Beispiel #1
0
// return true if eglSwapBuffers was called by OnRender()
bool Cocos2dRenderer::OnRender()
{
    if(m_loadingComplete)
    {
        CCEGLView* pEGLView = CCEGLView::sharedOpenGLView();
        pEGLView->Render();
        return true; // eglSwapBuffers was called by pEGLView->Render();
    }
    return false;
}