Note: This project is a work in progress.
Note: This project was developed on OSX.
Note: This is a school project. We had to follow a certain coding style and the use of third party libraries might be forbidden. Therefore, these sources are not fully representative of my real coding way.
RT is a C raytracer.
All the features are not implemented yet.
- Lights
- Primitives (Sphere, plan, cylinder, cone, polygon)
- Textures
- Shadows
- Light refraction
- Reflections
- Anti-aliasing
- OBJ files
- Normal maps