Beispiel #1
0
QT_BEGIN_NAMESPACE

/*!
    \class QAudioOutput
    \brief The QAudioOutput class provides an interface for sending audio data to an audio output device.

    \inmodule QtMultimedia
    \ingroup  multimedia
    \since 4.6

    You can construct an audio output with the system's
    \l{QAudioDeviceInfo::defaultOutputDevice()}{default audio output
    device}. It is also possible to create QAudioOutput with a
    specific QAudioDeviceInfo. When you create the audio output, you
    should also send in the QAudioFormat to be used for the playback
    (see the QAudioFormat class description for details).

    To play a file:

    Starting to play an audio stream is simply a matter of calling
    start() with a QIODevice. QAudioOutput will then fetch the data it
    needs from the io device. So playing back an audio file is as
    simple as:

    \snippet doc/src/snippets/audio/main.cpp 9
    \dots 4
    \snippet doc/src/snippets/audio/main.cpp 4

    The file will start playing assuming that the audio system and
    output device support it. If you run out of luck, check what's
    up with the error() function.

    After the file has finished playing, we need to stop the device:

    \snippet doc/src/snippets/audio/main.cpp 5

    At any given time, the QAudioOutput will be in one of four states:
    active, suspended, stopped, or idle. These states are described
    by the QAudio::State enum.
    State changes are reported through the stateChanged() signal. You
    can use this signal to, for instance, update the GUI of the
    application; the mundane example here being changing the state of
    a \c { play/pause } button. You request a state change directly
    with suspend(), stop(), reset(), resume(), and start().

    While the stream is playing, you can set a notify interval in
    milliseconds with setNotifyInterval(). This interval specifies the
    time between two emissions of the notify() signal. This is
    relative to the position in the stream, i.e., if the QAudioOutput
    is in the SuspendedState or the IdleState, the notify() signal is
    not emitted. A typical use-case would be to update a
    \l{QSlider}{slider} that allows seeking in the stream.
    If you want the time since playback started regardless of which
    states the audio output has been in, elapsedUSecs() is the function for you.

    If an error occurs, you can fetch the \l{QAudio::Error}{error
    type} with the error() function. Please see the QAudio::Error enum
    for a description of the possible errors that are reported.  When
    an error is encountered, the state changes to QAudio::StoppedState.
    You can check for errors by connecting to the stateChanged()
    signal:

    \snippet doc/src/snippets/audio/main.cpp 8

    \sa QAudioInput, QAudioDeviceInfo
*/

/*!
    Construct a new audio output and attach it to \a parent.
    The default audio output device is used with the output
    \a format parameters.
*/

QAudioOutput::QAudioOutput(const QAudioFormat &format, QObject *parent):
    QObject(parent)
{
    d = QAudioDeviceFactory::createDefaultOutputDevice(format);
    connect(d, SIGNAL(notify()), SIGNAL(notify()));
    connect(d, SIGNAL(stateChanged(QAudio::State)), SIGNAL(stateChanged(QAudio::State)));
}
void ToggleButton::setState(bool _state)
{
    state = _state;
    emit stateChanged();
    update();
}
Beispiel #3
0
bool QAudioOutputPrivate::deviceReady()
{
    if(pullMode) {
        int l = 0;
        int chunks = bytesAvailable/period_size;
        if(chunks==0) {
            bytesAvailable = bytesFree();
            return false;
        }
#ifdef DEBUG_AUDIO
        qDebug()<<"deviceReady() avail="<<bytesAvailable<<" bytes, period size="<<period_size<<" bytes";
        qDebug()<<"deviceReady() no. of chunks that can fit ="<<chunks<<", chunks in bytes ="<<period_size*chunks;
#endif
        int input = period_frames*chunks;
        if(input > (int)buffer_frames)
            input = buffer_frames;
        l = audioSource->read(audioBuffer,snd_pcm_frames_to_bytes(handle, input));
        if(l > 0) {
            // Got some data to output
            if(deviceState != QAudio::ActiveState)
                return true;
            qint64 bytesWritten = write(audioBuffer,l);
            if (bytesWritten != l)
                audioSource->seek(audioSource->pos()-(l-bytesWritten));
            bytesAvailable = bytesFree();

        } else if(l == 0) {
            // Did not get any data to output
            bytesAvailable = bytesFree();
            if(bytesAvailable > snd_pcm_frames_to_bytes(handle, buffer_frames-period_frames)) {
                // Underrun
                if (deviceState != QAudio::IdleState) {
                    errorState = QAudio::UnderrunError;
                    deviceState = QAudio::IdleState;
                    emit stateChanged(deviceState);
                }
            }

        } else if(l < 0) {
            close();
            deviceState = QAudio::StoppedState;
            errorState = QAudio::IOError;
            emit stateChanged(deviceState);
        }
    } else {
        bytesAvailable = bytesFree();
        if(bytesAvailable > snd_pcm_frames_to_bytes(handle, buffer_frames-period_frames)) {
            // Underrun
            if (deviceState != QAudio::IdleState) {
                errorState = QAudio::UnderrunError;
                deviceState = QAudio::IdleState;
                emit stateChanged(deviceState);
            }
        }
    }

    if(deviceState != QAudio::ActiveState)
        return true;

    if(intervalTime && (timeStamp.elapsed() + elapsedTimeOffset) > intervalTime) {
        emit notify();
        elapsedTimeOffset = timeStamp.elapsed() + elapsedTimeOffset - intervalTime;
        timeStamp.restart();
    }
    return true;
}
Beispiel #4
0
void QtScrollerFilter::remove(QObject *target)
{
    disconnect(QtScroller::scroller(target), SIGNAL(stateChanged(QtScroller::State)),
               this, SLOT(stateChanged(QtScroller::State)));
    target->removeEventFilter(this);
}
Beispiel #5
0
FindDocWidget::FindDocWidget(LiteApi::IApplication *app, QWidget *parent) :
    QWidget(parent), m_liteApp(app)
{
    m_findEdit = new SearchEdit;
    m_findEdit->setPlaceholderText(tr("Search"));

    m_chaseWidget = new ChaseWidget;
    m_chaseWidget->setMinimumSize(QSize(16,16));
    m_chaseWidget->setSizePolicy(QSizePolicy::Preferred,QSizePolicy::Preferred);

    QToolButton *findBtn = new QToolButton;
    findBtn->setPopupMode(QToolButton::InstantPopup);
    findBtn->setText(tr("Find"));

    QHBoxLayout *findLayout = new QHBoxLayout;
    findLayout->setMargin(2);
    findLayout->addWidget(m_findEdit);
    findLayout->addWidget(findBtn);
    findLayout->addWidget(m_chaseWidget);

    m_browser = m_liteApp->htmlWidgetManager()->createByName(this,"QTextBrowser");
    QStringList paths;
    paths << m_liteApp->resourcePath()+"/packages/go/godoc";
    m_browser->setSearchPaths(paths);

