A space shoot-em-up game with gravity and stuff. This project is currently unnamed, but aliased under the code-name "Orange Porridge"
- Qt creator with Qt5.x
- SFML 2.1
On linux it seems like you should compile it yourself. They do have a pre-built binary but i could not get that working with the newer deps in ubuntu 13.04 but it worked fine just to compile it.
The engine handles all of the game timing, the gmae runs at 50 ticks a second.
When the engine is spun up it starts rendering data from game.h
Should incluse both Draw() and Update() functions.
Base class for all entities in the game. Contains information such as position, velocity, an ID, rotation, etc.