Beispiel #1
0
int GL_initializeFrameBuffers()
{
	debug_rendertarget.Create(client_rect.w, client_rect.h, false);
	rt_temp0.Create(client_rect.w, client_rect.h, false);
	rt_temp1.Create(client_rect.w, client_rect.h, false);
	rt_scene.Create(scene_rect.w,scene_rect.h, false);
	rt_back.fbo = 0;

	return 1;
}