    QVBoxLayout *mainLayout = new QVBoxLayout;
    mainLayout->setMargin(1);
    mainLayout->setSpacing(1);
    mainLayout->addLayout(findLayout);
    mainLayout->addWidget(m_browser->widget());

    QAction *findAll = new QAction(tr("Find All"),this);
    QAction *findConst = new QAction(tr("Find const"),this);
    findConst->setData("const");
    QAction *findFunc = new QAction(tr("Find func"),this);
    findFunc->setData("func");
    QAction *findInterface = new QAction(tr("Find interface"),this);
    findInterface->setData("interface");
    QAction *findPkg = new QAction(tr("Find pkg"),this);
    findPkg->setData("pkg");
    QAction *findStruct = new QAction(tr("Find struct"),this);
    findStruct->setData("struct");
    QAction *findType = new QAction(tr("Find type"),this);
    findType->setData("type");
    QAction *findVar = new QAction(tr("Find var"),this);
    findVar->setData("var");
    m_useRegexpCheckAct = new QAction(tr("Use Regexp"),this);
    m_useRegexpCheckAct->setCheckable(true);
    m_matchCaseCheckAct = new QAction(tr("Match Case"),this);
    m_matchCaseCheckAct->setCheckable(true);
    m_matchWordCheckAct = new QAction(tr("Match Word"),this);
    m_matchWordCheckAct->setCheckable(true);

    m_useRegexpCheckAct->setChecked(m_liteApp->settings()->value(GODOCFIND_USEREGEXP,false).toBool());
    m_matchCaseCheckAct->setChecked(m_liteApp->settings()->value(GODOCFIND_MATCHCASE,true).toBool());
    m_matchWordCheckAct->setChecked(m_liteApp->settings()->value(GODOCFIND_MATCHWORD,false).toBool());

    QMenu *menu = new QMenu(findBtn);
    menu->addActions(QList<QAction*>()
                     << findAll
                     //<< findPkg
                     );
    menu->addSeparator();
    menu->addActions(QList<QAction*>()
                     << findInterface
                     << findStruct
                     << findType
                     << findFunc
                     << findConst
                     << findVar
                     );
    menu->addSeparator();
    menu->addAction(m_matchWordCheckAct);
    menu->addAction(m_matchCaseCheckAct);
    menu->addAction(m_useRegexpCheckAct);
    findBtn->setMenu(menu);

    QAction *helpAct = new QAction(tr("Help"),this);
    menu->addSeparator();
    menu->addAction(helpAct);
    connect(helpAct,SIGNAL(triggered()),this,SLOT(showHelp()));

    this->setLayout(mainLayout);    


    connect(findAll,SIGNAL(triggered()),this,SLOT(findDoc()));
    connect(findConst,SIGNAL(triggered()),this,SLOT(findDoc()));
    connect(findFunc,SIGNAL(triggered()),this,SLOT(findDoc()));
    connect(findInterface,SIGNAL(triggered()),this,SLOT(findDoc()));
    connect(findPkg,SIGNAL(triggered()),this,SLOT(findDoc()));
    connect(findStruct,SIGNAL(triggered()),this,SLOT(findDoc()));
    connect(findType,SIGNAL(triggered()),this,SLOT(findDoc()));
    connect(findVar,SIGNAL(triggered()),this,SLOT(findDoc()));

    m_process = new ProcessEx(this);
    connect(m_process,SIGNAL(stateChanged(QProcess::ProcessState)),this,SLOT(stateChanged(QProcess::ProcessState)));
    connect(m_process,SIGNAL(extOutput(QByteArray,bool)),this,SLOT(extOutput(QByteArray,bool)));
    connect(m_process,SIGNAL(extFinish(bool,int,QString)),this,SLOT(extFinish(bool,int,QString)));
    connect(m_findEdit,SIGNAL(returnPressed()),findAll,SIGNAL(triggered()));
    connect(m_findEdit,SIGNAL(rightButtonClicked()),this,SLOT(abortFind()));
    connect(m_browser,SIGNAL(linkClicked(QUrl)),this,SLOT(openUrl(QUrl)));


    QString path = m_liteApp->resourcePath()+"/packages/go/godoc/finddoc.html";
    QFile file(path);
    if (file.open(QIODevice::ReadOnly)) {
        m_templateData = file.readAll();
        file.close();
    }

    //QFont font = m_browser->widget()->font();
    //font.setPointSize(12);
    //m_browser->widget()->setFont(font);

    showHelp();
}
Beispiel #6
0
// for playing a valid audio file given by the slot
// if this function is called by a slot for the first time, audio will be played
// if a slot called this function twice in sequence, the currently played
// audio will be stopped
void Player::play(Slot *givenSlot) {
	QString filepath = givenSlot->getPath();
	QFile audioFile(filepath);

	// in order to stop playback for the audio file given by the
	// same slot after calling this function in sequence DURING playback
	if(givenSlot == lastSlot)
		stop();
	else {

		stop();

		lastSlot = givenSlot;

		// some basic checks:
		// 1. check audio file (*.wav ending AND subsistence)
		if(!filepath.endsWith(".wav", Qt::CaseInsensitive)) {
			// if the given file is not valid, you don't have to call this
			// function twice in order to play a (new set) valid file
			if(lastSlot != NULL)
				lastSlot = NULL;
			throw QString("The given audio file is no *.wav!");
		}

		if(!audioFile.exists())
			throw QString("The given audio file does not exist!");
		// 2. check if format is supported by the audio device
		if(!device.isFormatSupported(format))
			throw QString("Raw audio format not supported by back-end, cannot play audio.");

		// if audio is currently playing - stop it
		stop();

		// prepare audio playback
		player = new QAudioOutput(device, format);
		player->setNotifyInterval(500);
		connect(player, SIGNAL(stateChanged(QAudio::State)), this, SLOT(handleStateChanged(QAudio::State)));
		//connect(player, SIGNAL(notify()), this, SLOT(displayCurrentDuration()));

		// read audio data
		if(audioFile.open(QIODevice::ReadOnly)) {

			// read out wav info
			// ######### IMPLEMENTATION #########

			audioFile.seek(44); // skip wav header
			audioData = audioFile.readAll();
			audioFile.close();

			audioBuffer.setBuffer(&audioData);
			audioBuffer.open(QIODevice::ReadOnly); // prepare/open buffer for playback

			lastSlot->setStatus(SlotStatus::PLAYING);

