Beispiel #1
0
Structure* Structure::despecifyFunctionTransition(JSGlobalData& globalData, Structure* structure, PropertyName replaceFunction)
{
    ASSERT(structure->m_specificFunctionThrashCount < maxSpecificFunctionThrashCount);
    Structure* transition = create(globalData, structure);

    ++transition->m_specificFunctionThrashCount;

    // Don't set m_offset, as one can not transition to this.

    structure->materializePropertyMapIfNecessary(globalData);
    transition->m_propertyTable = structure->copyPropertyTableForPinning(globalData, transition);
    transition->pin();

    if (transition->m_specificFunctionThrashCount == maxSpecificFunctionThrashCount)
        transition->despecifyAllFunctions(globalData);
    else {
        bool removed = transition->despecifyFunction(globalData, replaceFunction);
        ASSERT_UNUSED(removed, removed);
    }

    return transition;
}
Beispiel #2
0
Structure* Structure::despecifyFunctionTransition(JSGlobalData& globalData, Structure* structure, PropertyName replaceFunction)
{
    ASSERT(structure->m_specificFunctionThrashCount < maxSpecificFunctionThrashCount);
    Structure* transition = create(globalData, structure);

    ++transition->m_specificFunctionThrashCount;

    structure->materializePropertyMapIfNecessary(globalData);
    transition->propertyTable().set(globalData, transition, structure->copyPropertyTableForPinning(globalData, transition));
    transition->m_offset = structure->m_offset;
    transition->pin();

    if (transition->m_specificFunctionThrashCount == maxSpecificFunctionThrashCount)
        transition->despecifyAllFunctions(globalData);
    else {
        bool removed = transition->despecifyFunction(globalData, replaceFunction);
        ASSERT_UNUSED(removed, removed);
    }

    transition->checkOffsetConsistency();
    return transition;
}