A basic 2D physics engine written in C++ but with C-linkage. Designed primarily for platform games.
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Kazade/Kazphysics3
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= README = Kazphysics3 is a really basic 2D physics engine (currently not working :)) It's designed with the following concepts: 1. World geometry is stationary, and made up of triangles. 2. Anything that moves is instead an object (KP_Object) 3. A KP_Object can be created as a Box, an Ellipse or a Point.
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A basic 2D physics engine written in C++ but with C-linkage. Designed primarily for platform games.
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