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The Lab

Members:

  • Aksel - Lead Programmer
  • Andrew - Designer / Programmer
  • Tyrell - Programmer / Asset Manager
  • Radu - Programmer / QA

To-do:

  • Static Mesh Component
  • Collision Component (May need multiple types e.g. sphere, cube)
  • Input Component (Move with WASD keys, manipulate camera with mouse)
  • Primitive Class
  • UI class
  • Rigid Body Component (Stretch Goal, objects can be effected by gravity)

Completed:

Formatting Links: https://help.github.com/articles/markdown-basics https://help.github.com/articles/github-flavored-markdown

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