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My temporary parser project for the shader compiler of my ray tracer.

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This is my experiment project for Shader Compiler.

The compiler utilizes the LLVM library.

It should be as simple as possible for future integration into the KRender project.

Plan:

3/1/2013 - 3/15/2013: Finish the coding & testing of the parser for AST generation.

3/16/2013 - 3/29/2013: Make a prototype for LLVM code generation for some simple cases.

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My temporary parser project for the shader compiler of my ray tracer.

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