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umgw

A MERC PK MUD named Um...Godwars.
MERC was created by Michael Chastain ("Furey"), Michael Quan ("Kahn"), and Mitchell Tse ("Hatchet").
An extention to MERC called Godwars was created by Kavir.
This particular version of Godwars has many new features created by myself and Jason "Pip" Wallace.
We ran the MUD for several years starting back sometime in 1998.
The original Godwars code and gameplay had some...vulgar themes. I removed what I could to try and keep this code clean for release.

Notable additions:

  • A 2d colorized ascii-map based on the surrounding room structure, also shows mobile locations
  • Tournaments
  • Kingdoms
  • Highlander class
  • Random line of code echo (random weirdness was a common theme of our MUD)
  • Hackify and Colorize modes (changes all output in the game, gives EXP bonus)
  • Trivia
  • Voting
  • Bounties
  • Random quest token drops (globally announced so players can hunt for them)
  • Insult code (randomly makes 1 player insult another one)
  • News board
  • Complete randomization of areas and their difficulty each reboot
  • Hotreboot
  • ...and many little things I'm sure I've forgotten...

Setup and running the code

This code is designed to be compiled and run on linux. cd to the /src directory and type 'make'. This should create the executable 'merc'. I believe in order to get this to run correctly you have to cd to the /area directory and run merc from there, ie: ../src/merc &
You can login with the user 'Admin', blank password.
Example of what the Ascii Map looks like:
![Map example](/doc/map_example.png)

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