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Why this Project?

Quick-cocos2d-x is really a nice project, but the core developer dualface(github.com/dualface) is not going to maintain the quick-cocos2d-x branch any more. What's more, due to the official team upgrade the engine too often, and it's seems cocos2d-x team like javascript much better than Lua, so maitain your own version of cocos2d-x is really the only and good choice for commercial projects.

Goal

Keep up with the official 'Good Parts' and the 'Good Parts' of the original Quick-cocos2d-x. Provides a simple version.

Features in this Branch

    1. Add FileDataCache to improve creation of spine.
    2. Add SpriteBuilder runtime for quick. (https://github.com/tangyiyang/spritebuilder-lua)
    3. Upgrade Luajit to v2.1, support arm64 bytecode on ios.
    4. Add lpeg and sproto support for Lua. Can easily connect to skynet server.

About

v3quick v3.2 fork, classic version. This is NOT MERGED with the official cocos2dx-lua branch.

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  • C++ 44.9%
  • C 37.3%
  • Lua 11.9%
  • Objective-C 1.6%
  • Objective-C++ 1.2%
  • Java 1.0%
  • Other 2.1%