// on "init" you need to initialize your instance
bool TestCleanUp::init()
{
	if ( !CCLayer::init() )
	{
		return false;
	}


	CCSize visibleSize = CCDirector::sharedDirector()->getVisibleSize();
	CCPoint origin = CCDirector::sharedDirector()->getVisibleOrigin();
	float top = origin.y + visibleSize.height;
	CCPoint center = ccp(origin.x + visibleSize.width/2, origin.y + visibleSize.height/2);

	// -----
	// title
	// -------
	CCLabelTTF* title = CCLabelTTF::create();
	title->setString("Test Clean Up");
	title->setPosition(ccp(center.x, top - 50 ));
	addChild(title);

	{
			CCLayerColor* sprite = CCLayerColor::create(ccc4(255,0,0,255));
			sprite->changeWidthAndHeight(100, 100);

			CCMoveBy* move = CCMoveBy::create(100, ccp(0,0));
			sprite->runAction(move);
			// check if has memory leak
	}




	return true;
}