void test_vst4u32 (void) { uint32_t *arg0_uint32_t; uint32x2x4_t arg1_uint32x2x4_t; vst4_u32 (arg0_uint32_t, arg1_uint32x2x4_t); }
inline void vst4(u32 * ptr, const uint32x2x4_t & v) { return vst4_u32(ptr, v); }