3D Horror/Puzzle adventure game.
Execute the following script to set up the correct symlinks to Urho3D.
./scripts/setup-urho3d.sh /path/to/urho3d/installation
Next, build as you would any other CMake project (make a "build" directory, run cmake, make). The following CMake options are recommended
-DURHO3D_C++11=ON -DURHO3D_EXTRAS=ON -DURHO3D_LUA=ON -DURHO3D_LUAJIT=ON -DURHO3D_SAMPLES=ON
A game where you craft spells by combining lots of fundamental spells. Everything is based on the laws of physics.
You wake up in some lab to find a unicorn horn has been transplanted onto your forehead. You miraculously escape by accidentally casting a powerful spell and killing everyone in the lab. You later find out the reason you were able to escape is because your horn used to belong to one of the most powerful unicorns in (unnamed alternate universe). It was a self defense mechanism. You learn that you are part of a secret experimental military operation that aims to create an army of modified humans who can perform deadly magic. The source of their magic comes from transplanted unicorn horns. The military has invaded most of (unnamed alternate universe) and are killing unicorns en masse in order to obtain more horns.
The game is a first person puzzle/horror game and you learn various fundamental spells on your journey through the military complex and - eventually - the parallel universe.
The spell system is the unique part of this game. The horn acts as an energy converter, in that it converts your calories into pure energy, which in turn can be converted into various other forms (light, electric charge, force/pressure, heat/cold). The "spells" you learn all in some way take a form of energy as an input and convert it to some output. You can combine them in every which way you see fit to craft unique spells.
Seeing as you are limited to a number of calories you can spend and are also limited on how fast you can convert calories, it should create an interesting game mechanic.