Beispiel #1
0
TEST(ThreadedSerializer, CustomSerializationFunction)
{
  ThreadedSerializer<std::string, CustomSerializationFunction> ser;
  ser.verbose_ = true;
  ThreadPtr thread = ser.launch();  // Run in a different thread.

  string dir = "custom_threaded_serializer_test";
  if(!bfs::exists(dir))
    bfs::create_directory(dir);

  int num = 100;
  for(int i = 0; i < num; ++i) {
    ostringstream oss;
    oss << dir << "/string" << setw(3) << setfill('0') << i;
    string path = oss.str();
    oss.str("");
    oss << "The number is " << i << endl;
    string str = oss.str();
    ser.push(str, path);
  }

  ser.quit(); // Finish serializing everything in your queue and shut down your thread.
  thread->join();
  cout << "Done." << endl;
}
Beispiel #2
0
        SignalDispatcher(const Args&... args)
            : _signal_set(_io_service, SIGINT, SIGTERM)
            , _thread(new std::thread(std::bind((IoServiceRunFunc)&IoService::run, &_io_service)))
        {
            std::size_t size = sizeof...(args);
            StopHandle res[sizeof...(args)] = {args...};

            auto stop_func = [size, res] () {
                for (std::uint32_t i = 0; i < size; ++i) {
                    res[i]();
                }
                LOG(INFO) << "Stop modules.";
            };
            _signal_set.async_wait(std::bind(stop_func));
            _thread->join();
        }
Beispiel #3
0
TEST(ThreadedSerializer, SerializableObject)
{
  ThreadedSerializer<NDC> ser;
  ser.verbose_ = true;
  ThreadPtr thread = ser.launch();  // Run in a different thread.

  string dir = "threaded_serializer_test";
  if(!bfs::exists(dir))
    bfs::create_directory(dir);

  int num = 100;
  for(int i = 0; i < num; ++i) {
    ostringstream oss;
    oss << dir << "/ndc" << setw(3) << setfill('0') << i;
    ser.push(NDC(i), oss.str());
  }

  ser.quit(); // Finish serializing everything in your queue and shut down your thread.
  thread->join();
  cout << "Done." << endl;
}
Beispiel #4
0
    void TimerMonitor::waitForShutdown()
    {
      ThreadPtr thread;
      {
        AutoRecursiveLock lock(mLock);
        thread = mThread;

        mShouldShutdown = true;
        wakeUp();
      }

      if (!thread)
        return;

      thread->join();

      {
        AutoRecursiveLock lock(mLock);
        mThread.reset();
      }
    }
Beispiel #5
0
static void _start(int thread)
{
	monitor m;
	m.count = thread;
	m.sleep = 0;
	m.m = new SNMonitor*[thread];
	for (int i = 0; i < thread; i++) {
		m.m[i] = new SNMonitor();
	}

	g_monitorTherad = ThreadPtr(new std::thread(std::bind(_monitor, &m)));
	g_timerTherad = ThreadPtr(new std::thread(std::bind(_timer, &m)));
	g_socketTherad = ThreadPtr(new std::thread(std::bind(_socket, &m)));

	static int weight[] = {
		-1, -1, -1, -1, 0, 0, 0, 0,
		1, 1, 1, 1, 1, 1, 1, 1,
		2, 2, 2, 2, 2, 2, 2, 2,
		3, 3, 3, 3, 3, 3, 3, 3, };

	worker_parm *wp = new worker_parm[thread];
	for (int i = 0; i < thread; i++) {
		wp[i].m = &m;
		wp[i].id = i;
		if (i < sizeof(weight) / sizeof(weight[0])) {
			wp[i].weight = weight[i];
		}
		else {
			wp[i].weight = 0;
		}
		ThreadPtr pWork(new std::thread(std::bind(_worker, &wp[i])));
		g_threads.push_back(pWork);
	}
	
	//////////////////////////////////////////////////////////////////////////
	// TODO :: 处理退出步骤,这里退出顺序很重要,具体效果还有待测试

	// 1: 等待socket线程最先退出来
	g_socketTherad->join();
	LogInfo("Socket Thread Exit\n");

	// 2: 等待定时器和监控线程退出来
	g_timerTherad->join();
	LogInfo("Timer Thread Exit\n");

	g_monitorTherad->join();
	LogInfo("Monitor Thread Exit\n");

	// 3: 等待工作线程将所有的消息分发完毕再退出来
	while (m.sleep != (int)g_threads.size()) {
		LogInfo("Wait DispatchMessageQueue\n");
		std::this_thread::sleep_for(std::chrono::milliseconds(1000));
	}
	m.cond.notify_all();
	for (auto it = g_threads.begin(); it != g_threads.end(); ++it) {
		(*it)->join();
	}
	LogInfo("Worket Thread Group Exit\n");

	// 3 : 释放所有数据
	SNServer::Get()->Release();

	delete[] wp;
	for (int i = 0; i < m.count; ++i) {
		delete m.m[i];
	}
	delete[] m.m;
}