Beispiel #1
0
STDMETHODIMP CDecoder::CodeReal(ISequentialInStream *inStream,
    ISequentialOutStream *outStream, const UInt64 * /* inSize */, const UInt64 * /* outSize */,
    ICompressProgressInfo *progress)
{
  NStream::NLSBF::CBaseDecoder<CInBuffer> inBuffer;
  COutBuffer outBuffer;

  if (!inBuffer.Create(kBufferSize))
    return E_OUTOFMEMORY;
  inBuffer.SetStream(inStream);
  inBuffer.Init();

  if (!outBuffer.Create(kBufferSize))
    return E_OUTOFMEMORY;
  outBuffer.SetStream(outStream);
  outBuffer.Init();

  int maxbits = _properties & kNumBitsMask;
  if (maxbits < kNumMinBits || maxbits > kNumMaxBits)
    return S_FALSE;
  UInt32 numItems = 1 << maxbits;
  bool blockMode = ((_properties & kBlockModeMask) != 0);
  if (!blockMode)
    return E_NOTIMPL;

  if (maxbits != _numMaxBits || _parents == 0 || _suffixes == 0 || _stack == 0)
  {
    if (!Alloc(numItems))
      return E_OUTOFMEMORY;
    _numMaxBits = maxbits;
  }

  UInt64 prevPos = 0;
  int numBits = kNumMinBits;
  UInt32 head = blockMode ? 257 : 256;

  bool needPrev = false;

  int keepBits = 0;

  _parents[256] = 0; // virus protection
  _suffixes[256] = 0;

  for (;;)
  {
    if (keepBits < numBits)
      keepBits = numBits * 8;
    UInt32 symbol = inBuffer.ReadBits(numBits);
    if (inBuffer.ExtraBitsWereRead())
      break;
    keepBits -= numBits;
    if (symbol >= head)
      return S_FALSE;
    if (blockMode && symbol == 256)
    {
      for (;keepBits > 0; keepBits--)
        inBuffer.ReadBits(1);
      numBits = kNumMinBits;
      head = 257;
      needPrev = false;
      continue;
    }
    UInt32 cur = symbol;
    int i = 0;
    while (cur >= 256)
    {
      _stack[i++] = _suffixes[cur];
      cur = _parents[cur];
    }
    _stack[i++] = (Byte)cur;
    if (needPrev)
    {
      _suffixes[head - 1] = (Byte)cur;
      if (symbol == head - 1)
        _stack[0] = (Byte)cur;
    }
    while (i > 0)
      outBuffer.WriteByte((_stack[--i]));
    if (head < numItems)
    {
      needPrev = true;
      _parents[head++] = (UInt16)symbol;
      if (head > ((UInt32)1 << numBits))
      {
        if (numBits < maxbits)
        {
          numBits++;
          keepBits = numBits * 8;
        }
      }
    }
    else
      needPrev = false;

    UInt64 nowPos = outBuffer.GetProcessedSize();
    if (progress != NULL && nowPos - prevPos > (1 << 18))
    {
      prevPos = nowPos;
      UInt64 packSize = inBuffer.GetProcessedSize();
      RINOK(progress->SetRatioInfo(&packSize, &nowPos));
    }
  }
  return outBuffer.Flush();
}
STDMETHODIMP CDecoder ::CodeReal(ISequentialInStream *inStream,
    ISequentialOutStream *outStream, const UInt64 * /* inSize */, const UInt64 * /* outSize */,
    ICompressProgressInfo *progress)
{
  NStream::NLSBF::CBaseDecoder<CInBuffer> inBuffer;
  COutBuffer outBuffer;

  if (!inBuffer.Create(kBufferSize))
    return E_OUTOFMEMORY;
  inBuffer.SetStream(inStream);
  inBuffer.Init();

  if (!outBuffer.Create(kBufferSize))
    return E_OUTOFMEMORY;
  outBuffer.SetStream(outStream);
  outBuffer.Init();

  UInt64 prevPos = 0;
  int numBits = kNumMinBits;
  UInt32 head = 257;

  bool needPrev = false;

  _parents[256] = 0; // virus protection
  _suffixes[256] = 0;

  int i;
  for (i = 0; i < 257; i++)
    _isFree[i] = false;
  for (; i < kNumItems; i++)
    _isFree[i] = true;

  UInt32 lastSymbol = 0;
  for (;;)
  {
    outBuffer.Flush();
    UInt32 symbol = inBuffer.ReadBits(numBits);
    if (inBuffer.ExtraBitsWereRead())
      break;
    if (_isFree[symbol])
      return S_FALSE;
    if (symbol == 256)
    {
      // fix it;
      UInt32 symbol = inBuffer.ReadBits(numBits);
      if (symbol == 1)
      {
        if (numBits < kNumMaxBits)
          numBits++;
      }
      else if (symbol == 2)
      {
        /* 
        maybe need delete prev also ?
        if (needPrev)
          _isFree[head - 1] = true;
        */
        for (i = 257; i < kNumItems; i++)
          _isParent[i] = false;
        for (i = 257; i < kNumItems; i++)
          if (!_isFree[i])
            _isParent[_parents[i]] = true;
        for (i = 257; i < kNumItems; i++)
          if (!_isParent[i])
            _isFree[i] = true;
        head = 257;
        while(head < ((UInt32)1 << numBits) && !_isFree[head])
          head++;
        if (head < ((UInt32)1 << numBits))
        {
          needPrev = true;
          _isFree[head] = false;
          _parents[head] = (UInt16)lastSymbol;
          head++;
        }
      }
      else 
        return S_FALSE;
      continue;
    }
    UInt32 cur = symbol;
    i = 0;
    while (cur >= 256)
    {
      _stack[i++] = _suffixes[cur];
      cur = _parents[cur];
    }
    _stack[i++] = (Byte)cur;
    if (needPrev)
    {
      _suffixes[head - 1] = (Byte)cur;
      if (symbol == head - 1)
        _stack[0] = (Byte)cur;
    }
    while (i > 0)
      outBuffer.WriteByte((_stack[--i]));
    while(head < ((UInt32)1 << numBits) && !_isFree[head])
      head++;
    if (head < ((UInt32)1 << numBits))
    {
      needPrev = true;
      _isFree[head] = false;
      _parents[head] = (UInt16)symbol;
      head++;
    }
    else
      needPrev = false;
    lastSymbol = symbol;

    UInt64 nowPos = outBuffer.GetProcessedSize();
    if (progress != NULL && nowPos - prevPos > (1 << 18))
    {
      prevPos = nowPos;
      UInt64 packSize = inBuffer.GetProcessedSize();
      RINOK(progress->SetRatioInfo(&packSize, &nowPos));
    }
  }
  return outBuffer.Flush();
}