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Cocos2d-x

Cocos2d-x is a multi-platform 2D game framework in C++, branched on cocos2d-iphone and licensed under MIT. The master branch uses OpenGL ES rendering. More see https://github.com/cocos2d/cocos2d-x.

Cocos2dx for Windows Phone

Windows Phone doesn't support OpenGL ES. Cocos2dx for Windows Phone branched on Cocos2d-x uses Direct3D 11.

This is a Windows Phone 8 port of cocos2d-x game engine, based on 2.1.1 API.

System requirements

  • Windows 8
  • Visual Studio 2012
  • Windows Phone 8 SDK Final

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Cocos2d-x for Windows Phone, built using C++

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  • C++ 65.2%
  • C 34.7%
  • Other 0.1%