void EditorResourcePreview::_preview_ready(const String &p_str, const Ref<Texture> &p_texture, ObjectID id, const StringName &p_func, const Variant &p_ud) {

	//print_line("preview is ready");
	preview_mutex->lock();

	String path = p_str;
	uint32_t hash = 0;
	uint64_t modified_time = 0;

	if (p_str.begins_with("ID:")) {
		hash = p_str.get_slicec(':', 2).to_int();
		path = "ID:" + p_str.get_slicec(':', 1);
	} else {
		modified_time = FileAccess::get_modified_time(path);
	}

	Item item;
	item.order = order++;
	item.preview = p_texture;
	item.last_hash = hash;
	item.modified_time = modified_time;

	cache[path] = item;

	preview_mutex->unlock();

	MessageQueue::get_singleton()->push_call(id, p_func, path, p_texture, p_ud);
}
Beispiel #2
0
bool CollisionObject::_set(const StringName &p_name, const Variant &p_value) {
	String name = p_name;

	if (name == "shape_count") {

		shapes.resize(p_value);
		_update_shapes();
		_change_notify();

	} else if (name.begins_with("shapes/")) {

		int idx = name.get_slicec('/', 1).to_int();
		String what = name.get_slicec('/', 2);
		if (what == "shape")
			set_shape(idx, RefPtr(p_value));
		else if (what == "transform")
			set_shape_transform(idx, p_value);
		else if (what == "trigger")
			set_shape_as_trigger(idx, p_value);

	} else
		return false;

	return true;
}
Beispiel #3
0
bool SoftBody::_get(const StringName &p_name, Variant &r_ret) const {
	String name = p_name;
	String which = name.get_slicec('/', 0);

	if ("pinned_points" == which) {
		Array arr_ret;
		const int pinned_points_indices_size = pinned_points_indices.size();
		PoolVector<PinnedPoint>::Read r = pinned_points_indices.read();
		arr_ret.resize(pinned_points_indices_size);

		for (int i = 0; i < pinned_points_indices_size; ++i) {
			arr_ret[i] = r[i].point_index;
		}

		r_ret = arr_ret;
		return true;

	} else if ("attachments" == which) {

		int idx = name.get_slicec('/', 1).to_int();
		String what = name.get_slicec('/', 2);

		return _get_property_pinned_points(idx, what, r_ret);
	}

	return false;
}
Beispiel #4
0
bool BakedLight::_get(const StringName& p_name,Variant &r_ret) const{

	String n = p_name;
	if (!n.begins_with("lightmap"))
		return false;
	int idx = n.get_slicec('/',1).to_int();
	ERR_FAIL_COND_V(idx<0,false);
	ERR_FAIL_COND_V(idx>lightmaps.size(),false);

	String what = n.get_slicec('/',2);

	if (what=="texture") {
		if (idx==lightmaps.size())
			r_ret=Ref<Texture>();
		else
			r_ret=lightmaps[idx].texture;

	} else if (what=="gen_size") {

		if (idx==lightmaps.size())
			r_ret=Size2();
		else
			r_ret=Size2(lightmaps[idx].gen_size);
	} else
		return false;

	return true;


}
Beispiel #5
0
PropertyInfo MethodBind::get_argument_info(int p_argument) const {


	if (p_argument>=0) {

		String name = (p_argument<arg_names.size())?String(arg_names[p_argument]):String("arg"+itos(p_argument));
		PropertyInfo pi( get_argument_type(p_argument), name );
		if ((pi.type==Variant::OBJECT) && name.find(":")!=-1) {
			pi.hint=PROPERTY_HINT_RESOURCE_TYPE;
			pi.hint_string=name.get_slicec(':',1);
			pi.name=name.get_slicec(':',0);
		}
		return pi;

	} else {

		Variant::Type at = get_argument_type(-1);
		if (at==Variant::OBJECT && ret_type)
			return PropertyInfo( at, "ret", PROPERTY_HINT_RESOURCE_TYPE, ret_type );
		else
			return PropertyInfo( at, "ret" );
	}


	return PropertyInfo();
}
Beispiel #6
0
bool BakedLight::_set(const StringName& p_name, const Variant& p_value) {

	String n = p_name;
	if (!n.begins_with("lightmap"))
		return false;
	int idx = n.get_slicec('/',1).to_int();
	ERR_FAIL_COND_V(idx<0,false);
	ERR_FAIL_COND_V(idx>lightmaps.size(),false);

	String what = n.get_slicec('/',2);
	Ref<Texture> tex;
	Size2 gens;

	if (what=="texture")
		tex=p_value;
	else if (what=="gen_size")
		gens=p_value;

	if (idx==lightmaps.size()) {
		if (tex.is_valid() || gens!=Size2())
			add_lightmap(tex,gens);
	} else {
		if (tex.is_valid())
			set_lightmap_texture(idx,tex);
		else if (gens!=Size2())
			set_lightmap_gen_size(idx,gens);
	}


	return true;
}
Beispiel #7
0
bool MeshLibrary::_set(const StringName &p_name, const Variant &p_value) {

	String name = p_name;
	if (name.begins_with("item/")) {

		int idx = name.get_slicec('/', 1).to_int();
		String what = name.get_slicec('/', 2);
		if (!item_map.has(idx))
			create_item(idx);

		if (what == "name")
			set_item_name(idx, p_value);
		else if (what == "mesh")
			set_item_mesh(idx, p_value);
		else if (what == "shape") {
			Vector<ShapeData> shapes;
			ShapeData sd;
			sd.shape = p_value;
			shapes.push_back(sd);
			set_item_shapes(idx, shapes);
		} else if (what == "shapes") {
			_set_item_shapes(idx, p_value);
		} else if (what == "preview")
			set_item_preview(idx, p_value);
		else if (what == "navmesh")
			set_item_navmesh(idx, p_value);
		else
			return false;

		return true;
	}

	return false;
}
Beispiel #8
0
bool GridMap::_get(const StringName &p_name, Variant &r_ret) const {

	String name = p_name;

	if (name == "theme") {
		r_ret = get_theme();
	} else if (name == "cell_size") {
		r_ret = get_cell_size();
	} else if (name == "cell_octant_size") {
		r_ret = get_octant_size();
	} else if (name == "cell_center_x") {
		r_ret = get_center_x();
	} else if (name == "cell_center_y") {
		r_ret = get_center_y();
	} else if (name == "cell_center_z") {
		r_ret = get_center_z();
	} else if (name == "cell_scale") {
		r_ret = cell_scale;
	} else if (name == "data") {

		Dictionary d;

		PoolVector<int> cells;
		cells.resize(cell_map.size() * 3);
		{
			PoolVector<int>::Write w = cells.write();
			int i = 0;
			for (Map<IndexKey, Cell>::Element *E = cell_map.front(); E; E = E->next(), i++) {

				encode_uint64(E->key().key, (uint8_t *)&w[i * 3]);
				encode_uint32(E->get().cell, (uint8_t *)&w[i * 3 + 2]);
			}
		}

		d["cells"] = cells;

		r_ret = d;
	} else if (name.begins_with("areas/")) {
		int which = name.get_slicec('/', 1).to_int();
		String what = name.get_slicec('/', 2);
		if (what == "bounds")
			r_ret = area_get_bounds(which);
		else if (what == "name")
			r_ret = area_get_name(which);
		else if (what == "disable_distance")
			r_ret = area_get_portal_disable_distance(which);
		else if (what == "exterior_portal")
			r_ret = area_is_exterior_portal(which);
		else
			return false;
	} else
		return false;

	return true;
}
Beispiel #9
0
bool AnimationPlayer::_get(const StringName &p_name, Variant &r_ret) const {

	String name = p_name;

	if (name == "playback/speed") { //bw compatibility

		r_ret = speed_scale;
	} else if (name == "playback/active") {

		r_ret = is_active();
	} else if (name == "playback/play") {

		if (is_active() && is_playing())
			r_ret = playback.assigned;
		else
			r_ret = "[stop]";

	} else if (name.begins_with("anims/")) {

		String which = name.get_slicec('/', 1);

		r_ret = get_animation(which).get_ref_ptr();
	} else if (name.begins_with("next/")) {

