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  1. Go ahead and clone the library.
  2. Generate OpenGL headers for your platform using glLoadGen: lua LoadGen.lua core_4_3 -style=noload_cpp -spec=gl -version=4.4 -profile=core -stdext=gl_ubiquitous.txt -stdext=gl_core_post_3_3.txt
  3. The library must be able to find "opengl.hpp" (and obviously you need to compile opengl.cpp)
  4. Make pretty graphics!

Currently in flux. Don't expect documentation any time soon.

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