Beispiel #1
0
static void printFrames(const WebCore::Frame& frame, const WebCore::Frame* targetFrame, int indent)
{
    if (&frame == targetFrame) {
        printf("--> ");
        printIndent(indent - 1);
    } else
        printIndent(indent);

    WebCore::FrameView* view = frame.view();
    printf("Frame %p %dx%d\n", &frame, view ? view->width() : 0, view ? view->height() : 0);
    printIndent(indent);
    printf("  ownerElement=%p\n", frame.ownerElement());
    printIndent(indent);
    printf("  frameView=%p (needs layout %d)\n", view, view ? view->needsLayout() : false);
    printIndent(indent);
    printf("  renderView=%p\n", view ? view->renderView() : nullptr);
    printIndent(indent);
    printf("  ownerRenderer=%p\n", frame.ownerRenderer());
    printIndent(indent);
    printf("  document=%p (needs style recalc %d)\n", frame.document(), frame.document() ? frame.document()->childNeedsStyleRecalc() : false);
    printIndent(indent);
    printf("  uri=%s\n", frame.document()->documentURI().utf8().data());

    for (WebCore::Frame* child = frame.tree().firstChild(); child; child = child->tree().nextSibling())
        printFrames(*child, targetFrame, indent + 1);
}
Beispiel #2
0
static void printFrames(const WebCore::Frame& frame, const WebCore::Frame* targetFrame, int indent)
{
    if (&frame == targetFrame) {
        printf("--> ");
        printIndent(indent - 1);
    } else
        printIndent(indent);

    WebCore::FrameView* view = frame.view();
    printf("Frame %p %dx%d\n", &frame, view ? view->width() : 0, view ? view->height() : 0);
    printIndent(indent);
    printf("  ownerElement=%p\n", frame.ownerElement());
    printIndent(indent);
    printf("  frameView=%p\n", view);
    printIndent(indent);
    printf("  document=%p\n", frame.document());
    printIndent(indent);
    printf("  uri=%s\n\n", frame.document()->documentURI().utf8().data());

    for (WebCore::Frame* child = frame.tree().firstChild(); child; child = child->tree().nextSibling())
        printFrames(*child, targetFrame, indent + 1);
}