			// start playback thread
			player->start(&audioBuffer);

			qDebug() << ">> Audio has been started.";
		}

	}

}
Beispiel #7
0
// qtopiamedia signal handling
void MediaObject::mediaError(QString const& errorString)
{
    d->errorString = errorString;

    emit stateChanged(Phonon::ErrorState, qtopiaStateToPhononState(d->state));
}
Beispiel #8
0
void Server::setStarting() {
	this->state = this->STARTING;
	this->setIcon(QIcon(":/images/start.png"));
	emit stateChanged(this->state);
}
Beispiel #9
0
void Server::setShutingDown() {
	this->state = this->SHUTING_DOWN;
	this->setIcon(QIcon(":/images/stop.png"));
	emit stateChanged(this->state);
}
Beispiel #10
0
void Server::setOff() {
	this->state = this->OFF;
	this->setIcon(QIcon(":/images/network-offline.png"));
	emit stateChanged(this->state);
}
Beispiel #11
0
void Server::setOn() {
	this->state = this->ON;
	this->setIcon(QIcon(":/images/network-transmit-receive.png"));
	emit stateChanged(this->state);
}
Beispiel #12
0
void MainWindow::welcomeScreen()
{
    stateChanged("playing", KXMLGUIClient::StateReverse);
}
Beispiel #13
0
void MainWindow::startingGame()
{
    stateChanged("playing");
}
Beispiel #14
0
void DialerControl::callStateChanged( const QPhoneCall& call )
{
    // Set value space appropriately
    // XXX Optimize for redundancy!
    if(hasIncomingCall()) {
        QPhoneCall icall = incomingCall();
        QString number = icall.number();
        QString name;
        QUniqueId contact = icall.contact();
        QContactModel *m = ServerContactModel::instance();
        if(!contact.isNull()) {
            QContact cnt = m->contact(contact);
            if (!cnt.uid().isNull())
                name = cnt.label();
        } else if(!number.isEmpty()) {
            QContact cnt = m->matchPhoneNumber(number);
            if (!cnt.uid().isNull())
                name = cnt.label();
        } else {
            number = tr("Unknown", "Unknown caller");
        }
        phoneValueSpace.setAttribute("Incoming/Number", QVariant(number.trimmed()));
        phoneValueSpace.setAttribute("Incoming/Name", QVariant(name));

        if(!aaTid && mProfiles->activeProfile().autoAnswer())
            aaTid = startTimer(auto_answer_gap);
    } else {
        if(aaTid)
            killTimer(aaTid);
        phoneValueSpace.removeAttribute("Incoming");
    }

    // emit useful signals
    if( call.state() == QPhoneCall::Connected )
    {
        emit callConnected( call );
        // update cached call info.
        updateCachedCall( call );
    }
    else if( call.state() == QPhoneCall::Hold )
    {
        emit callPutOnHold( call );
    }
    else if( call.dialing() )
    {
        emit callDialing( call );
    }
    else if( call.incoming() )
    {
        // Turn off screen saver so the incoming call will be visible.
        QtopiaPowerManager::setActive(false);

        emit callIncoming( call );
    }
    else if ( call.dropped()  )
    {
        emit callDropped( call );
    }
    doActiveCalls();

    // Disable screen saver if in a call
    if (hasIncomingCall() || hasActiveCalls() || hasCallsOnHold())
        QtopiaApplication::setPowerConstraint(QtopiaApplication::DisableLightOff);
    else
        QtopiaApplication::setPowerConstraint(QtopiaApplication::Enable);

    emit stateChanged();
}
Beispiel #15
0
SecLabels::SecLabels(QWidget *parent) :
    _QWidget(parent)
{
    useSecLabel = new QCheckBox("Use Security Label", this);
    typeLabel = new QLabel("Type:", this);
    type = new QComboBox(this);
    type->addItems(QStringList()<<"None"<<"Dynamic"<<"Static");
    typeLayout = new QHBoxLayout(this);
    typeLayout->addWidget(typeLabel);
    typeLayout->addWidget(type);
    typeWdg = new QWidget(this);
    typeWdg->setLayout(typeLayout);

    modelLabel = new QLabel("Model:", this);
    model = new QComboBox(this);
    model->addItems(QStringList()<<"SELinux"<<"AppArmor"<<"DAC");
    labelTypeLabel = new QComboBox(this);
    labelTypeLabel->addItems(QStringList()<<"Label"<<"BaseLabel"<<"ImageLabel");
    label = new QLineEdit(this);
    relabelLabel = new QLabel("Relabel:", this);
    relabel = new QComboBox(this);
    relabel->addItems(QStringList()<<"Default"<<"Yes"<<"No");
    baseLayout = new QGridLayout();
    baseLayout->addWidget(modelLabel, 0, 0);
    baseLayout->addWidget(model, 0, 1);
    baseLayout->addWidget(labelTypeLabel, 1, 0);
    baseLayout->addWidget(label, 1, 1);
    baseLayout->addWidget(relabelLabel, 2, 0);
    baseLayout->addWidget(relabel, 2, 1);
    baseWdg = new QWidget(this);
    baseWdg->setLayout(baseLayout);
    baseWdg->setVisible(false);

    add = new QPushButton(QIcon::fromTheme("list-add"), "", this);
    del = new QPushButton(QIcon::fromTheme("list-remove"), "", this);
    list = new QListWidget(this);
    listLayout = new QGridLayout();
    listLayout->addWidget(add, 0, 0);
    listLayout->addWidget(del, 0, 3);
    listLayout->addWidget(list, 1, 0, 2, 4);
    listWdg = new QWidget(this);
    listWdg->setLayout(listLayout);
    usedStateChanged(false);
    commonLayout = new QVBoxLayout(this);
    commonLayout->addWidget(useSecLabel);
    commonLayout->addWidget(typeWdg);
    commonLayout->addWidget(baseWdg);
    commonLayout->addWidget(listWdg);
    commonLayout->addStretch(-1);
    setLayout(commonLayout);
    connect(useSecLabel, SIGNAL(toggled(bool)),
            this, SLOT(usedStateChanged(bool)));
    connect(type, SIGNAL(currentIndexChanged(QString)),
            this, SLOT(securityTypeChanged(QString)));
    connect(model, SIGNAL(currentIndexChanged(QString)),
            this, SLOT(modelTypeChanged(QString)));
    connect(add, SIGNAL(clicked()),
            this, SLOT(addSecLabel()));
    connect(del, SIGNAL(clicked()),
            this, SLOT(delSecLabel()));
    // dataChanged connections
    connect(model, SIGNAL(currentIndexChanged(int)),
            this, SLOT(stateChanged()));
    connect(label, SIGNAL(textEdited(QString)),
            this, SLOT(stateChanged()));
    connect(labelTypeLabel, SIGNAL(currentIndexChanged(int)),
            this, SLOT(stateChanged()));
    connect(relabel, SIGNAL(currentIndexChanged(int)),
            this, SLOT(stateChanged()));
    connect(type, SIGNAL(currentIndexChanged(int)),
            this, SLOT(stateChanged()));
    connect(useSecLabel, SIGNAL(toggled(bool)),
            this, SLOT(stateChanged()));
}
Beispiel #16
0
void Server::setRebooting() {
	this->state = this->REBOOTING;
	this->setIcon(QIcon(":/images/restart.png"));
	emit stateChanged(this->state);
}
Beispiel #17
0
void QGstreamerPlayerSession::busMessage(const QGstreamerMessage &message)
{
    GstMessage* gm = message.rawMessage();

    if (gm == 0) {
        // Null message, query current position
        quint32 newPos = position();

        if (newPos/1000 != m_lastPosition) {
            m_lastPosition = newPos/1000;
            emit positionChanged(newPos);
        }

