bool
	operator()(
			const XalanNode&	node1,
			const XalanNode&	node2) const
	{
		assert(node1.getOwnerDocument() == node2.getOwnerDocument());

		return m_documentPredicate(node1, node2) == true ? true : node1.getIndex() > node2.getIndex() ? true : false;
	}
	bool
	operator()(
			const XalanNode&	node1,
			const XalanNode&	node2) const
	{
		// Always order a document node, or a node from another
		// document after another node...
		return node1.getNodeType() == XalanNode::DOCUMENT_NODE &&
			   node2.getNodeType() == XalanNode::DOCUMENT_NODE ? true :
					node1.getOwnerDocument() != node2.getOwnerDocument() ? true : false;
	}
	bool
	operator()(
			const XalanNode&	node1,
			const XalanNode&	node2) const
	{
		if (m_documentPredicate(node1, node2) == true)
		{
			return true;
		}
		else
		{
			assert(node1.getOwnerDocument() == node2.getOwnerDocument());
			assert(node1.getNodeType() != XalanNode::DOCUMENT_NODE &&
				   node2.getNodeType() != XalanNode::DOCUMENT_NODE);

			return  m_executionContext.isNodeAfter(node1, node2);
		}
	}
Beispiel #4
0
bool
DOMServices::isNodeAfter(
            const XalanNode&    node1,
            const XalanNode&    node2)
{
    assert(node1.getOwnerDocument() == node2.getOwnerDocument());
    assert(node1.getNodeType() != XalanNode::DOCUMENT_NODE &&
            node2.getNodeType() != XalanNode::DOCUMENT_NODE);

    if (node1.isIndexed() == true)
    {
        assert(node2.isIndexed() == true);

        return node1.getIndex() > node2.getIndex() ? true : false;
    }
    else
    {
        bool    isNodeAfter = false;

        const XalanNode*    parent1 = getParentOfNode(node1);

        const XalanNode*    parent2 = getParentOfNode(node2);

        // Optimize for most common case
        if (parent1 == parent2) // then we know they are siblings
        {
            isNodeAfter = isNodeAfterSibling(*parent1,
                                             node1,
                                             node2);
        }
        else
        {
            // General strategy: Figure out the lengths of the two 
            // ancestor chains, and walk up them looking for the 
            // first common ancestor, at which point we can do a 
            // sibling compare.  Edge condition where one is the 
            // ancestor of the other.

            // Count parents, so we can see if one of the chains 
            // needs to be equalized.
            XalanSize_t nParents1 = 2;
            XalanSize_t nParents2 = 2; // count node & parent obtained above

            while (parent1 != 0)
            {
                nParents1++;
                parent1 = getParentOfNode(*parent1);
            }

            while (parent2 != 0)
            {
                nParents2++;
                parent2 = getParentOfNode(*parent2);
            }

            // adjustable starting points
            const XalanNode*    startNode1 = &node1;
            const XalanNode*    startNode2 = &node2;

            // Do I have to adjust the start point in one of 
            // the ancesor chains?
            if (nParents1 < nParents2)
            {
                // adjust startNode2
                const XalanSize_t   adjust = nParents2 - nParents1;

                for (XalanSize_t i = 0; i < adjust; i++)
                {
                    startNode2 = getParentOfNode(*startNode2);
                }
            }
            else if(nParents1 > nParents2)
            {
                // adjust startNode1
                const XalanSize_t   adjust = nParents1 - nParents2;

                for (XalanSize_t i = 0; i < adjust; i++)
                {
                    startNode1 = getParentOfNode(*startNode1);
                }
            }

            // so we can "back up"
            const XalanNode*    prevChild1 = 0;
            const XalanNode*    prevChild2 = 0;
              
            // Loop up the ancestor chain looking for common parent.
            while (0 != startNode1)
            {
                if (startNode1 == startNode2) // common parent?
                {
                    if (0 == prevChild1) // first time in loop?
                    {
                        // Edge condition: one is the ancestor of the other.
                        isNodeAfter = (nParents1 < nParents2) ? true : false;

                        break; // from while loop
                    }
                    else
                    {
                        isNodeAfter = isNodeAfterSibling(*startNode1,
                                                         *prevChild1,
                                                         *prevChild2);

                        break; // from while loop
                    }
                }

                prevChild1 = startNode1;
                assert(prevChild1 != 0);

                startNode1 = getParentOfNode(*startNode1);
                assert(startNode1 != 0);

                prevChild2 = startNode2;
                assert(prevChild2 != 0);

                startNode2 = getParentOfNode(*startNode2);
                assert(startNode2 != 0);
            }
        }

        return isNodeAfter;
    }
}