		String which = name.get_slicec('/', 1);

		r_ret = animation_get_next(which);

	} else if (name == "blend_times") {

		Vector<BlendKey> keys;
		for (Map<BlendKey, float>::Element *E = blend_times.front(); E; E = E->next()) {

			keys.ordered_insert(E->key());
		}

		Array array;
		for (int i = 0; i < keys.size(); i++) {

			array.push_back(keys[i].from);
			array.push_back(keys[i].to);
			array.push_back(blend_times[keys[i]]);
		}

		r_ret = array;
	} else if (name == "autoplay") {
		r_ret = autoplay;

	} else
		return false;

	return true;
}
Beispiel #10
0
bool AnimationPlayer::_set(const StringName &p_name, const Variant &p_value) {

	String name = p_name;

	if (p_name == SceneStringNames::get_singleton()->playback_speed || p_name == SceneStringNames::get_singleton()->speed) { //bw compatibility
		set_speed_scale(p_value);

	} else if (p_name == SceneStringNames::get_singleton()->playback_active) {
		set_active(p_value);
	} else if (name.begins_with("playback/play")) {

		String which = p_value;

		if (which == "[stop]")
			stop();
		else
			play(which);
	} else if (name.begins_with("anims/")) {

		String which = name.get_slicec('/', 1);

		add_animation(which, p_value);
	} else if (name.begins_with("next/")) {

		String which = name.get_slicec('/', 1);
		animation_set_next(which, p_value);

	} else if (p_name == SceneStringNames::get_singleton()->blend_times) {

		Array array = p_value;
		int len = array.size();
		ERR_FAIL_COND_V(len % 3, false);

		for (int i = 0; i < len / 3; i++) {

			StringName from = array[i * 3 + 0];
			StringName to = array[i * 3 + 1];
			float time = array[i * 3 + 2];

			set_blend_time(from, to, time);
		}

	} else if (p_name == SceneStringNames::get_singleton()->autoplay) {
		autoplay = p_value;

	} else
		return false;

	return true;
}
Beispiel #11
0
bool Skeleton::_set(const StringName& p_path, const Variant& p_value) {

	String path = p_path;

	if (!path.begins_with("bones/"))
		return false;

	int which=path.get_slicec('/',1).to_int();
	String what=path.get_slicec('/',2);


	if (which==bones.size() && what=="name") {

		add_bone(p_value);
		return true;
	}

	ERR_FAIL_INDEX_V( which, bones.size(), false );

	if (what=="parent")
		set_bone_parent(which, p_value );
	else if (what=="rest")
		set_bone_rest(which, p_value);
	else if (what=="enabled")
		set_bone_enabled(which, p_value);
	else if (what=="pose")
		set_bone_pose(which, p_value);
	else if (what=="bound_childs") {
		Array children=p_value;

		if (is_inside_tree()) {
			bones[which].nodes_bound.clear();

			for (int i=0;i<children.size();i++) {

				NodePath path=children[i];
				ERR_CONTINUE( path.operator String()=="" );
				Node *node = get_node(path);
				ERR_CONTINUE(!node);
				bind_child_node_to_bone(which,node);
			}
		}
	} else {
		return false;
	}

	return true;
}
Beispiel #12
0
bool ButtonArray::_set(const StringName &p_name, const Variant &p_value) {

	String n = String(p_name);
	if (n.begins_with("button/")) {

		String what = n.get_slicec('/', 1);
		if (what == "count") {
			int new_size = p_value;
			if (new_size > 0 && buttons.size() == 0) {
				selected = 0;
			}

			if (new_size < buttons.size()) {
				if (selected >= new_size)
					selected = new_size - 1;
			}
			buttons.resize(new_size);
			_change_notify();
			minimum_size_changed();
		} else if (what == "align") {
			set_align(Align(p_value.operator int()));
		} else if (what == "selected") {
			set_selected(p_value);
		} else if (what == "min_button_size") {
			min_button_size = p_value;
		} else {
			int idx = what.to_int();
			ERR_FAIL_INDEX_V(idx, buttons.size(), false);
			String f = n.get_slicec('/', 2);
			if (f == "text") {
				buttons[idx].text = p_value;
				buttons[idx].xl_text = XL_MESSAGE(p_value);
			} else if (f == "tooltip")
				buttons[idx].tooltip = p_value;
			else if (f == "icon")
				buttons[idx].icon = p_value;
			else
				return false;
		}

		update();
		return true;
	}

	return false;
}
Beispiel #13
0
bool SoftBody::_set(const StringName &p_name, const Variant &p_value) {
	String name = p_name;
	String which = name.get_slicec('/', 0);

	if ("pinned_points" == which) {

		return _set_property_pinned_points_indices(p_value);

	} else if ("attachments" == which) {

		int idx = name.get_slicec('/', 1).to_int();
		String what = name.get_slicec('/', 2);

		return _set_property_pinned_points_attachment(idx, what, p_value);
	}

	return false;
}
Beispiel #14
0
bool CollisionObject2D::_get(const StringName &p_name, Variant &r_ret) const {

	String name = p_name;

	if (name.begins_with("shapes/")) {

		int idx = name.get_slicec('/', 1).to_int();
		String what = name.get_slicec('/', 2);
		if (what == "shape")
			r_ret = get_shape(idx);
		else if (what == "transform")
			r_ret = get_shape_transform(idx);
		else if (what == "trigger")
			r_ret = is_shape_set_as_trigger(idx);
	} else
		return false;

	return true;
}
Beispiel #15
0
void AnimationNodeBlendSpace1D::_validate_property(PropertyInfo &property) const {
	if (property.name.begins_with("blend_point_")) {
		String left = property.name.get_slicec('/', 0);
		int idx = left.get_slicec('_', 2).to_int();
		if (idx >= blend_points_used) {
			property.usage = 0;
		}
	}
	AnimationRootNode::_validate_property(property);
}
Beispiel #16
0
bool Skeleton::_get(const StringName &p_path, Variant &r_ret) const {

	String path = p_path;

	if (!path.begins_with("bones/"))
		return false;

	int which = path.get_slicec('/', 1).to_int();
	String what = path.get_slicec('/', 2);

	ERR_FAIL_INDEX_V(which, bones.size(), false);

	if (what == "name")
		r_ret = get_bone_name(which);
	else if (what == "parent")
		r_ret = get_bone_parent(which);
	else if (what == "rest")
		r_ret = get_bone_rest(which);
	else if (what == "enabled")
		r_ret = is_bone_enabled(which);
	else if (what == "pose")
		r_ret = get_bone_pose(which);
	else if (what == "bound_children") {
		Array children;

		for (const List<uint32_t>::Element *E = bones[which].nodes_bound.front(); E; E = E->next()) {

			Object *obj = ObjectDB::get_instance(E->get());
			ERR_CONTINUE(!obj);
			Node *node = Object::cast_to<Node>(obj);
			ERR_CONTINUE(!node);
			NodePath path = get_path_to(node);
			children.push_back(path);
		}

		r_ret = children;
	} else
		return false;

	return true;
}
Beispiel #17
0
bool CollisionObject2D::_set(const StringName &p_name, const Variant &p_value) {
	String name = p_name;

	if (name.begins_with("shapes/")) {

		int idx = name.get_slicec('/', 1).to_int();
		String what = name.get_slicec('/', 2);
		if (what == "shape") {
			if (idx >= shapes.size())
				add_shape(RefPtr(p_value));
			else
				set_shape(idx, RefPtr(p_value));
		} else if (what == "transform")
			set_shape_transform(idx, p_value);
		else if (what == "trigger")
			set_shape_as_trigger(idx, p_value);
	} else
		return false;

	return true;
}
Beispiel #18
0
bool MeshLibrary::_get(const StringName &p_name, Variant &r_ret) const {

	String name = p_name;
	int idx = name.get_slicec('/', 1).to_int();
	ERR_FAIL_COND_V(!item_map.has(idx), false);
	String what = name.get_slicec('/', 2);

	if (what == "name")
		r_ret = get_item_name(idx);
	else if (what == "mesh")
		r_ret = get_item_mesh(idx);
	else if (what == "shape")
		r_ret = get_item_shape(idx);
	else if (what == "navmesh")
		r_ret = get_item_navmesh(idx);
	else if (what == "preview")
		r_ret = get_item_preview(idx);
	else
		return false;

	return true;
}
Beispiel #19
0
void IP_Address::_parse_ipv4(const String& p_string, int p_start, uint8_t* p_ret) {

