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About

This is a repository of open-source code to accompany a series of OpenGL articles on http://tomdalling.com/

List of articles:

  1. Getting Started in Xcode, Visual C++, and Linux
  2. Textures
  3. Matrices, Depth Buffering, Animation
  4. Cameras, Vectors & Input
  5. Model Assets & Instances
  6. Diffuse Point Lighting
  7. More Lighting: Ambient, Specular, Attenuation, Gamma

OpenGLES/iOS Migration Notes

Migration notes for OpenGLES 2.0 based iOS can be found here: http://whackylabs.com/rants/?p=769

Credits

Thanks to Martin (SpartanJ) Golini for the Linux ports.

Thanks to Sidharth Juyal of Whacky Labs for the iOS ports.

License

Licensed under the Apache License, Version 2.0. See LICENSE.txt.

About

Code to accompany a series of OpenGL articles on tomdalling.com

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