    } else {
        //tag message comes from elements inside playbin, not from playbin itself
        if (GST_MESSAGE_TYPE(gm) == GST_MESSAGE_TAG) {
            //qDebug() << "tag message";
            GstTagList *tag_list;
            gst_message_parse_tag(gm, &tag_list);
            gst_tag_list_foreach(tag_list, addTagToMap, &m_tags);

            //qDebug() << m_tags;

            emit tagsChanged();
        }

        if (GST_MESSAGE_SRC(gm) == GST_OBJECT_CAST(m_playbin)) {
            switch (GST_MESSAGE_TYPE(gm))  {
            case GST_MESSAGE_STATE_CHANGED:
                {
                    GstState    oldState;
                    GstState    newState;
                    GstState    pending;

                    gst_message_parse_state_changed(gm, &oldState, &newState, &pending);

#ifdef DEBUG_PLAYBIN_STATES
                    QStringList states;
                    states << "GST_STATE_VOID_PENDING" <<  "GST_STATE_NULL" << "GST_STATE_READY" << "GST_STATE_PAUSED" << "GST_STATE_PLAYING";

                    qDebug() << QString("state changed: old: %1  new: %2  pending: %3") \
                            .arg(states[oldState]) \
                            .arg(states[newState]) \
                            .arg(states[pending]);
#endif

                    switch (newState) {
                    case GST_STATE_VOID_PENDING:
                    case GST_STATE_NULL:
                        setSeekable(false);
                        if (m_state != QMediaPlayer::StoppedState)
                            emit stateChanged(m_state = QMediaPlayer::StoppedState);
                        break;
                    case GST_STATE_READY:
                        setSeekable(false);
                        if (m_state != QMediaPlayer::StoppedState)
                            emit stateChanged(m_state = QMediaPlayer::StoppedState);
                        break;
                    case GST_STATE_PAUSED:
                        if (m_state != QMediaPlayer::PausedState)
                            emit stateChanged(m_state = QMediaPlayer::PausedState);

                        //check for seekable
                        if (oldState == GST_STATE_READY) {
                            /*
                                //gst_element_seek_simple doesn't work reliably here, have to find a better solution

                                GstFormat   format = GST_FORMAT_TIME;
                                gint64      position = 0;
                                bool seekable = false;
                                if (gst_element_query_position(m_playbin, &format, &position)) {
                                    seekable = gst_element_seek_simple(m_playbin, format, GST_SEEK_FLAG_NONE, position);
                                }

                                setSeekable(seekable);
                                */

                            setSeekable(true);

                            if (!qFuzzyCompare(m_playbackRate, qreal(1.0))) {
                                qreal rate = m_playbackRate;
                                m_playbackRate = 1.0;
                                setPlaybackRate(rate);
                            }

                            if (m_renderer)
                                m_renderer->precessNewStream();

                        }


                        break;
                    case GST_STATE_PLAYING:
                        if (oldState == GST_STATE_PAUSED)
                            getStreamsInfo();

                        if (m_state != QMediaPlayer::PlayingState)
                            emit stateChanged(m_state = QMediaPlayer::PlayingState);

                        break;
                    }
                }
                break;

            case GST_MESSAGE_EOS:
                emit playbackFinished();
                break;

            case GST_MESSAGE_TAG:
            case GST_MESSAGE_STREAM_STATUS:
            case GST_MESSAGE_UNKNOWN:
                break;
            case GST_MESSAGE_ERROR:
                {
                    GError *err;
                    gchar *debug;
                    gst_message_parse_error (gm, &err, &debug);
                    emit error(int(QMediaPlayer::ResourceError), QString::fromUtf8(err->message));
                    qWarning() << "Error:" << QString::fromUtf8(err->message);
                    g_error_free (err);
                    g_free (debug);
                }
                break;
            case GST_MESSAGE_WARNING:
            case GST_MESSAGE_INFO:
                break;
            case GST_MESSAGE_BUFFERING:
                {
                    int progress = 0;
                    gst_message_parse_buffering(gm, &progress);
                    emit bufferingProgressChanged(progress);
                }
                break;
            case GST_MESSAGE_STATE_DIRTY:
            case GST_MESSAGE_STEP_DONE:
            case GST_MESSAGE_CLOCK_PROVIDE:
            case GST_MESSAGE_CLOCK_LOST:
            case GST_MESSAGE_NEW_CLOCK:
            case GST_MESSAGE_STRUCTURE_CHANGE:
            case GST_MESSAGE_APPLICATION:
            case GST_MESSAGE_ELEMENT:
                break;
            case GST_MESSAGE_SEGMENT_START:
                {
                    const GstStructure *structure = gst_message_get_structure(gm);
                    qint64 position = g_value_get_int64(gst_structure_get_value(structure, "position"));
                    position /= 1000000;
                    m_lastPosition = position;
                    emit positionChanged(position);
                }
                break;
            case GST_MESSAGE_SEGMENT_DONE:
                break;
            case GST_MESSAGE_DURATION:
                {
                    GstFormat   format = GST_FORMAT_TIME;
                    gint64      duration = 0;

                    if (gst_element_query_duration(m_playbin, &format, &duration)) {
                        int newDuration = duration / 1000000;
                        if (m_duration != newDuration) {
                            m_duration = newDuration;
                            emit durationChanged(m_duration);
                        }
                    }
                }
                break;
            case GST_MESSAGE_LATENCY:
#if (GST_VERSION_MAJOR >= 0) &&  (GST_VERSION_MINOR >= 10) && (GST_VERSION_MICRO >= 13)
            case GST_MESSAGE_ASYNC_START:
            case GST_MESSAGE_ASYNC_DONE:
#if GST_VERSION_MICRO >= 23
            case GST_MESSAGE_REQUEST_STATE:
#endif
#endif
            case GST_MESSAGE_ANY:
                break;
            }
        }
    }
}
Beispiel #18
0
void PhononAudioOutput::slotStateChanged(Phonon::State newstate)
{
    if (newstate == Phonon::ErrorState)
        qDebug() << "Phonon error:" << mediaObject_->errorType() << mediaObject_->errorString();
    emit stateChanged(audioState(newstate));
}
Beispiel #19
0
	void TransferJob::handleStateChanged (QXmppTransferJob::State state)
	{
		emit stateChanged (static_cast<TransferState> (state));
	}
Beispiel #20
0
void SipPhoneProxy::localStatusUpdate( void )
{
	QString subject;
	//QIcon icon;
	SipCallIterator it( _pSipClient->getCallList() );
	if( _pSipRegister == 0 )
	{
		return;
	}
	if( _setSubscribeOffline && _pSipRegister->getRegisterState() == SipRegister::Connected )
	{
		_setSubscribeOffline = false;
		_isOnline = false;
		//QIcon icon;
		//icon.setPixmap(SHARE_DIR "/icons/offline.png", QIcon::Automatic );
		////buttonOffOnline->setIconSet( icon );
		////buttonUpdate->setEnabled( false );
		////buttonOffOnline->setEnabled( false );

