Beispiel #1
0
void CScriptActorKeyframe::UpdateEntity(TUniqueId uid, CStateManager& mgr) {
  CEntity* ent = mgr.ObjectById(uid);
  CActor* act = nullptr;
  if (TCastToPtr<CScriptActor> tmp = ent)
    act = tmp;
  else if (TCastToPtr<CScriptPlatform> tmp = ent)
    act = tmp;

  if (act) {
    if (!act->GetActive())
      mgr.SendScriptMsg(act, GetUniqueId(), EScriptObjectMessage::Activate);
    act->SetDrawFlags({0, 0, 3, zeus::skWhite});
    if (act->HasModelData() && act->GetModelData()->HasAnimData()) {
      CAnimData* animData = act->ModelData()->AnimationData();
      if (animData->IsAdditiveAnimation(x34_animationId)) {
        animData->AddAdditiveAnimation(x34_animationId, 1.f, x44_24_looping, x44_26_fadeOut);
      } else {
        animData->SetAnimation(CAnimPlaybackParms(x34_animationId, -1, 1.f, true), false);
        act->ModelData()->EnableLooping(x44_24_looping);
        animData->MultiplyPlaybackRate(x3c_playbackRate);
      }
    }
  } else if (TCastToPtr<CPatterned> ai = ent) {
    CAnimData* animData = ai->ModelData()->AnimationData();
    if (animData->IsAdditiveAnimation(x34_animationId)) {
      animData->AddAdditiveAnimation(x34_animationId, 1.f, x44_24_looping, x44_26_fadeOut);
    } else {
      ai->BodyController()->GetCommandMgr().DeliverCmd(
          CBCScriptedCmd(x34_animationId, x44_24_looping, x44_27_timedLoop, x38_initialLifetime));
    }
  }
}