Beispiel #1
0
//================================================
//描画
//================================================
void DrawMethod(void)
{
	switch(g_GameMode)
	{
		case SCENE_LOGO:
		{
			break;
		}
		
		case SCENE_TITLE:
		{
			break;
		}
		
		case SCENE_CHARSEL:
		{
			break;
		}
		
		case SCENE_MAIN:
		{

		}
		
		case SCENE_OPTION:
		{
			menu.DrawCursor();
			/*描画位置算出*/
			menu.CalcFontPos(100, 200, ITEM2_MAX);
			
			menu.DrawFont(Menu2, ITEM2_MAX);
			
			break;
		}
		
		case SCENE_TUTOLIAL:
		{
			window.DrawTexture();
			//window.DrawFont("Test");
			
			window.DrawMessage(menu.Cursor);
			
			menu.DrawCursor();
			
			/*描画位置算出*/
			menu.CalcFontSprPos(100, 100, Menu4, ITEM4_MAX);
			
			menu.DrawFontSpr(Menu4, ITEM4_MAX);
			
			break;
		}
		
		case SCENE_PAUSE:
		{
			break;
		}
		
		case SCENE_ERROR:
		{
			menu.DrawErrorMessage();
			break;
		}
	}
	
}