Beispiel #1
0
	value lime_audio_load (value data) {
		
		AudioBuffer audioBuffer;
		Resource resource;
		Bytes bytes;
		
		if (val_is_string (data)) {
			
			resource = Resource (val_string (data));
			
		} else {
			
			bytes = Bytes ();
			bytes.Set (data);
			resource = Resource (&bytes);
			
		}
		
		if (WAV::Decode (&resource, &audioBuffer)) {
			
			return audioBuffer.Value ();
			
		}
		
		#ifdef LIME_OGG
		if (OGG::Decode (&resource, &audioBuffer)) {
			
			return audioBuffer.Value ();
			
		}
		#endif
		
		return alloc_null ();
		
	}
Beispiel #2
0
	void lime_al_buffer_data (int buffer, int format, value data, int size, int freq) {
		
		Bytes bytes;
		bytes.Set (data);
		alBufferData (buffer, format, bytes.Data (), size, freq);
		
	}
Beispiel #3
0
	value lime_gzip_decompress (value buffer) {
		
		#ifdef LIME_ZLIB
		Bytes data;
		data.Set (buffer);
		Bytes result;
		
		Zlib::Decompress (GZIP, &data, &result);
		
		return result.Value ();
		#else
		return alloc_null ();
		#endif
		
	}
Beispiel #4
0
	value lime_deflate_compress (value buffer) {
		
		#ifdef LIME_ZLIB
		Bytes data;
		data.Set (buffer);
		Bytes result;
		
		Zlib::Compress (DEFLATE, &data, &result);
		
		return result.Value ();
		#else
		return alloc_null();
		#endif
		
	}
Beispiel #5
0
	value lime_lzma_decompress (value buffer) {
		
		#ifdef LIME_LZMA
		Bytes data;
		data.Set (buffer);
		Bytes result;
		
		LZMA::Decompress (&data, &result);
		
		return result.Value ();
		#else
		return alloc_null ();
		#endif
		
	}
Beispiel #6
0
	value lime_text_layout_position (value textHandle, value fontHandle, int size, HxString textString, value data) {
		
		#if defined(LIME_FREETYPE) && defined(LIME_HARFBUZZ)
		
		TextLayout *text = (TextLayout*)val_data (textHandle);
		Font *font = (Font*)val_data (fontHandle);
		Bytes bytes;
		bytes.Set (data);
		text->Position (font, size, textString.__s, &bytes);
		return bytes.Value ();
		
		#endif
		
		return alloc_null ();
		
	}
Beispiel #7
0
	value lime_jpeg_decode_bytes (value data, bool decodeData) {
		
		ImageBuffer imageBuffer;
		
		Bytes bytes;
		bytes.Set (data);
		Resource resource = Resource (&bytes);
		
		#ifdef LIME_JPEG
		if (JPEG::Decode (&resource, &imageBuffer, decodeData)) {
			
			return imageBuffer.Value ();
			
		}
		#endif
		
		return alloc_null ();
		
	}
Beispiel #8
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	value lime_font_load (value data) {
		
		#ifdef LIME_FREETYPE
		Resource resource;
		Bytes bytes;
		
		if (val_is_string (data)) {
			
			resource = Resource (val_string (data));
			
		} else {
			
			bytes.Set (data);
			resource = Resource (&bytes);
			
		}
		
		Font *font = new Font (&resource, 0);
		
		if (font) {
			
			if (font->face) {
				
				return CFFIPointer (font, gc_font);
				
			} else {
				
				delete font;
				
			}
			
		}
		#endif
		
		return alloc_null ();
		
	}
Beispiel #9
0
	value lime_image_load (value data) {
		
		ImageBuffer buffer;
		Resource resource;
		Bytes bytes;
		
		if (val_is_string (data)) {
			
			resource = Resource (val_string (data));
			
		} else {
			
			bytes.Set (data);
			resource = Resource (&bytes);
			
		}
		
		#ifdef LIME_PNG
		if (PNG::Decode (&resource, &buffer)) {
			
			return buffer.Value ();
			
		}
		#endif
		
		#ifdef LIME_JPEG
		if (JPEG::Decode (&resource, &buffer)) {
			
			return buffer.Value ();
			
		}
		#endif
		
		return alloc_null ();
		
	}