void Matrix3DUtils::getDown(const Matrix3D &m, Vector3D &out) {
    m.copyColumnTo(1, out);
    out.negate();
}
void Matrix3DUtils::getBackward(const Matrix3D &m, Vector3D &out) {
    m.copyColumnTo(2, out);
    out.negate();
}
Beispiel #3
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void Object3D::getLeftVector(Vector3D& result)
{
	getRightVector(result);
	result.negate();
}
Beispiel #4
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void Object3D::getDownVector(Vector3D& result)
{
	getUpVector(result);
	result.negate();
}
Beispiel #5
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void Object3D::getBackVector(Vector3D& result)
{
	getForwardVector(result);
	result.negate();
}