	String ip;
	if (p_start != 0) {
		ip = p_string.substr(p_start, p_string.length() - p_start);
	} else {
		ip = p_string;
	};

	int slices = ip.get_slice_count(".");
	if (slices!=4) {
		ERR_EXPLAIN("Invalid IP Address String: "+ip);
		ERR_FAIL();
	}
	for(int i=0;i<4;i++) {
		p_ret[i]=ip.get_slicec('.',i).to_int();
	}
};
Beispiel #20
0
Error Main::setup(const char *execpath,int argc, char *argv[],bool p_second_phase) {

	RID_OwnerBase::init_rid();

	OS::get_singleton()->initialize_core();
	ObjectTypeDB::init();

	MAIN_PRINT("Main: Initialize CORE");

	register_core_types();
	register_core_driver_types();

	MAIN_PRINT("Main: Initialize Globals");


	Thread::_main_thread_id = Thread::get_caller_ID();

	globals = memnew( Globals );
	input_map = memnew( InputMap );


	path_remap = memnew( PathRemap );
	translation_server = memnew( TranslationServer );
	performance = memnew( Performance );
	globals->add_singleton(Globals::Singleton("Performance",performance));

	MAIN_PRINT("Main: Parse CMDLine");

	/* argument parsing and main creation */
	List<String> args;
	List<String> main_args;

	for(int i=0;i<argc;i++) {

		args.push_back(String::utf8(argv[i]));
	}

	List<String>::Element *I=args.front();

	I=args.front();

	while (I) {

		I->get()=unescape_cmdline(I->get().strip_escapes());
//		print_line("CMD: "+I->get());
		I=I->next();
	}

	I=args.front();

	video_mode = OS::get_singleton()->get_default_video_mode();

	String video_driver="";
	String audio_driver="";
	String game_path=".";
	String debug_mode;
	String debug_host;
	String main_pack;
	bool quiet_stdout=false;
	int rtm=-1;

	String remotefs;
	String remotefs_pass;

	String screen = "";

	List<String> pack_list;
	Vector<String> breakpoints;
	bool use_custom_res=true;
	bool force_res=false;

	I=args.front();

	packed_data = PackedData::get_singleton();
	if (!packed_data)
		packed_data = memnew(PackedData);

#ifdef MINIZIP_ENABLED

	//XXX: always get_singleton() == 0x0
	zip_packed_data = ZipArchive::get_singleton();
	//TODO: remove this temporary fix
	if (!zip_packed_data) {
		zip_packed_data = memnew(ZipArchive);
	}

	packed_data->add_pack_source(zip_packed_data);
#endif

	bool editor=false;

	while(I) {

		List<String>::Element *N=I->next();

		if (I->get() == "-noop") {

			// no op
		} else if (I->get()=="-h" || I->get()=="--help" || I->get()=="/?") { // resolution

			goto error;


		} else if (I->get()=="-r") { // resolution

			if (I->next()) {

				String vm=I->next()->get();

				if (vm.find("x")==-1) { // invalid parameter format

					OS::get_singleton()->print("Invalid -r argument: %s\n",vm.utf8().get_data());
					goto error;


				}

				int w=vm.get_slice("x",0).to_int();
				int h=vm.get_slice("x",1).to_int();

				if (w==0 || h==0) {

					OS::get_singleton()->print("Invalid -r resolution, x and y must be >0\n");
					goto error;

				}

				video_mode.width=w;
				video_mode.height=h;
				force_res=true;

				N=I->next()->next();
			} else {
				OS::get_singleton()->print("Invalid -p argument, needs resolution\n");
				goto error;


			}
		} else if (I->get()=="-p") { // position

			if (I->next()) {

				String vm=I->next()->get();

				if (vm.find("x")==-1) { // invalid parameter format

					OS::get_singleton()->print("Invalid -p argument: %s\n",vm.utf8().get_data());
					goto error;


				}

				int x=vm.get_slice("x",0).to_int();
				int y=vm.get_slice("x",1).to_int();

				init_custom_pos=Point2(x,y);
				init_use_custom_pos=true;

				N=I->next()->next();
			} else {
				OS::get_singleton()->print("Invalid -r argument, needs position\n");
				goto error;


			}


		} else if (I->get()=="-mx") { // video driver

			init_maximized=true;
		} else if (I->get()=="-w") { // video driver

			init_windowed=true;
		} else if (I->get()=="-vd") { // video driver

			if (I->next()) {

				video_driver=I->next()->get();
				N=I->next()->next();
			} else {
				OS::get_singleton()->print("Invalid -cd argument, needs driver name\n");
				goto error;

			}
		} else if (I->get()=="-lang") { // language

			if (I->next()) {

				locale=I->next()->get();
				N=I->next()->next();
			} else {
				OS::get_singleton()->print("Invalid -lang argument, needs language code\n");
				goto error;

			}
		} else if (I->get()=="-rfs") { // language

			if (I->next()) {

				remotefs=I->next()->get();
				N=I->next()->next();
			} else {
				goto error;

			}
		} else if (I->get()=="-rfs_pass") { // language

			if (I->next()) {

				remotefs_pass=I->next()->get();
				N=I->next()->next();
			} else {
				goto error;

			}
		} else if (I->get()=="-rthread") { // language

			if (I->next()) {

				if (I->next()->get()=="safe")
					rtm=OS::RENDER_THREAD_SAFE;
				else if (I->next()->get()=="unsafe")
					rtm=OS::RENDER_THREAD_UNSAFE;
				else if (I->next()->get()=="separate")
					rtm=OS::RENDER_SEPARATE_THREAD;


				N=I->next()->next();
			} else {
				goto error;

			}

		} else if (I->get()=="-ad") { // video driver

			if (I->next()) {

				audio_driver=I->next()->get();
				N=I->next()->next();
			} else {
				goto error;

			}

		} else if (I->get()=="-f") { // fullscreen

			//video_mode.fullscreen=false;
			init_fullscreen=true;
		} else if (I->get()=="-e" || I->get()=="-editor") { // fonud editor

			editor=true;
		} else if (I->get()=="-nowindow") { // fullscreen

			OS::get_singleton()->set_no_window_mode(true);
		} else if (I->get()=="-quiet") { // fullscreen

			quiet_stdout=true;
		} else if (I->get()=="-v") { // fullscreen
			OS::get_singleton()->_verbose_stdout=true;
		} else if (I->get()=="-path") { // resolution

			if (I->next()) {

				String p = I->next()->get();
				if (OS::get_singleton()->set_cwd(p)==OK) {
					//nothing
				} else {
					game_path=I->next()->get(); //use game_path instead
				}
				N=I->next()->next();
			} else {
				goto error;

			}
		} else if (I->get()=="-bp") { // /breakpoints

			if (I->next()) {

				String bplist = I->next()->get();
				breakpoints= bplist.split(",");
				N=I->next()->next();
			} else {
				goto error;

			}


		} else if (I->get()=="-fdelay") { // resolution

			if (I->next()) {

				OS::get_singleton()->set_frame_delay(I->next()->get().to_int());
				N=I->next()->next();
			} else {
				goto error;

			}

		} else if (I->get()=="-timescale") { // resolution

			if (I->next()) {

				OS::get_singleton()->set_time_scale(I->next()->get().to_double());
				N=I->next()->next();
			} else {
				goto error;

			}


		} else if (I->get() == "-pack") {

			if (I->next()) {

				pack_list.push_back(I->next()->get());
				N = I->next()->next();
			} else {

				goto error;
			};

		} else if (I->get() == "-main_pack") {

			if (I->next()) {

				main_pack=I->next()->get();
				N = I->next()->next();
			} else {

				goto error;
			};

		} else if (I->get()=="-debug" || I->get()=="-d") {
			debug_mode="local";
		} else if (I->get()=="-debugcol" || I->get()=="-dc") {
			debug_collisions=true;
		} else if (I->get()=="-debugnav" || I->get()=="-dn") {
			debug_navigation=true;
		} else if (I->get()=="-editor_scene") {

			if (I->next()) {

				Globals::get_singleton()->set("editor_scene",game_path=I->next()->get());
			} else {
				goto error;

