizeof(float));
    MS_CHECK_ALLOC(values, numvalues*sizeof(float), MS_FAILURE);
    styles = (styleObj**)malloc(numvalues*sizeof(styleObj*));
    if (styles == NULL)
    {
        msSetError(MS_MEMERR, "%s: %d: Out of memory allocating %u bytes.\n", "msDrawVBarChartLayer()",
                   __FILE__, __LINE__, numvalues*sizeof(styleObj*));
        free(values);
        return MS_FAILURE;
    }

    while(MS_SUCCESS == getNextShape(map,layer,values,styles,&shape)) {
        int i;
        double h=0;
        for(i=0; i<numvalues; i++) {
            values[i]*=scale;
            h += values[i];
        }
        msDrawStartShape(map, layer, image, &shape);
        if(findChartPoint(map, &shape, barWidth,h, &center)==MS_SUCCESS) {
            status = msDrawVBarChart(map,image,
                                     &center,
                                     values, styles, numvalues,
                                     barWidth);
        }
        msDrawEndShape(map,layer,image,&shape);
        msFreeShape(&shape);
    }
    free(values);
    free(styles);
    return status;
}
Beispiel #12
0
int msDrawPieChartLayer(mapObj *map, layerObj *layer, imageObj *image)
{
    shapeObj    shape;
    int         status=MS_SUCCESS;
    const char *chartRangeProcessingKey=NULL;
    const char *chartSizeProcessingKey=msLayerGetProcessingKey( layer,"CHART_SIZE" );
    float diameter, mindiameter=-1, maxdiameter, minvalue, maxvalue;
    float *values;
    styleObj **styles;
    pointObj center;
    int numvalues = layer->numclasses; /* the number of classes to represent in the graph */
    if(chartSizeProcessingKey==NULL)
    {
        chartRangeProcessingKey=msLayerGetProcessingKey( layer,"CHART_SIZE_RANGE" );
        if(chartRangeProcessingKey==NULL)
            diameter=20;
        else {
            sscanf(chartRangeProcessingKey,"%*s %f %f %f %f",
                   &mindiameter,&maxdiameter,&minvalue,&maxvalue);
        }
    }
    else
    {
        if(sscanf(chartSizeProcessingKey ,"%f",&diameter)!=1) {
            msSetError(MS_MISCERR, "msDrawChart format error for processing key \"CHART_SIZE\"", "msDrawPieChartLayer()");
            return MS_FAILURE;
        }
    }
    /* step through the target shapes */
    msInitShape(&shape);

    values=(float*)calloc(numvalues,sizeof(float));
    MS_CHECK_ALLOC(values, numvalues*sizeof(float), MS_FAILURE);
    styles = (styleObj**)malloc((numvalues)*sizeof(styleObj*));
    if (styles == NULL)
    {
        msSetError(MS_MEMERR, "%s: %d: Out of memory allocating %u bytes.\n", "msDrawPieChartLayer()",
                   __FILE__, __LINE__, numvalues*sizeof(styleObj*));
        free(values);
        return MS_FAILURE;
    }

    if(chartRangeProcessingKey!=NULL)
        numvalues--;
    while(MS_SUCCESS == getNextShape(map,layer,values,styles,&shape)) {
        msDrawStartShape(map, layer, image, &shape);
        if(chartRangeProcessingKey!=NULL) {
            diameter = values[numvalues];
            if(mindiameter>=0) {
                if(diameter<=minvalue)
                    diameter=mindiameter;
                else if(diameter>=maxvalue)
                    diameter=maxdiameter;
                else {
                    diameter=MS_NINT(
                                 mindiameter+
                                 ((diameter-minvalue)/(maxvalue-minvalue))*
                                 (maxdiameter-mindiameter)
                             );
                }
            }
        }
        if(findChartPoint(map, &shape, diameter, diameter, &center) == MS_SUCCESS) {
            status = msDrawPieChart(map,image, &center, diameter,
                                    values,styles,numvalues);
        }
        msDrawEndShape(map,layer,image,&shape);
        msFreeShape(&shape);
    }
    free(values);
    free(styles);
    return status;
}