int main(int argc, char **argv) { world_t w; dim_t d; region_t r; uint8_t x, z; if ( argc ) cmd = argv[0]; if ( argc < 2 ) { fprintf(stderr, "Usage:\n\t%s <save-game>\n", cmd); return EXIT_FAILURE; } w = world_open(argv[1]); if ( w == NULL ) { fprintf(stderr, "%s: world_open: failed\n", cmd); return EXIT_FAILURE; } d = world_get_overworld(w); if ( NULL == d ) { fprintf(stderr, "%s: world_get_overworld: failed\n", cmd); return EXIT_FAILURE; } printf("Opened dimension: %s\n", argv[1]); r = dim_get_region(d, 0, 0); if ( NULL == r ) return EXIT_FAILURE; printf("Got region 0,0\n"); for(x = 0; x < REGION_X; x++) { for(z = 0; z < REGION_Z; z++) { chunk_t c; c = region_get_chunk(r, x, z); if ( NULL == c ) continue; printf("Got chunk x=%u, z=%u\n", x, z); chunk_put(c); } } region_put(r); world_close(w); return EXIT_SUCCESS; }
int main(int argc, char *argv[]) { if(argc != 2) { printf("Usage: %s [world]\n",argv[0]); return 2; } world *w = world_open(argv[1]); if(!w) { printf("Failed to open world\n"); return 2; } world_foreach(w,NULL,signs); world_close(w); }