			}

		} else if (I->get()=="-rdebug") {
			if (I->next()) {

				debug_mode="remote";
				debug_host=I->next()->get();
				if (debug_host.find(":")==-1) { //wrong host
					OS::get_singleton()->print("Invalid debug host string\n");
					goto error;
				}
				N=I->next()->next();
			} else {
				goto error;

			}
		} else {

			//test for game path
			bool gpfound=false;

			if (!I->get().begins_with("-") && game_path=="") {
				DirAccess* da = DirAccess::open(I->get());
				if (da!=NULL) {
					game_path=I->get();
					gpfound=true;
					memdelete(da);
				}

			}

			if (!gpfound) {
				main_args.push_back(I->get());
			}
		}

		I=N;
	}


	GLOBAL_DEF("debug/max_remote_stdout_chars_per_second",2048);
	if (debug_mode == "remote") {

		ScriptDebuggerRemote *sdr = memnew( ScriptDebuggerRemote );
		uint16_t debug_port = GLOBAL_DEF("debug/remote_port",6007);
		if (debug_host.find(":")!=-1) {
		    debug_port=debug_host.get_slicec(':',1).to_int();
		    debug_host=debug_host.get_slicec(':',0);
		}
		Error derr = sdr->connect_to_host(debug_host,debug_port);

		if (derr!=OK) {
			memdelete(sdr);
		} else {
			script_debugger=sdr;

		}
	} else if (debug_mode=="local") {

		script_debugger = memnew( ScriptDebuggerLocal );
	}


	if (remotefs!="") {

		file_access_network_client=memnew(FileAccessNetworkClient);
		int port;
		if (remotefs.find(":")!=-1) {
			port=remotefs.get_slicec(':',1).to_int();
			remotefs=remotefs.get_slicec(':',0);
		} else {
			port=6010;
		}

		Error err = file_access_network_client->connect(remotefs,port,remotefs_pass);
		if (err) {
			OS::get_singleton()->printerr("Could not connect to remotefs: %s:%i\n",remotefs.utf8().get_data(),port);
			goto error;
		}

		FileAccess::make_default<FileAccessNetwork>(FileAccess::ACCESS_RESOURCES);
	}
	if (script_debugger) {
		//there is a debugger, parse breakpoints

		for(int i=0;i<breakpoints.size();i++) {

			String bp = breakpoints[i];
			int sp=bp.find_last(":");
			if (sp==-1) {
				ERR_EXPLAIN("Invalid breakpoint: '"+bp+"', expected file:line format.");
				ERR_CONTINUE(sp==-1);
			}

			script_debugger->insert_breakpoint(bp.substr(sp+1,bp.length()).to_int(),bp.substr(0,sp));
		}
	}


#ifdef TOOLS_ENABLED
	if (editor) {
		packed_data->set_disabled(true);
		globals->set_disable_platform_override(true);
		StreamPeerSSL::initialize_certs=false; //will be initialized by editor
	}

#endif


	if (globals->setup(game_path,main_pack)!=OK) {

#ifdef TOOLS_ENABLED
		editor=false;
#else
		OS::get_singleton()->print("error: Couldn't load game path '%s'\n",game_path.ascii().get_data());

		goto error;
#endif
	}

	if (editor) {
		main_args.push_back("-editor");
		init_maximized=true;
		use_custom_res=false;
	}

	if (bool(Globals::get_singleton()->get("application/disable_stdout"))) {
		quiet_stdout=true;
	}
	if (bool(Globals::get_singleton()->get("application/disable_stderr"))) {
		_print_error_enabled = false;
	};

	if (quiet_stdout)
		_print_line_enabled=false;

	OS::get_singleton()->set_cmdline(execpath, main_args);

#ifdef TOOLS_ENABLED

	if (main_args.size()==0 && (!Globals::get_singleton()->has("application/main_loop_type")) && (!Globals::get_singleton()->has("application/main_scene") || String(Globals::get_singleton()->get("application/main_scene"))==""))
		use_custom_res=false; //project manager (run without arguments)

#endif

	input_map->load_from_globals();

	if (video_driver=="") // specified in engine.cfg
		video_driver=_GLOBAL_DEF("display/driver",Variant((const char*)OS::get_singleton()->get_video_driver_name(0)));

	if (!force_res && use_custom_res && globals->has("display/width"))
		video_mode.width=globals->get("display/width");
	if (!force_res &&use_custom_res && globals->has("display/height"))
		video_mode.height=globals->get("display/height");
	if (use_custom_res && globals->has("display/fullscreen"))
		video_mode.fullscreen=globals->get("display/fullscreen");
	if (use_custom_res && globals->has("display/resizable"))
		video_mode.resizable=globals->get("display/resizable");
	if (use_custom_res && globals->has("display/borderless_window"))
		video_mode.borderless_window = globals->get("display/borderless_window");

	if (!force_res && use_custom_res && globals->has("display/test_width") && globals->has("display/test_height")) {
		int tw = globals->get("display/test_width");
		int th = globals->get("display/test_height");
		if (tw>0 && th>0) {
			video_mode.width=tw;
			video_mode.height=th;
		}
	}


	GLOBAL_DEF("display/width",video_mode.width);
	GLOBAL_DEF("display/height",video_mode.height);
	GLOBAL_DEF("display/fullscreen",video_mode.fullscreen);
	GLOBAL_DEF("display/resizable",video_mode.resizable);
	GLOBAL_DEF("display/borderless_window", video_mode.borderless_window);
	GLOBAL_DEF("display/test_width",0);
	GLOBAL_DEF("display/test_height",0);
	OS::get_singleton()->_pixel_snap=GLOBAL_DEF("display/use_2d_pixel_snap",false);
	OS::get_singleton()->_keep_screen_on=GLOBAL_DEF("display/keep_screen_on",true);
	if (rtm==-1) {
		rtm=GLOBAL_DEF("render/thread_model",OS::RENDER_THREAD_SAFE);
		if (rtm>=1) //hack for now
			rtm=1;

	}

	if (rtm>=0 && rtm<3) {
		if (editor) {
			rtm=OS::RENDER_THREAD_SAFE;
		}
		OS::get_singleton()->_render_thread_mode=OS::RenderThreadMode(rtm);
	}



	/* Determine Video Driver */

	if (audio_driver=="") { // specified in engine.cfg
		audio_driver=GLOBAL_DEF("audio/driver",OS::get_singleton()->get_audio_driver_name(0));
	}


	for (int i=0;i<OS::get_singleton()->get_video_driver_count();i++) {

		if (video_driver==OS::get_singleton()->get_video_driver_name(i)) {

			video_driver_idx=i;
			break;
		}
	}

	if (video_driver_idx<0) {

		OS::get_singleton()->alert( "Invalid Video Driver: "+video_driver );
		video_driver_idx = 0;
		//goto error;
	}

	for (int i=0;i<OS::get_singleton()->get_audio_driver_count();i++) {

		if (audio_driver==OS::get_singleton()->get_audio_driver_name(i)) {

			audio_driver_idx=i;
			break;
		}
	}

	if (audio_driver_idx<0) {

		OS::get_singleton()->alert( "Invalid Audio Driver: "+audio_driver );
		audio_driver_idx = 0;
		//goto error;
	}

	{
		String orientation = GLOBAL_DEF("display/orientation","landscape");

		if (orientation=="portrait")
			OS::get_singleton()->set_screen_orientation(OS::SCREEN_PORTRAIT);
		else if (orientation=="reverse_landscape")
			OS::get_singleton()->set_screen_orientation(OS::SCREEN_REVERSE_LANDSCAPE);
		else if (orientation=="reverse_portrait")
			OS::get_singleton()->set_screen_orientation(OS::SCREEN_REVERSE_PORTRAIT);
		else if (orientation=="sensor_landscape")
			OS::get_singleton()->set_screen_orientation(OS::SCREEN_SENSOR_LANDSCAPE);
		else if (orientation=="sensor_portrait")
			OS::get_singleton()->set_screen_orientation(OS::SCREEN_SENSOR_PORTRAIT);
		else if (orientation=="sensor")
			OS::get_singleton()->set_screen_orientation(OS::SCREEN_SENSOR);
		else
			OS::get_singleton()->set_screen_orientation(OS::SCREEN_LANDSCAPE);
	}

