#Katana Engine# The Katana engine is part of a project that aims to develop a heavily modified version of the FitzQuake engine that has been specifically developed for our game, OpenKatana.
###Features###
- SDL2 implementation for both video and input
- Platform library to deal with platform-specific tasks
- Heavily modified renderer with state tracking
- Blob and point-based planar shadows
- Support for MD2 model format
- Support for both TGA and PNG image formats
- Simple scripted material system
- Launcher, Engine, Game and Menu sub-systems
- Complete rewrite of game-logic in C (versus original QuakeC implementation)
- Additional bug fixes to existing code...
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