Beispiel #1
0
bool Map::removeThing(const ThingPtr& thing)
{
    if(!thing)
        return false;

    bool ret = false;
    if(thing->isMissile()) {
        MissilePtr missile = thing->static_self_cast<Missile>();
        int z = missile->getPosition().z;
        auto it = std::find(m_floorMissiles[z].begin(), m_floorMissiles[z].end(), missile);
        if(it != m_floorMissiles[z].end()) {
            m_floorMissiles[z].erase(it);
            ret = true;
        }
    } else if(thing->isAnimatedText()) {
        AnimatedTextPtr animatedText = thing->static_self_cast<AnimatedText>();
        auto it = std::find(m_animatedTexts.begin(), m_animatedTexts.end(), animatedText);
        if(it != m_animatedTexts.end()) {
            m_animatedTexts.erase(it);
            ret = true;
        }
    } else if(thing->isStaticText()) {
        StaticTextPtr staticText = thing->static_self_cast<StaticText>();
        auto it = std::find(m_staticTexts.begin(), m_staticTexts.end(), staticText);
        if(it != m_staticTexts.end()) {
            m_staticTexts.erase(it);
            ret = true;
        }
    } else if(const TilePtr& tile = thing->getTile())
        ret = tile->removeThing(thing);

    notificateTileUpdate(thing->getPosition());
    return ret;
}
Beispiel #2
0
void Map::addThing(const ThingPtr& thing, const Position& pos, int stackPos)
{
    if(!thing)
        return;

    if(thing->isItem() || thing->isCreature() || thing->isEffect()) {
        const TilePtr& tile = getOrCreateTile(pos);
        if(tile)
            tile->addThing(thing, stackPos);
    } else {
        if(thing->isMissile()) {
            m_floorMissiles[pos.z].push_back(thing->static_self_cast<Missile>());
            thing->onAppear();
        } else if(thing->isAnimatedText()) {
            // this code will stack animated texts of the same color
            AnimatedTextPtr animatedText = thing->static_self_cast<AnimatedText>();
            AnimatedTextPtr prevAnimatedText;
            bool merged = false;
            for(auto other : m_animatedTexts) {
                if(other->getPosition() == pos) {
                    prevAnimatedText = other;
                    if(other->merge(animatedText)) {
                        merged = true;
                        break;
                    }
                }
            }
            if(!merged) {
                if(prevAnimatedText) {
                    Point offset = prevAnimatedText->getOffset();
                    float t = prevAnimatedText->getTimer().ticksElapsed();
                    if(t < Otc::ANIMATED_TEXT_DURATION / 4.0) { // didnt move 12 pixels
                        int y = 12 - 48 * t / (float)Otc::ANIMATED_TEXT_DURATION;
                        offset += Point(0, y);
                    }
                    offset.y = std::min<int>(offset.y, 12);
                    animatedText->setOffset(offset);
                }
                m_animatedTexts.push_back(animatedText);
            }
        } else if(thing->isStaticText()) {
            StaticTextPtr staticText = thing->static_self_cast<StaticText>();
            bool mustAdd = true;
            for(auto other : m_staticTexts) {
                // try to combine messages
                if(other->getPosition() == pos && other->addMessage(staticText->getName(), staticText->getMessageMode(), staticText->getFirstMessage())) {
                    mustAdd = false;
                    break;
                }
            }

            if(mustAdd)
                m_staticTexts.push_back(staticText);
            else
                return;
        }

        thing->setPosition(pos);
        thing->onAppear();
    }

    notificateTileUpdate(pos);
}