	OS::get_singleton()->set_iterations_per_second(GLOBAL_DEF("physics/fixed_fps",60));
	OS::get_singleton()->set_target_fps(GLOBAL_DEF("application/target_fps",0));

	if (!OS::get_singleton()->_verbose_stdout) //overrided
		OS::get_singleton()->_verbose_stdout=GLOBAL_DEF("debug/verbose_stdout",false);

	message_queue = memnew( MessageQueue );

	Globals::get_singleton()->register_global_defaults();

	if (p_second_phase)
		return setup2();


	return OK;

	error:

	video_driver="";
	audio_driver="";
	game_path="";

	args.clear();
	main_args.clear();

	print_help(execpath);

	if (performance)
		memdelete(performance);
	if (input_map)
		memdelete(input_map);
	if (translation_server)
		memdelete( translation_server );
	if (globals)
		memdelete(globals);
	if (script_debugger)
		memdelete(script_debugger);
	if (packed_data)
		memdelete(packed_data);
	if (file_access_network_client)
		memdelete(file_access_network_client);
	if(path_remap)
		memdelete(path_remap);

// Note 1: *zip_packed_data live into *packed_data
// Note 2: PackedData::~PackedData destroy this.
//#ifdef MINIZIP_ENABLED
//	if (zip_packed_data)
//		memdelete( zip_packed_data );
//#endif

	unregister_core_driver_types();
	unregister_core_types();

	OS::get_singleton()->_cmdline.clear();

	if (message_queue)
		memdelete( message_queue);
	OS::get_singleton()->finalize_core();
	locale=String();

	return ERR_INVALID_PARAMETER;
}
Error ResourceFormatImporter::_get_path_and_type(const String &p_path, PathAndType &r_path_and_type, bool *r_valid) const {

	Error err;
	FileAccess *f = FileAccess::open(p_path + ".import", FileAccess::READ, &err);

	if (!f) {
		if (r_valid) {
			*r_valid = false;
		}
		return err;
	}

	VariantParser::StreamFile stream;
	stream.f = f;

	String assign;
	Variant value;
	VariantParser::Tag next_tag;

	if (r_valid) {
		*r_valid = true;
	}

	int lines = 0;
	String error_text;
	bool path_found = false; //first match must have priority
	while (true) {

		assign = Variant();
		next_tag.fields.clear();
		next_tag.name = String();

		err = VariantParser::parse_tag_assign_eof(&stream, lines, error_text, next_tag, assign, value, NULL, true);
		if (err == ERR_FILE_EOF) {
			memdelete(f);
			return OK;
		} else if (err != OK) {
			ERR_PRINTS("ResourceFormatImporter::load - " + p_path + ".import:" + itos(lines) + " error: " + error_text);
			memdelete(f);
			return err;
		}

		if (assign != String()) {
			if (!path_found && assign.begins_with("path.") && r_path_and_type.path == String()) {
				String feature = assign.get_slicec('.', 1);
				if (OS::get_singleton()->has_feature(feature)) {
					r_path_and_type.path = value;
					path_found = true; //first match must have priority
				}

			} else if (!path_found && assign == "path") {
				r_path_and_type.path = value;
				path_found = true; //first match must have priority
			} else if (assign == "type") {
				r_path_and_type.type = value;
			} else if (assign == "importer") {
				r_path_and_type.importer = value;
			} else if (assign == "valid") {
				if (r_valid) {
					*r_valid = value;
				}
			}

		} else if (next_tag.name != "remap") {
			break;
		}
	}

	memdelete(f);

	if (r_path_and_type.path == String() || r_path_and_type.type == String()) {
		return ERR_FILE_CORRUPT;
	}
	return OK;
}
Beispiel #22
0
void ScriptDebuggerLocal::debug(ScriptLanguage *p_script, bool p_can_continue) {

	print_line("Debugger Break, Reason: '" + p_script->debug_get_error() + "'");
	print_line("*Frame " + itos(0) + " - " + p_script->debug_get_stack_level_source(0) + ":" + itos(p_script->debug_get_stack_level_line(0)) + " in function '" + p_script->debug_get_stack_level_function(0) + "'");
	print_line("Enter \"help\" for assistance.");
	int current_frame = 0;
	int total_frames = p_script->debug_get_stack_level_count();
	while (true) {

		OS::get_singleton()->print("debug> ");
		String line = OS::get_singleton()->get_stdin_string().strip_edges();

		if (line == "") {
			print_line("Debugger Break, Reason: '" + p_script->debug_get_error() + "'");
			print_line("*Frame " + itos(current_frame) + " - " + p_script->debug_get_stack_level_source(current_frame) + ":" + itos(p_script->debug_get_stack_level_line(current_frame)) + " in function '" + p_script->debug_get_stack_level_function(current_frame) + "'");
			print_line("Enter \"help\" for assistance.");
		} else if (line == "c" || line == "continue")
			break;
		else if (line == "bt" || line == "breakpoint") {

			for (int i = 0; i < total_frames; i++) {

				String cfi = (current_frame == i) ? "*" : " "; //current frame indicator
				print_line(cfi + "Frame " + itos(i) + " - " + p_script->debug_get_stack_level_source(i) + ":" + itos(p_script->debug_get_stack_level_line(i)) + " in function '" + p_script->debug_get_stack_level_function(i) + "'");
			}

		} else if (line.begins_with("fr") || line.begins_with("frame")) {

			if (line.get_slice_count(" ") == 1) {
				print_line("*Frame " + itos(current_frame) + " - " + p_script->debug_get_stack_level_source(current_frame) + ":" + itos(p_script->debug_get_stack_level_line(current_frame)) + " in function '" + p_script->debug_get_stack_level_function(current_frame) + "'");
			} else {
				int frame = line.get_slicec(' ', 1).to_int();
				if (frame < 0 || frame >= total_frames) {
					print_line("Error: Invalid frame.");
				} else {
					current_frame = frame;
					print_line("*Frame " + itos(frame) + " - " + p_script->debug_get_stack_level_source(frame) + ":" + itos(p_script->debug_get_stack_level_line(frame)) + " in function '" + p_script->debug_get_stack_level_function(frame) + "'");
				}
			}

		} else if (line == "lv" || line == "locals") {

			List<String> locals;
			List<Variant> values;
			p_script->debug_get_stack_level_locals(current_frame, &locals, &values);
			List<Variant>::Element *V = values.front();
			for (List<String>::Element *E = locals.front(); E; E = E->next()) {
				print_line(E->get() + ": " + String(V->get()));
				V = V->next();
			}

		} else if (line == "gv" || line == "globals") {

			List<String> locals;
			List<Variant> values;
			p_script->debug_get_globals(&locals, &values);
			List<Variant>::Element *V = values.front();
			for (List<String>::Element *E = locals.front(); E; E = E->next()) {
				print_line(E->get() + ": " + String(V->get()));
				V = V->next();
			}

		} else if (line == "mv" || line == "members") {

			List<String> locals;
			List<Variant> values;
			p_script->debug_get_stack_level_members(current_frame, &locals, &values);
			List<Variant>::Element *V = values.front();
			for (List<String>::Element *E = locals.front(); E; E = E->next()) {
				print_line(E->get() + ": " + String(V->get()));
				V = V->next();
			}

		} else if (line.begins_with("p") || line.begins_with("print")) {

			if (line.get_slice_count(" ") <= 1) {
				print_line("Usage: print <expre>");
			} else {

				String expr = line.get_slicec(' ', 2);
				String res = p_script->debug_parse_stack_level_expression(current_frame, expr);
				print_line(res);
			}