		SipCall* current = NULL;
		it.toFront();
		while(it.hasNext())
		{
			current = it.next();
			if( current->getCallType() == SipCall::outSubscribeCall )
			{
				if( current->getCallStatus() == SipCall::callInProgress )
				{
					SipCallMemberIterator mIt = current->getMemberList();
					mIt.toFront();
					SipCallMember *member = mIt.next();
					if( member )
					{
						member->requestClearSubscribe();
					}
				}
			}
		}
	}
	else
	{
		if( _pSipRegister->getRegisterState() == SipRegister::NotConnected )
		{
			_isOnline = false;
			//QIcon icon1;
			//icon1.setPixmap(SHARE_DIR "/icons/offline.png", QIcon::Automatic );
			//buttonOffOnline->setIconSet( icon1 );
			//buttonUpdate->setEnabled( false );
			//buttonOffOnline->setEnabled( false );
		}
		else if( _pSipRegister->getRegisterState() == SipRegister::Connected )
		{
			if( _buttonSetOffline )
			{
				//buttonOffOnline->setEnabled( true );
			}
			else
			{
				_isOnline = true;
				//QIcon icon2;
				//icon2.setPixmap(SHARE_DIR "/icons/online.png", QIcon::Automatic );
				//buttonOffOnline->setIconSet( icon2 );
				//buttonUpdate->setEnabled( true );
				//buttonOffOnline->setEnabled( true );

				SipCall* current = NULL;
				it.toFront();
				while(it.hasNext())
				{
					current = it.next();
					if( current->getCallType() == SipCall::outSubscribeCall )
					{
						if( current->getCallStatus() != SipCall::callDead )
						{
							SipCallMemberIterator mIt = current->getMemberList();
							mIt.toFront();
							SipCallMember *member = mIt.next();
							if( member )
							{
								member->requestSubscribe( _subscribeExpiresTime );
							}
						}
					}
				}
			}
		}
	}
	emit ( stateChanged() );
}
Beispiel #21
0
void Activity::activityStateChanged(KActivities::Info::State state)
{
    Q_UNUSED(state)
    emit stateChanged();
}
Beispiel #22
0
Player::Player(QWidget *parent)
    : QWidget(parent)
    , videoWidget(0)
    , coverLabel(0)
    , slider(0)
    , colorDialog(0)
{
//! [create-objs]
    player = new QMediaPlayer;
    playlist = new QMediaPlaylist(player);
//! [create-objs]

    connect(player, SIGNAL(durationChanged(qint64)), SLOT(durationChanged(qint64)));
    connect(player, SIGNAL(positionChanged(qint64)), SLOT(positionChanged(qint64)));
    connect(player, SIGNAL(metaDataChanged()), SLOT(metaDataChanged()));
    connect(playlist, SIGNAL(playlistPositionChanged(int)), SLOT(playlistPositionChanged(int)));
    connect(player, SIGNAL(mediaStatusChanged(QMediaPlayer::MediaStatus)),
            this, SLOT(statusChanged(QMediaPlayer::MediaStatus)));
    connect(player, SIGNAL(bufferStatusChanged(int)), this, SLOT(bufferingProgress(int)));

    videoWidget = new VideoWidget(player);

    playlistModel = new PlaylistModel(this);
    playlistModel->setPlaylist(playlist);

    playlistView = new QListView;
    playlistView->setModel(playlistModel);
    playlistView->setCurrentIndex(playlistModel->index(playlist->currentPosition(), 0));

    connect(playlistView, SIGNAL(activated(QModelIndex)), this, SLOT(jump(QModelIndex)));

    slider = new QSlider(Qt::Horizontal);
    slider->setRange(0, player->duration() / 1000);

    connect(slider, SIGNAL(sliderMoved(int)), this, SLOT(seek(int)));

    QPushButton *openButton = new QPushButton(tr("Open"));

    connect(openButton, SIGNAL(clicked()), this, SLOT(open()));

    PlayerControls *controls = new PlayerControls;
    controls->setState(player->state());
    controls->setVolume(player->volume());
    controls->setMuted(controls->isMuted());

    connect(controls, SIGNAL(play()), player, SLOT(play()));
    connect(controls, SIGNAL(pause()), player, SLOT(pause()));
    connect(controls, SIGNAL(stop()), player, SLOT(stop()));
    connect(controls, SIGNAL(next()), playlist, SLOT(next()));
    connect(controls, SIGNAL(previous()), playlist, SLOT(previous()));
    connect(controls, SIGNAL(changeVolume(int)), player, SLOT(setVolume(int)));
    connect(controls, SIGNAL(changeMuting(bool)), player, SLOT(setMuted(bool)));
    connect(controls, SIGNAL(changeRate(qreal)), player, SLOT(setPlaybackRate(qreal)));

    connect(player, SIGNAL(stateChanged(QMediaPlayer::State)),
            controls, SLOT(setState(QMediaPlayer::State)));
    connect(player, SIGNAL(volumeChanged(int)), controls, SLOT(setVolume(int)));
    connect(player, SIGNAL(mutingChanged(bool)), controls, SLOT(setMuted(bool)));

    QPushButton *fullScreenButton = new QPushButton(tr("FullScreen"));
    fullScreenButton->setCheckable(true);

    if (videoWidget != 0) {
        connect(fullScreenButton, SIGNAL(clicked(bool)), videoWidget, SLOT(setFullScreen(bool)));
        connect(videoWidget, SIGNAL(fullScreenChanged(bool)),
                fullScreenButton, SLOT(setChecked(bool)));
    } else {
        fullScreenButton->setEnabled(false);
    }

    QPushButton *colorButton = new QPushButton(tr("Color Options..."));
    if (videoWidget)
        connect(colorButton, SIGNAL(clicked()), this, SLOT(showColorDialog()));
    else
        colorButton->setEnabled(false);

    QBoxLayout *displayLayout = new QHBoxLayout;
    if (videoWidget)
        displayLayout->addWidget(videoWidget, 2);
    else
        displayLayout->addWidget(coverLabel, 2);
    displayLayout->addWidget(playlistView);

    QBoxLayout *controlLayout = new QHBoxLayout;
    controlLayout->setMargin(0);
    controlLayout->addWidget(openButton);
    controlLayout->addStretch(1);
    controlLayout->addWidget(controls);
    controlLayout->addStretch(1);
    controlLayout->addWidget(fullScreenButton);
    controlLayout->addWidget(colorButton);

