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GPGPU

Student project - realized in 2014 at IMAC, a school of engineering in computer science.

Content :

  • TD1 : basic effects, with glsl
  • TD2 : introduction to Cuda (parallel computations...)
  • TD3 : dive in Cuda (shared memory, atomic operations...)
  • MLAA : the MLAA algorithm (MorphoLogical AntiAliasing)

Contributors :

  • Clément Champetier
  • Xochitl Florimont

Using C++, GLSL and Cuda.

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A work using CUDA.

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