		} else if (line == "s" || line == "step") {

			set_depth(-1);
			set_lines_left(1);
			break;
		} else if (line.begins_with("n") || line.begins_with("next")) {

			set_depth(0);
			set_lines_left(1);
			break;
		} else if (line.begins_with("br") || line.begins_with("break")) {

			if (line.get_slice_count(" ") <= 1) {
				//show breakpoints
			} else {

				String bppos = line.get_slicec(' ', 1);
				String source = bppos.get_slicec(':', 0).strip_edges();
				int line = bppos.get_slicec(':', 1).strip_edges().to_int();

				source = breakpoint_find_source(source);

				insert_breakpoint(line, source);

				print_line("BreakPoint at " + source + ":" + itos(line));
			}

		} else if (line.begins_with("delete")) {

			if (line.get_slice_count(" ") <= 1) {
				clear_breakpoints();
			} else {

				String bppos = line.get_slicec(' ', 1);
				String source = bppos.get_slicec(':', 0).strip_edges();
				int line = bppos.get_slicec(':', 1).strip_edges().to_int();

				source = breakpoint_find_source(source);

				remove_breakpoint(line, source);

				print_line("Removed BreakPoint at " + source + ":" + itos(line));
			}

		} else if (line == "h" || line == "help") {

			print_line("Built-In Debugger command list:\n");
			print_line("\tc,continue :\t\t Continue execution.");
			print_line("\tbt,backtrace :\t\t Show stack trace (frames).");
			print_line("\tfr,frame <frame>:\t Change current frame.");
			print_line("\tlv,locals :\t\t Show local variables for current frame.");
			print_line("\tmv,members :\t\t Show member variables for \"this\" in frame.");
			print_line("\tgv,globals :\t\t Show global variables.");
			print_line("\tp,print <expr> :\t Execute and print variable in expression.");
			print_line("\ts,step :\t\t Step to next line.");
			print_line("\tn,next :\t\t Next line.");
			print_line("\tbr,break source:line :\t Place a breakpoint.");
			print_line("\tdelete [source:line]:\t\t Delete one/all breakpoints.");
		} else {
			print_line("Error: Invalid command, enter \"help\" for assistance.");
		}
	}
}
Beispiel #23
0
bool ArrayMesh::_set(const StringName &p_name, const Variant &p_value) {

	String sname = p_name;

	if (p_name == "blend_shape/names") {

		PoolVector<String> sk = p_value;
		int sz = sk.size();
		PoolVector<String>::Read r = sk.read();
		for (int i = 0; i < sz; i++)
			add_blend_shape(r[i]);
		return true;
	}

	if (p_name == "blend_shape/mode") {

		set_blend_shape_mode(BlendShapeMode(int(p_value)));
		return true;
	}

	if (sname.begins_with("surface_")) {

		int sl = sname.find("/");
		if (sl == -1)
			return false;
		int idx = sname.substr(8, sl - 8).to_int() - 1;
		String what = sname.get_slicec('/', 1);
		if (what == "material")
			surface_set_material(idx, p_value);
		else if (what == "name")
			surface_set_name(idx, p_value);
		return true;
	}

	if (!sname.begins_with("surfaces"))
		return false;

	int idx = sname.get_slicec('/', 1).to_int();
	String what = sname.get_slicec('/', 2);

	if (idx == surfaces.size()) {

		//create
		Dictionary d = p_value;
		ERR_FAIL_COND_V(!d.has("primitive"), false);

		if (d.has("arrays")) {
			//old format
			ERR_FAIL_COND_V(!d.has("morph_arrays"), false);
			add_surface_from_arrays(PrimitiveType(int(d["primitive"])), d["arrays"], d["morph_arrays"]);

		} else if (d.has("array_data")) {

			PoolVector<uint8_t> array_data = d["array_data"];
			PoolVector<uint8_t> array_index_data;
			if (d.has("array_index_data"))
				array_index_data = d["array_index_data"];

			ERR_FAIL_COND_V(!d.has("format"), false);
			uint32_t format = d["format"];

			uint32_t primitive = d["primitive"];

			ERR_FAIL_COND_V(!d.has("vertex_count"), false);
			int vertex_count = d["vertex_count"];

			int index_count = 0;
			if (d.has("index_count"))
				index_count = d["index_count"];

			Vector<PoolVector<uint8_t> > blend_shapes;

			if (d.has("blend_shape_data")) {
				Array blend_shape_data = d["blend_shape_data"];
				for (int i = 0; i < blend_shape_data.size(); i++) {
					PoolVector<uint8_t> shape = blend_shape_data[i];
					blend_shapes.push_back(shape);
				}
			}

			ERR_FAIL_COND_V(!d.has("aabb"), false);
			AABB aabb = d["aabb"];

			Vector<AABB> bone_aabb;
			if (d.has("skeleton_aabb")) {
				Array baabb = d["skeleton_aabb"];
				bone_aabb.resize(baabb.size());

				for (int i = 0; i < baabb.size(); i++) {
					bone_aabb[i] = baabb[i];
				}
			}

			add_surface(format, PrimitiveType(primitive), array_data, vertex_count, array_index_data, index_count, aabb, blend_shapes, bone_aabb);
		} else {
			ERR_FAIL_V(false);
		}

		if (d.has("material")) {

			surface_set_material(idx, d["material"]);
		}
		if (d.has("name")) {
			surface_set_name(idx, d["name"]);
		}

		return true;
	}

	return false;
}
Beispiel #24
0
bool ArrayMesh::_get(const StringName &p_name, Variant &r_ret) const {

	if (_is_generated())
		return false;

	String sname = p_name;

	if (p_name == "blend_shape/names") {

		PoolVector<String> sk;
		for (int i = 0; i < blend_shapes.size(); i++)
			sk.push_back(blend_shapes[i]);
		r_ret = sk;
		return true;
	} else if (p_name == "blend_shape/mode") {

		r_ret = get_blend_shape_mode();
		return true;
	} else if (sname.begins_with("surface_")) {

		int sl = sname.find("/");
		if (sl == -1)
			return false;
		int idx = sname.substr(8, sl - 8).to_int() - 1;
		String what = sname.get_slicec('/', 1);
		if (what == "material")
			r_ret = surface_get_material(idx);
		else if (what == "name")
			r_ret = surface_get_name(idx);
		return true;
	} else if (!sname.begins_with("surfaces"))
		return false;

	int idx = sname.get_slicec('/', 1).to_int();
	ERR_FAIL_INDEX_V(idx, surfaces.size(), false);

	Dictionary d;

	d["array_data"] = VS::get_singleton()->mesh_surface_get_array(mesh, idx);
	d["vertex_count"] = VS::get_singleton()->mesh_surface_get_array_len(mesh, idx);
	d["array_index_data"] = VS::get_singleton()->mesh_surface_get_index_array(mesh, idx);
	d["index_count"] = VS::get_singleton()->mesh_surface_get_array_index_len(mesh, idx);
	d["primitive"] = VS::get_singleton()->mesh_surface_get_primitive_type(mesh, idx);
	d["format"] = VS::get_singleton()->mesh_surface_get_format(mesh, idx);
	d["aabb"] = VS::get_singleton()->mesh_surface_get_aabb(mesh, idx);

	Vector<AABB> skel_aabb = VS::get_singleton()->mesh_surface_get_skeleton_aabb(mesh, idx);
	Array arr;
	for (int i = 0; i < skel_aabb.size(); i++) {
		arr[i] = skel_aabb[i];
	}
	d["skeleton_aabb"] = arr;

	Vector<PoolVector<uint8_t> > blend_shape_data = VS::get_singleton()->mesh_surface_get_blend_shapes(mesh, idx);

	Array md;
	for (int i = 0; i < blend_shape_data.size(); i++) {
		md.push_back(blend_shape_data[i]);
	}

	d["blend_shape_data"] = md;

	Ref<Material> m = surface_get_material(idx);
	if (m.is_valid())
		d["material"] = m;
	String n = surface_get_name(idx);
	if (n != "")
		d["name"] = n;

	r_ret = d;

	return true;
}
Beispiel #25
0
bool GridMap::_set(const StringName &p_name, const Variant &p_value) {

