Beispiel #1
0
Bool SDKGradientClass::Init(GeListNode *node)
{
	BaseContainer *data = ((BaseShader*)node)->GetDataInstance();

	AutoAlloc<Gradient> gradient;
	if (!gradient) return FALSE;

	GradientKnot k1,k2;
	k1.col =Vector(0.0,0.0,1.0);
	k1.pos =0.0;

	k2.col =1.0;
	k2.pos =1.0;

	gradient->InsertKnot(k1);
	gradient->InsertKnot(k2);

	data->SetData(SDKGRADIENTSHADER_COLOR,GeData(CUSTOMDATATYPE_GRADIENT,gradient));
	data->SetBool(SDKGRADIENTSHADER_CYCLE,FALSE);
	data->SetLong(SDKGRADIENTSHADER_MODE,0);
	data->SetReal(SDKGRADIENTSHADER_ANGLE,0.0);

	data->SetReal(SDKGRADIENTSHADER_TURBULENCE,0.0);
	data->SetReal(SDKGRADIENTSHADER_OCTAVES,5.0);
	data->SetReal(SDKGRADIENTSHADER_SCALE,1.0);
	data->SetReal(SDKGRADIENTSHADER_FREQ,1.0);
	data->SetBool(SDKGRADIENTSHADER_ABSOLUTE,FALSE);
	
	return TRUE;
}
Bool BitmapData::Init(GeListNode *node)
{
	shader=NULL;

	BaseContainer *data = ((BaseShader*)node)->GetDataInstance();
	
	data->SetReal(BITMAPDISTORTIONSHADER_NOISE,0.0);
	data->SetReal(BITMAPDISTORTIONSHADER_OCTAVES,1.0);
	data->SetReal(BITMAPDISTORTIONSHADER_SCALE,1.0);
	data->SetLink(BITMAPDISTORTIONSHADER_TEXTURE,NULL);

	return TRUE;
}
Beispiel #3
0
Bool Objectify::Init(GeListNode *node)
{
    BaseObject    *op   = (BaseObject*)node;
    BaseContainer *data = op->GetDataInstance();
    
    data->SetReal(TRIANGULATION_MAX_SEARCH_RADIUS,30.);

    GePrint("Objectify by http://twitter.com/eight_io for Cinema 4D r14");
    prevFrame = 0;
    return TRUE;
}
Beispiel #4
0
// initialize settings
Bool AtomObject::Init(GeListNode *node)
{
	BaseObject		*op		= (BaseObject*)node;
	BaseContainer *data = op->GetDataInstance();

	data->SetReal(ATOMOBJECT_SRAD,5.0);
	data->SetReal(ATOMOBJECT_CRAD,2.0);
	data->SetLong(ATOMOBJECT_SUB,8);
	data->SetBool(ATOMOBJECT_SINGLE,FALSE);

	return TRUE;
}
Beispiel #5
0
// go through every (child) object
static Bool Recurse(HierarchyHelp *hh, BaseThread *bt, BaseObject *main, BaseObject *op, const Matrix &ml, Real srad, Real crad, LONG sub, Bool single)
{
	// test if input object if polygonal
	if (op->GetType()==Opolygon)
	{
		BaseObject *tp   = NULL;
		PolyInfo	 *pli  = NULL;
		const Vector *padr = ToPoly(op)->GetPointR();
		Vector pa,pb;
		LONG       pcnt  = ToPoly(op)->GetPointCount(),i,side,a=0,b=0;
		const CPolygon *vadr = ToPoly(op)->GetPolygonR();
		LONG       vcnt  = ToPoly(op)->GetPolygonCount();
		Matrix     m;
		Neighbor	 n;

		// load names from resource
		String		 pstr = GeLoadString(IDS_ATOM_POINT);
		String		 estr = GeLoadString(IDS_ATOM_EDGE);

		// initialize neighbor class
		if (!n.Init(pcnt,vadr,vcnt,NULL)) return FALSE;

		// create separate objects
		// if this option is enabled no polygonal geometry is build - more parametric objects
		// are returned instead
		if (single)
		{
			for (i=0; i<pcnt; i++)
			{
				// alloc sphere primitive
				tp=BaseObject::Alloc(Osphere);
				if (!tp) return FALSE;

				// add phong tag
				if (!tp->MakeTag(Tphong)) return FALSE;
				tp->SetName(pstr+" "+LongToString(i));

				// set object parameters
				BaseContainer *bc = tp->GetDataInstance();
				bc->SetReal(PRIM_SPHERE_RAD,srad);
				bc->SetReal(PRIM_SPHERE_SUB,sub);

				// insert as last object under main
				tp->InsertUnderLast(main);

				// set position in local coordinates
				tp->SetRelPos(padr[i]*ml);
			}

			for (i=0; i<vcnt; i++)
			{
				// get polygon info for i-th polygon
				pli = n.GetPolyInfo(i);

				for (side=0; side<4; side++)
				{
					// only proceed if edge has not already been processed
					// and edge really exists (for triangles side 2 from c..d does not exist as c==d)
					if (pli->mark[side] || side==2 && vadr[i].c==vadr[i].d) continue;

					// alloc cylinder primitive
					tp=BaseObject::Alloc(Ocylinder);
					if (!tp) return FALSE;

					// add phong tag
					if (!tp->MakeTag(Tphong)) return FALSE;

					switch (side)
					{
						case 0: a=vadr[i].a; b=vadr[i].b; break;
						case 1: a=vadr[i].b; b=vadr[i].c; break;
						case 2: a=vadr[i].c; b=vadr[i].d; break;
						case 3: a=vadr[i].d; b=vadr[i].a; break;
					}

					tp->SetName(estr+" "+LongToString(pli->edge[side]));

					pa = padr[a]*ml;
					pb = padr[b]*ml;

					// set object parameters
					BaseContainer *bc = tp->GetDataInstance();
					bc->SetReal(PRIM_CYLINDER_RADIUS,crad);
					bc->SetReal(PRIM_CYLINDER_HEIGHT,Len(pb-pa));
					bc->SetReal(PRIM_AXIS,4);
					bc->SetLong(PRIM_CYLINDER_CAPS,FALSE);
					bc->SetLong(PRIM_CYLINDER_HSUB,1);
					bc->SetLong(PRIM_CYLINDER_SEG,sub);

					// place cylinder at edge center
					tp->SetRelPos((pa+pb)*0.5);

					// build edge matrix
					m.v3=!(pb-pa);
					RectangularSystem(m.v3,&m.v1,&m.v2);
					tp->SetRelRot(MatrixToHPB(m, tp->GetRotationOrder()));

					// insert as last object under main
					tp->InsertUnderLast(main);
				}
			}
		}
		else
		{
			// check if polygonal geometry has to be built
			tp = BuildPolyHull(ToPoly(op),ml,srad,crad,sub,hh->GetLOD(),&n,bt);

			if (tp)
			{
				tp->SetName(op->GetName());
				tp->InsertUnderLast(main);

				// check if isoparm geometry has to be built
				if (hh->GetBuildFlags()&BUILDFLAGS_ISOPARM)
				{
					LineObject *ip = BuildIsoHull(ToPoly(op),ml,srad,crad,sub,hh->GetLOD(),&n,bt);

					// isoparm always needs to be set into a polygon object
					if (ip) tp->SetIsoparm(ip);
				}
			}
		}
	}

	for (op=op->GetDown(); op; op=op->GetNext())
		if (!Recurse(hh,bt,main,op,ml*op->GetMl(),srad,crad,sub,single)) return FALSE;

	// check for user break
	return !bt || !bt->TestBreak();
}