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Technology and Implementation of a 3D Video Game Engine

Undergraduate Thesis

Algorithms included:

Billboarding

Parallax Occlusion Mapping

Skin Mesh Animation

Shadow Volume

Terrain LOD

Ray Collision Detection

Demo Scenes:

Outdoor Technical Demo

fy_iceworld Game Prototype

Lisence

The code is released under GNU GPLv3 open source licenses.

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A mini-engine for 3d game

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