	String name = p_name;

	if (name == "theme") {

		set_theme(p_value);
	} else if (name == "cell_size") {
		set_cell_size(p_value);
	} else if (name == "cell_octant_size") {
		set_octant_size(p_value);
	} else if (name == "cell_center_x") {
		set_center_x(p_value);
	} else if (name == "cell_center_y") {
		set_center_y(p_value);
	} else if (name == "cell_center_z") {
		set_center_z(p_value);
	} else if (name == "cell_scale") {
		set_cell_scale(p_value);
		/*	} else if (name=="cells") {
		PoolVector<int> cells = p_value;
		int amount=cells.size();
		PoolVector<int>::Read r = cells.read();
		ERR_FAIL_COND_V(amount&1,false); // not even
		cell_map.clear();
		for(int i=0;i<amount/3;i++) {


			IndexKey ik;
			ik.key=decode_uint64(&r[i*3]);
			Cell cell;
			cell.cell=uint32_t(r[i*+1]);
			cell_map[ik]=cell;

		}
		_recreate_octant_data();*/
	} else if (name == "data") {

		Dictionary d = p_value;

		if (d.has("cells")) {

			PoolVector<int> cells = d["cells"];
			int amount = cells.size();
			PoolVector<int>::Read r = cells.read();
			ERR_FAIL_COND_V(amount % 3, false); // not even
			cell_map.clear();
			for (int i = 0; i < amount / 3; i++) {

				IndexKey ik;
				ik.key = decode_uint64((const uint8_t *)&r[i * 3]);
				Cell cell;
				cell.cell = decode_uint32((const uint8_t *)&r[i * 3 + 2]);
				cell_map[ik] = cell;
			}
		}
		_recreate_octant_data();

	} else if (name.begins_with("areas/")) {
		int which = name.get_slicec('/', 1).to_int();
		String what = name.get_slicec('/', 2);
		if (what == "bounds") {
			ERR_FAIL_COND_V(area_map.has(which), false);
			create_area(which, p_value);
			return true;
		}

		ERR_FAIL_COND_V(!area_map.has(which), false);

		if (what == "name")
			area_set_name(which, p_value);
		else if (what == "disable_distance")
			area_set_portal_disable_distance(which, p_value);
		else if (what == "exterior_portal")
			area_set_portal_disable_color(which, p_value);
		else
			return false;
	} else
		return false;

	return true;
}
Beispiel #26
0
bool Main::start() {

	ERR_FAIL_COND_V(!_start_success,false);

	bool editor=false;
	String doc_tool;
	bool doc_base=true;
	String game_path;
	String script;
	String test;
	String screen;
	String optimize;
	String optimize_preset;
	String _export_platform;
	String _import;
	String _import_script;
	String dumpstrings;
	bool noquit=false;
	bool convert_old=false;
	bool export_debug=false;
	bool project_manager_request = false;
	List<String> args = OS::get_singleton()->get_cmdline_args();
	for (int i=0;i<args.size();i++) {
		//parameters that do not have an argument to the right
		if (args[i]=="-nodocbase") {
			doc_base=false;
		} else if (args[i]=="-noquit") {
			noquit=true;
		} else if (args[i]=="-convert_old") {
			convert_old=true;
		} else if (args[i]=="-editor" || args[i]=="-e") {
			editor=true;
		} else if (args[i] == "-pm" || args[i] == "-project_manager") {
			project_manager_request = true;
		} else if (args[i].length() && args[i][0] != '-' && game_path == "") {
			game_path=args[i];
		}
		//parameters that have an argument to the right
		else if (i < (args.size()-1)) {
			bool parsed_pair=true;
			if (args[i]=="-doctool") {
				doc_tool=args[i+1];
			} else if (args[i]=="-script" || args[i]=="-s") {
				script=args[i+1];
			} else if (args[i]=="-level" || args[i]=="-l") {
				OS::get_singleton()->_custom_level=args[i+1];
			} else if (args[i]=="-test") {
				test=args[i+1];
			} else if (args[i]=="-optimize") {
				optimize=args[i+1];
			} else if (args[i]=="-optimize_preset") {
				optimize_preset=args[i+1];
			} else if (args[i]=="-export") {
				editor=true; //needs editor
				_export_platform=args[i+1];
			} else if (args[i]=="-export_debug") {
				editor=true; //needs editor
				_export_platform=args[i+1];
				export_debug=true;
			} else if (args[i]=="-import") {
				editor=true; //needs editor
				_import=args[i+1];
			} else if (args[i]=="-import_script") {
				editor=true; //needs editor
				_import_script=args[i+1];
			} else if (args[i]=="-dumpstrings") {
				editor=true; //needs editor
				dumpstrings=args[i+1];
			} else {
				// The parameter does not match anything known, don't skip the next argument
				parsed_pair=false;
			}
			if (parsed_pair) {
				i++;
			}
		}
	}

	if (editor)
		Globals::get_singleton()->set("editor_active",true);


	String main_loop_type;
#ifdef TOOLS_ENABLED
	if(doc_tool!="") {

		DocData doc;
		doc.generate(doc_base);

		DocData docsrc;
		if (docsrc.load(doc_tool)==OK) {
			print_line("Doc exists. Merging..");
			doc.merge_from(docsrc);
		} else {
			print_line("No Doc exists. Generating empty.");

		}

		doc.save(doc_tool);

		return false;
	}

	if (optimize!="")
		editor=true; //need editor



#endif

	if (_export_platform!="") {
		if (game_path=="") {
			String err="Command line param ";
			err+=export_debug?"-export_debug":"-export";
			err+=" passed but no destination path given.\n";
			err+="Please specify the binary's file path to export to. Aborting export.";
			ERR_PRINT(err.utf8().get_data());
			return false;
		}
	}

	if(script=="" && game_path=="" && String(GLOBAL_DEF("application/main_scene",""))!="") {
		game_path=GLOBAL_DEF("application/main_scene","");
	}


	MainLoop *main_loop=NULL;
	if (editor) {
		main_loop = memnew(SceneTree);
	};

	if (test!="") {
#ifdef DEBUG_ENABLED
		main_loop = test_main(test,args);

		if (!main_loop)
			return false;

#endif

	} else if (script!="") {

		Ref<Script> script_res = ResourceLoader::load(script);
		ERR_EXPLAIN("Can't load script: "+script);
		ERR_FAIL_COND_V(script_res.is_null(),false);

		if( script_res->can_instance() /*&& script_res->inherits_from("SceneTreeScripted")*/) {


			StringName instance_type=script_res->get_instance_base_type();
			Object *obj = ObjectTypeDB::instance(instance_type);
			MainLoop *script_loop = obj?obj->cast_to<MainLoop>():NULL;
			if (!script_loop) {
				if (obj)
					memdelete(obj);
				ERR_EXPLAIN("Can't load script '"+script+"', it does not inherit from a MainLoop type");
				ERR_FAIL_COND_V(!script_loop,false);
			}


			script_loop->set_init_script(script_res);
			main_loop=script_loop;
		} else {

			return false;
		}

	} else {
		main_loop_type=GLOBAL_DEF("application/main_loop_type","");
	}

	if (!main_loop && main_loop_type=="")
		main_loop_type="SceneTree";

	if (!main_loop) {
		if (!ObjectTypeDB::type_exists(main_loop_type)) {
			OS::get_singleton()->alert("godot: error: MainLoop type doesn't exist: "+main_loop_type);
			return false;
		} else {

			Object *ml = ObjectTypeDB::instance(main_loop_type);
			if (!ml) {
				ERR_EXPLAIN("Can't instance MainLoop type");
				ERR_FAIL_V(false);
			}

			main_loop=ml->cast_to<MainLoop>();
			if (!main_loop) {

				memdelete(ml);
				ERR_EXPLAIN("Invalid MainLoop type");
				ERR_FAIL_V(false);

			}
		}
	}

	if (main_loop->is_type("SceneTree")) {

		SceneTree *sml = main_loop->cast_to<SceneTree>();

		if (debug_collisions) {
			sml->set_debug_collisions_hint(true);
		}
		if (debug_navigation) {
			sml->set_debug_navigation_hint(true);
		}
#ifdef TOOLS_ENABLED


		EditorNode *editor_node=NULL;
		if (editor) {

			editor_node = memnew( EditorNode );
			sml->get_root()->add_child(editor_node);