    QBoxLayout *layout = new QVBoxLayout;
    layout->addLayout(displayLayout);
    layout->addWidget(slider);
    layout->addLayout(controlLayout);

    setLayout(layout);

    metaDataChanged();
}
Beispiel #23
0
void QPhoneHandler::setState(const QString &state)
{
    m_state = state;
    emit stateChanged();
}
Beispiel #24
0
//--------------------------------------------------------------------------------------
// Mwars::Mwars()
// the Constructor
//--------------------------------------------------------------------------------------
Mwars::Mwars(QWidget *parent) : QMainWindow(parent), ui(new Ui::mwarsForm)  {

    ui->setupUi(this);  // Ui:mwarsForm ui

    //*********** two timers
    QTimer *keepServerAliveTimer = new QTimer(this);  // instantiate timer
    QTimer *testTimer = new QTimer(this);


    // a. TCP stream to scanner server
    // clientSocket: client socket sends stream to scanner. clientSocket already exists
    // Q_SIGNALS signals emitted by socket  unimplemented: void hostFound() void connected()
    connect( &clientSocket, SIGNAL(error(QAbstractSocket::SocketError)),
            this, SLOT(clientSocketError(QAbstractSocket::SocketError)) );
    connect( &clientSocket, SIGNAL(stateChanged(QAbstractSocket::SocketState)),
            this, SLOT(clientSocketState(QAbstractSocket::SocketState)) );

    connect( &clientSocket, SIGNAL(readyRead()),this, SLOT(OnReadyRead()) );
    connect( &clientSocket, SIGNAL(disconnected()), this, SLOT(disconnectedz()) );

    // b. UDP stream from opencv / camera
    listenSocket = new QUdpSocket ( this );
    listenSocket->bind(9988 );
    connect( listenSocket, SIGNAL(readyRead()),this, SLOT(OnReadyRead()) );

    //signals from within code
    connect( this, SIGNAL(connectScanner()), this, SLOT(connectToScanner()));  // Constructor
    connect( keepServerAliveTimer, SIGNAL(timeout()), this, SLOT(keepServerAlive()));

//    connect( testTimer, SIGNAL(timeout()), this, SLOT(testSignal()));

    // signals from ui
    connect( ui->xSlider, SIGNAL(valueChanged(int)), this, SLOT(sendScanCmd()));
    connect( ui->ySlider, SIGNAL(valueChanged(int)), this, SLOT(sendScanCmd()));
    connect( ui->spinboxXCamTrim, SIGNAL(valueChanged(int)), this, SLOT(sendScanCmd()));
    connect( ui->spinboxYCamTrim, SIGNAL(valueChanged(int)), this, SLOT(sendScanCmd()));

    //connect( ui->pbLaserToggle, SIGNAL(clicked()), this, SLOT(laserToggle()));
    connect( ui->pushButtonLaserDisableToggle, SIGNAL(clicked()), this, SLOT(laserDisableToggle()));
    connect( ui->pushButtonScannerToggle, SIGNAL(clicked()), this, SLOT(scannerToggle()));
    connect( ui->pushButtonConnect, SIGNAL(clicked()), this, SLOT(connectToScanner()));
    connect( ui->radioButtonVerboseOn, SIGNAL(clicked()), this, SLOT(verboseOn()));
    connect( ui->radioButtonVerboseOff, SIGNAL(clicked()), this, SLOT(verboseOff()));
    connect( ui->pushButtonResetScanner, SIGNAL(clicked()), this, SLOT(resetScanner()));
    connect( ui->pushButtonCameraDataToggle, SIGNAL(clicked()), this, SLOT(cameraDataToggle()));
    connect( ui->pushButtonTestDataToggle, SIGNAL(clicked()), this, SLOT(testDataToggle()));
    //connect( ui->pbAlignBS, SIGNAL(clicked()), this, SLOT(alignBoresight()));

    connect( ui->pbCalibrateToggle, SIGNAL(clicked()), this, SLOT(calibrateToggle()));
    connect( ui->pbCalSetULHC, SIGNAL(clicked()), this, SLOT(calSetULHC()));
    connect( ui->pbCalSetLRHC, SIGNAL(clicked()), this, SLOT(calSetLRHC()));
    connect( ui->pbCalFullFrame, SIGNAL(clicked()), this, SLOT(calFullFrame()));
    connect( ui->pbCalHalfFrame, SIGNAL(clicked()), this, SLOT(calHalfFrame()));

    connect( ui->spinboxXCamTrim, SIGNAL(valueChanged(int)), this, SLOT(xCamTrim()));
    connect( ui->spinboxYCamTrim, SIGNAL(valueChanged(int)), this, SLOT(yCamTrim()));
    connect( ui->pbCamTrimOffset, SIGNAL(clicked()), this, SLOT(camTrimOffset()));

    connect( ui->sbXCamOffset, SIGNAL(valueChanged(int)), this, SLOT(xCamOffset()));
    connect( ui->sbYCamOffset, SIGNAL(valueChanged(int)), this, SLOT(yCamOffset()));
    connect( ui->pbCamOffset, SIGNAL(clicked()), this, SLOT(camScanOffset()));

    connect( ui->pbCalLaserBsight, SIGNAL(clicked()), this, SLOT(alignBoresight()));
    //connect( this, SIGNAL (testSignal()), this, SLOT (testSignal()));


    // temporary stuff to test parallax offset
    g_xLenWallFOV_mm = (1310 * 2);  // measured width, x axis, of FOV at target distance = range (mm)
    g_yLenWallFOV_mm = (975 * 2);
    g_xSF_pixelTomm =  (float)g_xLenWallFOV_mm / CAMERA_X_PIXELS;
    g_ySF_pixelTomm =  (float)g_yLenWallFOV_mm / CAMERA_Y_PIXELS;
    range_mm         = 2750;          // measured range cam to target (mm)


    //overwritten when cam file is read
    g_xScanFOVOrigin_su = DAC_X_MIN;		// scanner origin corresponding to x_camFOVOrigin (scan units)
    g_xScanFOVMax_su    = DAC_X_MAX;		// scanner max x corresponding to x_camFOVMax (scan units)

    // read camera to scanner calibration file. This reads the calibration parameters
    // and sets main slider and spin box values
    readXMLFile();

    ui->spinboxXCamTrim->setRange(-5000, +5000);
    ui->spinboxYCamTrim->setRange(-5000, +5000);
    ui->radioButtonVerboseOff->setChecked(true);

    clearStateWidets();				// clear Server State widget text

#ifdef FORCE_ENABLE_WIDGETS
    enableWidgets();
#else
     disableWidgets();				// control widgets get enabled when connected
#endif

    verbose = false;                // verbose OFF
    laserOnFlag = false;
    testDataEnableFlag = false;     // set by TestData button to turn on test data stream
    cameraDataEnableFlag = false;   // set by Camera Data button to turn on OpenCVcamera data stream
    laserDisableFlag = false;       // set by Laser On/Off button
    scannerOnFlag = false;          // set by Scanner On/Off button
    tcpConnected = false;           // tcp connected
    serverReady = false;
    calibrateFlag = false;

    setWindowTitle(tr("MWARS SCANNER CONSOLE"));



