void Planet::Kill( bool erasefromsave )
{
    un_iter iter;
    Unit   *tmp;
    for (iter = satellites.createIterator();
         (tmp = *iter);
         ++iter)
        tmp->SetAI( new Order );
    /* probably not FIXME...right now doesn't work on paged out systems... not a big deal */
    satellites.clear();
    insiders.clear();
    Unit::Kill( erasefromsave );
}