- Box2D 2.3.0
- OpenGL 3.3+
- SDL2
- CML
- The
assets
directory must be in the executable working directory.
Bitmap and Texture classes from https://github.com/tomdalling/opengl-series A* Algorithm Implementation using STL from https://github.com/justinhj/astar-algorithm-cpp
Code, graphics, music and sound effects are under CC BY NC license
More info at http://creativecommons.org/licenses/by-nc/3.0/es/