static WRITE8_HANDLER(cshooter_txram_w)
{
	cshooter_state *state = space->machine().driver_data<cshooter_state>();
	state->m_txram[offset] = data;
	tilemap_mark_tile_dirty(state->m_txtilemap,offset/2);
}
static WRITE8_HANDLER( foreground_w )
{
	dacholer_state *state = space->machine().driver_data<dacholer_state>();
	state->m_fgvideoram[offset] = data;
	tilemap_mark_tile_dirty(state->m_fg_tilemap, offset);
}
Beispiel #3
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static WRITE8_HANDLER( calorie_fg_w )
{
	calorie_fg[offset] = data;
	tilemap_mark_tile_dirty(fg_tilemap,offset & 0x3ff);
}
Beispiel #4
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static WRITE16_HANDLER( bestleag_fgram_w )
{
	bestleag_fgram[offset] = data;
	tilemap_mark_tile_dirty(fg_tilemap,offset);
}
Beispiel #5
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static WRITE8_HANDLER( olibochu_colorram_w )
{
	olibochu_state *state = (olibochu_state *)space->machine->driver_data;
	state->colorram[offset] = data;
	tilemap_mark_tile_dirty(state->bg_tilemap, offset);
}
Beispiel #6
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static WRITE8_HANDLER( magicfly_colorram_w )
{
	colorram[offset] = data;
	tilemap_mark_tile_dirty(bg_tilemap, offset);
}
Beispiel #7
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static WRITE8_HANDLER( bgram_w )
{
	space->machine->generic.videoram.u8[offset] = data;
	tilemap_mark_tile_dirty(bg_tilemap, offset);
}
Beispiel #8
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static WRITE8_HANDLER( jokrwild_colorram_w )
{
	colorram[offset] = data;
	tilemap_mark_tile_dirty(bg_tilemap, offset);
}
static WRITE8_HANDLER( olibochu_colorram_w )
{
	olibochu_state *state = space->machine().driver_data<olibochu_state>();
	state->m_colorram[offset] = data;
	tilemap_mark_tile_dirty(state->m_bg_tilemap, offset);
}
Beispiel #10
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static WRITE8_HANDLER(cshooter_txram_w)
{
	cshooter_txram[offset] = data;
	tilemap_mark_tile_dirty(cshooter_txtilemap,offset/2);
}
Beispiel #11
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static WRITE8_HANDLER( miniboy7_videoram_w )
{
	videoram[offset] = data;
	tilemap_mark_tile_dirty(bg_tilemap, offset);
}