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Splatter

Splat rendering of OBJ models using OpenGL points instead of textured quads.

Controls

  • O - Open a file.
  • Up/Down/Left/Right/A/D - Rotate the model along it's local axes.
  • Z/X - Rotate the model about the global y-axis.
  • W/S - Enlarge/shrink the model.

Credit

This project makes use of GLFW, GLEW, and GLM. These are not included with the project.

It also uses Tiny File Dialogs for the file open menu.

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Splat rendering of OBJ models.

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