void ScrollAnimator::handleWheelEvent(PlatformWheelEvent& e)
{
    Scrollbar* horizontalScrollbar = m_scrollableArea->horizontalScrollbar();
    Scrollbar* verticalScrollbar = m_scrollableArea->verticalScrollbar();

    // Accept the event if we have a scrollbar in that direction and can still
    // scroll any further.
    float deltaX = horizontalScrollbar ? e.deltaX() : 0;
    float deltaY = verticalScrollbar ? e.deltaY() : 0;

    IntSize maxForwardScrollDelta = m_scrollableArea->maximumScrollPosition() - m_scrollableArea->scrollPosition();
    IntSize maxBackwardScrollDelta = m_scrollableArea->scrollPosition() - m_scrollableArea->minimumScrollPosition();
    if ((deltaX < 0 && maxForwardScrollDelta.width() > 0)
        || (deltaX > 0 && maxBackwardScrollDelta.width() > 0)
        || (deltaY < 0 && maxForwardScrollDelta.height() > 0)
        || (deltaY > 0 && maxBackwardScrollDelta.height() > 0)) {
        e.accept();
        if (e.granularity() == ScrollByPageWheelEvent) {
            ASSERT(!e.deltaX());
            bool negative = deltaY < 0;
            deltaY = max(max(static_cast<float>(m_scrollableArea->visibleHeight()) * Scrollbar::minFractionToStepWhenPaging(), static_cast<float>(m_scrollableArea->visibleHeight() - Scrollbar::maxOverlapBetweenPages())), 1.0f);
            if (negative)
                deltaY = -deltaY;
        }

        if (deltaY)
            scroll(VerticalScrollbar, ScrollByPixel, verticalScrollbar->pixelStep(), -deltaY);
        if (deltaX)
            scroll(HorizontalScrollbar, ScrollByPixel, horizontalScrollbar->pixelStep(), -deltaX);
    }
}
Beispiel #2
0
bool ScrollAnimator::handleWheelEvent(const PlatformWheelEvent& e)
{
#if ENABLE(CSS_SCROLL_SNAP) && PLATFORM(MAC)
    if (!m_scrollController.processWheelEventForScrollSnap(e))
        return false;
#endif
#if PLATFORM(COCOA)
    // Events in the PlatformWheelEventPhaseMayBegin phase have no deltas, and therefore never passes through the scroll handling logic below.
    // This causes us to return with an 'unhandled' return state, even though this event was successfully processed.
    //
    // We receive at least one PlatformWheelEventPhaseMayBegin when starting main-thread scrolling (see FrameView::wheelEvent), which can
    // fool the scrolling thread into attempting to handle the scroll, unless we treat the event as handled here.
    if (e.phase() == PlatformWheelEventPhaseMayBegin)
        return true;
#endif

    Scrollbar* horizontalScrollbar = m_scrollableArea.horizontalScrollbar();
    Scrollbar* verticalScrollbar = m_scrollableArea.verticalScrollbar();

    // Accept the event if we have a scrollbar in that direction and can still
    // scroll any further.
    float deltaX = horizontalScrollbar ? e.deltaX() : 0;
    float deltaY = verticalScrollbar ? e.deltaY() : 0;

    bool handled = false;

    ScrollGranularity granularity = ScrollByPixel;
    IntSize maxForwardScrollDelta = m_scrollableArea.maximumScrollPosition() - m_scrollableArea.scrollPosition();
    IntSize maxBackwardScrollDelta = m_scrollableArea.scrollPosition() - m_scrollableArea.minimumScrollPosition();
    if ((deltaX < 0 && maxForwardScrollDelta.width() > 0)
        || (deltaX > 0 && maxBackwardScrollDelta.width() > 0)
        || (deltaY < 0 && maxForwardScrollDelta.height() > 0)
        || (deltaY > 0 && maxBackwardScrollDelta.height() > 0)) {
        handled = true;

        if (deltaY) {
            if (e.granularity() == ScrollByPageWheelEvent) {
                bool negative = deltaY < 0;
                deltaY = Scrollbar::pageStepDelta(m_scrollableArea.visibleHeight());
                if (negative)
                    deltaY = -deltaY;
            }
            scroll(VerticalScrollbar, granularity, verticalScrollbar->pixelStep(), -deltaY);
        }