    // =================== start scannerserver comms ===============================
    //  a) UDP stream of co-ords and laser command from OpenCV Project mwars
    //  b) TCP connection to server in the scanner unit

    // 1. connect to the TCP server in the laser scanner unit
    emit connectScanner();              //runs connectToScanner


    // ==================== timers ==================================
    // start the keep alivetimer. Used to get response to update Console
    keepServerAliveTimer->start(1000);  //1000 = 1 sec

    //start the test signal timer for testSignal()
    // 1000 = 1 sec, 1 = 1mS
    //testTimer->start(100);             // 5 Hz
    //testTimer->start(10);              // 50 Hz
    //testTimer->start(20);              // 25 Hz
    // testTimer->start(60);              //  8 Hz
    // testTimer->start(50);              //  10 Hz

    sendScanCmd();     // init scanner, slew to slider values

    rectangleIsRunning = false;
}
Beispiel #25
0
void EspeakTTSWorker::run() {

  //  int freq = cst_wave_sample_rate(w);
    int freq = espeak_Initialize(AUDIO_OUTPUT_RETRIEVAL, buflength, NULL, 0);
//  espeak_EVENT_TYPE freq   = espeak_EVENT_TYPE-> espeakEVENT_SAMPLERATE = 8       // internal use, set sample rate


  //  int numchannels = cst_wave_num_channels(w);    // can not find alternative in espeak
    int numchannels = 1;                                                 //mono setting
  //int samplesize_bytes = sizeof(typeof(*(w->samples)));  // search in struct . sample (short * sample )
   int samplesize_bytes = sizeof(typeof(sounddata));
   int samplesize = samplesize_bytes * 8;           //size in bits


    //short* buf = (short*)(cst_wave_samples(w));      // sounddata
  //  short* buf = (short*)(sounddata);
    short* buf = waves;

   // int numsamples = cst_wave_num_samples(w);
   qDebug() <<"Number of Samples  :"<<counter<<endl;
// numsamples: is the number of entries in wav. SynthCallback(short *wav, int numsamples, espeak_EVENT *events);


//Qt Functions need to change the passed parameter to be from Espeak
    m_format.setFrequency(freq);          //done
    m_format.setChannels(numchannels);
    m_format.setSampleSize(samplesize); //bits per sample




//not changed
    m_format.setCodec("audio/pcm");
    m_format.setByteOrder(QAudioFormat::LittleEndian);
    m_format.setSampleType(QAudioFormat::SignedInt);






    if (!info->isFormatSupported(m_format)) {
        std::cerr << "Default format not supported - trying to use nearest";
        m_format = info->nearestFormat(m_format);
    }


    QAudioOutput m_audioOutput(m_format, 0);
//    connect(m_audioOutput,SIGNAL(stateChanged(QAudio::State)),this,SLOT(finishedPlaying(QAudio::State)));


    int sizeinbytes = counter * samplesize_bytes;
    b.open(QIODevice::ReadWrite);   // b for Qbuffer
    b.write((char*)buf, sizeinbytes);
    b.seek(0);
    m_audioOutput.start(&b);
    //hold until sound is done
    QEventLoop loop;
    QObject::connect(&m_audioOutput, SIGNAL(stateChanged(QAudio::State)), &loop, SLOT(quit()));
    do {
        loop.exec();
    } while(m_audioOutput.state() == QAudio::ActiveState);
}
Beispiel #26
0
void QLocalSocket::connectToServer(const QString &name, OpenMode openMode)
{
    Q_D(QLocalSocket);
    if (state() == ConnectedState || state() == ConnectingState) {
        setErrorString(tr("Trying to connect while connection is in progress"));
        emit error(QLocalSocket::OperationError);
        return;
    }

    d->error = QLocalSocket::UnknownSocketError;
    d->errorString = QString();
    d->state = ConnectingState;
    emit stateChanged(d->state);
    if (name.isEmpty()) {
        d->error = QLocalSocket::ServerNotFoundError;
        setErrorString(QLocalSocket::tr("%1: Invalid name").arg(QLatin1String("QLocalSocket::connectToServer")));
        d->state = UnconnectedState;
        emit error(d->error);
        emit stateChanged(d->state);
        return;
    }

    QString pipePath = QLatin1String("\\\\.\\pipe\\");
    if (name.startsWith(pipePath))
        d->fullServerName = name;
    else
        d->fullServerName = pipePath + name;
    // Try to open a named pipe
    HANDLE localSocket;
    forever {
        DWORD permissions = (openMode & QIODevice::ReadOnly) ? GENERIC_READ : 0;
        permissions |= (openMode & QIODevice::WriteOnly) ? GENERIC_WRITE : 0;
        localSocket = CreateFile((const wchar_t *)d->fullServerName.utf16(),   // pipe name
                                 permissions,
                                 0,              // no sharing
                                 NULL,           // default security attributes
                                 OPEN_EXISTING,  // opens existing pipe
                                 FILE_FLAG_OVERLAPPED,
                                 NULL);          // no template file

        if (localSocket != INVALID_HANDLE_VALUE)
            break;
        DWORD error = GetLastError();
        // It is really an error only if it is not ERROR_PIPE_BUSY
        if (ERROR_PIPE_BUSY != error) {
            break;
        }

        // All pipe instances are busy, so wait until connected or up to 5 seconds.
        if (!WaitNamedPipe((const wchar_t *)d->fullServerName.utf16(), 5000))
            break;
    }

    if (localSocket == INVALID_HANDLE_VALUE) {
        d->setErrorString(QLatin1String("QLocalSocket::connectToServer"));
        d->fullServerName = QString();
        return;
    }

    // we have a valid handle
    d->serverName = name;
    if (setSocketDescriptor((qintptr)localSocket, ConnectedState, openMode)) {
        d->handle = localSocket;
        emit connected();
    }
}
Beispiel #27
0
void MainWindow::slot_recording_finished( TrackRecorder::TmpFilePtr tmp_file, quint64 start_offset, quint64 end_offset ) {

	// Show TrackSettings window, set file to edit

	// QAudio output ...
	std::cout << "Recording ended (" << tmp_file->fileName().toStdString() << ")." << std::endl;
	std::cout << "Start: " << start_offset << " End: " << end_offset << std::endl;