			//root_node->set_editor(editor);
			//startup editor

			if (_export_platform!="") {

				editor_node->export_platform(_export_platform,game_path,export_debug,"",true);
				game_path=""; //no load anything
			}
		}
#endif

		if (!editor) {
			//standard helpers that can be changed from main config

			String stretch_mode = GLOBAL_DEF("display/stretch_mode","disabled");
			String stretch_aspect = GLOBAL_DEF("display/stretch_aspect","ignore");
			Size2i stretch_size = Size2(GLOBAL_DEF("display/width",0),GLOBAL_DEF("display/height",0));

			SceneTree::StretchMode sml_sm=SceneTree::STRETCH_MODE_DISABLED;
			if (stretch_mode=="2d")
				sml_sm=SceneTree::STRETCH_MODE_2D;
			else if (stretch_mode=="viewport")
				sml_sm=SceneTree::STRETCH_MODE_VIEWPORT;

			SceneTree::StretchAspect sml_aspect=SceneTree::STRETCH_ASPECT_IGNORE;
			if (stretch_aspect=="keep")
				sml_aspect=SceneTree::STRETCH_ASPECT_KEEP;
			else if (stretch_aspect=="keep_width")
				sml_aspect=SceneTree::STRETCH_ASPECT_KEEP_WIDTH;
			else if (stretch_aspect=="keep_height")
				sml_aspect=SceneTree::STRETCH_ASPECT_KEEP_HEIGHT;

			sml->set_screen_stretch(sml_sm,sml_aspect,stretch_size);

			sml->set_auto_accept_quit(GLOBAL_DEF("application/auto_accept_quit",true));
			String appname = Globals::get_singleton()->get("application/name");
			appname = TranslationServer::get_singleton()->translate(appname);
			OS::get_singleton()->set_window_title(appname);


		} else {
			GLOBAL_DEF("display/stretch_mode","disabled");
			Globals::get_singleton()->set_custom_property_info("display/stretch_mode",PropertyInfo(Variant::STRING,"display/stretch_mode",PROPERTY_HINT_ENUM,"disabled,2d,viewport"));
			GLOBAL_DEF("display/stretch_aspect","ignore");
			Globals::get_singleton()->set_custom_property_info("display/stretch_aspect",PropertyInfo(Variant::STRING,"display/stretch_aspect",PROPERTY_HINT_ENUM,"ignore,keep,keep_width,keep_height"));
			sml->set_auto_accept_quit(GLOBAL_DEF("application/auto_accept_quit",true));


		}


		if (game_path!="" && !project_manager_request) {

			String local_game_path=game_path.replace("\\","/");

			if (!local_game_path.begins_with("res://")) {
				bool absolute=(local_game_path.size()>1) && (local_game_path[0]=='/' || local_game_path[1]==':');

				if (!absolute) {

					if (Globals::get_singleton()->is_using_datapack()) {

						local_game_path="res://"+local_game_path;

					} else {
						int sep=local_game_path.find_last("/");

						if (sep==-1) {
							DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
							local_game_path=da->get_current_dir()+"/"+local_game_path;
							memdelete(da)						;
						} else {

							DirAccess *da = DirAccess::open(local_game_path.substr(0,sep));
							if (da) {
								local_game_path=da->get_current_dir()+"/"+local_game_path.substr(sep+1,local_game_path.length());;
								memdelete(da);
							}
						}
					}

				}
			}

			local_game_path=Globals::get_singleton()->localize_path(local_game_path);

#ifdef TOOLS_ENABLED
			if (editor) {


				if (_import!="") {

					//editor_node->import_scene(_import,local_game_path,_import_script);
					if (!noquit)
						sml->quit();
					game_path=""; //no load anything
				} else {

					Error serr = editor_node->load_scene(local_game_path);

					if (serr==OK) {

						if (optimize!="") {

							editor_node->save_optimized_copy(optimize,optimize_preset);
							if (!noquit)
								sml->quit();
						}

						if (dumpstrings!="") {

							editor_node->save_translatable_strings(dumpstrings);
							if (!noquit)
								sml->quit();
						}
					}
				}
				OS::get_singleton()->set_context(OS::CONTEXT_EDITOR);

				//editor_node->set_edited_scene(game);
			} else {
#endif

				{
					//autoload
					List<PropertyInfo> props;
					Globals::get_singleton()->get_property_list(&props);

					//first pass, add the constants so they exist before any script is loaded
					for(List<PropertyInfo>::Element *E=props.front();E;E=E->next()) {

						String s = E->get().name;
						if (!s.begins_with("autoload/"))
							continue;
						String name = s.get_slicec('/',1);
						String path = Globals::get_singleton()->get(s);
						bool global_var=false;
						if (path.begins_with("*")) {
							global_var=true;
						}

						if (global_var) {
							for(int i=0;i<ScriptServer::get_language_count();i++) {
								ScriptServer::get_language(i)->add_global_constant(name,Variant());
							}
						}

					}

					//second pass, load into global constants
					List<Node*> to_add;
					for(List<PropertyInfo>::Element *E=props.front();E;E=E->next()) {

						String s = E->get().name;
						if (!s.begins_with("autoload/"))
							continue;
						String name = s.get_slicec('/',1);
						String path = Globals::get_singleton()->get(s);
						bool global_var=false;
						if (path.begins_with("*")) {
							global_var=true;
							path=path.substr(1,path.length()-1);
						}

						RES res = ResourceLoader::load(path);
						ERR_EXPLAIN("Can't autoload: "+path);
						ERR_CONTINUE(res.is_null());
						Node *n=NULL;
						if (res->is_type("PackedScene")) {
							Ref<PackedScene> ps = res;
							n=ps->instance();
						} else if (res->is_type("Script")) {
							Ref<Script> s = res;
							StringName ibt = s->get_instance_base_type();
							bool valid_type = ObjectTypeDB::is_type(ibt,"Node");
							ERR_EXPLAIN("Script does not inherit a Node: "+path);
							ERR_CONTINUE( !valid_type );

							Object *obj = ObjectTypeDB::instance(ibt);

							ERR_EXPLAIN("Cannot instance script for autoload, expected 'Node' inheritance, got: "+String(ibt));
							ERR_CONTINUE( obj==NULL );

							n = obj->cast_to<Node>();
							n->set_script(s.get_ref_ptr());
						}

						ERR_EXPLAIN("Path in autoload not a node or script: "+path);
						ERR_CONTINUE(!n);
						n->set_name(name);

						//defer so references are all valid on _ready()
						//sml->get_root()->add_child(n);
						to_add.push_back(n);

						if (global_var) {
							for(int i=0;i<ScriptServer::get_language_count();i++) {
								ScriptServer::get_language(i)->add_global_constant(name,n);
							}
						}

					}

					for(List<Node*>::Element *E=to_add.front();E;E=E->next()) {

						sml->get_root()->add_child(E->get());
					}



				}

				Node *scene=NULL;
				Ref<PackedScene> scenedata = ResourceLoader::load(local_game_path);
				if (scenedata.is_valid())
					scene=scenedata->instance();

				ERR_EXPLAIN("Failed loading scene: "+local_game_path);
				ERR_FAIL_COND_V(!scene,false)
				//sml->get_root()->add_child(scene);
				sml->add_current_scene(scene);

				String iconpath = GLOBAL_DEF("application/icon","Variant()""");
				if (iconpath!="") {
					Image icon;
					if (icon.load(iconpath)==OK)
						OS::get_singleton()->set_icon(icon);
				}


				//singletons
#ifdef TOOLS_ENABLED
			}
#endif
		}

#ifdef TOOLS_ENABLED

		/*if (_export_platform!="") {

			sml->quit();
		}*/

		/*
		if (sml->get_root_node()) {

			Console *console = memnew( Console );

			sml->get_root_node()->cast_to<RootNode>()->set_console(console);
			if (GLOBAL_DEF("console/visible_default",false).operator bool()) {

				console->show();
			} else {P

				console->hide();
			};
		}
*/
		if (project_manager_request || (script=="" && test=="" && game_path=="" && !editor)) {

			ProjectManager *pmanager = memnew( ProjectManager );
			sml->get_root()->add_child(pmanager);
			OS::get_singleton()->set_context(OS::CONTEXT_PROJECTMAN);
		}

#endif
	}

	OS::get_singleton()->set_main_loop( main_loop );

	return true;
}