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Daemon engine, a fork of OpenWolf which will be powering the game Unvanquished.
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SHOVELL/Unvanquished
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Daemon Engine ------------- Dependencies ------------ - Freetype - libpng - libjpeg (DO NOT USE VERSION 6) - libcurl - libsdl - OpenAL - libwebp (optional) - MySQL (optional) - libxvid (optional) - Newton (provided) - libgmp - GLEW Build Instructions ------------------ Visual Studio ------------- Open Daemon.sln in src/engine/ Pick which configuration you want to build. Click "Build" Linux (CMake is required to build.) ----- ccmake . Press 'c' Fill in the blanks for any libraries that you cannot find. Press 'c' and then 'g' make (use `make -jN` where N is your number of CPU cores to speed up compilation) Run Instructions for Unvanquished ---------------------------------- Copy http://tremz.com/downloads/main/pak0.pk3 and any maps (the mappack from http://sourceforge.net/projects/unvanquished/files/Map%20Pack/maps.7z/download is recommended) into main Run with ./daemon.arch or Daemon.exe depending on OS.
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Daemon engine, a fork of OpenWolf which will be powering the game Unvanquished.
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