	FILE *tmp = tmpfile();
	FILE *fp = fopen( tmp_file->fileName().toStdString().c_str(), "rb" );

	fseek( fp, start_offset, SEEK_CUR );
	unsigned short int sample;
	while( !feof( fp ) ) {

		fread( &sample, sizeof( unsigned short int ), 1, fp );
		fwrite( &sample, sizeof( unsigned short int ), 1, tmp );

		if( ftell(fp) != -1 && (unsigned int)ftell( fp ) == end_offset ) {
			break;
		}

	}

	fclose( fp );
	remove( tmp_file->fileName().toStdString().c_str() );
	rewind( tmp );

	fp = fopen( tmp_file->fileName().toStdString().c_str(), "wb" );
	while( !feof( tmp ) ) {
		fread( &sample, sizeof( unsigned short int ), 1, tmp );
		fwrite( &sample, sizeof( unsigned short int ), 1, fp );
	}
	fclose( fp );
	fclose( tmp );

	f.setFileName( tmp_file->fileName() );
	f.open( QIODevice::ReadOnly );

	QAudioFormat format;
	// Set up the format, eg.
	format.setSampleRate( 44100 );
	format.setChannelCount( 1 );
	format.setSampleSize( 16 );
	format.setCodec( "audio/pcm" );
	format.setByteOrder( QAudioFormat::LittleEndian );
	format.setSampleType( QAudioFormat::UnSignedInt );

	QAudioDeviceInfo info( QAudioDeviceInfo::defaultOutputDevice() );
	if( !info.isFormatSupported(format) ) {
		std::cout << "Raw audio format not supported by backend, cannot play audio." << std::endl;
		return;
	}

	audio = new QAudioOutput( format, this );

	connect( audio, SIGNAL( stateChanged(QAudio::State) ),
			 this, SLOT( slot_handle_audio_state(QAudio::State) ) );

	audio->start( &f );

}
void QDeclarativeBluetoothSocket::socket_state(QBluetoothSocket::SocketState state)
{
    d->m_state = static_cast<QDeclarativeBluetoothSocket::SocketState>(state);

    emit stateChanged();
}
Beispiel #29
0
/*------------------------------------------------------------------------------
|    OpenMAXILPlayerControl::onStateChanged
+-----------------------------------------------------------------------------*/
void OpenMAXILPlayerControl::onStateChanged(OMX_MediaProcessor::OMX_MediaProcessorState state)
{
   LOG_DEBUG(LOG_TAG, "State changed...");
   emit stateChanged(convertState(state));
}
Beispiel #30
0
qint64 QAudioInputPrivate::read(char* data, qint64 len)
{
    // Read in some audio data and write it to QIODevice, pull mode
    if ( !handle )
        return 0;

    int bytesRead = 0;
    int bytesInRingbufferBeforeRead = ringBuffer.bytesOfDataInBuffer();

    if (ringBuffer.bytesOfDataInBuffer() < len) {

        // bytesAvaiable is saved as a side effect of checkBytesReady().
        int bytesToRead = checkBytesReady();

        if (bytesToRead < 0) {
            // bytesAvailable as negative is error code, try to recover from it.
            xrun_recovery(bytesToRead);
            bytesToRead = checkBytesReady();
            if (bytesToRead < 0) {
                // recovery failed must stop and set error.
                close();
                errorState = QAudio::IOError;
                deviceState = QAudio::StoppedState;
                emit stateChanged(deviceState);
                return 0;
            }
        }

        bytesToRead = qMin<qint64>(len, bytesToRead);
        bytesToRead = qMin<qint64>(ringBuffer.freeBytes(), bytesToRead);
        bytesToRead -= bytesToRead % period_size;

        int count=0;
        int err = 0;
        while(count < 5 && bytesToRead > 0) {
            char buffer[bytesToRead];
            int chunks = bytesToRead / period_size;
            int frames = chunks * period_frames;
            if (frames > (int)buffer_frames)
                frames = buffer_frames;

            int readFrames = snd_pcm_readi(handle, buffer, frames);

            if (readFrames >= 0) {
                bytesRead = snd_pcm_frames_to_bytes(handle, readFrames);
                ringBuffer.write(buffer, bytesRead);
#ifdef DEBUG_AUDIO
                qDebug() << QString::fromLatin1("read in bytes = %1 (frames=%2)").arg(bytesRead).arg(readFrames).toLatin1().constData();
#endif
                break;
            } else if((readFrames == -EAGAIN) || (readFrames == -EINTR)) {
                errorState = QAudio::IOError;
                err = 0;
                break;
            } else {
                if(readFrames == -EPIPE) {
                    errorState = QAudio::UnderrunError;
                    err = snd_pcm_prepare(handle);
                } else if(readFrames == -ESTRPIPE) {
                    err = snd_pcm_prepare(handle);
                }
                if(err != 0) break;
            }
            count++;
        }

    }

    bytesRead += bytesInRingbufferBeforeRead;

    if (bytesRead > 0) {
        // got some send it onward
#ifdef DEBUG_AUDIO
        qDebug() << "frames to write to QIODevice = " <<
            snd_pcm_bytes_to_frames( handle, (int)bytesRead ) << " (" << bytesRead << ") bytes";
#endif
        if (deviceState != QAudio::ActiveState && deviceState != QAudio::IdleState)
            return 0;

        if (pullMode) {
            qint64 l = 0;
            qint64 bytesWritten = 0;
            while (ringBuffer.bytesOfDataInBuffer() > 0) {
                l = audioSource->write(ringBuffer.availableData(), ringBuffer.availableDataBlockSize());
                if (l > 0) {
                    ringBuffer.readBytes(l);
                    bytesWritten += l;
                } else {
                    break;
                }
            }

            if (l < 0) {
                close();
                errorState = QAudio::IOError;
                deviceState = QAudio::StoppedState;
                emit stateChanged(deviceState);
            } else if (l == 0 && bytesWritten == 0) {
                if (deviceState != QAudio::IdleState) {
                    errorState = QAudio::NoError;
                    deviceState = QAudio::IdleState;
                    emit stateChanged(deviceState);
                }
            } else {
                bytesAvailable -= bytesWritten;
                totalTimeValue += bytesWritten;
                resuming = false;
                if (deviceState != QAudio::ActiveState) {
                    errorState = QAudio::NoError;
                    deviceState = QAudio::ActiveState;
                    emit stateChanged(deviceState);
                }
            }

            return bytesWritten;
        } else {
            while (ringBuffer.bytesOfDataInBuffer() > 0) {
                int size = ringBuffer.availableDataBlockSize();
                memcpy(data, ringBuffer.availableData(), size);
                data += size;
                ringBuffer.readBytes(size);
            }

            bytesAvailable -= bytesRead;
            totalTimeValue += bytesRead;
            resuming = false;
            if (deviceState != QAudio::ActiveState) {
                errorState = QAudio::NoError;
                deviceState = QAudio::ActiveState;
                emit stateChanged(deviceState);
            }

            return bytesRead;
        }
    }

    return 0;
}