        if (deltaX) {
            if (e.granularity() == ScrollByPageWheelEvent) {
                bool negative = deltaX < 0;
                deltaX = Scrollbar::pageStepDelta(m_scrollableArea.visibleWidth());
                if (negative)
                    deltaX = -deltaX;
            }
            scroll(HorizontalScrollbar, granularity, horizontalScrollbar->pixelStep(), -deltaX);
        }
    }
    return handled;
}
Beispiel #3
0
bool ScrollAnimator::handleWheelEvent(const PlatformWheelEvent& e)
{
    Scrollbar* horizontalScrollbar = m_scrollableArea->horizontalScrollbar();
    Scrollbar* verticalScrollbar = m_scrollableArea->verticalScrollbar();

    // Accept the event if we have a scrollbar in that direction and can still
    // scroll any further.
    float deltaX = horizontalScrollbar ? e.deltaX() : 0;
    float deltaY = verticalScrollbar ? e.deltaY() : 0;

    bool handled = false;

#if PLATFORM(CHROMIUM) && !OS(DARWIN)
    ScrollGranularity granularity = e.hasPreciseScrollingDeltas() ? ScrollByPrecisePixel : ScrollByPixel;
#else
    ScrollGranularity granularity = ScrollByPixel;
#endif

    IntSize maxForwardScrollDelta = m_scrollableArea->maximumScrollPosition() - m_scrollableArea->scrollPosition();
    IntSize maxBackwardScrollDelta = m_scrollableArea->scrollPosition() - m_scrollableArea->minimumScrollPosition();
    if ((deltaX < 0 && maxForwardScrollDelta.width() > 0)
        || (deltaX > 0 && maxBackwardScrollDelta.width() > 0)
        || (deltaY < 0 && maxForwardScrollDelta.height() > 0)
        || (deltaY > 0 && maxBackwardScrollDelta.height() > 0)) {
        handled = true;

        if (deltaY) {
            if (e.granularity() == ScrollByPageWheelEvent) {
                bool negative = deltaY < 0;
                deltaY = max(max(static_cast<float>(m_scrollableArea->visibleHeight()) * Scrollbar::minFractionToStepWhenPaging(), static_cast<float>(m_scrollableArea->visibleHeight() - Scrollbar::maxOverlapBetweenPages())), 1.0f);
                if (negative)
                    deltaY = -deltaY;
            }
            scroll(VerticalScrollbar, granularity, verticalScrollbar->pixelStep(), -deltaY);
        }

        if (deltaX) {
            if (e.granularity() == ScrollByPageWheelEvent) {
                bool negative = deltaX < 0;
                deltaX = max(max(static_cast<float>(m_scrollableArea->visibleWidth()) * Scrollbar::minFractionToStepWhenPaging(), static_cast<float>(m_scrollableArea->visibleWidth() - Scrollbar::maxOverlapBetweenPages())), 1.0f);
                if (negative)
                    deltaX = -deltaX;
            }
            scroll(HorizontalScrollbar, granularity, horizontalScrollbar->pixelStep(), -deltaX);
        }
    }
    return handled;
}
bool ScrollableArea::scroll(ScrollDirection direction, ScrollGranularity granularity, float multiplier)
{
    ScrollbarOrientation orientation;
    Scrollbar* scrollbar;
    if (direction == ScrollUp || direction == ScrollDown) {
        orientation = VerticalScrollbar;
        scrollbar = verticalScrollbar();
    } else {
        orientation = HorizontalScrollbar;
        scrollbar = horizontalScrollbar();
    }

    if (!scrollbar)
        return false;

    float step = 0;
    switch (granularity) {
    case ScrollByLine:
        step = scrollbar->lineStep();
        break;
    case ScrollByPage:
        step = scrollbar->pageStep();
        break;
    case ScrollByDocument:
        step = scrollbar->totalSize();
        break;
    case ScrollByPixel:
    case ScrollByPrecisePixel:
        step = scrollbar->pixelStep();
        break;
    case ScrollByPixelVelocity:
        break;
    }

    if (granularity != ScrollByPixelVelocity && (direction == ScrollUp || direction == ScrollLeft))
        multiplier = -multiplier;

    return scrollAnimator()->scroll(orientation, granularity, step, multiplier);
}